Mancala
Mancala is one of the oldest known games to still be widely played today. "Mancala" is a generic name for a family of two-player turn-based strategy board games played with small stones, beans, or seeds and rows of holes or pits in the earth, a board or other playing surface. The objective is usually to capture all or some set of the opponent's pieces. Versions of the game date back to the 7th century, and evidence suggests the game existed in ancient Egypt.
History of role-playing games
Wargames have origins in ancient strategy games, particularly Chess. It originated as Chaturanga, created in the 6th-century Indian subcontinent as a simulation of ancient Indian warfare, particularly the Kurukshetra War (from the Indian epic "Mahabharata"), with pieces representing roles such as rajas, mantri (counselers), infantry, cavalry, chariots and war elephants. Chaturanga is considered the most ancient ancestor of "Dungeons & Dragons". According to RPG designer John Wick, Chess can be turned into a role-playing game if chess pieces such as the king, queen, rooks, knights or pawns are given names, and decisions are made based on their motivations. According to Wick, "Dungeons & Dragons" was a "sophisticated, intricate and complicated combat simulation board game that people were turning into a roleplaying game" just "like giving your rook a motive" in Chess.