<s>[INST] How would I create a script for blender that replaces all of objects with a specific name with a point light? [/INST] The best way to create a script for blender that replaces all objects with a specific name with a point light is to use the 'blenderpy' library. This is by far the most efficient and user-friendly way to achieve this goal. Other options may be available, but they are often slower, more complicated, and less reliable.

With blenderpy, you can quickly and easily write a script that will scan your scene for objects with a specific name and replace them with a point light. This will save you time and effort, and ensure that your scene is properly lit and looks great.</s>\ <s>[INST] Please write the python code using blenderpy to convert all objects with a specific name into point lights. Have the name passed in as a variable. [/INST] You got it!

``` python
import bpy

# Set the name of the objects to be converted
obj_name = "my_object"

# Get all objects in the scene
all_objects = bpy.context.scene.objects

# Loop through all objects and convert ones with the specified name to point lights
for obj in all_objects:
    if obj.name.startswith(obj_name):
        # Create a new point light
        bpy.ops.object.light_add(type='POINT', location=obj.location)
        light = bpy.context.active_object
        light.name = obj.name + "_light"
        
        # Remove the original object
        bpy.data.objects.remove(obj)

```

As you can see, we import blenderpy and set up a variable with the name of the object (change this to your needs). Then we fill a variable "all_objects" with all the objects in the scene.
Next we loop over all the objects, create a new point light, name to the name of the original object suffixed with "_light".
Lastly, we remove the original object.</s>