Entertainment Software Publishing
"Grandia", which ESP released in 1997, was the first third-party Saturn title to breach 500,000 units in sales. Afterwards, ESP released titles including "Giren's Ambition" and "Baroque", later extending footholds into the Dreamcast and PlayStation 2 platforms with titles like "" and "Abarenbo Princess".
Engine Software
Engine Software BV was founded in 1995 by several friends who met and worked together previously in the active Dutch demo scene for the MSX home computer. After seeing their first game, developed for the Super NES, unreleased, the company was asked by fellow game developer Vicarious Visions to support them in the development of several Game Boy Color games. The relation between Vicarious Visions and Engine Software lasted another generation of handheld consoles, the Game Boy Advance, after which the companies each went their own way. Engine Software still often works or has worked with other developers, most notably A2M, 1st Playable Productions, and PopCap Games. In 2011 the studio switched from being a handheld developer to a full multi-platform development studio developing games for iPad, PlayStation 3, Xbox 360 and PlayStation Vita. In 2012 Engine Software was signed by 505 Games to bring the highly rated indie title Terraria to consoles, followed by a Vita release of the same game in December 2013.