In conceptual design of models, designers usually express their ideas in curve networks, without generating final 3D surfaces. In this paper, we propose a method to utilize the structures and properties of curve networks to create mesh surfaces with controllable sharp features. We demonstrated our method on various curve networks, the created surfaces are both visually plausible and faithfully follow the input curve networks.
['Leilei Gao', 'Lifeng Zhu', 'Guoping Wang']
CurveNetSurf: Creating Surfaces from Curve Networks