Sega Genesis
Sega sold 30.75 million Genesis units worldwide. Of these, 3.58 million were sold in Japan, and sales in Europe and the U.S. are roughly estimated at 8 million and 18–18.5 million as of June 1997 (at which time Sega was no longer manufacturing the system) respectively. In 1998, Sega licensed the Genesis to Majesco Entertainment in North America so it could re-release the console. Majesco began reselling millions of formerly unsold cartridges at a budget price, together with 150,000 units of the second model of the Genesis. It released the Sega Genesis 3, projecting to sell 1.5 million units of the console by the end of 1998. An estimated 3 million Genesis units were sold by Tec Toy in Brazil.
Sega Genesis
The Genesis library was initially modest, but eventually grew to contain games to appeal to all types of players. The initial pack-in game was "Altered Beast", which was later replaced with "Sonic the Hedgehog" in 1991. Top sellers included "Sonic the Hedgehog", its sequel "Sonic the Hedgehog 2", and "Disney's Aladdin". During development for the console, Sega Enterprises focused on developing action games, while Sega of America was tasked with developing sports games. A large part of the appeal of the Genesis library during the console's lifetime was the arcade-based experience of its games, as well as more difficult entries such as "Ecco the Dolphin", and sports games such as "Joe Montana Football". Compared to its competition, Sega advertised to an older audience by hosting more mature games, including the uncensored version of "Mortal Kombat".