Rebound (video game)
Development of "Rebound" began in late 1973, as one of several variations they produced in 1974 on the gameplay of the successful "Pong" (1972), Atari's first game and the fourth-ever arcade game. Around the same time, Atari launched Kee Games, a subsidiary meant to produce clone games of Atari's products and act as a competitor in order to expand into more distribution channels in the same region than the industry typically supported. Kee's first game, released in March 1974, was "Spike", a clone of "Rebound", which added a "spike" button to the game that made the paddle jump up and attempt to bounce the ball downwards instead of up. In addition to the base game, Atari sold a conversion kit to convert any Atari two-player "Pong" variant into "Rebound", and in 1977 "Rebound" was included in "Video Olympics" for the Atari 2600, a collection of "Pong" variants.
Gotcha (video game)
"Gotcha" was not commercially successful; later sources have described it as receiving a "lukewarm reception" and "arousing little more than controversy". Ralph Baer, however, claims it sold 3,000 units. Additionally, despite "Gotcha"s prominence as Atari's fourth game and their second game not related to "Pong", the 1973 arcade video game market was largely dominated by "Pong" clones; while "Pong" was the fourth arcade video game ever produced, "Gotcha" was approximately the twentieth, with nearly all the other games released before and after "Gotcha" through the end of the year "Pong" clones. "Gotcha" was the first arcade maze video game, though non-commercial maze-based video games had been developed as early as the 1959 "Mouse in the Maze" computer game.