Final Fantasy Type-0
"Final Fantasy Type-0" was originally titled "Final Fantasy Agito XIII", envisioned as a game for mobile devices. It was conceived in 2005 as part of "Fabula Nova Crystallis Final Fantasy", a subseries of "Final Fantasy" games linked by a common mythos. "Agito XIII" was the final original "Fabula Nova Crystallis" game to be created. The decision to make it a mobile game was based on the popularity of "". Hajime Tabata, who contributed to the "Fabula Nova Crystallis" mythos, was searching for a new project after finishing "Before Crisis" and became the game's director. "Before Crisis" producer Kosei Ito acted as producer before his move to Capcom prior to 2009. Beginning development in 2006, it was first announced at that year's Electronic Entertainment Expo (E3). It was said to offer on-the-go access to the "Fabula Nova Crystallis" universe, using gameplay functions exclusive to mobile phones of the time. The concept was to deliver a game for mobile platforms equivalent to a console game from the main "Final Fantasy" series, and to make it available in its entirety upon release rather than in episodic format.
Recurring elements in the Final Fantasy series
The first title to receive a direct sequel was "Final Fantasy X": "Final Fantasy X-2" is set in the same fictional world of Spira, while using a lighter tone than its predecessor. No sequel to "Final Fantasy X" was planned initially. "Final Fantasy XIII" was also intended to be a standalone title, and was later expanded into the series' first official trilogy with the development of "Final Fantasy XIII-2" (2011) and "" (2013). "Final Fantasy VII" was later expanded into a multimedia series titled "Compilation of Final Fantasy VII", which included video games ("", "", "") and film projects ("", ""). A different subseries linked by common elements, and indirectly inspired by the "Compilation", is "Fabula Nova Crystallis Final Fantasy": while the subseries' games have unique settings and stories, they all share a common mythos surrounding crystals and their associated deities. "Fabula Nova Crystallis" was originally planned as a platform for the development of multiple games planned out in advance, compared to "Final Fantasy" producer Shinji Hashimoto to the "Star Wars" and "The Lord of the Rings" film franchises. A world later incorporated into the "Final Fantasy" series is Ivalice, the setting for titles within the game collection known as the "Ivalice Alliance". Taking place within a single world across a large time period, Ivalice is the setting for "Final Fantasy Tactics" (1997), "Final Fantasy XII" and "Vagrant Story" (2000). "Vagrant Story" did not originally take place in Ivalice, being incorporated into the subseries by Square Enix long after its release. The game's references to other "Final Fantasy" titles were originally intended as fan service. Ivalice itself was the creation of Yasumi Matsuno, the main creative force behind "Tactics" and "Vagrant Story". It first appeared in "Tactics". Matsuno's work with Ivalice later inspired the scenarios for "A Realm Reborn".