Final Fantasy Type-0
While working on "Final Fantasy XV", Tabata decided to make a high-definition remaster of "Type-0" for eighth-generation consoles. Developed by Square Enix and HexaDrive, "Final Fantasy Type-0 HD" was originally announced at E3 2014, and released worldwide in March 2015. After "Type-0"s release, Tabata stated in an interview that he wished to explore the distant history of Orience after the events of the game. Trademarks for "Type-1", "Type-2" and "Type-3" were registered shortly after the "Type-0" trademark, but it was suggested that they were simply a protective measure. During interviews given in 2014, Tabata commented that he wished to work on "Type-1" after completing "XV", and later explained the conceptual "Type" series as a means of publishing "Final Fantasy" games too experimental for the main series. He hoped to continue with the "Type" series if "Type-0 HD" was commercially successful.
Characters of the Final Fantasy Type-0 universe
The concept, which was set within the mythos of the "Fabula Nova Crystallis" subseries, was for a much darker scenario than other "Final Fantasy" games. The main cast were designed by Nomura and Naora, while side characters were handled by Nakaaki. Multiple pieces of merchandise and additional media have been created around the characters, including trading cards and multiple manga. They have been the subject of positive reviews in Japan and import reviews: the main praise has gone to their interactions and writing, while the main criticism was difficulties arising from handling the large cast. Western reviews were also generally positive about the character portrayals, but there were criticisms about dialogue, character interactions, and the quality of the localization.