Entertainment Software Publishing
"Grandia", which ESP released in 1997, was the first third-party Saturn title to breach 500,000 units in sales. Afterwards, ESP released titles including "Giren's Ambition" and "Baroque", later extending footholds into the Dreamcast and PlayStation 2 platforms with titles like "" and "Abarenbo Princess".
History of massively multiplayer online games
May 2003 saw the release of "Eve Online", produced by CCP Games, which had players taking the role of spaceship pilots and had gameplay similar to the series "Star Control". Though not the first space MMO ("Microsoft Allegiance" was the first space MMO and was released in 1999), "Eve" was able to achieve lasting success. One of the reasons for its success may have been the game's design, in which all subscribers play in one shared universe as a result the natural partitioning of the game universe into solar systems connected by stargates. This partitioning allows the world to be divided up in such a way that one or more solar systems run on different servers, while still maintaining a single coherent world.