Today's tracking systems typically require a fixed installation in a room in order to not drift quadratically with time like common inertia measurement units. This makes tracking a delicate task in ad-hoc VR installations. To overcome this problem, this paper describes a novel hybrid tracking system and shows further algorithmic improvements to increase tracking accuracy.
['Markus Zank', 'Leyla Kern', 'Andreas Kunz']
Improvements on a Novel Hybrid Tracking System