Increase the level of interaction with CAD engines constitutes a challenging problem for industries such as aerospace and automotive which require high degree of details inspection during the design process. A high level of interaction can be provided using immersive virtual environments. However, the use of virtual reality for industrial applications introduces a number of problems since interaction requires tracking systems but also the design of user-friendly 3D interfaces. Our work aims to develop a cost-effective hardware/software VR platform which increases the level of interaction, interfacing with the most common CAD engines. On one hand, the realization of such a complex platform requires high performance devices. On the other hand, industrial applications require reliable and cost-effective solutions and, for this reason, the presented platform features a novel solution for the accurate hand tracking which combines a depth camera and the WiiRemote in this concern.
['Francesco Chionna', 'Piero Cirillo', 'Vito Palmieri', 'Mauro Bellone']
A Proposed Hardware-Software Architecture for Virtual Reality in Industrial Applications