Final Fantasy Type-0
"Final Fantasy Type-0" was originally titled "Final Fantasy Agito XIII", envisioned as a game for mobile devices. It was conceived in 2005 as part of "Fabula Nova Crystallis Final Fantasy", a subseries of "Final Fantasy" games linked by a common mythos. "Agito XIII" was the final original "Fabula Nova Crystallis" game to be created. The decision to make it a mobile game was based on the popularity of "". Hajime Tabata, who contributed to the "Fabula Nova Crystallis" mythos, was searching for a new project after finishing "Before Crisis" and became the game's director. "Before Crisis" producer Kosei Ito acted as producer before his move to Capcom prior to 2009. Beginning development in 2006, it was first announced at that year's Electronic Entertainment Expo (E3). It was said to offer on-the-go access to the "Fabula Nova Crystallis" universe, using gameplay functions exclusive to mobile phones of the time. The concept was to deliver a game for mobile platforms equivalent to a console game from the main "Final Fantasy" series, and to make it available in its entirety upon release rather than in episodic format.
Final Fantasy IV: The After Years
Final Fantasy IV: The After Years is an episodic role-playing video game co-developed by Matrix Software and Square Enix, as the sequel to the 1991 title "Final Fantasy IV". Originally released in Japan as a mobile game in 2008, an enhanced WiiWare port of the title was released in North America, Europe and Japan in 2009. In 2011, the game was bundled with "Final Fantasy IV" as the PlayStation Portable compilation "", which also included a new game; "Final Fantasy IV: Interlude", which served as a bridge between the original game and "The After Years". Using the same style as the Nintendo DS version of Final Fantasy IV, this game was remade for the Android and iOS platforms.