The Legend of Zelda (video game)
"The Legend of Zelda" is considered a spiritual forerunner of the modern role-playing video game (RPG) genre. Though it is often not considered part of the genre since it lacked key RPG mechanics such as experience points, it had many features in common with RPGs and served as the template for the action role-playing game genre. The game's fantasy setting, musical style and action-adventure gameplay were adopted by many RPGs. Its commercial success helped lay the groundwork for involved, non-linear games in fantasy settings, such as those found in successful RPGs, including "Crystalis", "Soul Blazer", Square's "Seiken Densetsu" series, "Alundra", and "Brave Fencer Musashi". The popularity of the game also spawned several clones trying to emulate the game.
Symphonic Legends – Music from Nintendo
The Symphonic Poem of the Legend of Zelda music is told through melody in 5 movements, titled Hyrulian Child, Dark Lord, Princess of Destiny, Battlefield, and Hero of Time. The total running time for the arrangement is 35 minutes, and was presented as the entire second act of the "Symphonic Legends" and subsequent "LEGENDS" concerts. The concept was conceived by concert producer Thomas Böcker, and arranged by Jonne Valtonen. The "Symphonic Poem" is one of the longest orchestrated video game piece performed by an orchestra, and contains over 100,000 notes in total. The inspiration for the arrangement was the "Symphonic Poem" Ein Heldenleben by Richard Strauss and also music composed by Tchaikovsky. The "Symphonic Poem" of "Legend of Zelda" tells the story of Link’s journey from a spirited adolescent to the hero of time, telling the story of romance, darkness, war and hope throughout the poem, maturing the character of Link from a child to becoming a hero. The arrangement features lyrics sung in Latin, written by Thomas Böcker and Susanna Pölt.