This paper describes AmI@Home, a collaborative system prototype for smart home management and configuration. In particular, the system is based on event-condition-action rules. Rule construction and manipulation occur through gamification mechanisms supporting social interaction, collaboration and competition, in order to engage all family members in shaping their smart home.
['Daniela Fogli', 'Rosa Lanzilotti', 'Antonio Piccinno', 'Paolo Tosi']
AmI@Home: A Game-Based Collaborative System for Smart Home Configuration