Eternal Legend
The player controls a boy who must save the world from the evil monsters and villains the roam the areas outside the villages and the dungeons. The game is considered to be an action-RPG similar to the "Legend of Zelda" and "Secret of Mana" style of video games. According to the story, the super-nation Millennium which had conquered the world before searches for the secret which had disappeared in one night. Up to three people can be in a party, these three party members are changed around depending on the part of the story that is being played.
The Legend of Zelda: A Link Between Worlds
Shikata proposed the idea of Link having the ability to enter and merge onto walls; this feature would eventually become one of the title's unique gameplay aspects. Within a day, Mouri had created an initial prototype to demonstrate the feature, and seeing it in action led to an influx of ideas. Link was able to transform from a 3D character to a 2D character by entering walls, and then move smoothly around corners to reach places he previously could not. This ability opened up possibilities for creating new puzzles and using new mechanics. At this stage in the project, they still considered the game an extension of the DS "Zelda" games and used the same viewpoint and design of Link from "Spirit Tracks". Around October 2010, the prototype was presented to Miyamoto, who approved of the new concept. However, within two weeks of entering production, core members of the development team were reassigned to work on launch games for Nintendo's Wii U console which was scheduled for release in 2012. With the team disbanded, development ceased.