Final Fantasy Type-0
While working on "Final Fantasy XV", Tabata decided to make a high-definition remaster of "Type-0" for eighth-generation consoles. Developed by Square Enix and HexaDrive, "Final Fantasy Type-0 HD" was originally announced at E3 2014, and released worldwide in March 2015. After "Type-0"s release, Tabata stated in an interview that he wished to explore the distant history of Orience after the events of the game. Trademarks for "Type-1", "Type-2" and "Type-3" were registered shortly after the "Type-0" trademark, but it was suggested that they were simply a protective measure. During interviews given in 2014, Tabata commented that he wished to work on "Type-1" after completing "XV", and later explained the conceptual "Type" series as a means of publishing "Final Fantasy" games too experimental for the main series. He hoped to continue with the "Type" series if "Type-0 HD" was commercially successful.
Final Fantasy VII (NES video game)
The game has received praise from various sources. Journalist Derrick Sobodash stated that while the game would not be an entirely new experience for those that played the original "Final Fantasy VII", he added that "...this title can hold its own against the other NES Final Fantasy games", further calling the effort "surprisingly professional". Kotaku editor Luke Plunkett cited the Famicom game as "...an achievement I have no hesitation in labeling Herculean", further calling it "...a triumph of the human spirit". Boing Boing Gadgets and Wired News writer Joel Johnson described the game as "more than just a knock-off — it's an act of true skill and commitment by an unknown team of Chinese coders". GamePro named it one of the thirteen best fan-made video game remakes, placing first on their list and described as "the video game equivalent of the Human Genome Project", despite its flaws.