The purpose of this work is designing and implementing a rehabilitation software for dysphonic patients. Constant training is a key factor for this type of therapy. The patient can play the game as well as conduct the voice training simultaneously guided by therapists at clinic or exercise independently at home. The voice information can be recorded and extracted for evaluating the long-time rehabilitation progress.
['Zhihan Lv', 'Chantal Esteve', 'Javier Chirivella', 'Pablo Gagliardo']
Serious game based dysphonic rehabilitation tool