This tutorial is for advanced simulation developers engaged in the use of object-oriented programming languages and libraries that support object-oriented, discrete-event simulation. The tutorial is based on generic structure of the OpenSML simulation libraries in the .Net languages VB.Net, C# and J# and the Silk libraries in Java. The focus of the tutorial is on the use of consistent design patterns that encourage usability, reusability and crosslanguage compatibility. Particular emphasis is placed on designing and coding object-oriented simulation models to properly transfer simulation control between entities, resources and system controllers, and on techniques for obtaining a one-to-one correspondence between simulation code and system behavior.
['Richard A. Kilgore']
Silk: object-oriented simulation with Java, Silk, and open SML .NET languages