Xbox Live
When the Xbox launched on November 15, 2001, the as-yet unnamed online service was destined for a Summer 2002 deployment. Xbox Live was finally given a name at E3 2002 when the service was unveiled in its entirety. Sound-dampened booths and broadband-connected Xbox consoles—featuring an early version of "Unreal Championship"—demonstrated the service on the show floor. The Epic title was one of the flagship titles for the service, which was slated for a debut on November 15, 2002, marking the anniversary of the Xbox launch. Microsoft announced that 50 Xbox Live titles would be available by the end of 2003. Utilizing the required broadband bandwidth, Xbox Live featured a unified gaming "Friends List", as well as a single identity across all titles (regardless of the publisher), and standardized voice chat with a headset and communication, a feature that was still in its infancy.
X (Xbox show)
X (sometimes called the "X0 events") is an annually held trade show hosted by Microsoft, showcasing its Xbox - and more recently, Games for Windows - portfolio of hardware, software, and services. The "X" show has been held every year since 2001 (with the exception of 2004) in diverse European cities. Microsoft Canada also organises an X Show every year to presents its games to the Canadian press. This show first started in 2002 and was open to the public in 2006..