This paper proposes a novel agenda for cognitive systems research focused on the "social agency" problem, which concerns acting to produce mental states in other agents in addition to physical states of the world.  The capacity for social agency will enable agents to perform a wide array of tasks in close association with people and is a valuable first step towards broader social cognition.  We argue that existing cognitive systems have not addressed social agency because they lack a number of the required mechanisms.   We describe an initial approach set in a toy scenario based on capabilities native to the ICARUS cognitive architecture.  We utilize an analysis of this approach to highlight the open issues required for social agency and to encourage other researchers to address this important problem.
['Daniel G. Shapiro']
The Social Agency Problem