Grandia (video game)
Grandia is a role-playing video game, developed by Game Arts and published by ESP Software for the Sega Saturn console as the first game in their "Grandia" series. Released in Japan in 1997, the game was ported to the PlayStation in 1999, with an English version of the game appearing on the platform in North America in the following September by Sony Computer Entertainment, and in Europe in 2000 by Ubi Soft. The game was produced by much of the same staff who worked on the company's previous role-playing endeavor, the "Lunar" series, including producer Yoichi Miyagi and composer Noriyuki Iwadare.
List of games by Epic Games
Beginning with the 1996 game "Fire Fight", Epic ceased its publishing and self-publishing operations, and after the release and success of "Unreal" (1998) renamed itself in 1999 to Epic Games and moved to Raleigh, North Carolina; it and a temporary office in Canada during "Unreal"s development were the first time the company had a central office for their employees. After the name change, the company focused almost solely on the "Unreal" series of shooters for the next few years, and expanded from PC games to console games. In 2006 the company launched its "Gears of War" series of games, and in 2010 the company moved into mobile games with the "Infinity Blade" series after purchasing Chair Entertainment. Epic returned to retail publishing in 2015 for its own titles, and has solely self-published since. In addition to games, Epic develops and licenses the Unreal Engine, which is also used as the game engine for many of its own games.