Since we only define local sensing and behavioral actions of foragers, the development of a forager’s repertoire emerges from its interaction with the environment over time. This environment includes the resources and their distribution, which affects the temporal autocorrelations in encounters with resources. The movement of foragers is characterized by inter-patch travel where no resource items are found, and intra-patch search, assessment and consumption of resource items. Within each patch, a forager has access to the resource types that are present in that patch. Over their lifetime, foragers encounter all patch types and all the resource types they contain, many times, thus there is ample opportunity to consume all resource types repeatedly. On reaching a patch, a forager’s experience with those resource types will depend on previous encounters with those resource types, and if it consumed those resources in the previous digestion cycle it could be satiated with respect to those resource types.