Sonic the Hedgehog Pocket Adventure
In August 1999, SNK announced that they were collaborating with Sega to develop a "Sonic the Hedgehog" game for their Neo Geo Pocket Color handheld system. The game was developed by SNK, with supervision from Yuji Naka and Sonic Team at Sega. This marked the first time Sega was directly involved in the development of a "Sonic" game for a non-Sega platform. The team planned for "Sonic Pocket Adventure" to be a return to the classic 2D gameplay style found in the "Sonic" games on the Sega Genesis. In particular, many game design and visual elements are borrowed from "Sonic 2". The game's background music tracks are also 8-bit renditions of music from "Sonic 3". "Sonic Pocket Adventure" was released first in North America on December 4, 1999. SNK released a system bundle with the game included for the holiday season. The game was released in Japan two weeks later, and in Europe in February 2000.
Sonic the Hedgehog (1991 video game)
"Sonic"'s success led to an extensive media franchise, with the first of many sequels, "Sonic the Hedgehog 2," released the following year. It has generated dozens of additional games and a large cast of recurring characters, keeping Sonic and Robotnik (later renamed as Eggman) mainstays, and continued beyond Sega's exit from the console industry after the Dreamcast. The series has ventured from platformers to fighting, racing, role-playing, and sports games, and also expanded into anime, manga, cartoons comic books, novels, and toys. "Sonic the Hedgehog" is one of the best-selling video game franchises of all time, with over 140 million copies sold or downloaded worldwide across consoles, PC’s, mobile phones and tablets by May 2014. The first stage, Green Hill Zone, has been used in several games, such as "Sonic Adventure 2", "Sonic Generations", "Sonic Mania", "Sonic Forces", and the "Super Smash Bros." series.