Final Fantasy Type-0 HD
During the production of "Final Fantasy Type-0", the development team explored the possibility of a high-definition port of the game. The idea never went beyond experimentation as the team was focused on keeping the game as a portable experience. The team also experimented with a sequel on eighth generation consoles, but production was halted when the development team were transferred to "Final Fantasy XV". After some time working on "XV", original director Hajime Tabata decided to develop "Type-0 HD" for eighth-generation consoles. The game began development in mid-2012, around the same time "XV" was shifted onto PlayStation 4 (PS4) and Xbox One. Tabata came on board in July of that year as director and producer, though his involvement was fairly minor due to his directing duties for "XV". The main development was handled by HexaDrive, who had previously collaborated successfully with Square Enix on "The 3rd Birthday", and had developed the high-definition remasters of "Ōkami" and "". The remaster was intended as an incentive for "Final Fantasy" players in both Japan and the west to purchase eighth generation consoles before "XV"s release. The original plan was for a port to both the seventh generation PlayStation 3 and Xbox 360 consoles, and eighth generation consoles. After the PS4 proved popular at the 2013 Tokyo Game Show, and as Tabata had no development experience with seventh generation console hardware, the team focused on the eighth generation versions. According to art director Yusuke Naora, moving from the PlayStation Portable to eighth-generation hardware proved hard for the team. Despite early claims, no version of "Type-0 HD" was developed for the PlayStation Vita. According to Tabata, this was due to difficulties in porting between console and Vita development environments, and his wish for a playing experience he could only envision on home consoles.
Development of Final Fantasy XV
Two notable limited time events were developed for the game. The "Moogle Chocobo Carnival", a carnival event with minigames themed around the "Final Fantasy" series Chocobo and Moogle mascots, ran from January to February 2017. The Carnival was brought back between July to August of that year. From August 2017 to January 2018, the game featured a collaboration with Ubisoft title "Assassin's Creed Origins", with a story quest and special accessories themed after the game. A particular item which unlocked a themed costume during the event was offered during the second Chocobo Carnival. The collaboration also saw elements from "Final Fantasy XV" included in "Assassin's Creed Origins". A later notable collaboration was a free playable mission featuring Noctis teaming up with Sarah, the protagonist of the Mistwalker-developed "Terra Wars". The mission released alongside accessories for "Comrades" themed after "Shadow of the Tomb Raider". One of the last collaborations will be one with "Final Fantasy XIV", where Noctis and his party fight the summon Garuda.