World of Warcraft
"World of Warcraft" was first announced by Blizzard at the ECTS trade show in September 2001. Released in 2004, development of the game took roughly 4–5 years, including extensive testing. The 3D graphics in "World of Warcraft" use elements of the proprietary graphics engine originally used in "Warcraft III". The game was designed to be an open environment where players are allowed to do what they please. Quests are optional and were designed to help guide players, allow character development, and to spread characters across different zones to try to avoid what developers called "player collision". The game interface allows players to customize appearance and controls, and to install add-ons and other modifications.
Gameplay of World of Warcraft
The game of "World of Warcraft", or "WoW", is set in a fictional world known as Azeroth and in the expansion extended the game to another world called Outland. The expansion added Northrend, the frigid northern continent of Azeroth. In the expansion , the classic continents of Azeroth were drastically changed as some zones were destroyed and new ones were unveiled. The expansion added the southern continent, previously hidden behind a perennial mist cover, Pandaria. The expansion, added Draenor, which is an Outland was before its partial destruction. The expansion adds the Broken Isles, an island chain near the Maelstrom in the middle of the Great Sea, and the damaged planet Argus, the headquarters of the Burning Legion. The latest expansion adds 2 new continents to the center of the map of Azeroth and introduces 8 new races called Allied Races.