The Secret of Monkey Island
"The Secret of Monkey Island" ultimately cost $200,000 to produce, and was developed over nine months.
Tales of Monkey Island
Aside from providing the "Monkey Island" license to Telltale, LucasArts' role in the game's development involved collaboration and approval of the game's script, character concept art and puzzle design. As the remake of "The Secret of Monkey Island" had begun development before "Tales of Monkey Island", LucasArts shared their art style guide with Telltale, so that the two products' art direction would be similar. In particular, LucasArts wished that the character of Guybrush would be comparable to the appearance of the character in the special edition. LucasArts largely based their vision for Guybrush's new visuals in "Tales of Monkey Island" on how the character appeared in "The Curse of Monkey Island", integrating various aspects from "LeChuck's Revenge" that commonly resonated through fan art, such as the character's blue coat and beard, in addition to using their own stylized art direction. Telltale concept artist Ryan Jones worked closely with LucasArts' Jeff Sengalli on developing the appearance of Guybrush and other characters, Sengalli providing feedback and refinement in such areas as character silhouettes, facial features and clothing. Vanaman noted that LucasArts was open to Telltale's creative direction for the game, and did not "put their foot down" over any aspects of their vision.