Xbox Live
When the Xbox launched on November 15, 2001, the as-yet unnamed online service was destined for a Summer 2002 deployment. Xbox Live was finally given a name at E3 2002 when the service was unveiled in its entirety. Sound-dampened booths and broadband-connected Xbox consoles—featuring an early version of "Unreal Championship"—demonstrated the service on the show floor. The Epic title was one of the flagship titles for the service, which was slated for a debut on November 15, 2002, marking the anniversary of the Xbox launch. Microsoft announced that 50 Xbox Live titles would be available by the end of 2003. Utilizing the required broadband bandwidth, Xbox Live featured a unified gaming "Friends List", as well as a single identity across all titles (regardless of the publisher), and standardized voice chat with a headset and communication, a feature that was still in its infancy.
Grabbed by the Ghoulies
The game was revealed at E3 2003, with a playable demo being a mostly complete version of the game, albeit with a few levels missing. "Grabbed by the Ghoulies" was released in North America on 21 October 2003, in Europe on 21 November 2003 and in Japan on 29 April 2004, becoming Rare's first game to be released under Microsoft. It was later re-released as an Xbox Originals game for the Xbox 360 on 16 February 2009, later being removed from the store on 16 June 2015. At Microsoft's E3 2015 press conference, the compilation title "Rare Replay" was unveiled. "Rare Replay" has a selection of thirty games from Rare's lifetime game library, including "Grabbed by the Ghoulies". The game was remastered to run natively on the Xbox One, increasing its resolution and framerate relative to the original Xbox release. Grabbed by the Ghoulies was one of the first original Xbox games to be compatible with Xbox One via backwards compatibility.