Rick and Morty: Virtual Rick-ality
The idea for Owlchemy Labs to work on a virtual reality video game for "Rick and Morty" came after series co-creator Justin Roiland invited the development team to his residence to play games. The first drafts of dialog were written by Owlchemy Labs and rough voice recordings by CEO Alex Schwartz were sent to Roiland as a template for the final performance.
Invader Zim
Variety’s Steven Oxman, wrote, “[Invader Zim] captures a nice blend of the innocent and the satirical”. Further stating that, “The artwork [in the show] isn’t especially original but still manages to create a nicely off-center vision of Earth and its inhabitants. Vasquez and co-writer Rob Hummel throw in some clever quips at life on this planet, taking aim particularly at the doomsaying schoolteacher, Ms. Bitters. Kevin Manthei’s music provides strong accompaniment to the escapades.” Ryan Carlquist, from Screen Rant said, “Invader Zim is without a doubt one of the strangest and chillingly creepy television programs to debut on Nickelodeon. Following in the trippy cartoon styles of The Ren & Stimpy Show before it, Invader Zim doubled down on its oddball off-brand humor and its silly and often-times haunting characters. Invader Zim now appears to be a product that just happened to arrive far too soon. Rick and Morty has proven that audiences will flock in droves to be unnerved and made uncomfortable by a show that propels forward thanks to its “off the rails” narrative. The lack of a real coherent structure is something that's often lauded in television today, but was virtually unheard of in cartoons back when Invader Zim premiered.”