This demo illustrates several use cases for utilizing vibrotactile feedback, i.e., tactile sensations created by small, body-worn vibration motors, in an augmented reality setting with head-mounted displays. In particular, we address how such feedback can be used to create different experiences and also how it can be applied to provide additional information to a user that might be beneficial when performing certain tasks, such as interactions requiring a high accuracy that is hard to achieve with pure visual feedback (e.g., correct placement of virtual objects at a specific location in the real world).
['Wolfgang Hürst', 'Nina Rosa', 'Jean-Paul van Bommel']
Vibrotactile Experiences for Augmented Reality