When was the first Silent Hill released?
Silent Hill (video game)
"Silent Hill" was released for the PlayStation in North America on January 31, 1999; in Japan on March 4, 1999; and in Europe on August 1, 1999. It was included in the Japanese "Silent Hill Complete Set" in 2006. On March 19, 2009, "Silent Hill" became available for download from the European PlayStation Network store of the PlayStation 3 and the PlayStation Portable. Two days later, the game was removed due to "unforeseen circumstances". On September 10, 2009, "Silent Hill" was released on the North American PlayStation Network. On October 26, 2011 it was re-released on the European PlayStation Network.
Team Silent
Team Silent was a development group within Konami Computer Entertainment Tokyo (KCET), responsible for the first four games in the "Silent Hill" franchise by Konami released from 1999 to 2004, with later titles developed by external Western companies such as Climax Studios, Double Helix Games and Vatra Games. According to composer Akira Yamaoka, Team Silent consisted of staff members that had failed at other projects and originally intended to leave the company before the first "Silent Hill" game turned out to be a success. According to a "Silent Hill Homecoming" artist, Team Silent was ultimately disbanded by Konami itself, because Konami wanted Western developers to make the games. KCET was merged into the parent company Konami in April 2005.
Silent Hill 4: The Room
The soundtrack for "Silent Hill 4: The Room" was released alongside the game in 2004, composed by Akira Yamaoka with vocals by Mary Elizabeth McGlynn and Joe Romersa. The Japanese version featured a second disc containing music by series composer Akira Yamaoka played along to the reading of traditional Japanese stories. The American version contained 13 exclusive tracks and remixes.
Silent Hill (film)
Advance screenings of "Silent Hill" were not given to critics by the distributor. On review aggregator website Rotten Tomatoes, the film holds an approval rating of 29% based on 93 reviews, with an average rating of 4.5/10. The site's critical consensus reads, ""Silent Hill" is visually impressive, but as with many video game adaptations, it's plagued by inane dialogue, a muddled plot, and an overlong runtime." On Metacritic, the film has a weighted average score of 31 out of 100, based on 21 critics, indicating "generally unfavorable reviews".
Silent Hill: Book of Memories
Development of "Silent Hill: Book of Memories" began in summer 2010; major guidelines were " 'Vita-centric Silent Hill', 'Not traditional', and 'Different every time you play.' " Game developer WayForward began work on the game in September 2010, with a proof of concept for the PC produced two months later: it used the third-person view found in the previous "Silent Hill" installments. A prototype was begun in mid-December, which used the game engine Infernal Engine.
Originally, the game was intended to be more puzzle-based, where the camera would switch between an isometric view for the puzzles and an over-the-shoulder view for combat. WayForward decided the approach was not feasible, because assets would have to be created from two different perspectives.
Akira Yamaoka
On August 10, 2012, Yamaoka announced he would be releasing a second solo album in late 2012, one "different from the usual "Silent Hill" music." On October 31, 2012, he announced via Facebook, that the new three track Spanish language single "Revolución" would premiere at V-CON during a live performance. In 2014, he expressed interest in returning as a composer for "Silent Hills", although the project was later canceled.
Daniel Licht
From 2012 to 2015 he was the main composer of the "Silent Hill" video game series, replacing Akira Yamaoka, until Konami decided to pull away from the home console video game industry, effectively ending the "Silent Hill" series. He also composed the soundtrack for the 2012 video game "Dishonored" and its sequel. "" (for which he also composed and was released posthumously) was dedicated to his memory.
Kit Harington
Harington made his cinematic debut in 2012 as Vincent in "". The horror film was based on the survival horror video game "Silent Hill 3", and was a sequel to the film "Silent Hill". He was honoured with Actor of the Year at the Young Hollywood Awards 2013, which celebrates the best emerging young talent in film, music and television.
Harington's first major lead role in a feature film occurred when he played Milo in the film "Pompeii". Production for the film commenced in 2013 and took place in and around Toronto, Ontario, Canada. Some scenes were also shot in the actual city of Pompeii itself. The film was a modest box office success and received mixed reviews from critics. That year, Harington also voiced Eret in "How to Train Your Dragon 2", which was a critically acclaimed, box-office success, won the Golden Globe Award for Best Animated Feature Film and received an Academy Award nomination.
Silent Hill 3
Silent Hill 3 is a survival horror video game published by Konami for the PlayStation 2 and developed by Team Silent, a production group within Konami Computer Entertainment Tokyo. It is the third installment in the "Silent Hill" series and a sequel to the first "Silent Hill" game. It was released in May 2003, with a port to Microsoft Windows released in October of the same year. A remastered high-definition version was released as part of the "Silent Hill HD Collection", for the PlayStation 3 and the Xbox 360 on March 20, 2012.
Akira Yamaoka
Yamaoka joined Konami on September 21, 1993. He immediately began to work on the games "", "Sparkster", and "". He then shortly thereafter worked on the music for the PC Engine and Sega CD versions of "Snatcher". When Konami began searching for a musician to compose "Silent Hill"'s score, Yamaoka volunteered because he thought he was the only one capable of making the soundtrack. Although initially hired as a composer, he soon became involved in overall sound design.
Silent Hill
The third installment in the series follows a teenaged girl named Heather as she becomes caught in a conflict within Silent Hill's cult and discovers her true origin. It was released in May 2003 for the PlayStation 2, with a port to Microsoft Windows released in October of the same year. "Silent Hill 3" is a direct sequel to the first installment in the series.
A Silent Film
A Silent Film released their album "Sand & Snow" on 5 June 2012. The self-produced album contains 11 tracks, with three additional songs on the bonus edition. It has been praised for its musical depth and creativity and has a notably stronger electronic influence than their first album. The album produced two hit singles, “Danny, Dakota & the Wishing Well” and “Harbour Lights.” The album peaked at No. 38 on the Top Heatseekers chart in 2013. Following "Sand & Snow"'s release, the band announced their appearance at Firefly Music Festival in Delaware alongside Red Hot Chili Peppers, Tom Petty & The Heartbreakers, Foster The People, Vampire Weekend, and many more.
The Silent Heroes
The Silent Heroes (Hindi:द साइलेंट हीरोज़ ) is a 2015 open captioned adventure drama that was directed by Mahesh Bhatt, based on a screenplay by Dr. Piyoosh Rautela and Rituraj Bhatt. The film was released on 11 December 2015 at the Dehradun Film Festival, to coincide with World Deaf Day, and has been billed as the "first commercial movie based on deaf children and enacted by real life deaf kids". It follows the adventures of thirteen deaf children and their perilous journey across the mountainous terrains of Uttarakhand.
Irish Film Classification Office
IFCO ratings for video games were introduced in 2001 and retired in 2003. Although the Silent Hill Collection was released in 2006, it contained re-releases of the second and third games, which were rated and released in 2001 and 2003 respectively.
