Final Fantasy Type-0
While working on "Final Fantasy XV", Tabata decided to make a high-definition remaster of "Type-0" for eighth-generation consoles. Developed by Square Enix and HexaDrive, "Final Fantasy Type-0 HD" was originally announced at E3 2014, and released worldwide in March 2015. After "Type-0"s release, Tabata stated in an interview that he wished to explore the distant history of Orience after the events of the game. Trademarks for "Type-1", "Type-2" and "Type-3" were registered shortly after the "Type-0" trademark, but it was suggested that they were simply a protective measure. During interviews given in 2014, Tabata commented that he wished to work on "Type-1" after completing "XV", and later explained the conceptual "Type" series as a means of publishing "Final Fantasy" games too experimental for the main series. He hoped to continue with the "Type" series if "Type-0 HD" was commercially successful.
Kinoko Nasu
Following the success of "Tsukihime", Type-Moon became a commercial organization. A sequel to "Tsukihime", "Kagetsu Tohya", was released in August 2001. On 28 January 2004 Type-Moon released "Fate/stay night", written by Nasu; it, too, gained great success, becoming one of the most popular visual novels on the day of its release. A sequel to "Fate/stay night", "Fate/hollow ataraxia", was released on 28 October 2005. Nasu's visual novel work ("Fate/stay night") has been adapted to extremely popular manga and anime series.