Senet
Senet is one of the oldest known board games. Fragmentary boards that could be senet have been found in First Dynasty burials in Egypt, c. 3100 BC. A hieroglyph resembling a senet board appears in the tomb of Merknera (3300–2700 BC). The first unequivocal painting of this ancient game is from the Third Dynasty tomb of Hesy (c. 2686–2613 BC). People are depicted playing senet in a painting in the tomb of Rashepes, as well as from other tombs of the Fifth and Sixth Dynasties (c. 2500 BC). The oldest intact senet boards date to the Middle Kingdom, but graffiti on Fifth and Sixth Dynasty monuments could date as early as the Old Kingdom.
At least by the time of the New Kingdom in Egypt (1550–1077 BC), senet was conceived as a representation of the journey of the ka (the vital spark) to the afterlife. This connection is made in the Great Game Text, which appears in a number of papyri, as well as the appearance of markings of religious significance on senet boards themselves. The game is also referred to in chapter XVII of the "Book of the Dead".
Game design
Traditional board games date from the nineteenth and early twentieth century. Whereas ancient board game design was primarily focused on rules alone, traditional board games were often influenced by Victorian mores. Academic (e.g. history and geography) and moral didacticism were important design features for traditional games, and Puritan associations between dice and the Devil meant that early American game designers eschewed their use in board games entirely. Even traditional games that did use dice, like "Monopoly" (based on the 1906 "The Landlord's Game"), were rooted in educational efforts to explain political concepts to the masses. By the 1930s and 1940s, board game design began to emphasize amusement over education, and characters from comic strips, radio programmes, and (in the 1950s) television shows began to be featured in board game adaptations.