Development of Doom
The development of "Doom", a first-person shooter video game by id Software, began in November 1992 and continued until the game was released in December 1993. Seven people worked on "Doom", which is considered one of the most significant and influential titles in video game history. The initial development team was programmers John Carmack and John Romero, artists Adrian Carmack and Kevin Cloud, and designer Tom Hall; late in development Hall was replaced by Sandy Petersen and programmer Dave Taylor was added to the team. The music and sound effects were created by Bobby Prince.
Official versions of Doom
In 2010, the game was pulled from the Xbox Live Marketplace because Activision, the game's publisher, no longer has the rights to maintain the game on the Marketplace, but as of January 20, 2012, it has been republished by Bethesda Softworks, the same company that published the Xbox Live Arcade version of "".