Effect of Scapular Stabilization Exercises Versus Virtual Reality Exercises in Basketball Players With Scapular Dyskinesia
this study will be conducted to compare virtual reality and scapular stabilizing exercise among basketball player with scapular dyskinesia on scapular muscle performance, rounded shoulder, pain intensity , disability and hand grip strength
- EligibilityCriteria: Inclusion Criteria:  ninety basketball players of both genders. Subjects with age between 20 and 25 years old. Subjects with Body Mass Index (BMI) ranging from 18 to 25 kg/m².  Exclusion Criteria:  An injury within the four weeks before testing. Upper extremity fractures. Bilateral repetitive strain injuries Osteoarthritis on hand - HealthyVolunteers: No - Gender: All - MinimumAge: 20 Years - MaximumAge: 25 Years - StdAgeList: Adult