Violet Parr
Vowell stars in a documentary about her work in the film, "Vowellet: An Essay by Sarah Vowell", which is included as a bonus feature on "The Incredibles"' 2004 DVD release. In the "video essay", Vowell discusses the various differences between voicing a superhero and becoming an action figure while she was writing about presidential assassinations, contrasting the two distinct careers. The animators also animated Violet to some of Vowell's dialogue from the documentary. Bird, who voices costume designer Edna Mode, was the only other actor Vowell recorded with while working on both films. The director would sometimes temporarily provide the voices of other characters for Vowell to act opposite of, such as Elastigirl in lieu of actress Holly Hunter. For "Incredibles 2", Vowell had not been allowed to read to entire script while recording her dialogue, having only been allowed to preview small excerpts in which Violet is speaking or having conversations with other characters. Until watching the film for the first time, Vowell had been under the impression that "Incredibles 2" would mostly be about Violet's anger at her father until experiencing the film's other storylines and characters. Despite 14 years separating the releases of the first and second films, Vowell did not find resuming the role to be difficult, identifying Violet as a character to whom she feels "closely tied", having played her for approximately one-third of her life. Syfy Wire's Heather Mason observed that Vowell shares her dry sense of humor with Violet. To-date, the "Incredibles" films remain Vowell's only animated film roles.
Violet Parr
Violet has made several appearances in other media, with Vowell returning to voice the character in various spin-offs and merchandise, including toys and cell phones. Violet also appears in several video games inspired by "The Incredibles". In the original 2004 video game based on the film, Violet appears mostly in stealth missions, using her invisibility to maneuver past guards and enemies unnoticed. The character's invisibility is limited by her Incredi-Meter, which can become greatly depleted by the use of her powers. In later levels, players can combine the powers of Violet and Dash to create the Incredi-Ball, in which Violet surrounds both herself and Dash using a force field, and Dash runs within it to propel it forward. The Incred-Ball has been identified as virtually indestructible. On some platforms, Violet is able to use force fields to levitate other objects. In a negative review, Alex Navarro of "GameSpot" described Violet's levels as arguably "the worst the game has to offer" due to time limits that restrict her invisibility, making it "difficult to gauge when a guard will or won't notice you." Similarly, "Eurogamer"'s Patrick Garratt wrote that younger children will find playing as Violet increasingly difficult to due to the character's tendency to "run out of Incredible Power juice" quickly, limiting her ability to "sneak her way to the end of the level," while Duke Ferris of Game Revolution found the character's stealth levels to be "particularly weak". "" (2004) features 10 minigames that revolve around Violet and the rest of her family, particularly using Violet's powers to avoid difficult situations. The characters are first played as their secret identifies before players unlock levels in which they can then be played as their superhuman alter egos. There are two minigames that revolve around Violet and her abilities. In the first, "Violet's Diary Drama", she projects force fields to intercept Dash and prevent him from stealing her belongings, while "Violet Surrounded" features the character using a force field to protect herself from oncoming projectiles and deflect them back at Syndrome's henchmen.