Final Fantasy Type-0
"Final Fantasy Type-0" was originally titled "Final Fantasy Agito XIII", envisioned as a game for mobile devices. It was conceived in 2005 as part of "Fabula Nova Crystallis Final Fantasy", a subseries of "Final Fantasy" games linked by a common mythos. "Agito XIII" was the final original "Fabula Nova Crystallis" game to be created. The decision to make it a mobile game was based on the popularity of "". Hajime Tabata, who contributed to the "Fabula Nova Crystallis" mythos, was searching for a new project after finishing "Before Crisis" and became the game's director. "Before Crisis" producer Kosei Ito acted as producer before his move to Capcom prior to 2009. Beginning development in 2006, it was first announced at that year's Electronic Entertainment Expo (E3). It was said to offer on-the-go access to the "Fabula Nova Crystallis" universe, using gameplay functions exclusive to mobile phones of the time. The concept was to deliver a game for mobile platforms equivalent to a console game from the main "Final Fantasy" series, and to make it available in its entirety upon release rather than in episodic format.
Lightning Returns: Final Fantasy XIII
The concept of "Lightning Returns" originated during development of "XIII-2", while the development team was brainstorming ideas for possible continuations of the story and universe of the games, though there was no solid decision to make a second sequel to "XIII" at the time. Development of "Lightning Returns" started in May 2012, soon after the release of "Requiem of the Goddess", the final story-based DLC episode for "XIII-2". According to Motomu Toriyama, he had wanted to tell more stories about Lightning, and the DLC had not provided a satisfactory ending for her. The game was designed in a shorter time than the other games in the series; Yoshinori Kitase explained that this was because the team did not want players to forget the story of the previous games, and the team needed to work especially hard as a result. Another reason was that the team wished to bring the "XIII" series to a close before the release of the next generation of gaming hardware. The title was also chosen to be the last original "Final Fantasy" game on seventh generation consoles, and next-gen versions of the game were not considered. Developer tri-Ace, who had previously worked with the team on "XIII-2", returned to help with the graphics.