List of Sega Genesis games
The Sega Genesis, known as the in regions outside of North America, is a 16-bit video game console that was developed and sold by Sega. First released in Japan in 1988, in North America in 1989 and in PAL regions in 1990, the Genesis is Sega's third console and the successor to the Master System. The system supports a library of more than 700 games created both by Sega and a wide array of third-party publishers and delivered on ROM cartridges. It can also play the complete library of Master System games when the separately sold Power Base Converter is installed. The Sega Genesis also benefited from numerous peripherals, including the Sega CD and Sega 32X, several network services, and multiple first-party and third-party variations of the console that focused on extending its functionality. The console and its games continue to be popular among fans, collectors, video game music fans, and emulation enthusiasts. Licensed third party re-releases of the console are still being produced, and several indie game developers continue to produce games for it. Many games have also been re-released in compilations for newer consoles and offered for download on various digital distribution services, such as Virtual Console, Xbox Live Arcade, PlayStation Network, and Steam.
History of Sega
Rosen continued to develop his relationship with Gulf and Western chairman Charles Bluhdorn, and in 1974, Gulf and Western made Sega a subsidiary of an American company renamed Sega Enterprises, Inc. During 1973, Sega would release "Pong-Tron", its first video-based game. Despite late competition from Taito's hit arcade game "Space Invaders" in 1978, Sega profited heavily from the arcade gaming boom of the late 1970s, with revenues climbing to over  million by 1979. During this period, Sega acquired Gremlin Industries, a manufacturer of microprocessor-based arcade games. In 1979, Sega also acquired Esco Boueki (Esco Trading), founded and owned by Hayao Nakayama. This brought Nakayama into the company, where he was placed in charge of Sega's Japanese operations. Rosen later admitted that he mainly purchased Esco Trading for Nakayama's leadership. In the early 1980s, Sega was one of the top five arcade game manufacturers active in the United States, as company revenues rose to $214 million. In 1979, the company released "Head On", which introduced the "eat the dots" gameplay Namco later used in "Pac-Man". During 1981, Sega licensed and released "Frogger", its most successful title up until then. In 1982, Sega introduced the first game with isometric graphics, "Zaxxon".