Wolfenstein
The "Wolfenstein" series of video games started with the 1981 stealth-adventure video game "Castle Wolfenstein". It was developed by American programmer Silas Warner, a pioneer in the early eras of video gaming, especially the stealth genre. It was published by his (then) company M.U.S.E. Inc. (Muse Software). The player controls an unnamed American prisoner of war as he steals war files containing information about secret German war plans while avoiding or sometimes killing guards, and tries to escape the fortified Nazi stronghold Castle Wolfenstein, set during World War II. The game is often credited as one of the first video games of the stealth genre, since it focuses more on avoiding or disarming enemies, and killing them is considered a last resort.
Gamestah
Gamestah was formed in 2003, after Return to Castle Wolfenstein players with the game-names "Russkie", "Spot" and "D-FENZ" wanted to begin a service for the Australian gaming community, to provide commentary of Return to Castle Wolfenstein matches that took place on gaming ladders such as GameArena and Netspace's "Gamespace" gaming ladder. Gamestah shoutcaster "Stewart "Ej" Brumm" revealed in an interview for TV show Good Game that "before Gamestah, shoutcasting in Australia was a very ad hoc thing." Through time and resources provided by volunteers, Gamestah quickly became well-known through the communities which it had covered extensively. It became approved shoutcasters for GameArena in 2005, and became closely associated with "GameArena" and "AusGamers", both run by Australian games software company Mammoth Media.