Most location based mobile games use some form of automated locationing, GPS or A-GPS. Some classic pervasive location based games explored the possibilities of self-reported locationing, but this approach has been somewhat abandoned. In this paper, we present a game concept and a prototype based on the idea of allowing the players fake, multiply and generate their reported location data in addition to using an automated location data. We believe this prototype will reveal new issues and possibilities in designing game mechanics for location based mobile games.
['Paula Alavesa', 'Mikko Lehto', 'Karri Ojala', 'Kennedy Opoku Asare']
Here n' there: location based mobile game exploring the possibilities of location spoofing in game mechanics