Hideo Kojima
In mid-2012 and in the following years after Kojima finished work on the Fox Engine, Kojima has been connected to the "Silent Hill" series. During this time, he indicated that he was interested in making a "Silent Hill" game and the first instance of this was on August 18, 2012. He described his excitement regarding the potential use of the Fox Engine on the eighth generation platforms via a tweet of an image of the DVD for the "Silent Hill" film: Later, he added what he had in mind for this game in a series of tweets: ""Silent Hill" is in closed room setting and doesn’t require full action so that we can focus on the graphic quality. Enemies featured in the game do not have to be consistent or move fast. It only requires scariness by graphics and presentation. As being a creator, making action games in an open world setting, such a type of game is very enviously attractive. If only someone could create this on the Fox Engine." After a while, and as a result of Kojima's interest in making a "Silent Hill" game, Konami asked him to do so. Kojima explained the story in an interview with Eurogamer:
Silent Hill (video game)
"Silent Hill" opens with Harry Mason driving to the titular town with his young daughter Cheryl for a vacation. At the town's edge, he swerves his car to avoid hitting a girl in the road; as a result, he crashes and loses consciousness. Waking up in town, he realizes that his daughter is missing and sets out to look for her, finding the town deserted and foggy, with snow falling out of season. During his journey, he begins to experience bouts of unconsciousness and nightmares filled with hostile creatures. He encounters police officer Cybil Bennett, who works in the nearby town of Brahms; a fortune telling cultist, Dahlia Gillespie, who gives him a charm; the "Flauros" and hints at his daughter's whereabouts; doctor Michael Kaufmann, director of Silent Hill's Alchemilla Hospital; a nurse suffering from amnesia; Lisa Garland, who worked at Alchemilla. He also encounters a symbol throughout the town, which Dahlia claims will allow darkness to take over the town if it continues to multiply. Eventually, he realizes and explains to Cybil that this darkness is taking over the town, and is responsible for the disappearance of the citizens, and transforming it into someone's nightmare. According to Dahlia, the girl from the road is a demon responsible for the symbol's duplication. She urges him to stop the demon, because if he does not, Cheryl's life will be sacrificed to the demon. Dahlia urges Harry to stop the town from becoming a total apocalypse of demonic possession, by using the Flauros. Harry soon finds himself attacked by Cybil, who has become possessed by the girl's power via parasite implant ; the player must choose whether to save her or not.
Silent Hill
The first installment in the series follows Harry Mason as he searches for his missing adopted daughter in the mysterious town of Silent Hill. Stumbling upon a cult conducting a ritual to revive a deity it worships, Harry discovers his daughter's true origin. Multiple game endings are possible, depending on in-game actions taken by the player. It was released in 1999 for the PlayStation. In 2009, the game became available for download from the European PlayStation Network store for the PlayStation 3 and the PlayStation Portable and later, in the same year, from the North American PlayStation Network store.
Silent Orchestra
Their Nosferatu score was first released in 2000 in Dolby Surround by Kino Video. It was then released in Dolby Digital 5.0 on the Nosferatu - Special Edition DVD by Image Entertainment in 2001. In 2003, Image Entertainment released the DVD, Salome, Lot in Sodom with a Dolby Digital 5.0 score by Silent Orchestra and a stereo score by Marc-Olivier Dupin. In 2009, Silent Orchestra released their first CD, the score for Nosferatu, A Symphony of Horror.
Silent Hill
The sixth installment in the series follows Alex Shepherd, a soldier who has returned from a war overseas. Alex discovers upon his arrival that his father has gone missing, his mother has become catatonic, and no one can provide the whereabouts of his younger brother, Joshua. The game chronicles Alex's search to find his missing brother. It was developed by Double Helix Games and released in 2008 for the PlayStation 3 and Xbox 360 and in 2009 for Microsoft Windows.
My Silent Bravery
My Silent Bravery released its first two albums, "Uncharted Territory" and "Are You Prepared", in 2007 and 2010 respectively were featured on One Tree Hill on The CW and in The Real World on MTV. in 2010, Billboard magazine wrote of the group, "My Silent Bravery plays like a major label signing, from it's production savvy, eloquent lyrics, authoritative imaging, polished website, a dedicated Northeast US following, merchandising, and most important, a chock block collection of winning songs." Songs from the third album "Can't Quit", released in 2014, gained placements on the CW's "One Tree Hill", CBS' People Choice Awards, MTV's Real World and True Life. "Can't Quit" was produced by Anthony Resta (Collective Soul, Shawn Mullins) and features a track with Matisyahu. The album was promoted by 3 singles, "Can't Quit", "To Give", and "Burnt Out". "Burnt Out" reached #2 on YouTube's most popular page. Both "To Give" and "Can't Quit" were nominated for several independent awards in 2013.
Silent Hill (video game)
A film adaptation, also titled "Silent Hill", was released on April 21, 2006. The film, directed by Christophe Gans, was based largely but loosely on the game, incorporating elements from "Silent Hill 2", "3", and "". Gans replaced Harry Mason with a female main protagonist, Rose Da Silva, because he felt Harry had many qualities typically perceived as feminine.
When designing the film's visual elements, Gans was influenced by fellow directors Michael Mann, David Lynch, and David Cronenberg. The film's soundtrack includes music composed by Yamaoka. Although critical reaction was mostly negative, the film was a financial success and was praised by fans, especially for its visuals.
Takayoshi Sato
Takayoshi Sato (Japanese: 佐藤隆善, Hepburn: Satō Takayoshi) is a Japanese video game character designer, writer and CGI director. He is widely known as a member of Team Silent. He created "Silent Hill" and "Silent Hill 2".
Cypress Hill
Cypress Hill released "IV" in 1998 which went gold in the US, on the backs of hit singles "Tequila Sunrise" and "Dr. Greenthumb". Sen Dog also released the "Get Wood" sampler as part of SX-10 on the label Flip. In 1999, Cypress Hill helped with the PC crime video game "". Three of the band's songs from the 1998 "IV" album were in the game ("16 Men Till There's No Men Left", "Checkmate" and "Lightning Strikes"). B-Real also did voice work for some of the game's characters. Also in 1999, the band released a greatest-hits album in Spanish, "Los grandes éxitos en español". In 2000, Cypress Hill then fused genres with their fifth album, "Skull & Bones", which was a two-disc album. The first disc, "Skull" was composed of rap tracks while "Bones" explored further the group's forays into rock. The album reached the Top 5 on the Billboard 200 and number 3 in Canada. The first single was "Rock Superstar" for rock radio and "Rap Superstar" for urban radio. Following the release of the album, Cypress Hill (along with MxPx) landed a slot opening for The Offspring on the Conspiracy of One tour. The band also released "Live at the Fillmore", a concert disc recorded at the Fillmore (in San Francisco) in 2000. Cypress Hill continued their experimentation with rock on the "Stoned Raiders" album in 2001. However, its sales were a disappointment, as the disc did not even reach the top 50 of the US album charts. In 2001, the group appeared in the film "How High".
Silent Hill (film)
A sequel, "", taking place six years after the first film's events, was released on October 26, 2012. Christophe Gans could not direct the sequel because he was busy directing an "Onimusha" film adaptation. Roger Avary was originally attached to write the screenplay and had written the first draft before he was arrested for vehicular manslaughter on November 2010. Michael J. Bassett was later hired to write and direct the sequel. The sequel was panned by critics, holding a 7% rating on Rotten Tomatoes.
Silent Hill 2
Akira Yamaoka composed the music for "Silent Hill 2". At his home, Yamaoka took three days to write the music for "Theme of Laura", "Silent Hill 2"s main theme, by combining "a sad melody" and "a strong beat", although he does not consider the melody to be the "most important" element of a musical piece. He wanted the music to evoke emotions in the player. "Silent Hill 2" makes extensive use of sound effects ranging from screams to footsteps on broken glass. In charge of the game's fifty sound effects, Yamaoka wanted to surprise the player with different sounds and create an unsettling environment. He also incorporated occasional silence, commenting that "selecting moments of silence is another way of producing sound".
Silent Hill HD Collection
Since Konami lost source code for both games, Hijinx Studios had to work with unfinished versions of "Silent Hill 2" and "3". The core play mechanics and story for all games remained mostly the same with some artistic changes in the remastered versions. For the remastering, both games have had a graphics overhaul to allow them to support modern 720p resolution on consoles, as well as run at locked 30 frames per second. Both games also feature an alternate voice dub, as well as PlayStation Network Trophies and Xbox 360 Achievements. Players have the option to switch between the original voice acting and the alternate voice acting for Silent Hill 2, while the re-dub is mandatory for Silent Hill 3 because it lacks the original voice acting.
