The Legend of Zelda (video game)
"The Legend of Zelda" is considered a spiritual forerunner of the modern role-playing video game (RPG) genre. Though it is often not considered part of the genre since it lacked key RPG mechanics such as experience points, it had many features in common with RPGs and served as the template for the action role-playing game genre. The game's fantasy setting, musical style and action-adventure gameplay were adopted by many RPGs. Its commercial success helped lay the groundwork for involved, non-linear games in fantasy settings, such as those found in successful RPGs, including "Crystalis", "Soul Blazer", Square's "Seiken Densetsu" series, "Alundra", and "Brave Fencer Musashi". The popularity of the game also spawned several clones trying to emulate the game.
CD-i games from The Legend of Zelda series
Link: The Faces of Evil, Zelda: The Wand of Gamelon and Zelda's Adventure are action-adventure games produced by Philips for the CD-i as part of Nintendo's "The Legend of Zelda" video game series. Not designed for Nintendo platforms, the games owe their existence to negotiations related to Nintendo's decision not to have Philips create a CD add-on to the Super NES. During these negotiations, Philips secured the rights to use Nintendo characters in CD-i third-party developer games. "The Faces of Evil" and "The Wand of Gamelon" were developed by Animation Magic and were both released in North America on October 10, 1993, and "Zelda's Adventure" was developed by Viridis and was released in North America on June 5, 1994. The games were given little funding or development time, and Nintendo provided only cursory input. None of the games are canonical to the "Zelda" franchise.