Wolfenstein
The "Wolfenstein" series of video games started with the 1981 stealth-adventure video game "Castle Wolfenstein". It was developed by American programmer Silas Warner, a pioneer in the early eras of video gaming, especially the stealth genre. It was published by his (then) company M.U.S.E. Inc. (Muse Software). The player controls an unnamed American prisoner of war as he steals war files containing information about secret German war plans while avoiding or sometimes killing guards, and tries to escape the fortified Nazi stronghold Castle Wolfenstein, set during World War II. The game is often credited as one of the first video games of the stealth genre, since it focuses more on avoiding or disarming enemies, and killing them is considered a last resort.
Wolfenstein (2009 video game)
Four promotional motion comics, each about three minutes long, were released. Each was based on a particular installment in the "Wolfenstein" series and served as a nostalgic reminder. The first one recreated "Wolfenstein 3D"s escape from Castle Wolfenstein, the Hans Grosse killing and the final battle against Adolf Hitler. The second was based upon "Wolfenstein 3D"s prequel game "Spear of Destiny", and recreated its final battle, in which B.J. fights the cybernetic Death Knight and the Angel of Death for control of the Spear. The third comic was based on "Return to Castle Wolfenstein" and recreated the battle with Olaric, the destruction of an experimental V2 rocket and later the final battle against Heinrich I. The fourth comic was based on the "Wolfenstein"s own cinematic introduction and shows B.J. infiltrating a Nazi battleship and stealing the first Thule medallion.