Virtual environments will be naturally integrated with high performance computing (HPC) since: (a) advanced grand challenge type simulations will benefit from dynamic virtual environment front-ends, and (b) advanced virtual environments will require simulation engines based on high performance computing resources. Such an integration minimally requires interoperability and standardized interfaces between both components. The discussion of these requirements is extended and it is shown how relevant design issues can be elegantly addressed by the multilashing object-oriented visual interactive environment (MOVIE) system, currently under development at North Parllel Architectures Center as an infrastructure layer for dynamic interactive HPC. >
['Chris Faigle', 'Geoffrey C. Fox', 'Wojtek Furmanski', 'Janusz Niemiec', 'Diglio A. Simoni']
Integrating virtual environments with high performance computing