Silent Hill 2
Silent Hill 2 is a survival horror video game published by Konami for the PlayStation 2 and developed by Team Silent, part of Konami Computer Entertainment Tokyo. It was released in September 2001 as the second installment in the "Silent Hill" series. An extended version containing an extra bonus scenario and other additions was published for Xbox in December of the same year. In 2002 it was ported to Windows. A remastered high-definition version was released for the PlayStation 3 and the Xbox 360 in 2012 as part of the "Silent Hill HD Collection".
List of Silent Hill series characters
The characters of "Silent Hill" and "Silent Hill 2" were designed by character designer Takayoshi Sato. Team Silent, a production group within Konami Computer Entertainment Tokyo, oversaw the process. Team Silent designed the character Maria to have physical flaws and did not base her on any particular model. The developers toned down her character design after being unhappy with it and the technical problems her low neckline caused. To better capture her facial movements, Sato Takayoshi would practice her expressions in front of a mirror at work and drew her facial expressions instead of using motion capture. Maria and Mary share the same facial structure, polygon count and voice actor; only the muscle structure differs. Takayoshi designed Angela to appear older than her intended age of sixteen or seventeen and the developers chosen an older voice actor for her. Fifty to sixty Japanese and American voice actors auditioned for "Silent Hill 2", with five ultimately chosen: Guy Cihi, Donna Burke, David Schaufele, Jakey Breckenridge, and Monica Horgan. Motion capture of the voice actors was used to model their characters' action.
The design of "Silent Hill 3"s characters passed through different stages. The game's development team initially saw Heather as "innocent", something that was reflected by original sketches of her, but they found this motif to be too "nice", so the game's supervising illustrator, character designer Shingo Yuri, sought another source of inspiration, modelling Heather after French actresses Sophie Marceau and Charlotte Gainsbourg, with Vanessa Paradis having served as a model for concept art of the protagonist. The character's leg-revealing outfit and slightly curly hair had been the subject of debate among Yuri and two young female members of the development team: while Yuri firstly envisioned her wearing jeans, these members dissented on the addition of this element because they believed that Heather should discreetly be instilled sex appeal—a property which they insisted should be possessed by her—by having her legs divulged as they considered that exposure of them would bestow femininity and prettiness on Heather; he was ultimately convinced by the females that their own proposal should be followed. Trusting these members' sense of fashion, Yuri also accepted their judgement on the character's hairstyle, which was that curly hair would be more suitable for a young girl. Heather's hair was "more natural" and "less elaborate" in earlier design stages, according to him. The character's name was taken from Heather Morris, who provided Heather's voice and motion capture. The name "Helen" was firstly planned to be used for the character, but was later discarded as it was considered to be old-fashioned.
A Silent Film
A Silent Film are an English alternative rock band from Oxford. The band consists of Robert Stevenson (vocals/piano/guitar) and Spencer Walker (drums). Their first album, "The City That Sleeps", was released on 6 October 2008, with one reviewer describing it as "a surefire winner". One critic has said that A Silent Film's style "distinctly echoes" Coldplay, Snow Patrol and The Killers. Their latest album, A Silent Film, was released in October 2015.
Silent Hill 3
Like all "Silent Hill" games, one of "Silent Hill 3"s influences is the film "Jacob's Ladder": one of the subway platforms is named Bergen Street Station, the station Jacob was inquiring about at the beginning of the film. The developers also cited horror writer Stephen King as another of their influences. "Silent Hill 3" incorporates references drawn from real life actors and actresses. Douglas Cartland's name came from American actor Douglas Fairbanks. The developers stated that his name "just seemed to suit him" and that there was no true connection to his namesake. During the sketching process, his character was modeled after actors Giancarlo Giannini and Ian Holm. It was noted that even during the concept designs that Cartland was designed as a middle-aged detective. Claudia Wolf's character was considered the most difficult to design. Early sketches revealed that the creators wanted to dress her like a holy woman, and at one point she had a shaved head, with her body covered with tattoos, however, the creators thought that this way of showing her malevolent side was too obvious. Eventually, the creators decided to model her on Julianne Moore, and then remove her eyebrows, so that the appearance was slightly skewed. She was first named "Christie", but it was deemed too "cute" and the character was eventually named after Italian actress Claudia Cardinale. Vincent's name originated from actor Vincent Gallo in connection with his unshaven look. Early designs were based on actor Ethan Hawke and focused on capturing a look of "derangement and moodiness."
Silent Hill: Shattered Memories
Silent Hill: Shattered Memories is a survival horror video game developed by Climax Studios and published by Konami Digital Entertainment for the Wii in December 2009. It was ported to the PlayStation 2 and PlayStation Portable platforms, and these versions were released in January 2010. In April 2014, it appeared on the PlayStation Network in Europe. The game serves as a reimagining of the first installment.
Silent Hill 2
"Silent Hill 2" shared the same atmosphere of psychological horror as the first "Silent Hill" game. As the developers already had a rough sense of the game's environment, they focused on its plot first, in contrast to the process used with the first game. The PlayStation 2 hardware allowed the developers to create improved fog and shadow special effects. For example, as a monster approaches the player character, its shadow cast on the wall by the flashlight grows. When dealing with the game's camera angles, the team struggled with a balance between those that stayed true to the creative vision and those that did not hamper gameplay. Psychological elements, such as the gradual disappearance of Mary's letter and symbolic holes, were incorporated into the game. The team wanted "Silent Hill 2"s protagonist to "reflect [the] evil," against which the protagonist of the first game battles.
Silent Hill
"Silent Hill HD Collection" is a HD re-release of "Silent Hill 2" and "Silent Hill 3" for PlayStation 3 and Xbox 360, featuring high-resolution visuals, new sounds, new voices and Trophies/Achievements for both games. "Silent Hill 2" features the exclusive option to use both the old and new voices; however, "Silent Hill 3" features only a new voice track, with the old voices unavailable due to legal reasons. "Silent Hill 2" features both the main scenario and the "Born from a Wish" sub-scenario for Maria seen in later re-releases, namely the "Director's Cut". This pack is also the first time "Silent Hill 3" is playable on an Xbox brand console. The collection got mixed to negative reviews due to severe issues with both games, such as severe framerate problems, lockups and more. While the PlayStation 3 version was patched, the Xbox 360 patch was cancelled and Konami offered refunds to all Xbox 360 owners of the game.
Silent Hill: Orphan
Silent Hill: Orphan (known as Silent Hill Mobile in Europe) is the debut release for the "Silent Hill" franchise on the mobile phone, developed by Swedish game development company Gamefederation Studio AB (a wholly owned subsidiary of Digiment Ltd) under Technical Director Eirik Moseng and Art Director Anders Korodi. The game is set in an abandoned orphanage and is played through first-person, point-and-click gameplay. In order for the player to survive, a string of puzzles must be solved by using various items and clues. "Orphan" also unveils a new perspective on some past events that have occurred in the town. A second mobile game was released in Japan in 2007 titled "". This installment utilized motion technology to sense gestures through the phone's camera.
Silent Hill
The PlayStation Vita entry, titled "", was released in October 2012. The RPG, also serving as a spin-off, was developed by WayForward Technologies. "Book of Memories" utilizes an overhead isometric view, follows a new storyline and features returning creatures from the series' fictional universe, as well as cooperative gameplay; the game is the first installment in the series to feature multiplayer gameplay. According to series producer Tomm Hulett, "Book of Memories" gameplay "will be largely different from the one established in previous installments in the series, focusing on cooperative multiplayer action rather than traditional psychological horror."
Silent Hill (video game)
"Silent Hill" received generally positive reviews, gaining an 86/100 aggregate at ratings website Metacritic, respectively. The game sold over two million copies, which gained "Silent Hill" a place in the American PlayStation Greatest Hits budget releases. In November 1999, the Verband der Unterhaltungssoftware Deutschland (VUD) gave "Silent Hill" a "Gold" award, indicating sales of at least 100,000 units across Germany, Austria and Switzerland.
