Sega Genesis
The Sega Genesis, known as the in regions outside of North America, is a 16-bit home video game console developed and sold by Sega. The Genesis was Sega's third console and the successor to the Master System. Sega released the console as the Mega Drive in Japan in 1988, followed by North America as the Genesis in 1989. In 1990, the console was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, the systems were distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy.
History of Sega
Rosen continued to develop his relationship with Gulf and Western chairman Charles Bluhdorn, and in 1974, Gulf and Western made Sega a subsidiary of an American company renamed Sega Enterprises, Inc. During 1973, Sega would release "Pong-Tron", its first video-based game. Despite late competition from Taito's hit arcade game "Space Invaders" in 1978, Sega profited heavily from the arcade gaming boom of the late 1970s, with revenues climbing to over  million by 1979. During this period, Sega acquired Gremlin Industries, a manufacturer of microprocessor-based arcade games. In 1979, Sega also acquired Esco Boueki (Esco Trading), founded and owned by Hayao Nakayama. This brought Nakayama into the company, where he was placed in charge of Sega's Japanese operations. Rosen later admitted that he mainly purchased Esco Trading for Nakayama's leadership. In the early 1980s, Sega was one of the top five arcade game manufacturers active in the United States, as company revenues rose to $214 million. In 1979, the company released "Head On", which introduced the "eat the dots" gameplay Namco later used in "Pac-Man". During 1981, Sega licensed and released "Frogger", its most successful title up until then. In 1982, Sega introduced the first game with isometric graphics, "Zaxxon".