The Secret of Monkey Island
"The Secret of Monkey Island" ultimately cost $200,000 to produce, and was developed over nine months.
Monkey Island 2: LeChuck's Revenge
The development on "Monkey Island 2" began a month after "The Secret of Monkey Island" went to manufacturing without the knowledge of how well the first game did commercially. The project leader and designer was Ron Gilbert. The development team for the game was largely the same as for "The Secret of Monkey Island", and Gilbert was once more joined by Tim Schafer and Dave Grossman. Gilbert parted ways with LucasArts after "Monkey Island 2", while Grossman went on to co-design "Day of the Tentacle" with Schafer. Schafer's future projects for LucasArts included "Full Throttle" and "Grim Fandango".