VESS (Virtual Environment Software Sandbox) is a suite of libraries designed to aid in the creation of applications for virtual reality research. It combines the power of a scene graph library, a flexible input device library, and support for other senses (audio, haptics, etc.). It then adds higher-level libraries that integrate graphics and user input, creating a single, coherent platform that is flexible and easy to use. VESS handles the technical challenges facing virtual reality applications, leaving the developer free to focus on the details of the application itself.
['Jason Daly', 'Bryan Kline', 'Glenn A. Martin']
VESS: coordinating graphics, audio, and user interaction in virtual reality applications