Addressing the obesity epidemic that plagues many societies remains an outstanding public health issue. One innovative approach to addressing this problem is Exergaming. A combination of Exercise and Gaming, the objective is to motivate people participate in exercise regimes, usually in their home environment. In this article a more holistic interpretation of this exercise paradigm is proposed. Freegaming augments Exergaming in a number of key dimensions but especially through the promotion of games in outdoor mobile contexts and within a social environment. The design and implementation of a platform for Freegaming is described and illustrated through the description of a sample game.
['Levent Görgü', 'Abraham G. Campbell', 'Kealan McCusker', 'Mauro Dragone', "Michael J. O'Grady", "Noel E. O'Connor", "Gregory M. P. O'Hare"]
Freegaming: Mobile, collaborative, adaptive and augmented exergaming