Final Fantasy Type-0
"Final Fantasy Type-0" was originally titled "Final Fantasy Agito XIII", envisioned as a game for mobile devices. It was conceived in 2005 as part of "Fabula Nova Crystallis Final Fantasy", a subseries of "Final Fantasy" games linked by a common mythos. "Agito XIII" was the final original "Fabula Nova Crystallis" game to be created. The decision to make it a mobile game was based on the popularity of "". Hajime Tabata, who contributed to the "Fabula Nova Crystallis" mythos, was searching for a new project after finishing "Before Crisis" and became the game's director. "Before Crisis" producer Kosei Ito acted as producer before his move to Capcom prior to 2009. Beginning development in 2006, it was first announced at that year's Electronic Entertainment Expo (E3). It was said to offer on-the-go access to the "Fabula Nova Crystallis" universe, using gameplay functions exclusive to mobile phones of the time. The concept was to deliver a game for mobile platforms equivalent to a console game from the main "Final Fantasy" series, and to make it available in its entirety upon release rather than in episodic format.
Final Fantasy IV
With its character-driven plot, use of new technologies, and critically acclaimed score by Nobuo Uematsu, "Final Fantasy IV" is regarded as a landmark of the series and of the role-playing genre. Due to this, it is considered to be one of the greatest video games of all time and one of the most important and influential games in the role-playing genre. The various incarnations of the game have sold more than four million copies worldwide. A sequel, "", was released for Japanese mobile phones in 2008, and worldwide via the Wii Shop Channel on June 1, 2009. In 2011, both "Final Fantasy IV" and "The After Years" were released for the PlayStation Portable as part of the compilation "", which also included a new game, set between the two; "Final Fantasy IV: Interlude". Ports of the Nintendo DS remake were released for iOS in 2012, for Android in 2013 and for Windows in 2014.