Replication Data for: Not my job: Bystander reactions to an experimental in-game trolling situation
<|begin_of_text|><|start_header_id|>system<|end_header_id|> You are a research archivist expert in dataset metadata. Answer the question truthfully.  <|eot_id|><|start_header_id|>user<|end_header_id|> Here is the Description of a dataset. Description:'This includes the cleaned data and the analyses performed for the study listed in the title. Description. The data is the result of several rounds of a League of Legends-based online experiment. The goal was to have two confederates troll one another in-game and see how this affected the a) cognitions, b) emotions, and c) behaviours of naïve bystander participants who were on their team. Specifically, we wanted to see if they would or would not report in-game trolls for poor behaviour' . Please return only a json list of at most 3 Keywords corresponding to the Description:.<|eot_id|><|start_header_id|>assistant<|end_header_id|> {"Answer" : ["Online Gaming","Tilburg University","Trolling"]} <|eot_id|>
 Here is the Description of a dataset. Description:'This includes the cleaned data and the analyses performed for the study listed in the title. Description. The data is the result of several rounds of a League of Legends-based online experiment. The goal was to have two confederates troll one another in-game and see how this affected the a) cognitions, b) emotions, and c) behaviours of naïve bystander participants who were on their team. Specifically, we wanted to see if they would or would not report in-game trolls for poor behaviour' . Please return only a json list of at most 3 Keywords corresponding to the Description:.
This includes the cleaned data and the analyses performed for the study listed in the title. Description. The data is the result of several rounds of a League of Legends-based online experiment. The goal was to have two confederates troll one another in-game and see how this affected the a) cognitions, b) emotions, and c) behaviours of naïve bystander participants who were on their team. Specifically, we wanted to see if they would or would not report in-game trolls for poor behaviour
Online Gaming; Tilburg University; Trolling