Silent Hill (video game)
The game's popularity as the first in the series was further recognized long after its release; a list of the best PS games of all time by IGN in 2000 listed it as the 14th-best PS game, while a 2005 article by GameSpy detailing the best PS games listed "Silent Hill" as the 15th-best game produced for the console. A GameTrailers video feature in 2006 ranked "Silent Hill" as number one in its list of the top ten scariest games of all time. In 2005, the game was credited for moving the survival horror genre away from B movie horror elements to the psychological style seen in art house or Japanese horror films, due to the game's emphasis on a disturbing atmosphere rather than visceral horror. In November 2012, "Time" named it one of the 100 greatest video games of all time.
Silent Hill (film)
In the church, Christabella burns Cybil to death and plans to do the same to Sharon. Rose intervenes and confronts Christabella in regards to her crimes but Christabella stabs her in the heart in retaliation. Rose's blood summons both the original Alessa and Dark Alessa, who bisect and kill Christabella and her followers, except for Dahlia, with razor wire. Rose rescues Sharon, and, upon seeing Dark Alessa, Sharon and Alessa/Dark Alessa reunite into one body. Rose and Alessa leave the town and return home. When they return home, it is revealed that they are still in the foggy dimension, separated from reality. Meanwhile, Christopher is alone in the real world but discovers that the front door has mysteriously opened.Director Christophe Gans attempted for five years to obtain the film rights to the "Silent Hill" series from Konami. He sent a video interview to them explaining his plans for adapting "Silent Hill" and how important the games are to him. They were so impressed, he was rewarded with the film rights. In 2004, Gans and screenwriter Roger Avary began writing the script, which would be the first film in a series of "Silent Hill" films.
Silent Hill (film)
"Silent Hill" was released to theaters on April 21, 2006 in the United States, Canada, United Kingdom, and Ireland. The film was also released in Australia on August 31, 2006. France, Belgium, Hungary, and Greece also saw April releases. The film was later released in 19 other countries in 2006 which include Russia, Germany, Spain, Italy, Japan, and Mexico. The film's poster of a mouthless Alessa was the subject of some vandalism, with many malefactors drawing cartoon mouths (smiling, screaming, sporting vampire fangs, etc.) or placing stickers where her mouth would be.
Silent Hunter
Silent Hunter is a World War II submarine combat simulation for MS-DOS, developed by Aeon Electronic Entertainment and published by Strategic Simulations in 1996. The game takes place in the Pacific War during World War II, the player commanding a submarine of the United States Navy. Most contemporary US submarines and Japanese warships are featured along with some generic merchant ships.
Silent Hill: Origins
A prequel to the first "Silent Hill" installment, "Silent Hill: Origins" takes place several years before the events of the first game. "Origins" is set in the eponymous, foggy, and rural small town located in the northeastern United States. The town is characterized by the "Other World", a supernatural location periodically encountered by the protagonists of the series. Most frequently assuming the form of the town, the Other World causes the characters to experience delusions and various symbols from their unconscious.
Silent Hill: Revelation
As the fog fades from the town, Christopher decides to stay in Silent Hill to find and free Rose, leaving Heather and Vincent to care for each other. They manage to hitch a ride away from the place in a truck driven by (Peter Outerbridge). Travis mentions to Heather (now referring to herself as Sharon) and Vincent that they were lucky he was there since . , which is then consumed by the fog. In a post-credits scene, Pyramid Head is seen walking through an unknown area in Silent Hill.Following the release of "Silent Hill", Christophe Gans, its director, stated that a sequel "is officially ordered and is already well underway." However, he then declined to direct the film, stating he "had other projects in mind." "Silent Hill"s writer Roger Avary had planned to return to the sequel, before his arrest in 2008 for vehicular manslaughter. Michael J. Bassett replaced Gans and Avary as writer and director.
Silent Hill (video game)
Artist Takayoshi Sato corrected inconsistencies in the plot, and designed the game's cast of characters. As a young employee, Sato was initially restricted to basic tasks such as font design and file sorting. He also created 3D demos and presentations, and taught older staff members the fundamentals of 3D modeling. However, he was not credited for this work as he did not have as much respect within Konami as older employees. Sato eventually approached the company's higher-ups with a short demo movie he had rendered, and threatened to withhold this technical knowledge from other staff members if he was not assigned to 3D work. As a consequence, his superior had to give in to his demand, and he was allowed to do character designs. Instead of relying on illustrations, Sato conceived the characters of "Silent Hill" while creating their computer-generated models. He gave each their own distinctive characteristics, but made Harry almost completely neutral as he wanted to avoid forcing interpretations of the game on the players. Creating the skull shapes for the faces of the American cast was difficult because he had no Caucasian co-workers to use for reference. Although Sato was largely responsible for the game's cinematics and characters at this point, his superior still did not want to fully credit his work, and intended to assign a visual supervisor to him. To prevent this from happening, Sato volunteered to create the full-motion videos of "Silent Hill" by himself. Over the course of two and a half years, he lived in the development team's office, as he had to render the scenes with the approximately 150 Unix-based computers of his coworkers after they left work at the end of a day.
Silent Hill (comics)
Written by Tom Waltz, Past life is a four issue Silent Hill comic published by IDW . The story chronicles events going back to 1867 and features a criminal gunslinger called Jebediah “Hellrider” Foster and his spouse Esther Monroe moving in to silent hill where they are haunted by their past.
Silent Hill: Book of Memories
Silent Hill: Book of Memories is an action hack and slash video game developed by WayForward Technologies for the PlayStation Vita. A spin-off of the "Silent Hill" video game series, it is the first game in the series to feature role-playing elements and an option for co-operative gameplay. It was published by Konami worldwide, beginning in mid-October 2012 with North America.
Silent Hill (video game)
For this purpose, the team introduced a "fear of the unknown" as a psychological type of horror. The plot was made vague and occasionally contradictory to leave its true meaning in the dark, and to make players reflect upon unexplained parts. Director Keiichiro Toyama created the game's scenario, while programmer Hiroyuki Owaku wrote the text for the riddles. Toyama did not have much experience of horror movies but was interested in UFOs, the occult and David Lynch movies which influenced the game's development. Toyama questioned Konami's decision to appoint him as director, as he had never been one prior to "Silent Hill".
Silent Hills
An interactive teaser for "Silent Hills" was released on August 12, 2014 as "P.T." ("Playable Teaser"), marketed as a demo for a horror game by the non-existent 7780s Studio. Published on the PlayStation Network for the PlayStation 4 as a free download, "P.T." uses a first-person perspective, in contrast to the usual third-person perspective often found in the "Silent Hill" series, and centers on an unknown protagonist who awakens in a supposedly haunted house and experiences supernatural occurrences; the only actions available are walking and zooming as the player character explores the continuously looping corridor. After the player solves the final puzzle, a trailer reveals that it is a "playable teaser" for a new "Silent Hill" title being directed by Hideo Kojima and Guillermo del Toro, with the protagonist portrayed by Norman Reedus. On 1 September 2014, Sony revealed during its pre-Tokyo Game Show press conference that "P.T." has been downloaded over a million times.
Silent Civilian
Silent Civilian released their debut album "Rebirth of the Temple" on May 2, 2006. Blabbermouth.net reviewer, Scott Alisoglu, thought "on virtually every track, the group meshes attacking riffs, searing solos, brutal drumming, and melody-drenched bombast". Although he did not believe it was a 'grand slam', he thought it was a "pleasant surprise and strong first effort". Charlie Steffens of KNAC described the album as "goddamn electric", while Greg Maki of live-metal.net awarded the album a perfect 10 out of 10 selecting it as his "best album I have heard so far in 2006." As of June 5, 2007, "Rebirth of the Temple" has sold 25,000 copies.
The video for the first single, "Rebirth of the Temple", was directed by Scott Culver and was filmed at Santos' childhood home. Santos invited 50 friends over for a party and posted a bulletin that read "If you’re in the L.A. area, if you’re a Silent Civilian fan, show up at this address" two hours before filming. This resulted in another 30 people turning up. Static-X front-man Wayne Static, Stone Sour drummer Roy Mayorga and Logan make appearances in the video.
