Behavioural analysis in instrumental activities of daily living has become a powerful tool in clinical studies and rises the question of what objects are manipulated by patients. In this paper we present a top-down probabilistic visual attention model for manipulated object recognition in egocentric video content. Although arms often occlude objects and are usually seen as a burden for many vision systems , they become an asset in our approach, as we extract both global and local features describing their geometric layout and pose, as well as the objects being manipulated. We integrate this information in a probabilistic generative model, provide update equations that automatically compute the model parameters optimizing the likelihood of the data, and design a method to generate maps of visual attention that are later used in an object-recognition framework. This task-driven assessment reveals that the proposed method outperforms the state of the art in object recognition for egocentric video content.
['Vincent Buso', 'Iván González-Díaz', 'Jenny Benois-Pineau']
Object recognition with top-down visual attention modeling for behavioral studies