Eternal Legend
The player controls a boy who must save the world from the evil monsters and villains the roam the areas outside the villages and the dungeons. The game is considered to be an action-RPG similar to the "Legend of Zelda" and "Secret of Mana" style of video games. According to the story, the super-nation Millennium which had conquered the world before searches for the secret which had disappeared in one night. Up to three people can be in a party, these three party members are changed around depending on the part of the story that is being played.
Open world
According to "Game Informer"s Kyle Hilliard, "Hydlide" (1984) and "The Legend of Zelda" (1986) were among the first open-world games, along with "Ultima". IGN traces the roots of open-world game design to "The Legend of Zelda", which it argues is "the first really good game based on exploration", while noting that it was anticipated by "Hydlide", which it argues is "the first RPG that rewarded exploration". According to GameSpot, never "had a game so open-ended, nonlinear, and liberating been released for the mainstream market" with "The Legend of Zelda". According to "The Escapist", "The Legend of Zelda" was an early example of open-world, nonlinear gameplay, with an expansive and cohesive world, inspiring many games to adopt a similar open-world design.