Silent Hill 2
"Silent Hill 2" received critical acclaim. Within the month of its release in North America, Japan, and Europe, over one million copies were sold, with the greatest number of sales in North America. English-language critics praised the atmosphere, graphics, story and monster designs of "Silent Hill 2", but criticized the controls as difficult to use although much improved over its predecessor. It is often considered the greatest horror game and among the greatest games of all time, praised for its story and use of metaphors, psychological horror and taboo topics, soundtrack and sound design. The game was followed by "Silent Hill 3" in 2003.
Silent Hill
A film adaptation of the first game in the series, "Silent Hill", was released in 2006. It was adapted and directed by the French film director, producer and writer Christophe Gans. Gans himself is a big fan of the "Silent Hill" game series. A second film adaptation, titled "" and based on "Silent Hill 3", was released in 2012. The former received mixed reviews, while the latter received generally negative reviews.
Silent Hill (video game)
Sato estimated the game's budget at US$3–5 million. He said that the development team intended to make "Silent Hill" a masterpiece rather than a traditional sales-oriented game, and that they opted for an engaging story, which would persist over time – similar to successful literature. The game debuted at the 1998 Electronic Entertainment Expo in Atlanta, Georgia, United States, where the presentations of movies and in-game scenes garnered applause from the audience. This favorable reception persuaded Konami to allot more personnel and public relation initiatives to the project. Konami later showcased "Silent Hill" at the European Computer Trade Show in London, and included a demo with its stealth game "Metal Gear Solid" in Japan.
Silent Hill (film)
"Silent Hill"s screenwriter, Roger Avary, used the town of Centralia, Pennsylvania as an inspiration for the town of Silent Hill; Avary commented that as a boy, his father, who was a mining engineer, used to tell him stories about Centralia, where coal deposits from the local mine caught fire and released toxic gases into the town, as well as creating sinkholes when the abandoned mineshafts and coal seams began to collapse. This forced the town to evacuate forever. Avary was fascinated since childhood by the idea that fires underneath the town would be burning for such a long time. When the script was finished, a studio memo was sent to Gans and Avary that voiced concerns about the lack of a male presence in the film, since the original story contained a nearly all female cast. Gans and Avary added Christopher's character (named after Gans) and subplot and the script was approved.
Silent Hill 3
A film adaptation of "Silent Hill 3", titled "Silent Hill: Revelation 3D", was released on October 26, 2012, by Open Road Films. The film is a sequel to the film adaptation of the first installment in the "Silent Hill" series. Directed by Michael J. Bassett, it starred Adelaide Clemens as Heather, Kit Harington as Vincent Cooper, Sean Bean as Harry Mason, Carrie-Ann Moss as Claudia Wolf, and Malcolm McDowell as Leonard Wolf. The film received a five percent approval rating from review aggregator website Rotten Tomatoes, with a general consensus: "Mediocre effort even by the standards of video game adaptations, "Silent Hill: Revelation 3D" features weak characters and an incomprehensible plot with a shortage of scares."
Silent Hill (comics)
"Hunger" (2006) appears exclusively on UMD disc 'Silent Hill Experience'. Hunger concerns itself with Douglass Payne and his fiancé Rosy, recently transported to the idyllic, serene Silent Hill. Doug’s hit on hard times, ousted from a prominent editorial position at a big newspaper where he was on track to deliver some huge stories before his ego got in the way and he was kicked to the curb. Now, settling down in Silent Hill, as his bride-to-be falls in love with the place, Doug is consumed with finding the next big story to get him back on top. When a 911 call is made to an abandoned house and the responding officer is murdered, reporter Douglas must find the answers to the mystery, all the while trying to find his love Rosy and figuring out the secrets that lie within a new stranger in town.
Silent Hill
The games are known to have drawn influence from media such as "Jacob's Ladder"; "Phantoms"; "Session 9"; "Alien"; Stephen King's "The Mist"; and the art of Francis Bacon, largely through cultivating a technique of inducing fear through more psychological levels of perception. Many sequences and tropes from these films share identical concepts. The films and television series of American filmmaker David Lynch are also acknowledged to have influenced Team Silent during the initial games' production, especially that of "Silent Hill 2". Another major influence is Japanese horror, with comparisons made to classical Japanese Noh theatre and early 20th-century fiction writers such as the Japanese Edogawa Rampo. The town of Silent Hill is a small rural American town imagined by the creative team. It was based on Western literature and films, as well as on depictions of American towns in European and Russian culture. The version of the town from the film adaptations of the first and games is loosely based on the central Pennsylvania town of Centralia. The Order's religion is based on various characteristics of different religions, such as the origins of Christianity, Aztec rituals, Shinto shrines, as well as Japanese folklore; the names of gods in the organization's religion were conceived by Hiroyuki Owaku, but they have Aztec and Mayan motifs, as Owaku used pronunciations from these civilizations as a reference. Certain religious items appearing in the series were conceived by the team and for some others various religions were used as a basis: the evil spirit-dispelling substance Aglaophotis, which appears in the first installment and "Silent Hill 3", is based on a herb of similar name and nature in the Kabbalah (Jewish mysticism); the name of the talisman called "Seal of Metatron" references the angel Metatron.
Silent Hill 2
"Silent Hill 2" received critical acclaim, selling over one million copies in the month of its release in North America, Japan and Europe, with the most units sold in North America. Rating aggregation site Metacritic shows an average rating of 89 out of 100 for the PS2 version, 84 out of 100 for the Xbox version, and 70 out of 100 for the PC version.
Silent Hill (comics)
Published by IDW Publishing in 2008. Written by Tom Waltz with art by Steph Stamb. When hitman Jack “The Pup” Stanton runs away with his mob boss’s wife, he thinks he’s finally put his murderous past behind him. Instead, Jack and his lover take a wrong turn into Silent Hill and quickly learn that some sins are impossible to escape.
Silent Hill
Renegade Kid pitched their DS title, "" as a Silent Hill spinoff title. It was rejected by Konami for various reasons involving Konami not wanting to trust a small company with the Silent Hill license. Renegade Kid later pitched a modified version of "Dementium II" which was also rejected, but for Konami simply not wanting to enter the DS space with a horror title at the time.
Silent Hill (comics)
In the first two chapters, Dr. Troy Abernathy wants to cure Lynn DeAngelis from her delusions, which began after she went to do a movie in the town of Silent Hill. Abernathy takes her back to the town... only to discover a world built from "his" inner fears, and ruled by a demonic little girl—Christabella—who seeks guilty souls. From Chapter 3 until the conclusion, a goth girl named Lauryn finds Lynn's movie and plans to go to Silent Hill supposedly to do the same stunt so her group can earn some cash. However, she actually wants to subdue Christabella, who is her sister who was killed due to her negligence. The Silent Hill movie by Christophe Gans introduces a villain character by the name of Christabella.
Silent Hill (film)
In order to maintain the feel of the games, Gans had the sound designer of the original "Silent Hill", Akira Yamaoka, flown to the set several times. Additionally, Gans had a 40-inch television brought onto the set, to which he attached a PlayStation 2; Gans then played the original "Silent Hill" on the system so that the actors and cinematographers could see how Gans wanted to emulate various camera angles and movements.
Silent Hills
At a San Francisco Film Society event on April 26, 2015, assistant director Guillermo del Toro reportedly told attendees that "Silent Hills" had been cancelled. The next day, Norman Reedus also made statements on Twitter stating that the game had been cancelled. The same day, Konami announced that "P.T." would be pulled from the PlayStation Store on April 29, 2015, and "Polygon" reported that an anonymous tip by a person familiar with the game's development had also confirmed the game's cancellation. On April 27, 2015, Konami issued a statement to Kotaku confirming that "Silent Hills" "would not be continued", but that they planned to continue the "Silent Hill" franchise. Fans upset by the cancellation later started a petition on Change.org asking for Konami to continue the project; , the petition has received 194,279 signatures. In a tweet from Guillermo del Toro, he revealed that horror manga artist Junji Ito would also have been involved with the project. Cliff Bleszinski was also asked to work on the project, but declined, later explaining on Twitter: "I don't like LA, I love new IP, and I woulda fucked up SH".
