Doom (1993 video game)
The ability for others to create custom levels and otherwise modify the game using WAD files turned out to be a popular aspect of "Doom". Gaining the first large mod-making community, "Doom" affected the culture surrounding first-person shooters, and also the industry. Several future professional game designers started their careers making "Doom" WADs as a hobby, among them Tim Willits, who later became the lead designer at id Software.
Danny O'Dwyer
Danny O'Dwyer launched Noclip via a Patreon campaign and is supported through crowdfunding. NoClip's first project provided viewers with insight into the hit videogame "Rocket League". The second project covered a history of "Doom", revealing some previously unreleased footage from "Doom 4." For the third project, Danny introduced the company's first in its "Noclip Profiles" series, traveling to Ireland "to talk to John Romero about his incredible career making some of the most influential first person shooters of all time." In the fourth project, a multi-game documentary entitled Rediscovering Mystery, Noclip's YouTube page stated: "we talk to Jonathan Blow [lead designer of The Witness], Derek Yu [lead designer of Spelunky] and Jim Crawford [lead designer of Frog Fractions and Frog Fractions 2] about the challenge of retaining mystery & player discovery in the age of the internet."