After the pre-experimental phase, all participants were requested to pay attention to the mock crime video and were instructed to identify themselves with the character that appeared on the scene first (i.e., offender). The crime contained a violent scene between two armed men (2.30 min): A man entering a restroom was attacked by another man. After a severe fight, the attacker strangled the victim with his belt leaving him lifeless on the ground. After the exposure to the mock crime video, all participants were given a 10-min distractor task (i.e., computer game). This task was administered to avoid the possible ceiling effect in the following memory tests (Bylin, 2002).