This paper proposes a new framework that takes advantage of the computing capabilities provided by the Internet of Thing (IoT) paradigm in order to support collaborative applications. It looks at the requirements needed to run a wide range of computing tasks on a set of devices in the user environment with limited computing resources. This approach contributes to building the social dimension of the IoT by enabling the addition of computing resources accessible to the user without harming the other activities for which the IoT devices are intended. The framework mainly includes a model of the computing load, a scheduling mechanism and a handover procedure for transferring tasks between available devices. The experiments show the feasibility of the approach and compare different implementation alternatives.
['José Francisco Colom', 'Higinio Mora Mora', 'David Gil', 'María Teresa Signes‐Pont']
Collaborative building of behavioural models based on internet of things