Final Fantasy Type-0 HD
During the production of "Final Fantasy Type-0", the development team explored the possibility of a high-definition port of the game. The idea never went beyond experimentation as the team was focused on keeping the game as a portable experience. The team also experimented with a sequel on eighth generation consoles, but production was halted when the development team were transferred to "Final Fantasy XV". After some time working on "XV", original director Hajime Tabata decided to develop "Type-0 HD" for eighth-generation consoles. The game began development in mid-2012, around the same time "XV" was shifted onto PlayStation 4 (PS4) and Xbox One. Tabata came on board in July of that year as director and producer, though his involvement was fairly minor due to his directing duties for "XV". The main development was handled by HexaDrive, who had previously collaborated successfully with Square Enix on "The 3rd Birthday", and had developed the high-definition remasters of "Ōkami" and "". The remaster was intended as an incentive for "Final Fantasy" players in both Japan and the west to purchase eighth generation consoles before "XV"s release. The original plan was for a port to both the seventh generation PlayStation 3 and Xbox 360 consoles, and eighth generation consoles. After the PS4 proved popular at the 2013 Tokyo Game Show, and as Tabata had no development experience with seventh generation console hardware, the team focused on the eighth generation versions. According to art director Yusuke Naora, moving from the PlayStation Portable to eighth-generation hardware proved hard for the team. Despite early claims, no version of "Type-0 HD" was developed for the PlayStation Vita. According to Tabata, this was due to difficulties in porting between console and Vita development environments, and his wish for a playing experience he could only envision on home consoles.
Final Fantasy Type-0
Multiple pieces of merchandise were created for the game. An "Ultimania", part of a series of dedicated guidebooks, was released in the same month as the original game. It contained story and character breakdowns, concept art, and interviews with developers. A different book, was also released in October. It featured character biographies, details on the world of Orience, and interviews with the voice actors for Class Zero. The following year, a dedicated art book was released containing artwork of the game's characters and monsters, and an interview with Tabata. Characters from the game, including Ace, Machina and other members of Class Zero, appeared in the fourth series of releases for the "Final Fantasy Trading Card Game". In November 2011, a manga adaptation of "Type-0", illustrated by Takatoshi Shiozawa, began serialization in "Young Gangan" magazine. The manga has been collected into a tankōbon volume and was released on April 21, 2012. Another manga titled also illustrated by Shiozawa, began publication in "Young Gangan" in April 2012. It ended in January 2014, with a bonus chapter being published in February of that year, and was later released in five compiled volumes. Yen Press began distribution of the manga in the west in July 2015. Square Enix released two novel adaptations, in April and June 2012, depicting an alternate version of "Type-0"s story: and The novels were written by Sōki Tsukishima.