Silent Horizon
Silent Horizon is a United States war exercise that simulates cyberwarfare. It is run by the Central Intelligence Agency, an independent civilian intelligence agency of the United States government. The war exercise was first held in 2005, and the scenario was five years in the future in which an attack on the same scale as the September 11 attacks takes place and includes hackers hired by anti-American organizations. The Information Operations Center at the CIA ran the war exercise, and around 75 officials, mostly from the CIA, participated in the exercise, reacting to different attacks. The exercise took place in Charlottesville, Virginia. The CIA did not make public its findings. Edward V. Linden, in "Focus on Terrorism", said, "The national security simulation was considered significant because many U.S. counterterrorism experts feel that far-reaching effects from a cyberattack are highly unlikely."
Silent Hill: Homecoming
The game was released on September 30, 2008, in North America for the PlayStation 3 and Xbox 360, and the Microsoft Windows version was released in North America on November 6, 2008, exclusively through Valve Corporation's Steam digital content delivery service. All versions were simultaneously released in Europe, including a retail Microsoft Windows version, on February 27, 2009. The Japanese version was cancelled.
Silent Hill (video game)
On March 5, 1999, the album "Silent Hill Original Soundtracks" was released in Japan. The 41st track on the CD, the ending theme "Esperándote", was composed by Rika Muranaka. After Yamaoka had approached her to create a piece of music for the game, she suggested the use of bandoneóns, violins, and a Spanish-speaking singer. It was decided to make the song a tango, and Muranaka composed the melody for the English lyrics she had conceived. When she arrived in Buenos Aires, Argentina, to record the translated Spanish lyrics with Argentine singer Vanesa Quiroz, Muranaka realized that the syllables did not match the melodic line any more, and she had to recompose it in five minutes.
Silent Hill (video game)
The soundtrack for "Silent Hill" was composed by sound director Akira Yamaoka, who requested to join the development staff after the original musician had left. In addition to the music, he was in charge of tasks such as sound effect creation and audio mastering. Yamaoka did not watch game scenes, but created the music independently from its visuals. The style of his compositions was influenced by "Twin Peaks" composer Angelo Badalamenti. To differentiate "Silent Hill" from other games as much as possible, and to give it a cold and rusty feel, Yamaoka opted for industrial music. When he presented his musical pieces to the other staff members for the first time, they misinterpreted their sound as a game bug. Yamaoka had to explain that this noise was intended for the music, and the team only withdrew their initial objection after he elaborated on his reasons for choosing this style.
Silent Night, Deadly Night (franchise)
Silent Night, Deadly Night is an American horror franchise consisting of six feature films, action figures, clothing, stockings, Christmas ornaments, and other memorabilia. The first film in the series, "Silent Night, Deadly Night" (1984), originally titled "Slay Ride", tells the story of Billy, a young man who experiences a psychotic break and goes on a murder spree dressed as Santa Claus. The film received theatrical distribution from TriStar Pictures, but was pulled from theaters in November 1984 after a series of protests against the film.
Survival horror
The success of "Resident Evil" in 1996 was responsible for its template being used as the basis for a wave of successful survival horror games, many of which were referred to as ""Resident Evil" clones." The golden age of survival horror started by "Resident Evil" reached its peak around the turn of the millennium with "Silent Hill", followed by a general decline a few years later. Among the "Resident Evil" clones at the time, there were several survival horror titles that stood out, such as "Clock Tower" (1996) and "" (1998) for the PlayStation. These "Clock Tower" games proved to be hits, capitalizing on the success of "Resident Evil" while staying true to the graphic-adventure gameplay of the original "Clock Tower" rather than following the "Resident Evil" formula. Another survival horror title that differentiated itself was "Corpse Party" (1996), an indie, psychological horror adventure game created using the RPG Maker engine. Much like "Clock Tower" and later "Haunting Ground" (2005), the player characters in "Corpse Party" lack any means of defending themselves; the game also featured up to 20 possible endings. However, the game would not be released in Western markets until 2011. Another game similar to the "Clock Tower" series of games and "Haunting Ground", which was also inspired by "Resident Evil"'s success is the Korean game known as "" (2001), this game was reportedly so scary that the developers had to release several patches adding multiple difficulty options, the game was slated for localization in 2004 but was cancelled, building on its previous success in Korea and interest, a remake has been developed in 2015. Riverhillsoft's "Overblood", released in 1996, is considered the first survival horror game to make use of a fully three-dimensional virtual environment. "The Note" in 1997 and "Hellnight" in 1998 experimented with using a real-time 3D first-person perspective rather than pre-rendered backgrounds like "Resident Evil".
Rika Muranaka
Fascinated by the game industry, Rika Muranaka started to work for Konami in the 1990s, though at the time it was a rare occurrence for game companies to hire professional music composers. Her motivation to write music for the game industry was “to change the standard for music in the industry” because “everyone thought that video game music was simple and not so good”. Her first projects at Konami involved songs for "" and the classic horror game "Silent Hill," where she collaborated with Akira Yamaoka, a Japanese video game composer.
Silent Hill 3
"Silent Hill 3" was created by Team Silent, a production group within Konami Computer Entertainment Tokyo. Development on the PlayStation 2 version began after the release of "Silent Hill 2" in September 2001, and was carried out almost simultaneously with development of another "Silent Hill" title that was intended to explore a different direction for the franchise and not be part of the main, numbered series; known as "Room 302", this game would eventually become integrated into the main series as "". The development team for this iteration was smaller than that working on "Silent Hill 2", with around 40 people working on the game, made up of the core team from the second title and some newcomers. A smaller group of Konami Computer Entertainment Tokyo staff later developed a port for Microsoft Windows.
Silent Hill
The eighth installment in the series follows Murphy Pendleton, a prisoner who is stranded in Silent Hill after his prison transport vehicle crashes. It was announced in April 2010 and developed by Vatra Games for PlayStation 3 and Xbox 360 on March 13, 2012. It is the first game in the series to feature 3D (stereoscopic) graphics.
Silent Fall
Silent Fall is a 1994 American psychological thriller film directed by Bruce Beresford and starring Richard Dreyfuss, Linda Hamilton, John Lithgow, J. T. Walsh, and Liv Tyler in her debut role. The plot focuses on a boy with autism who is the only witness to the savage double murder of his parents.
Pyramid Head
He has since appeared in the 2006 film "Silent Hill" as "Red Pyramid", in the 2007 first-person shooter "" as a boss (a computer-controlled opponent), and in the fifth installment of the series, "", as the "Bogeyman". He has also made an appearance outside of the "Silent Hill" series as a selectable character in the 2008 Nintendo DS title "New International Track & Field". Positively received in "Silent Hill 2" for his role as an element of James' psyche, he has been cited by reviewers as an iconic villain of the series and part of "Silent Hill 2"s appeal.
Silent Hill: Revelation
"Silent Hill: Revelation" had its premier in Hong Kong on 25 October 2012. It was theatrically released in the U.S. through Open Road Films on October 26, 2012. Two clips were screened at San Diego Comic-Con International 2012, and a trailer was issued on July 27, 2012. The film was released direct-to-video in Australia on March 6, 2013.
List of Silent Hill series characters
Since "Silent Hill 2" Pyramid Head has become an icon in horror video games and has made other appearances in other "Silent Hill" games and media. Pyramid Head has appeared in other games in the main series, "" as the "Bogeyman", "" as cameo in a painting and a joke ending in "" and in the 2006 film "Silent Hill" as "Red Pyramid" as well as its sequel "". In spin-off games he has appeared in "", "" and . He has also made an appearance outside of the "Silent Hill" series as a player character in the Nintendo DS video game "New International Track & Field" and "Konami Krazy Racers" alongside Robbie the Rabbit.
