Scorched-earth defense
The scorched-earth defense is a form of risk arbitrage and anti-takeover strategy.
Scorched Earth (video game)
"Scorched Earth" is one of many games in the genre of "turn-based artillery games". Such games are among the earliest computer games, with versions existing for mainframes with only teletype output. "Scorched Earth", with a plethora of weapon types and power-ups, is considered the modern archetype of its format.