Adventure game
An adventure game is a video game in which the player assumes the role of a protagonist in an interactive story driven by exploration and puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (text and graphic) are designed for a single player, since this emphasis on story and character makes multi-player design difficult. "Colossal Cave Adventure" is identified as the first such adventure game, first released in 1976, while other notable adventure game series include "Zork", "King's Quest", "The Secret of Monkey Island", and "Myst".
World 1-1
During the third generation of video game consoles, tutorials in which players are explained the mechanics of a video game were rare, and instead, they had to learn how a video game worked by being guided by level design. The opening sections of Nintendo Entertainment System games such as "Metroid", "The Legend of Zelda" and "Super Mario Bros." are all designed in such a way that players were forced to explore the mechanics of the game to be able to advance. "Super Mario Bros." was the first side-scrolling video game featuring Mario, and one of the first video games directed and designed by Shigeru Miyamoto. Rather than confront the player with obstacles indiscriminately, the first level of "Super Mario Bros." introduces the variety of hazards and objects by forcing the player interact with them "while" advancing through the level.