Xbox Live
When the Xbox launched on November 15, 2001, the as-yet unnamed online service was destined for a Summer 2002 deployment. Xbox Live was finally given a name at E3 2002 when the service was unveiled in its entirety. Sound-dampened booths and broadband-connected Xbox consoles—featuring an early version of "Unreal Championship"—demonstrated the service on the show floor. The Epic title was one of the flagship titles for the service, which was slated for a debut on November 15, 2002, marking the anniversary of the Xbox launch. Microsoft announced that 50 Xbox Live titles would be available by the end of 2003. Utilizing the required broadband bandwidth, Xbox Live featured a unified gaming "Friends List", as well as a single identity across all titles (regardless of the publisher), and standardized voice chat with a headset and communication, a feature that was still in its infancy.
Namco Museum
This collection was released for the Xbox 360 on November 4, 2008, in North America, May 15, 2009, in Europe, June 3, 2009, in Australia and November 5, 2009, in Japan. "Namco Museum Virtual Arcade" is made up of two sets of games. The first one includes nine Xbox Live Arcade games. These are identical to the digital Xbox Live Arcade versions but are present on the game-disc. These games can be selected from the compilation's menu or, only while the game-disc is in the console, accessed directly from the Xbox Live Arcade menu. The next one includes Museum games; these are the ones accessible directly from the disc. They do not come with achievements or online play. "Namco Museum Virtual Arcade" is the first "Namco Museum" game to include "Sky Kid Deluxe" (1986), while all of the rest were already or previously available on consoles. In common with other disc releases that include full Xbox Live Arcade games on-disc (like "Xbox Live Arcade Unplugged" for example), installation of the game disc to the Xbox 360 HDD is disallowed.