Role-playing video game
Typically action RPGs feature each player directly controlling a single character in real time, and feature a strong focus on combat and action with plot and character interaction kept to a minimum. Early action RPGs tended to follow the template set by 1980s Nihon Falcom titles such as the "Dragon Slayer" and "Ys" series, which feature hack and slash combat where the player character's movements and actions are controlled directly, using a keyboard or game controller, rather than using menus. This formula was refined by the action-adventure game, "The Legend of Zelda" (1986), which set the template used by many subsequent action RPGs, including innovations such as an open world, nonlinear gameplay, battery backup saving, and an attack button that animates a sword swing or projectile attack on the screen. The game was largely responsible for the surge of action-oriented RPGs released since the late 1980s, both in Japan and North America. "The Legend of Zelda" series would continue to exert an influence on the transition of both console and computer RPGs from stat-heavy, turn-based combat towards real-time action combat in the following decades.
Princess Zelda
A set of "The Legend of Zelda" cartoons aired on Fridays from 1989 to 1990 as a part of DiC's "The Super Mario Bros. Super Show". The series loosely followed the original NES "Zelda", mixing settings and characters from that game with original creations. Zelda is depicted as a woman warrior with a fiery temper who wears more comfortable and practical garb than the Zelda from the game. In addition to running the kingdom part-time for her father, King Harkinian, she often accompanies Link on his adventures and is quite skilled with a bow. The series exemplifies a romantic relationship between the two protagonists. Link is always begging Zelda for a kiss; however, even when she agrees to indulge him, it never occurs. They are interrupted by monsters, or Spryte (a fairy princess with a crush on Link), or any number of unfortunate circumstances such as something making Zelda so mad she no longer wants to kiss Link. It is directly revealed by Ganon that Zelda was indeed in love with Link in one episode, and there is no doubt of their romantic relationship in this series. Thirteen of these cartoon episodes were produced before the cancellation of "The Super Mario Bros. Super Show". Zelda was voiced by Cyndy Preston in the TV series. In the show, she was wearing a purple sweater, a light blue shirt, pink leggings, and brown thigh-length boots.