In this paper, we identify and exploit opportunities for cooperation between a group of mobile Wireless Body Area Networks (WBANs), forming a Body-to-Body Network (BBN), through inter-body interference detection and subsequent mitigation. Thus, we consider a dynamic system composed of several BBNs and we analyze the joint mutual and cross-technology interference problem due to the utilization of a limited number of channels by different transmission technologies (i.e., ZigBee and WiFi) sharing the same radio spectrum. To this end, we propose a game theoretical approach to address the problem of Socially-aware Interference Mitigation (SIM) in BBNs, where WBANs are "social" and interact with each other. Our approach considers a two-stage channel allocation scheme: a BBN-stage for inter-WBANs' communications and a WBAN-stage for intra-WBAN communications. We demonstrate that the proposed BBN-stage and WBAN-stage games admit exact potential functions, and we develop a Best-Response (BR-SIM) algorithm that converges to Nash Equilibrium points. A second algorithm, named Sub-Optimal Randomized Trials (SORT-SIM), is then proposed and compared to BR-SIM in terms of efficiency and computation time. series We further compare the BR-SIM and SORT-SIM algorithms to two power control algorithms in terms of signal-to-interference ratio and aggregate interference, and show that they outperform the power control schemes in several cases. Numerical results, obtained in several realistic mobile scenarios, show that the proposed schemes are indeed efficient in optimizing the channel allocation in medium-to-large-scale BBNs.
['Amira Meharouech', 'Jocelyne Elias', 'Ahmed Mehaoua']
A two-stage game theoretical approach for interference mitigation in Body-to-Body Networks