The use of high-end graphics can have a mesmerizing effect on simulation novices and, as such, may blind the user to the actual capabilities and valid usages. The visualization of simulations are distinct from other computer graphic media because they are a representation of an abstract of reality (the model) as opposed to a representation of reality. This paper provides examples of visualization usages that could have a potential negative impact on users' understanding of the simulation. This paper continues on to discuss some of the possible solutions to the issues of poor visual rhetorical choices and provides an aid for non-experts in the form of a "cheat-sheet" designed to allow a non-expert user insight into some visualization problems and tricks. The focus on non-expert users stems from these authors' belief that simulation users, and not the experts, will shape the ultimate future of Modeling and Simulation.
['Andrew J. Collins', "D'An Knowles-Ball", 'Julia Romberger']
Simulation visualization issues for users and customers