Grandia (video game)
Grandia is a role-playing video game, developed by Game Arts and published by ESP Software for the Sega Saturn console as the first game in their "Grandia" series. Released in Japan in 1997, the game was ported to the PlayStation in 1999, with an English version of the game appearing on the platform in North America in the following September by Sony Computer Entertainment, and in Europe in 2000 by Ubi Soft. The game was produced by much of the same staff who worked on the company's previous role-playing endeavor, the "Lunar" series, including producer Yoichi Miyagi and composer Noriyuki Iwadare.
Early Edu-Ware products
Originally developed by Steffin before founding Edu-Ware, he wrote a second version of the program soon after establishing the publishing company. The program was offered as both a stand-alone versions, and in a compendium, along with "Statistics" and "Compu-Read", called Edu-Pak I. Edu-Ware upgraded the program to high resolution graphics using its EWS3 graphics engine in 1982, renaming it "Perception 3.0", which was featured in the company's catalogs until 1984.
"Rescue" is a low-resolution graphics action game in which the player uses game paddles move his spaceship to intercept with a damaged ship randomly floating around the screen. The program was offered in both disk and cassette stand-alone versions, as well as in a compendium, along with "War", called Rescue/War, but was dropped from Edu-Ware's catalog by 1980.