Persona 4
Persona 4 is a role-playing video game developed and published by Atlus for Sony's PlayStation 2, and chronologically the fifth installment in the "Persona" series, itself a part of the larger "Megami Tensei" franchise. The game was released in Japan in July 2008, North America in December 2008, and Europe in March 2009. "Persona 4" takes place in a fictional Japanese countryside and is indirectly related to earlier "Persona" games. The player-named protagonist is a high-school student who moved into the countryside from the city for a year. During his year-long stay, he becomes involved in investigating mysterious murders while harnessing the power of summoning Persona. The game features a weather forecast system with events happening on foggy days to replace the moon phase system implemented in the previous games.
Persona 5
"Persona 5" was first announced with a teaser trailer in 2013, alongside spin-off titles "", "", and the PlayStation 3 port of "Persona 4 Arena Ultimax". The game was originally announced for a late 2014 release exclusively for the PlayStation 3. During a Sony press conference in September 2014, it was announced that the game would also be released for the PlayStation 4, also announcing that it had been delayed into 2015. According to director Katsura Hashino, the game was delayed to fully develop for the PlayStation 4, and improve the general quality of the game for both versions. The game's first gameplay trailer was revealed during a special livestream on February 5, 2015. A Blu-ray Disc containing an exclusive trailer for the game was bundled with first print copies of "Persona 4: Dancing All Night" in Japan on June 25, 2015. The song used in the first gameplay trailer was an instrumental version of the main theme. During a special livestream for the game at the 2015 Tokyo Game Show, it was announced that the game would be delayed once again to Q3 2016. Speaking in a staff interview, Hashino apologized for the delay and stated that it was necessary in order to deliver a high-quality product without having to hold back in terms of content.