Development of Doom
The development of "Doom", a first-person shooter video game by id Software, began in November 1992 and continued until the game was released in December 1993. Seven people worked on "Doom", which is considered one of the most significant and influential titles in video game history. The initial development team was programmers John Carmack and John Romero, artists Adrian Carmack and Kevin Cloud, and designer Tom Hall; late in development Hall was replaced by Sandy Petersen and programmer Dave Taylor was added to the team. The music and sound effects were created by Bobby Prince.
Official versions of Doom
"Doom" is one of the most widely ported first-person shooter video games. Starting with the original MS-DOS PC version (released as shareware on December 10, 1993), it has been released officially for a number of operating systems, video game consoles, handheld game consoles, and other devices. Some of the ports are replications of the MS-DOS version, while others differ considerably, including modifications to the level designs and monsters, with some ports offering content not included in the original MS-DOS version.