List of Sonic the Hedgehog video games
"Sonic the Hedgehog" is a video game series. It is published by Sega, with entries developed by Sega, Sonic Team, Dimps, SIMS Co., Ltd., BioWare, and Sumo Digital. The series debuted in 1991 with the video game, "Sonic the Hedgehog", released for the Mega Drive video game console (named Genesis in North America). Most "Sonic the Hedgehog" games have either been platform games or released for Sega video game consoles and handheld game consoles (handhelds) dating from the Genesis to the eighth generation of video game consoles (2012–present). However, some of the original games were ported into versions on third-party home consoles and developed by several companies. As of February 2013, the series has collectively sold over 85 million copies worldwide across both the platform games and spin-offs.
Sega Saturn
Journalists and fans have speculated about the impact a completed "X-treme" might have had on the market. David Houghton of GamesRadar described the prospect of "a good 3D "Sonic" game" on the Saturn as "a 'What if...' situation on a par with the dinosaurs not becoming extinct." IGN's Tavis Fahs called "X-treme" "the turning point not only for Sega's mascot and their 32-bit console, but for the entire company", but noted that the game served as "an empty vessel for Sega's ambitions and the hopes of their fans". Dave Zdyrko, who operated a prominent Saturn fan website during the system's lifespan, said: "I don't know if ["X-treme"] could've saved the Saturn, but ... "Sonic" helped make the Genesis and it made absolutely no sense why there wasn't a great new "Sonic" title ready at or near the launch of the [Saturn]". In a 2007 retrospective, producer Mike Wallis maintained that "X-treme" "definitely would have been competitive" with Nintendo's "Super Mario 64". By contrast, "Next Generation" reported in late 1996 that the game did not compare well to contemporary competition, and would have harmed Sega's reputation if it had been completed and released. Naka stated that he was relieved by the cancellation, as the game "wasn't looking very good from my perspective".