Space Race (video game)
Development of "Space Race" began soon after the founding of Atari in Summer 1972 under the name "Asteroid". Co-founders Nolan Bushnell and Ted Dabney had the initial idea for the game while developing the 1971 "Computer Space", the first arcade video game, but felt the more complicated "Computer Space" was a better first game. After leaving Nutting Associates and founding Atari in May 1972, Bushnell spent a few days designing "Asteroid", but soon had to drop the project to focus on running the company. After the release of "Pong", Atari's first game, development resumed on the title in Spring 1973. Dabney has claimed credit for the game's final design, though "Pong" designer Allan Alcorn has stated that he and Bushnell may have been involved as well. "Asteroid", codenamed VP-2, was designed to be a racing game that would be simple to create to fulfill an earlier contract with Bally Midway; Atari had initially offered "Pong" during its development to fulfill the contract, but had been rejected. The company was also interested in producing a very different game from their previous success, as they felt that innovative design was what would separate them from their competitors, which they saw as flooding the market with "Pong" clones rather than making new video games.
Lunar Lander (1979 video game)
"Lunar Lander" proved moderately commercially successful, selling 4,830 cabinets. "Cash Box" noted in September 1979 that the machines were very popular with customers. It was Atari's first vector graphics game and the first multiple-perspective video game with the inclusion of the up-close view of the lander. Atari developed a two-player version of the game, but only two prototypes were ever made as it did not enter production. The two-player version was cancelled as "Lunar Lander"s popularity was soon overtaken by Atari's "Asteroids" (November 1979), which used the same vector graphics engine and which had initially been based on "Lunar Lander"s code. Atari ceased production early on "Lunar Lander" in favor of shipping "Asteroids" games in "Lunar Lander" cabinets; the first 300 "Asteroids" games were released with "Lunar Lander" artwork on the side. The Atari "Lunar Lander" was the most popular version to date of the "Lunar Lander" concept, surpassing the prior "Moonlander" and text-based games, and most later versions of the concept are implicitly or explicitly based on the Atari version.