The Legend of Zelda (video game)
"The Legend of Zelda" is considered a spiritual forerunner of the modern role-playing video game (RPG) genre. Though it is often not considered part of the genre since it lacked key RPG mechanics such as experience points, it had many features in common with RPGs and served as the template for the action role-playing game genre. The game's fantasy setting, musical style and action-adventure gameplay were adopted by many RPGs. Its commercial success helped lay the groundwork for involved, non-linear games in fantasy settings, such as those found in successful RPGs, including "Crystalis", "Soul Blazer", Square's "Seiken Densetsu" series, "Alundra", and "Brave Fencer Musashi". The popularity of the game also spawned several clones trying to emulate the game.
The Legend of Zelda: Majora's Mask
The Legend of Zelda: Majora's Mask is an action-adventure video game developed and published by Nintendo for the Nintendo 64. It was released in 2000 as the sixth main installment in "The Legend of Zelda" series and was the second to use 3D graphics, following 1998's "". Designed by a creative team led by Eiji Auonuma, Yoshiaki Koizumi, and Shigeru Miyamoto, "Majora's Mask" was completed in less than two years. It featured enhanced graphics and several gameplay changes from its predecessor, though it reused a number of elements and character models, which the game's creators called a creative decision made necessary by time constraints.