Star Wars expanded to other media
Although the "Star Wars" film series itself has never been rebooted, a decision was made, due to works set after the original trilogy that contradict and deviate from Lucas' own view of the "Star Wars" story, to discard the "EU" works from the franchise canon. Lucas decided to cease creative involvement after selling, in October 2012, the "Star Wars" franchise as well as Lucasfilm (the production company of "Star Wars") to The Walt Disney Company. When Disney began development of a sequel trilogy of films and other works, and needed its films to have full creative freedom unbound by the "EU", nearly all "EU" works were removed from "Star Wars" franchise canon and rebranded as "Star Wars Legends". (The two 2008 "EU" works which remained in canon were and its .)
Star Wars: Battlefront
The series was launched in 2004 by LucasArts with "", developed by Pandemic Studios for LucasArts. The game received positive reviews and sold well. In 2005 Pandemic developed a sequel, "", which was also critically and commercially successful. The games were followed by "" (2007) and "" (2009) for handheld consoles and "" for mobile devices. LucasArts made several attempts to get a third major "Battlefront" game off the ground but no projects were released before The Walt Disney Company's acquisition of LucasArts. Subsequently, EA DICE acquired a license to develop a new game, titled "Star Wars Battlefront" which was released on November 17, 2015. A sequel, "Star Wars Battlefront II", was released on November 17, 2017, and was developed by EA DICE, Criterion Games, and Motive Studios.