Doom (1993 video game)
Doom (typeset as DOOM in official documents and stylized as DooM in other media) is a 1993 first-person shooter (FPS) video game by id Software. It is considered one of the most significant and influential titles in video game history, for having helped to pioneer the now-ubiquitous first-person shooter. The original game was divided into three nine-level episodes and was distributed via shareware and mail order. The Ultimate Doom, an updated release of the original game featuring a fourth episode, was released in 1995 and sold at retail.
Doom (1993 video game)
The team agreed to pursue the "Doom" concept, and development began in November 1992. The initial development team was composed of five people: programmers John Carmack and Romero, artists Adrian Carmack and Kevin Cloud, and designer Hall. They moved offices to a dark office building, which they named "Suite 666", and drew inspiration from the noises coming from the dentist's office next door. They also decided to cut ties with Apogee Software, their previous publisher, and to instead self-publish "Doom".