Megami Tensei
"Persona" is the largest and most popular spin-off from the "Megami Tensei" series. The first entry in the series, "Megami Ibunroku Persona" (originally released overseas as ""), was released in 1996 in Japan and North America. The first "Persona 2" title, "", was released in 1999 in Japan. The second game, "", was released in 2000 in Japan and North America. "Persona 3" was released in 2006 in Japan, 2007 in North America, and 2008 in Europe. Its sequel, "Persona 4", was released in 2008 in Japan and North America, and in 2009 in Europe. A sixth entry in the series, "Persona 5", was released in Japan on September 15, 2016, and was released in North America and Europe on April 4, 2017, to critical acclaims. In addition to the main "Persona" games are spin-offs, so far focused on "Persona 3" and "4": the canon spin-off "", two fighting games "Persona 4 Arena" and its sequel "Arena Ultimax" as well as the crossover fighting game "", and rhythm game "". While "Persona 3" and "4" used the "Shin Megami Tensei" moniker, it was dropped for the "Persona 4 Arena" duology and "Persona 4 Golden" as it would have made the titles too long to be practical.
Persona 4
"Persona 4" blends traditional RPG gameplay with simulation elements. The player controls the game's protagonist, a teenage boy who is named by the player, who comes to the town of Inaba for a year. Gameplay is divided between the real world of Inaba, where the protagonist carries out his daily life, and the mysterious "TV World", where various dungeons filled with monsters known as Shadows await. With the exception of scripted events, such as plot progression or special events, players can choose to spend their day how they like, be it participating in various real world activities, such as joining school clubs, taking part-time jobs, or reading books, or exploring the TV World's dungeons to gain experience and items. Days are broken up into various times of day, the most frequently recurring being "After School/Daytime" and "Evening", with most activities causing time to move on. Certain activities are limited depending on the time of day, days of the week, and the weather, with most evening activities unavailable if the player visits the TV World that day. Furthermore, some activities and dialogue choices may be limited by the protagonist's five attributes; Understanding, Diligence, Courage, Knowledge, and Expression, which can be increased by performing certain activities that build them. Whilst the player is free to choose how to spend their time, if they fail to rescue someone who is trapped in the TV World by the time fog appears in town, which takes place after several days of consecutive rain, that person will get killed by the shadows and the game will end, forcing the player to return to a week prior. As the game progresses, the protagonist forms friendships with other characters known as "Social Links", which are each represented by one of the Major Arcana. As these bonds strengthen, the Social Links increase in Rank, which grant bonuses when creating new Personas in the Velvet Room. Additionally, strengthening Social Links with the main party members grant them additional abilities, such as the ability to perform a follow-up attack or an additional ability for their Persona.