List of Blizzard Entertainment games
Since the release of "Warcraft", "Diablo", and "StarCraft" (1998), Blizzard has focused almost exclusively on the "Warcraft", "Diablo", and "StarCraft" series. The sole exception has been the company's latest title, "Overwatch" (2016). All of Blizzard's games released since 2004 still receive expansions and updates, especially the long-running massively multiplayer online role-playing game "World of Warcraft" (2004). With over 100 million lifetime accounts as of 2014 and US$9 billion in revenue as of 2017, "World of Warcraft" is one of the best-selling computer games and highest-grossing video games of all time. Blizzard Entertainment has developed 19 games since 1991 as of 2018, in addition to developing 8 ports between 1992 and 1993; 11 of those games are in the "Warcraft", "Diablo", and "StarCraft" series.
Warcraft Adventures: Lord of the Clans
In August 1998, Roper confirmed that Blizzard planned to complete the animated cutscenes for "Warcraft Adventures", as they could help Blizzard sell film and television studios on the idea of adapting the property. He remarked, "It's one thing to have a bunch of cool stills, and it's another thing to have a fifteen-minute short to show them." While this plan was shelved, the "Warcraft Adventures" story proceeded to inspire much of the later "Warcraft" franchise. When the game was first announced in early 1997, speculation arose that Blizzard planned to follow it with the real-time strategy game "", which the company confirmed a few months later. Intended from the start to build upon the events of "Warcraft Adventures", "Warcraft III" ultimately continued the story of Thrall, and takes place after his reunification of the Horde and defeat of its human captors. Thrall and his father Durotan, also created for "Warcraft Adventures", played major parts in the massively multiplayer online role-playing game "World of Warcraft" and the 2016 film "Warcraft". Wes Fenlon of "PC Gamer US" wrote in 2016, "Few canceled games can claim to have as much impact as "Lord of the Clans", and in the end it seems like Thrall was more valuable than the game itself."