Daydream Software
Their first game was "Safecracker", a point and click adventure game published by DreamCatcher Interactive. The game had a tumultuous production, starting when GT Interactive bought initial publisher Warner Interactive Europe. Daydream Software went public in late 1996. The company's goal was to increase its economic and decision-making freedom, and to secure the ability to select a publisher at the end of each game's development rather than at the beginning. President Jans Phersson-Broburg argued that self-financing Daydream's future games with money from Swedish investors, instead of obtaining "funding linked to specific projects" from publishers, would offer the developer more stability, flexibility and room for growth. For Daydream's public launch, roughly 20 million kr worth of shares, or 45.5% of the company, were offered to investors in Sweden. The initial public offering was a success, and Daydream opened on the Stockholm Stock Exchange's Stockholm Börsinformation (SBI) list in January 1997. Daydream was eventually able to buy back the rights to "Safecracker".
Digger T. Rock
"Digger T. Rock" was the first game to be developed by the newly re-branded Rare. During the late 1980s, the Stamper brothers sold the rights of Ultimate Play the Game to U.S. Gold and shifted their focus from the British home computing market to broader home console gaming. Rare became one of the first western developers to be granted a licence by Nintendo to produce games for the Nintendo Entertainment System, during which Rare began employing more staff and expanding their operations in order to develop more games for home consoles. "Digger T. Rock" and "Solar Jetman" were the first games by Rare to be released on a Nintendo console, both in 1990. They were both later included in Rare's 2015 Xbox One retrospective compilation, "Rare Replay".