This paper describes the architecture used by the GermanTeam 2002 in the Sony Legged Robot League. It focuses on the special needs of a national team, i.e. a "team of teams" from different universities in one country that com- pete against each other in national contests, but that will jointly line up at the in- ternational RoboCup championship. In addition, the tools developed by the GermanTeam will be presented, e.g. the first 3-D simulation used in the Sony Legged Robot League.
['Thomas Röfer']
An Architecture for a National RoboCup Team