In the past, the design of gesture-based interfaces has focused on issues of gesture recognition with consideration of social or practical factors that affect the ability of users to perform gestures on the go largely missing. This work describes two important aspects of gestures design for mobile gesture and body-based inter- action. First, this paper discusses the social acceptability of using gesture-based interfaces in the variety of locations where mobile interfaces are used. This includes a discussion of a variety of methods that can be used to evaluate social acceptability early on in the development process. Second, this paper discusses the practical implications of creating gesture recognition using accelerometer based sensing given the challenges of gesturing in mobile situations. This includes a discussion of body-based interactions and the scenarios where these might be used successfully.
['Julie Rico', 'Andrew Crossan', 'Stephen A. Brewster']
Gesture-Based Interfaces: Practical Applications of Gestures in Real World Mobile Settings