This work examines how common use scenarios for touch interactive stereoscopic displays might exacerbate visual fatigue. We identify technological constraints of current stereoscopic displays and image separation techniques as the potential underlying cause and generate a set of hypotheses concerning the implications for end users. Furthermore we outline a proposed study to examine these hypotheses.
['Chris P. Bowers', 'Benjamin R. Cowan', 'Chris Creed', 'Gido Hakvoort']
Challenges of using stereoscopic displays in a touch interaction context