The Secret of Monkey Island
"The Secret of Monkey Island" ultimately cost $200,000 to produce, and was developed over nine months.
LucasArts adventure games
A sequel to "The Secret of Monkey Island", "", followed in 1991. As with its predecessor, it was designed by Ron Gilbert, Dave Grossman and Tim Schafer, though it would be Gilbert's last work for LucasArts. The game once again placed the player in the position of Guybrush Threepwood, searching for a fabled treasure in the Caribbean. Gameplay remained mostly unchanged from "The Secret of Monkey Island", though the game's user interface was simplified to be more user-friendly. "LeChuck's Revenge" again featured music by Michael Land, although Land was joined by Clint Bajakian and Peter McConnell. In addition, the game marked the debut of iMUSE (Interactive Music Streaming Engine), a system developed by Land and McConnell that allowed for the game's MIDI music to transition dynamically with the visuals.