Grandia (video game)
Grandia is a role-playing video game, developed by Game Arts and published by ESP Software for the Sega Saturn console as the first game in their "Grandia" series. Released in Japan in 1997, the game was ported to the PlayStation in 1999, with an English version of the game appearing on the platform in North America in the following September by Sony Computer Entertainment, and in Europe in 2000 by Ubi Soft. The game was produced by much of the same staff who worked on the company's previous role-playing endeavor, the "Lunar" series, including producer Yoichi Miyagi and composer Noriyuki Iwadare.
Adventure (Atari 2600)
"Adventure" received mostly positive reviews at the time of its release and has continued to be viewed positively in the decades since, often named as one of the industry's most influential titles. It is considered the first action-adventure and console fantasy game, and inspired other titles in the genres. More than one million cartridges of "Adventure" were sold, and the game has been included in numerous Atari 2600 game collections for modern computer hardware. The game's prototype code was used as the basis for the 1979 "Superman" game, and a planned sequel eventually formed the basis for the "Swordquest" games. The Easter egg concept pioneered by the game has transcended video games and entered popular culture.