Grandia (video game)
Grandia is a role-playing video game, developed by Game Arts and published by ESP Software for the Sega Saturn console as the first game in their "Grandia" series. Released in Japan in 1997, the game was ported to the PlayStation in 1999, with an English version of the game appearing on the platform in North America in the following September by Sony Computer Entertainment, and in Europe in 2000 by Ubi Soft. The game was produced by much of the same staff who worked on the company's previous role-playing endeavor, the "Lunar" series, including producer Yoichi Miyagi and composer Noriyuki Iwadare.
History of video games
SuperSet Software created "Snipes", a text-mode networked computer game in 1983 to test a new IBM Personal Computer–based computer network and demonstrate its abilities. "Snipes" is officially credited as being the original inspiration for NetWare. It is believed to be the first network game ever written for a commercial personal computer and is recognized alongside 1974 game "Maze War" (a networked multiplayer maze game for several research machines) and "Spasim" (a 3D multiplayer space simulation for time shared mainframes) as the precursor to multiplayer games such as 1987's "MIDI Maze", and "Doom" in 1993. In 1995 iDoom (later Kali.net) was created for games that only allowed local network play to connect over the internet. Other services such as Kahn, TEN, Mplayer, and Heat.net soon followed after. These services ultimately became obsolete when game producers began including their own online software such as Battle.net, WON and later Steam.