Blizzard Entertainment
On November 23, 2004, Blizzard released "World of Warcraft", a massively multiplayer online role-playing game. "World of Warcraft" is the fourth released game set in the fantasy "Warcraft" universe, which was first introduced by "" in 1994. Blizzard announced "World of Warcraft" on September 2, 2001. The game was released on November 23, 2004, on the 10th anniversary of the "Warcraft" franchise.
World of Warcraft
Less than two months after beginning operation of "World of Warcraft" in China on September 19, 2009, NetEase was ordered to immediately stop charging players and to cease accepting registrations. A press estimate indicated that if "World of Warcraft" were shut down in China, the loss of subscribers would have caused Activision Blizzard's earnings to fall from 65 cents per share to 60 cents per share. In April 2008, "World of Warcraft" was estimated to hold 62 percent of the MMORPG subscription market. The game has grossed in revenue, making it one of the highest-grossing video games of all time, along with "Space Invaders", "Pac-Man" and "Street Fighter II".