This paper presents snapshot algorithms for determining a consistent global state of a distributed system without significantly affecting the underlying computation. These algorithms do not require channels to be FIFO or messages to be acknowledged. Only a small amount of storage is needed. An important application of a snapshot algorithm is Global Virtual Time determination for distributed simulations. The paper proposes new and efficient Global Virtual Time approximation schemes based on snapshot algorithms and distributed termination detection principles.
['Friedemann Mattern']
Efficient Algorithms for Distributed Snapshots and Global Virtual Time Approximation