Hydro-Man
Hydro-Man is able to bodily transform himself into a watery liquid substance; he can access secure areas and small openings with relative ease; when his bodily mass is dispersed in this form it simply reforms, albeit slowly depending on how far apart the mass was. All of Hydro-Man's cells remain fully under his control when he is in his liquid state. Hydro-Man can also merge with and manipulate larger bodies of water when he is in his water form. He can increase his mass and cause tidal waves and tsunamis. He can turn parts of his body to liquid while retaining the rest of his human form, allowing him to slip from a foe's grasp or have projectiles like bullets harmlessly pass through him. Through great mental exertion, Hydro-Man can also turn into steam. Other examples of manipulating his watery form include firing off small streams such as a fire hose, shaping parts of his body into 'solid-water', constructs, and mixing himself with other compounds for different effects. However, this last example to defeat Hydro-Man can be using other compounds against him, since certain substances can either harden him (like cement or concrete), or make him feel sick (such as fire-extinguishers and chlorine). The Wizard enhanced his powers, through the use of sophisticated equipment. These artificial enhancements granted him increased and more precise control over bodies of water and moisture near him, which he demonstrated by absorbing nearly all the moisture in the Trapster's body. However, Spider-Man teamed up with Iceman and used Iceman's powers to solidify him into ice. Hydro-Man claims that he has not aged since he gained his powers. Hydro-Man possesses a certain degree of superhuman strength, and has been shown to be an exceptionally skilled fighter, and adept at using his powers for that purpose. In some incarnations, depending on the writer, Hydro-Man can form his forearms into weapons such as Sandman does, except that Bench's weapons are made of water. Bench has extensive experience in street-fighting techniques due to his experience as a criminal before his transformation. Though cunning, he has been consistently depicted by writers as a low tier henchman with little formal education and is often tricked into using his powers in ways that incapacitate him (as explained above). His normal attire consists of a black shirt and blue or green pants, as well as a costume invented by the Wizard.
List of Spider-Man (1994 TV series) characters
When Spider-Man was bitten by the radioactive spider that gave him his powers, it also had a terrible side effects of giving him a disease that was part of his evolutionary cycle. The cycle would eventually lead Spider-Man into becoming the sadistic beast known as the Man-Spider (vocal effects provided by Jim Cummings). When Man-Spider was terrorizing citizens in New York, the crime-killing vigilante known as the Punisher and one of Spider-Man's past enemies who was also one of his friends, Sergei Kravinoff, teamed up and temporarily cured Spider-Man of his disease. How Spider-Man permanently got rid of the disease was when he was fighting the villain known as the Vulture in the two-part second-season finale. One of the Vulture's powers was absorbing youth from people younger than he was and when Vulture absorbed Spider-Man's youth, he also absorbed his powers but consequently, he even absorbed his disease. Vulture demanded from Dr. Curt Connors, who was treating Spider-Man's disease at the time, to help cure him while at the same time teaming up with the Scorpion to defeat Spider-Man after draining the disease back into Spider-Man. However, Connors betrayed Vulture and only gave Spider-Man back his youth and powers, but left his disease back in the Vulture. Man-Spider was never seen again, with the exception of the two-part series finale of the show where one of the alternate dimensional Spider-Men was mutated with only six arms, as that was part of Spider-Man's evolutionary cycle, but he became the Man-Spider. Fortunately, that Man-Spider was transported by the mystical figure known as the Beyonder into a different reality with him.