Eye tracking techniques have moved from the laboratory into everyday life; examples include input interfaces for the severely handicapped and object-of-interest selection in the camera finder. They will bring great benefits when they can be used easily in everyday life. However, the current major tracking devices are not accepted widely because they set cameras in front of the user's face which plays several extremely important roles in everyday life. Desktop devices or special personal devices can be used but they impose their own limitations.
['Hiroyuki Manabe', 'Tohru Yagi']
EOG-based eye gesture input with audio staging