Effects of Virtual Reality Training Versus Motor Imagery in Children With Cerebral Palsy
Cerebral palsy is a neurodevelopmental disorder caused by brain injury that appears in infancy, children have mostly issues of gross motor functions, and activities of daily living. Virtual Reality is an innovative technique for the improvement of balance and motor function in most of the neurological conditions. Motor Imagery is an ability to engage in the mental representation of a task consciously without generating a voluntary movement. The aim of this study is to determine the comparative effects of Virtual Reality and Motor Imagery on balance, gross motor function and activities of daily living in children with cerebral palsy.
- EligibilityCriteria: Inclusion Criteria:  Children of 7-12 years. CP children of both genders. Children with Mini Mental Scale score >24. Children with Gross motor function classification system (GMFCS) level I and II.  Able to follow and accept verbal instruction.  Exclusion Criteria:  History of any Visual and Hearing Impairments. Virtual game phobia. History of nerve, muscle, bone and joint diseases that seriously affect the movement function of the limbs.  Children with history of severe cardiopulmonary disease, History of epilepsy History of Fixed deformity of Lower limb. History of orthopaedic surgery and botulinum toxin injection. - HealthyVolunteers: No - Gender: All - MinimumAge: 7 Years - MaximumAge: 12 Years - StdAgeList: Child