Final Fantasy Type-0
While working on "Final Fantasy XV", Tabata decided to make a high-definition remaster of "Type-0" for eighth-generation consoles. Developed by Square Enix and HexaDrive, "Final Fantasy Type-0 HD" was originally announced at E3 2014, and released worldwide in March 2015. After "Type-0"s release, Tabata stated in an interview that he wished to explore the distant history of Orience after the events of the game. Trademarks for "Type-1", "Type-2" and "Type-3" were registered shortly after the "Type-0" trademark, but it was suggested that they were simply a protective measure. During interviews given in 2014, Tabata commented that he wished to work on "Type-1" after completing "XV", and later explained the conceptual "Type" series as a means of publishing "Final Fantasy" games too experimental for the main series. He hoped to continue with the "Type" series if "Type-0 HD" was commercially successful.
Final Fantasy Adventure
The game has been perceived very positively in the years following its initial release. GameDaily named it alongside the other Game Boy "Final Fantasy" titles as definitive games for the system, describing it as providing "hours of role-playing excitement, whether you were waiting in a dentist's office or on the way to Grandma's house." The sentiment was shared by gaming magazine "Pocket Games", which ranked the titles together 8th out of the Top 50 games for the Game Boy, stating "every game in the series is a sprawling classic with well written scripts and solid characters." Kotaku praised the original release of the game as a "really great action-RPG". 1UP.com called the game ambitious for its time, writing that it represented an evolution of the overhead perspective action adventure genre. They also rated the game as "Worth It!" in terms of buying and enjoying the original game in 2007, and noted it as the origins of the Mana series' many unique gameplay features. GamesRadar named it the 13th best Game Boy game ever made, noting that its interesting leveling system and large number of collectible items made up for a poor English translation. Game Informer also praised the game's leveling system, though it did call it a "simplistic" title in comparison to its sequels.