Silent Hill (film)
Rose Da Silva and her husband Christopher are deeply disturbed by their adopted daughter Sharon's constant sleepwalking and nightmares about Silent Hill, a town that was abandoned 30 years ago due to a massive coal seam fire. Against Christopher's wishes, Rose takes Sharon on a trip to Silent Hill to find answers. Her erratic behaviour concerns police officer Cybil Bennett. Rose flees from Cybil, but when a girl steps out into the road, Rose crashes and blacks out. Waking up some time later, Rose finds herself in the foggy dimension of Silent Hill and realizes that Sharon is missing.
Silent Hill
Sato estimated the budget of the first installment at US$3–5 million and "Silent Hill 2"s at US$7–10 million. He said that the development team intended to make "Silent Hill" a masterpiece rather than a traditional sales-oriented game, and that they opted for an engaging story, which would persist over time – similar to successful literature.
Silent Hill
Before Climax Studios started working on what would later become "Silent Hill: Origins", they had originally pitched a different game idea to Konami in 2006. Intended to be a PlayStation 3 exclusive, the proposed game would have taken place in Arizona and starred protagonist Father Hector Santos. The priest would have utilized water, a major motif in the game, to perform "holy rites and rituals." The proposal never received a greenlight from Konami, and it was reimagined as an original title called "Broken Covenant" but that too, was eventually shelved.
Silent Hill: Origins
At E3 2006, "Origins" was announced as in development by Climax Group's development team in Los Angeles, instead of by Konami's Team Silent who had developed previous installments. The first previews of the game featured a departure from the third-person view typical of the series to a "Resident Evil 4"-style camera angle, and an emphasis on action and combat to a greater degree than the previous installments in the series. In the previews, Travis had six weapons, divided equally between melee weapons and firearms. Additional changes included a laser sight for his pistol and an option for the player to barricade areas. At the time, the game was expected to be released in late 2006.
Climax Studios
In 2009 it was announced that Climax was working on another "Silent Hill" game for Nintendo's Wii console titled "". The game was announced as a remake of the original Silent Hill game, although the term "re-imagining" was used to emphasise that it was going to provide a completely new experience. Later versions for the PlayStation 2 and PlayStation Portable were also announced.
Pyramid Head
He also makes a cameo appearance in the 2008 "Silent Hill" comic book "Sinner's Reward", published by IDW Publishing. The writer, Tom Waltz, later said he regretted the cameo, which only functioned as fan service. To him, Pyramid Head is a psychological construct created for James; however, he stated that: "At the same time, I don't think that ruined the comic. Some people really liked it. To some people, Pyramid Head should be in all the stories because they do like him." Additionally, the character was portrayed from October 2 to 31, 2009, in the haunted attraction Sinister Pointe, based on "Silent Hill", in Orange County, California, United States.
Silent Hill
The "Silent Hill" series has been universally praised for its graphics, atmosphere, and story. While the first three installments received critical acclaim, later games were less well received.
Silent Hill
WayForward Technologies, developers of "Silent Hill: Book of Memories", worked on a series installment for the Nintendo DS in 2006. They developed a one-room prototype demo using the lead character and assets from "Silent Hill 2" before the game was cancelled.
Silent Hill (video game)
A "reimagining" of "Silent Hill", titled "", was developed by Climax Studios and published by Konami Digital Entertainment. The game was released on December 8, 2009, for the Wii and on January 19, 2010, for the PlayStation 2 and the PlayStation Portable, to mostly positive reviews. Although it retains the premise of a man's search for his missing daughter, "Shattered Memories" branches off into a different plot with altered characters. It features psychological profiling which alters various in-game elements depending on the player's response to questions in therapy, lacks the combat of "Silent Hill", and replaces the "Otherworld" with a series of chase sequences through an alternate frozen version of the town.
Silent Hill 4: The Room
Development of the fourth "Silent Hill" game by Konami Computer Entertainment Tokyo's development group Team Silent began shortly after the release of "Silent Hill 2" and alongside "Silent Hill 3", with the intentions of creating a new style of game that would take the series in a different direction than the previous games. Despite what has been popularized around the Internet, "Silent Hill 4" was always meant to be connected to Silent Hill and not an unrelated separate horror game that later became a "Silent Hill" title, although different gameplay mechanics and change were intended. News of the game's development was made public by October 2003, and official announcements by Konami followed at Gamers' Day 2004. The game was produced by the series' recurring sound designer and composer Akira Yamaoka. Its working title, prior to its incorporation into the rest of the series, was simply "Room 302".
Silent Civilian
In November 2005, the band signed with Mediaskare records and planned a tentative release for their debut album for February 21, 2006. At this time, the band had three demo versions of the songs "Lies in the House of Shame", "Divided" and the title track, "Rebirth of the Temple". Mora and Santos were involved in the writing process of the album. While Mora was at work, Santos was at home writing riffs and would create roughly three to four 'skeletons of songs' a week. When Mora finished work, he would help Santos with arrangements, the body of the song, and track it that night and record the vocals and melodies the following day. 30 songs were primarily written for the album as Santos wanted fans to get their money's worth. 16 songs were recorded that included two cover versions of the thrash metal band Slayer's "War Ensemble” and Death Angel's "Seemingly Endless Time". Although neither cover songs made it onto the album. The length of the CD is 64 minutes, which features the video of the album's title track, and an exclusive 10-minute documentary on the creation process of the album.
Silent Alarm
Vinyl
P.T. (video game)
Released for the PlayStation 4 on 12 August 2014 as a free download on the PlayStation Network, "P.T." served primarily as an interactive teaser for the game "Silent Hills", a cancelled installment in the "Silent Hill" series. After the cancellation, Konami removed "P.T." from the PlayStation Store and eliminated re-installing the game, a decision that later spawned criticism, fan efforts to allow "P.T." to be re-downloaded, and fan remakes of the game.
Silent Hill (film)
Silent Hill is a 2006 French-Canadian supernatural psychological horror film directed by Christophe Gans and written by Roger Avary, Gans, and Nicolas Boukhrief. The film is an adaptation of Konami's 1999 video game "Silent Hill". It stars Radha Mitchell, Sean Bean, Laurie Holden, Deborah Kara Unger, Kim Coates, Tanya Allen, Alice Krige, and Jodelle Ferland.
Sam Barlow (game designer)
Sam Barlow is a British video game designer, best known as the writer and designer of Her Story and the two British Silent Hill games, "" and "". He previously worked as a game director at Climax Studios, before leaving in 2014 to become an indie game developer. He published his first independent game, "Her Story", in June 2015.
Silent Hill: Revelation
Silent Hill: Revelation is a 2012 supernatural horror film, directed and written by Michael J. Bassett. A sequel to the 2006 film "Silent Hill", it stars Adelaide Clemens, Kit Harington, Martin Donovan, Malcolm McDowell and Carrie-Anne Moss, along with Sean Bean, Deborah Kara Unger and Radha Mitchell returning from the previous film. It is based on the survival horror video game "Silent Hill 3" by Konami. "Revelation"s plot follows teenager Heather Mason (Clemens) who, discovering on the eve of her eighteenth birthday that her presumed identity is false, is drawn to an alternate dimension existing in the fictitious American town of Silent Hill.
Silent Hill (film)
Owen Gleiberman of "Entertainment Weekly" gave the film a score of D+, stating that "a few of the images are startling" but ""Silent Hill" is mostly paralyzing in its vagueness." Dennis Harvey of "Variety" opined that "above-average interest is generated for a time by [the] elaborate visual package," but "in the end, "Silent Hill" degenerates into an overblown replay of all those "Twilight Zone" and Stephen King stories in which outsiders stumble upon a time-warped location from which there's no escape." According to Nathan Lee of "The New York Times": "It begins as a quest, develops into a ghost-town mystery, devolves into a preposterous cautionary tale about witchcraft and religious fundamentalism, and wraps up like the outrageously overwrought fantasy of a movie nerd obsessed with horror who has been given obscene amounts of money to adapt a video game."
