Cardinal virtues
Augustine of Hippo, discussing the morals of the church, described them:
The "cardinal" virtues are not the same as the three theological virtues: Faith, Hope and Charity (Love), named in 1 Corinthians 13. 
"And now these three remain: faith, hope and love. But the greatest of these is love."
Because of this reference, a group of seven attributes is sometimes listed by adding the four cardinal virtues (prudence, temperance, fortitude, justice) and three theological virtues (faith, hope, charity).
Together, they comprise what is known as the seven virtues. While the first four date back to Greek philosophers and were applicable to all people seeking to live moral lives, the "theological virtues" appear to be specific to Christians as written by Paul in The New Testament.
World of Darkness
The nature and demeanor rules which represented the personality of the characters that were common in the old games have also been removed. In the new system, characters have a virtue and a vice trait that not only represents the personality of the characters, depending on how well the player role-played the trait, but also represents actions that the character can take in order to regain willpower points that have been spent during the course of play. The vices are the same as the deadly sins (lust, gluttony, greed, sloth, wrath, envy, pride), while the virtues correspond to the four cardinal virtues (prudence, justice, temperance, courage) and three theological virtues (faith, hope, charity). In the game's second edition, players do not select virtues or vices from a list. Instead, they may select any lofty ideal to be their Virtue, and any guilty pleasure to be their Vice.