Hydro-Man
Hydro-Man is able to bodily transform himself into a watery liquid substance; he can access secure areas and small openings with relative ease; when his bodily mass is dispersed in this form it simply reforms, albeit slowly depending on how far apart the mass was. All of Hydro-Man's cells remain fully under his control when he is in his liquid state. Hydro-Man can also merge with and manipulate larger bodies of water when he is in his water form. He can increase his mass and cause tidal waves and tsunamis. He can turn parts of his body to liquid while retaining the rest of his human form, allowing him to slip from a foe's grasp or have projectiles like bullets harmlessly pass through him. Through great mental exertion, Hydro-Man can also turn into steam. Other examples of manipulating his watery form include firing off small streams such as a fire hose, shaping parts of his body into 'solid-water', constructs, and mixing himself with other compounds for different effects. However, this last example to defeat Hydro-Man can be using other compounds against him, since certain substances can either harden him (like cement or concrete), or make him feel sick (such as fire-extinguishers and chlorine). The Wizard enhanced his powers, through the use of sophisticated equipment. These artificial enhancements granted him increased and more precise control over bodies of water and moisture near him, which he demonstrated by absorbing nearly all the moisture in the Trapster's body. However, Spider-Man teamed up with Iceman and used Iceman's powers to solidify him into ice. Hydro-Man claims that he has not aged since he gained his powers. Hydro-Man possesses a certain degree of superhuman strength, and has been shown to be an exceptionally skilled fighter, and adept at using his powers for that purpose. In some incarnations, depending on the writer, Hydro-Man can form his forearms into weapons such as Sandman does, except that Bench's weapons are made of water. Bench has extensive experience in street-fighting techniques due to his experience as a criminal before his transformation. Though cunning, he has been consistently depicted by writers as a low tier henchman with little formal education and is often tricked into using his powers in ways that incapacitate him (as explained above). His normal attire consists of a black shirt and blue or green pants, as well as a costume invented by the Wizard.
Infinity-Man
In the relatively few comics that Infinity Man appeared in, he displayed many abilities. He sums up his powers during his first appearance when he says he came from a place where all natural law bends. In the first issue of the Forever People, Darkseid's "Gravity Guards" are driving Superman deep into the ground by using their power to transmit the gravity of the universe into one person. The Forever People summon Infinity Man, who quickly and effortlessly throws the Gravity Guards high into the air away from the area, saying: "the answer to gravity is anti-gravity." In the Glorious Godfrey issue, Infinity Man infiltrates Godfrey's tent by manipulating the ground's atomic structure, so he can "swim through it like the blue sea." In the same issue, he is shot at with lasers from Apokolips but stops the lasers in mid-shot and sends them back at his attackers. When he faces Mantis, Infinity Man shows his manipulation powers again by changing the atomic structure of the ice he was trapped inside. In the same issue, he survives being touched with anti-matter and finally defeats Mantis with Infinity-beams, which effectively removes the energy from Mantis.