Grandia (video game)
Grandia is a role-playing video game, developed by Game Arts and published by ESP Software for the Sega Saturn console as the first game in their "Grandia" series. Released in Japan in 1997, the game was ported to the PlayStation in 1999, with an English version of the game appearing on the platform in North America in the following September by Sony Computer Entertainment, and in Europe in 2000 by Ubi Soft. The game was produced by much of the same staff who worked on the company's previous role-playing endeavor, the "Lunar" series, including producer Yoichi Miyagi and composer Noriyuki Iwadare.
Data East
Data East entered the video game console market in 1986 with the release of "B-Wings" for the Famicom. Although this was the first title that Data East published for a console, it wasn't the first game the company developed for the home market as it had earlier designed the Famicom ports of "BurgerTime" and "Tag Team Wrestling"; both of which were programmed by Sakata SAS Co., Ltd and released by Namco. In North America, the subsidiary Data East USA was the first third-party company to release video games for the NES. Data East would become a licensee for several home systems, notably the Famicom/NES (1986), PC Engine (1988), Game Boy (1990), Mega Drive (1991), Super Nintendo (1991), Neo Geo (1993), Sega Saturn (1995), PlayStation (1996), WonderSwan (1999) and NeoGeo Pocket Color (1999). Several of Data East's video games series, such as "Tantei Jingūji Saburō", "Glory of Hercules" and "Metal Max", were created specifically for home consoles.