Hydro-Man
Hydro-Man is able to bodily transform himself into a watery liquid substance; he can access secure areas and small openings with relative ease; when his bodily mass is dispersed in this form it simply reforms, albeit slowly depending on how far apart the mass was. All of Hydro-Man's cells remain fully under his control when he is in his liquid state. Hydro-Man can also merge with and manipulate larger bodies of water when he is in his water form. He can increase his mass and cause tidal waves and tsunamis. He can turn parts of his body to liquid while retaining the rest of his human form, allowing him to slip from a foe's grasp or have projectiles like bullets harmlessly pass through him. Through great mental exertion, Hydro-Man can also turn into steam. Other examples of manipulating his watery form include firing off small streams such as a fire hose, shaping parts of his body into 'solid-water', constructs, and mixing himself with other compounds for different effects. However, this last example to defeat Hydro-Man can be using other compounds against him, since certain substances can either harden him (like cement or concrete), or make him feel sick (such as fire-extinguishers and chlorine). The Wizard enhanced his powers, through the use of sophisticated equipment. These artificial enhancements granted him increased and more precise control over bodies of water and moisture near him, which he demonstrated by absorbing nearly all the moisture in the Trapster's body. However, Spider-Man teamed up with Iceman and used Iceman's powers to solidify him into ice. Hydro-Man claims that he has not aged since he gained his powers. Hydro-Man possesses a certain degree of superhuman strength, and has been shown to be an exceptionally skilled fighter, and adept at using his powers for that purpose. In some incarnations, depending on the writer, Hydro-Man can form his forearms into weapons such as Sandman does, except that Bench's weapons are made of water. Bench has extensive experience in street-fighting techniques due to his experience as a criminal before his transformation. Though cunning, he has been consistently depicted by writers as a low tier henchman with little formal education and is often tricked into using his powers in ways that incapacitate him (as explained above). His normal attire consists of a black shirt and blue or green pants, as well as a costume invented by the Wizard.
Spider-Woman (Jessica Drew)
After her mother was struck with a beam of radiation containing the DNA of several different types of spiders while she was in-utero, Jessica Drew developed superhuman powers patterned after several different types of spiders when she was born. Jessica is superhumanly strong and is able to lift around seven tons at her peak. She also possesses superhuman speed, stamina, agility, and reflexes. Jessica's body is more resistant to injury than an ordinary person, allowing her to take far more physical punishment compared to an ordinary human. Jessica also possesses superhuman hearing and smell, the latter of which allowed her to distinguish a life-model decoy from the real Nick Fury. Jessica's palms and soles secrete a special fluid that allows her to cling to solid objects, like a true spider. Jessica's physical makeup also makes her highly resistant to all terrestrial poisons, toxins, and completely immune to radiation. While she is typically rendered dizzy by the initial dose, she is completely immune to it after being exposed again. She also exudes a high concentration of pheromones that elicit pleasure and attraction in men and revulsion in women, although she typically uses a chemical "perfume" that renders these pheromones inert. Jessica's body also produces an inordinate amount of bio-electrical energy, which she can discharge from her hands. She refers to these discharges as "venom blasts" although they actually have nothing to do with poison and typically cause pain and unconsciousness, and Jessica can kill a man in the same way that a lightning bolt would and can pierce solid metals like steel by using her blasts at their greatest intensity. Jessica was also able to glide through unknown means using the web-like extensions of her costume, but seems to have gained the power to fly after being replaced by the Skrull Queen Veranke. Jessica has lost her powers in numerous ways and on several occasions, but after returning to Earth at the end of the Secret Invasion, Jessica's powers were restored and are greater than ever.