Fist of the North Star (NES video game)
The U.S. version was shown at the 1988 Summer Consumer Electronic Show under the title "Ken the Great Bear Fist", which is the localized title used by Toei's international sales department. The title was changed to "Fist of the North Star" for its release in order to tie in with Viz's English adaptation of the manga. The cover artwork for the U.S. version depicts Kenshiro sparring with Toki, who doesn't appear in the game and never actually appeared in the "Hokuto no Ken 2" anime series outside flashbacks (as the character was already deceased by that point of the storyline). The NES version has some slight differences from its Famicom counterpart, which cuts the appearances of side characters at the end of certain stages (such as Bat and Rin at the end of the first stage), as well as the kanji that appear at the top of the screen when Kenshiro defeats a boss after striking its weak point at the start of the battle.
Ristar (Game Gear)
Ristar's origins trace back to a scrapped idea by Yuji Naka of Sonic Team involving a rabbit which grabbed objects. While it was scrapped in favor of pursuing what would be "Sonic the Hedgehog", years later the concept re-emerged as a prototype called "Feel", which eventually morphed into "Ristar". The Game Gear game was developed by a different team from the Sega Genesis game - being developed by Japan System House (later Biox), a developer Sega commonly used at the time to make Game Gear iterations of their Sega Genesis games, such as "Streets of Rage". For the game's North American release, an entire level was cut out of the game. While every planet has two levels in the Japanese release, the game's second planet, "Fanturn", only has one level in the North American release; the second level was cut out of the game.