World of Warcraft
World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. It is the fourth released game set in the "Warcraft" fantasy universe. "World of Warcraft" takes place within the "Warcraft" world of Azeroth, approximately four years after the events at the conclusion of Blizzard's previous "Warcraft" release, "." The game was announced in 2001, and was released for the 10th anniversary of the "Warcraft" franchise on November 23, 2004. Since launch, "World of Warcraft" has had seven major expansion packs released for it: "", "", "", "", "", "", and "".
Warcraft Adventures: Lord of the Clans
Blizzard struggled to adapt to the adventure genre during development, and the slowness of the international production pipeline became a major problem for the team. Unhappy with the game's progress, Blizzard delayed "Warcraft Adventures" past its original release date of late 1997 and hired game designer Steve Meretzky to revise the project in February 1998. This resulted in a plan to edit and improve the game with minimal changes to its art: "Warcraft Adventures" was already near completion, and deadline and budget restrictions prevented a major redesign. Meretzky's plan went largely unused, as an internal review at Blizzard determined that its implementation would lead to excessive delays. Instead, the developer chose to cancel the project in May 1998, after roughly 18 months of work.