Action role-playing game
An important influence on the action RPG genre was the 1986 action-adventure, "The Legend of Zelda", which served as the template for many future action RPGs. In contrast to previous action RPGs, such as "Dragon Slayer" and "Hydlide," which required the player to bump into enemies in order to attack them, "The Legend of Zelda" featured an attack button that animates a sword swing or projectile attack on the screen. It was also an early example of open-world, nonlinear gameplay, and introduced new features such as battery backup saving. These elements have been used in many action RPGs since.
The Legend of Zelda
At the 2006 Game Developers Conference, a trailer for "" for the Nintendo DS was shown. It revealed traditional top-down "Zelda" gameplay optimised for the DS' features, with a cel-shaded 3d graphical style similar to "The Wind Waker". At E3 2006, Nintendo confirmed the game's status as a direct sequel to "The Wind Waker", and released an extensive playable demo, including a multiplayer mode with "capture the flag" elements. "Phantom Hourglass" was released on June 23, 2007, in Japan, October 1, 2007, in North America and October 19, 2007, in Europe.