Role-playing video game
Typically action RPGs feature each player directly controlling a single character in real time, and feature a strong focus on combat and action with plot and character interaction kept to a minimum. Early action RPGs tended to follow the template set by 1980s Nihon Falcom titles such as the "Dragon Slayer" and "Ys" series, which feature hack and slash combat where the player character's movements and actions are controlled directly, using a keyboard or game controller, rather than using menus. This formula was refined by the action-adventure game, "The Legend of Zelda" (1986), which set the template used by many subsequent action RPGs, including innovations such as an open world, nonlinear gameplay, battery backup saving, and an attack button that animates a sword swing or projectile attack on the screen. The game was largely responsible for the surge of action-oriented RPGs released since the late 1980s, both in Japan and North America. "The Legend of Zelda" series would continue to exert an influence on the transition of both console and computer RPGs from stat-heavy, turn-based combat towards real-time action combat in the following decades.
The Legend of Zelda: A Link to the Past
GamesRadar included it in its lists of the greatest video game Easter eggs and the nine "video game secrets that were almost never found." GamesRadar's Jason Fanelli called it "one of the "Zelda" franchise's biggest mysteries." GamesRadar's Justin Towell included it in his list of the top seven secret rooms in video games at number two. He felt that the contest prize was exciting, and called it "one of the coolest and most exclusive secrets in the "Zelda" universe." 1UP.com featured it in its list of "25 things you didn't know about "The Legend of Zelda"." Australian Broadcasting Corporation's Good Game, "The Escapist", IGN, GameSpy, G4TV, PALGN, and Nintendo Life referenced it in articles which discuss video game Easter eggs and secrets.