Interaction with one's peers and the sharing of experience is a powerful means of generating meaning and creating lasting impression. This paper focuses upon the conceptual and practical development of a participatory artwork that utilises Augmented Reality technology. Using AR as the medium, the aim is to create a generative and interactive artwork that facilitates participation and viewer collaboration. Thereby, one can offer an alternative to the recognised digital interactives that proliferate within both the art and heritage sectors and seeking to use this model as a means to promote interpersonal and social interaction.
['Liam Noah Jefferies']
From space to interface: augmented reality, a model for participation