Samus Aran
Nevertheless, much of Samus' media reception came from her sex appeal. GameTrailers named Samus number one on a 2006 list of the top ten women of gaming, and number three among top ten "gamer babes" in 2007. GameDaily ranked Samus seventh on a list of the top "hottest game babes", describing her as "a refreshing change of pace, a tough, no-nonsense warrior that isn't afraid to remove her famous orange and yellow power suit and let her hair down, especially to reveal her skin-tight clothing." She was further listed on GameDaily's list of "hottest" blondes in video games, described as both one of Nintendo's most famous protagonists as well as a "curvaceous, drop-dead-gorgeous woman," and used to illustrate the "smart and sexy heroine" concept on their list of top video game archetypes. In 2008, Spike placed Samus on the top of their list of "video game vixen" as "a foxy broad that conceals her curves inside a weapon of death and destruction," while MSN India listed her as one of "the best-looking game characters with perfect figures." In 2009, UGO.com ranked Samus as 11th on a list of the top "girls of gaming" and as the "eighth-hottest sci-fi girl", also including her in the 2011 list of 50 video game "hotties".
Metroid II: Return of Samus
The Game Boy's black-and-white graphics resulted in changes to Samus's gear that eventually became permanent. In the original "Metroid", color was used to differentiate between Samus's Power Suit and her Varia Suitan upgraded version. However, without color on the Game Boy, the two suits would have appeared similar, requiring the developers to develop a visual indicator for players to determine which suit Samus is wearing. They also updated her Varia Suit, adding round metal shoulders that have been a part of the suit in every game in the series since then. Nintendo R&D1 was also involved in developing the Game Boy Color, a successor to the original Game Boy with a color screen. Nintendo of America's Dan Owsen noted that Nintendo R&D1 included a special ""Metroid" palette" in the Game Boy Color's hardware, which "makes "Metroid II" look really, really nice on Game Boy Color", remarking that this made the game's graphics comparable to the original "Metroid" on the Nintendo Entertainment System.