Silent Hill 2
Development of "Silent Hill 2" began in June 1999, directly after the completion of its predecessor. The game was created by Team Silent, a production group within Konami Computer Entertainment Tokyo. The story was conceived by CGI director Takayoshi Sato, who based it on Russian author Fyodor Dostoyevsky's novel "Crime and Punishment" (1866), with individual members of the team collaborating on the actual scenario. The main writing was done by Hiroyuki Owaku and Sato who provided the dialog for the female characters. "Silent Hill 2"s budget has been estimated at US$7–10 million by Sato, an increase from the previous installment's estimated cost of US$3–5 million. The decision to produce a sequel to "Silent Hill" was partly a financial one, as it had been commercially successful, and partly a creative one, as the team had faced difficulties while working on the original game. The team was given a small window to settle on a platform. As it was unable to gather information on the then-unannounced GameCube and Xbox consoles, they began production of the game for the PlayStation 2. Producer Akihiro Imamura stated that the decision was also influenced by "a wish from the business section that we move rapidly on the PS2. You know, it is currently the market focus". Imamura read all comments about the original game and kept them in mind while working on "Silent Hill 2". He estimated that a total of fifty people worked on the game: while the creative team from the first game remained, they had to bring in thirty people from Konami Computer Entertainment Tokyo. Developed at the same time, the PlayStation 2 version of "Silent Hill 2" and its Xbox port debuted at the March 2001 Tokyo Game Show to positive reactions.
Silent Hill
"Silent Hill" is set in the series' eponymous fictitious American town. The series is heavily influenced by the literary genre of psychological horror, with its player characters being mostly "everymen".
Silent Hill (comics)
"Anne's Story" is a four-issue "Silent Hill" comic published by IDW. The story is based on the game "" and is credited by "IGN" as being "the first comic to be a direct offshoot of the games rather than a standalone addition to the franchise's mythology." The story follows Anne, a security guard that is given permission to oversee the transfer of prisoners, most notably Murphy Pendleton, whom she blames for her father's death.
Silent Hill 4: The Room
The previews of "Silent Hill 4: The Room" provided at E3 2004 led IGN to name it the best PlayStation 2 adventure game in show. Upon its release in 2004 the game also attracted the attention of mainstream news outlets CNN, the BBC and "The Times". "Silent Hill 4" topped game sales charts in Japan during a video game sales slump, but dropped to tenth place one week later. Official statements by Konami referred to sales of the game in North America as "favorable."
Silent Hill 2
"Silent Hill 2" received praise from video game journalists at the time of its release and in retrospect. Andy Greenwald of "Spin" magazine praised it as a frightening but "restrained" game. Jon Thompson of AllGame stated: ""Silent Hill 2" feels a bit rushed, and although it might not live up to the dizzying horror of the first game, it packs enough of its own punch to make it a worthy sequel." IGN's Doug Perry wrote: "It's frightening, deep, clever, and tries to improve the genre, if just a little, and in the end, that's all I really want in a survival horror game." Joe Fielder of GameSpot concluded, ""Silent Hill 2" is a much prettier, somewhat smarter but less a compelling game than the original." In "" (2010), Tristian Donovan described "Silent Hill 2" as the "high point" of the series. In a retrospective article on the survival horror genre, IGN writer Jim Sterling praised the game's plot as "one of the finest examples of narrative construction in gaming to this day". In another retrospective article on survival horror, fellow IGN writer Travis Fahs credited the game as a factor in the "short-lived period of renewed interest in horror games". Online game critic for "The Escapist Magazine" Ben "Yahtzee" Croshaw lists this game as among his top five favourite games of all time, praising it for its thick and unsettling atmosphere creating tension and fear for players. In his review of the game he commented, "Silent Hill 2 is the game I replay every now and again to remind myself that for all the shiny brown, quick-time event, RPG element space marines, gaming is still worth defending," and that "It's a fascinating voyage of pain and despair that leaves you emotionally drained and satisfied."
Joe Romersa
Joe's talent as a voice artist would soon find him working in the world of anime. In 1994, Joe started engineering, voice acting, and ADR directing on Anime and Game projects, which led to his work on Silent Hill. In 2002, Yutaka Maseba and Haruyo Kanesaku at ZRO Limit Production introduced Joe and Akira Yamaoka. The two musicians got together and jammed at Joe's studio, Joe on his drums and Akira playing on Joe's borrowed Strat and Line 6 amp. Their only communication was through their music until the translator came and they would discuss the Silent Hill project. Joe would go on to work as music supervisor on "Silent Hill 3", "Silent Hill 4: The Room" and "Silent Hill: Homecoming". Joe is the talent behind the song lyrics in these games. He also sings on ""Hometown"" and ""Cradle of Forest"."
Silent Tongue
Silent Tongue is a 1994 American western horror film written and directed by Sam Shepard. It was filmed in the spring of 1992, but not released until 1994. It was filmed near Roswell, New Mexico and features Richard Harris, Sheila Tousey, Alan Bates, Dermot Mulroney and River Phoenix.
Silent Hill 3
"Silent Hill 3" takes place in the fictional universe of the "Silent Hill" series. Seventeen years before the start of "Silent Hill 3", Harry Mason defeated a god brought forth by a cult of Silent Hill and at the ending, was given a baby girl to care for. The protagonist and player character of "Silent Hill 3" is Heather, Harry's now-teenage daughter. "Silent Hill 3" opens with her nightmare of being trapped in a demented amusement park and run down by the roller coaster. She awakens in a burger restaurant, but before she can leave the mall, private detective Douglas Cartland confronts her, claiming to have information about her birth. Heather evades him and discovers that the mall is mostly abandoned except for monsters. She then encounters Claudia, who hints that Heather will be instrumental in bringing about paradise on earth. Heather soon finds herself in the Otherworld version of the mall — monster-filled, bloodstained, and decaying — and eventually returns to the original shopping mall, where she encounters Douglas. He confesses that Claudia had hired him to find her. Heather leaves the mall and resolves to take the subway home. When she returns to her apartment, she discovers that Claudia had her father murdered out of revenge and to engender hatred in Heather. Claudia informs her that she will be waiting for her in Silent Hill and leaves.
Silent Hill: Origins
Most reviews for "Silent Hill: Origins" were positive; its original release on the PSP received a Metacritic aggregate score of 78 out of 100. GameDaily wrote that "Origins" "impressively brings all the elements we love about the Silent Hill franchise to a portable format that works wonderfully." Shane Bettenhausen of 1UP.com concluded, "Sure, it's predictable, conventional, and a little bit short, not to mention ill-suited for brief pick-up-and-play sessions on the bus, but we're encouraged to see developers making an original, console-quality experience for PSP." According to Kristan Reed of Eurogamer, "No doubt mindful of remaining faithful to the series' legacy, Climax pays such close attention to the ingredients of the first three "Silent Hill" games that it's basically an unapologetic homage to them." While stating that "Origins" would appeal to fans for its story that adds to the series' mythos, "Game Informer" added, "Unfortunately, the game has fallen into something like a rut in most other areas and less fanatical gamers won't be as forgiving of its faults."
Hiroyuki Owaku
Ōwaku first worked on the survival horror video game "Silent Hill" (1999) as event programmer and enemy programmer. Following the game's success, Team Silent worked on various sequels, direct or indirect, and Ōwaku worked consistently as scenario writer. He was drama programmer for "Silent Hill 2" and is credited as scenario writer for the game. He also wrote the scenario for "Silent Hill 3" (2003), direct sequel to the first game.