Pain and Screen Addiction in University Students
One of the most important factors why young people spend inactive time is the time they spend in front of the screen. Sedentary screen time refers to time spent using a screen-based device, such as a computer, television, smartphone, or tablet while being sedentary in any environment. The last decade has seen a disturbing increase in the amount of time young people spend in front of screens. Research shows that musculoskeletal disorders in the hand, wrist, arm, and neck occur at a high rate due to long-term and repetitive use of the smartphone, one of the electronic devices. People with musculoskeletal pain often complain of more than one area of pain.

The primary purpose of this study is to investigate the relationship between university students' use of various screen-based devices, the time they spend in front of the screen, and the number of painful areas they report on the body. Our secondary aim is to evaluate the relationship between pain, and screen time, and physical activity level.
- EligibilityCriteria: Inclusion Criteria:  All students between the ages of 18-25 People who use screen-based devices for at least 2 hours a day  Exclusion Criteria:  Presence of congenital deformity History of trauma to the musculoskeletal system in the last 6 months History of serious surgery Presence of neurological disease - Gender: All - MinimumAge: 18 Years - MaximumAge: 25 Years - StdAgeList: Adult - StudyPopulation: All students between the ages of 18-25 who use screen-based devices for at least 2 hours a day will be included in the study. Those with congenital deformities, those who have experienced trauma to the musculoskeletal system in the last 6 months, and those with serious surgical or neurological diseases will be excluded from the study. - SamplingMethod: Probability Sample