Sega CD
Released in 1988, the Genesis (known as the Mega Drive in Europe and Japan) was Sega's entry into the fourth generation of video game consoles. In mid-1990, Sega CEO Hayao Nakayama hired Tom Kalinske as CEO of Sega of America. Kalinske developed a four-point plan for sales of the Genesis: cut the console's price, develop games for the American market with a new American team, continue aggressive advertising campaigns, and ship "Sonic the Hedgehog" with the Genesis as a pack-in game. The Japanese board of directors initially disapproved of the plan, but all four points were approved by Nakayama, who told Kalinske, "I hired you to make the decisions for Europe and the Americas, so go ahead and do it." Magazines praised "Sonic" as one of the greatest games yet made, and Sega's console finally took off as customers who had been waiting for the Super Nintendo Entertainment System (SNES) decided to purchase a Genesis instead.
QuackShot
"QuackShot" was developed and published by Sega for the Sega Genesis as part of a series of games that were based on Walt Disney cartoon characters. By May, Sega presented the game at the Consumer Electronics Show. The game was released in Europe in 1991, in North America on December 19, 1991 and in Japan on December 20, 1991. "QuackShot" was later released as part of a bundle called "The Disney Collection for Genesis" in 1996 alongside "Castle of Illusion". The game was also ported to the Sega Saturn and released exclusively in Japan alongside "Castle of Illusion" again as part of the Sega Ages series in 1998, entitled "Sega Ages: I Love Mickey Mouse".