Final Fantasy Type-0
While working on "Final Fantasy XV", Tabata decided to make a high-definition remaster of "Type-0" for eighth-generation consoles. Developed by Square Enix and HexaDrive, "Final Fantasy Type-0 HD" was originally announced at E3 2014, and released worldwide in March 2015. After "Type-0"s release, Tabata stated in an interview that he wished to explore the distant history of Orience after the events of the game. Trademarks for "Type-1", "Type-2" and "Type-3" were registered shortly after the "Type-0" trademark, but it was suggested that they were simply a protective measure. During interviews given in 2014, Tabata commented that he wished to work on "Type-1" after completing "XV", and later explained the conceptual "Type" series as a means of publishing "Final Fantasy" games too experimental for the main series. He hoped to continue with the "Type" series if "Type-0 HD" was commercially successful.
History of Eastern role-playing video games
In 2001, "Final Fantasy X" made advancements in portraying realistic emotions through voice-overs and detailed facial expressions, which have since become a staple of the series, with "Final Fantasy X-2" and other subsequent titles (such as "" and "Final Fantasy XII") also featuring this development. It also replaced an overworld map with the traversing of real-time 3D environments, which has also become a standard of the series, as demonstrated in "Final Fantasy XI", "Final Fantasy XII" and "Final Fantasy XIII". The game introduced several other gameplay elements to the series, such as its Conditional Turn-Based Battle System and Overdrive Limit Breaks. It became a major worldwide success, largely due to its "dynamic" presentation, "movie-quality CGI" cutscenes, and "well-scripted, well-acted dialogue," that helped it become a major success, helping to establish the PlayStation 2 as "the console of choice for gamers looking for a cinematic experience and narrative polish" that had been lacking in most previous RPGs. Around the same time, the first entry in the "Shadow Hearts" series was released. The series would later be acclaimed for its darker Lovecraftian horror narrative revolving around "an emotional journey through the reluctant anti-hero's quest toward redemption." Much like the "Chrono" series, the "Shadow Hearts" games offer multiple endings.