Rebound (video game)
Development of "Rebound" began in late 1973, as one of several variations they produced in 1974 on the gameplay of the successful "Pong" (1972), Atari's first game and the fourth-ever arcade game. Around the same time, Atari launched Kee Games, a subsidiary meant to produce clone games of Atari's products and act as a competitor in order to expand into more distribution channels in the same region than the industry typically supported. Kee's first game, released in March 1974, was "Spike", a clone of "Rebound", which added a "spike" button to the game that made the paddle jump up and attempt to bounce the ball downwards instead of up. In addition to the base game, Atari sold a conversion kit to convert any Atari two-player "Pong" variant into "Rebound", and in 1977 "Rebound" was included in "Video Olympics" for the Atari 2600, a collection of "Pong" variants.
Carla Meninsky
Her first Atari 2600 game was "Indy 500", co-written with Ed Riddle, and released in 1977 as a launch title for the system. It's a simplified version of the "Indy 800" Atari arcade game, and the only 2600 game to make use of the "driving controllers" that shipped with it. She also wrote the 1980 racing game "Dodge 'Em" (similar to the 1979 "Head On" coin-op from Sega), a 1981 port of Atari's "Warlords", and the 2600 version of "Star Raiders" (originally designed by Doug Neubauer for the Atari 8-bit family). She later worked on a port "Tempest" that was never released, but prototypes exist.