Final Fantasy Type-0
"Final Fantasy Type-0" was originally titled "Final Fantasy Agito XIII", envisioned as a game for mobile devices. It was conceived in 2005 as part of "Fabula Nova Crystallis Final Fantasy", a subseries of "Final Fantasy" games linked by a common mythos. "Agito XIII" was the final original "Fabula Nova Crystallis" game to be created. The decision to make it a mobile game was based on the popularity of "". Hajime Tabata, who contributed to the "Fabula Nova Crystallis" mythos, was searching for a new project after finishing "Before Crisis" and became the game's director. "Before Crisis" producer Kosei Ito acted as producer before his move to Capcom prior to 2009. Beginning development in 2006, it was first announced at that year's Electronic Entertainment Expo (E3). It was said to offer on-the-go access to the "Fabula Nova Crystallis" universe, using gameplay functions exclusive to mobile phones of the time. The concept was to deliver a game for mobile platforms equivalent to a console game from the main "Final Fantasy" series, and to make it available in its entirety upon release rather than in episodic format.
Final Fantasy Tactics
The world of "Final Fantasy Tactics" has been featured in several other Square video games. After the game's release, the development staff went on to develop "Vagrant Story", which featured several subtle references to "Final Fantasy Tactics". In an interview with the French video game magazine "Joypad", Matsuno stated that both titles are set in the same fictional world of Ivalice. During the development of "Vagrant Story", Matsuno and Sakaguchi initiated a sequel to "Tactics", which would have used 2D graphics due to issues with 3D development at the time. Due to the team's committent to "Vagrant Story", the project was outsourced to an unspecified developer, but was cancelled for unspecified reasons.