Since 1991, our team of computer scientists, chemists and physicists have worked together to develop an advanced, virtual-environment interface to scanned-probe microscopes. The interface has provided insights and useful capabilities well beyond those of the traditional interface. This paper lists the particular visualization and control techniques that have enabled actual scientific discovery, including specific examples of insight gained using each technique. This information can help scientists determine which features are likely to be useful in their particular application, and which would be just sugar coating. It can also guide computer scientists to suggest the appropriate type of interface to help solve a particular problem. We have found benefit in advanced rendering with natural viewpoint control (but not always), from semi-automatic control techniques, from force feedback during manipulation, and from storing/replaying data for an entire experiment. These benefits come when the system is well-integrated into the existing tool and allows export of the data to standard visualization packages.
['Russell M. Taylor', 'Jun Chen', 'Shoji Okimoto', 'Noel Llopis-Artime', 'Vernon L. Chi', 'Frederick P. Brooks', 'Michael R. Falvo', 'Scott Andrew Paulson', 'Pichet Thiansathaporn', 'David Daniel Glick', 'Sean Washburn', 'Richard Superfine']
Pearls found on the way to the ideal interface for scanned-probe microscopes