Rewrite this article to sound like a caveman wrote it:

People suffering from life-changing physical conditions, like losing a limb or paralysis caused by a stroke, often have a long, slow journey to regain function. But advances in digital therapies, using games and virtual reality, can make rehabilitation easier and are encouraging patients to make faster progress.

Amputees can suffer from severe phantom limb pain as well as coordination problems caused by losing an arm or leg. To address this, neurotechnology company MindMaze created a virtual reality experience that fools the patient’s brain into thinking their severed limb is still attached, helping them to manage the pain.

The company also develops games using body motion capture cameras and movement sensors to rehabilitate patients and restore movement. Thousands have received MindMaze gaming therapy in clinics around the world. And crucially, VR and games are an injection of fun into what could be an uncomfortable, difficult and tiring process.

Stroke patients struggling to recover movement, fine motor skills, and cognitive function can work their way back to fitness with the help of an animated dolphin character in ‘MindPod’. The game uses an anti-gravity vest that lifts the arm and makes it easier to control the dolphin in its undersea environment, or even do backflips out of the water.

Games like MindPod are also being used to address degenerative brain conditions such as Alzheimer’s or Parkinson’s disease, and dementia. The US Department of Defence has funded a trial to see how it can prevent dementia for war veterans with traumatic brain injury.

Serious physical and neurological disorders mean that therapeutic games need to be built on solid foundations. University of California San Francisco (UCSF) video game research showed that games could be used to help older people improve their cognitive control and multitasking skills.

NeuroRacer was a simple 3D racing game developed at the university that showed how, in just hours, games training could reverse certain negative effects of aging, and might also help with disorders like ADHD and depression.

Now it seems the coronavirus pandemic has accelerated the uptake of gaming therapies. Remote treatments make more sense when there is already reduced contact with doctors. In June 2020, the US Food and Drug Administration approved its first game-based therapeutic device for children with ADHD, the EndeavorRx, based on the UCSF’s groundbreaking research.

Gaming companies have been looking to develop games for the health and fitness market for more than a decade. Commercial entries, from Kinect and Xbox to Nintendo Ring Fit, show how seriously the video console and gaming industry wants to be involved.

DeepWell Digital Therapeutics has unveiled plans to build on existing games research into ADHD and depression to release its own range. While these games are unlikely to be a replacement for medication or in-person care, they can certainly help fill in gaps in care.

Boston Children’s Hospital certainly takes the digital therapy trend seriously. Clinicians worked with the Harvard Medical School to create the gaming company Mightier and road test its strategies. The result was gaming technology that showed kids how to handle stressful situations and change their behavior.


The hospital now uses gaming in family therapy and mental health sessions, showing doctors’ commitment to digital therapies. And the games industry is happy to follow suit to make gaming for wellness another option for inpatient treatment.

system
is lekh ko phir se likhen jaise ki ek gupha ne ise likhaa he:

jivan-badalati shaareerik paristhitiyon se peedit log, jaise ki ek stroke ke kaaran ek ang yaa pakshaaghaat khona, aksar fnction ko punah praapt karne ke liye ek lambii, dhimi yatra hoti he.lekin digital therapy main agrim, game or abhaasi vaastaviktaa kaa upyog karte hue, punarvaas ko aasaan bana sakate hai or rogiyon ko teji se pragati karne ke liye protsaahit kar rahe hai.

Amputees gambhir pret ang dard ke saath -saath ek haath yaa pair ko khone ke kaaran samanvay samasyaon se peedit ho saktaa he.ise sambodhit karne ke liye, neurotechnology company mindamez ne ek abhaasi vaastaviktaa kaa anubhav banaaya jo rogi ke mastishk ko yah sochane main murkh banaata he ki unka vichchhedit ang abhi bhi sanlagn he, jisase unhen dard kaa prabandhan karne main madad milti he.

company rogiyon ke punarvaas or andolan ko behaal karne ke liye body moshan capchar camera or movement sensor kaa upyog karke game bhi viksit karti he.hajaaron logon ko duniya bhar ke clinicon main mindamez gaming therapy mili he.or mahatvapurn rup se, viaar or khel ek asahaj, kathin or thakaa dene vaali prakriya main maze kaa ek injection he.

andolan, thik motor kaushal, or sangyanatmak kaary ko punarprapt karne ke liye sangharsh kar rahe stroke rogi. mindpod ’main ek anemated dolphin charitra kii madad se fitness ke liye apana kaam kar sakate hai.khel ek anti-gravity baniyaan kaa upyog karata he jo haath ko uthaata he or dolphin ko apane andersit vaataavaran main niyantrit karnaa aasaan banaata he, yaa yahaan tak ki pani se bikaflip bhi karata he.

mindpod jaise game kaa upyog alzimer yaa parkingsanse rog, or manobhransh jaise apakshayi mastishk kii sthitiyon ko sambodhit karne ke liye bhi kiya ja rahaa he.america raksha vibhaag ne yah dekhne ke liye ek pareekshan kiya he ki yah dardanaak mastishk kii chot ke saath yuddh ke diggajon ke liye manobhransh ko kaise roak saktaa he.

gambhir shaareerik or neurological vikaron kaa matlab he ki chikitsiya khelon ko thos neenv par banaaya janaa chahie.california vishvavidhyalay san francisco (usiesuef) video game anusandhan se pataa chalaa he ki puraane logon ko apane sangyanatmak niyantran or multitasking kaushal ko behatar banane main madad karne ke liye khel kaa upyog kiya ja saktaa he.

neuroraisar vishvavidhyalay main viksit ek saral 3 di racing game tha jisamen dikhaaya gaya tha ki kaise, sirf ghanton main, khel prashikshan umr badhane ke kuch nakaaratmak prabhaavon ko ulat saktaa he, or adiechdi or avsaad jaise vikaron ke saath bhi madad kar saktaa he.

ab aisa lagata he ki coronavyres mahamari ne gaming therapy ke tej ko tej kar diya he.doctoron ke saath pehle se hi kam sampark hone par duurastha upachaar adhik samaj main aate hai.june 2020 main, yues food and drug administration ne usiesuef ke groundbraking research ke aadhaar par adiechdi, andevorax vaale bacchon ke liye apane pehle game-aadhaarit chikitsiya upkaran ko manjuuri di.

gaming companiyaan ek dashak se adhik samay se swasthya or fitness bazaar ke liye khel viksit karne ke liye dekh rahi hai.kinect or exbox se lekar nintando ring feet tak vanijyik pravishtiyaan dikhaati hai ki video consol or gaming udyog kitni gambhirtha se shaamil hona chaahate hai.

dipavel digital theraputics ne apni khud kii seemaa ko jari karne ke liye adiechdi or depressant main maujuuda khel anusandhanon par nirmaan karne kii yojanaon kaa anaavaran kiya he.jabaki ye khel dawa yaa in-person dekhbhaal ke liye ek pratisthaapan hone kii sambhaavna nahin he, ve nishchit rup se dekhbhaal main antaraal ko bharne main madad kar sakate hai.

boston children hospital nishchit rup se digital therapy kii pravriti ko gambhirtha se letaa he.chikitsakon ne harvard medical skool ke saath gaming company parajayit or road test apni ranneetiyon kaa pareekshan karne ke liye kaam kiya.parinaam gaming takanic thi jisane bacchon ko dikhaaya ki kaise tanaavpurn sthitiyon ko sanbhaalanaa he or unke vyavhaar ko badalanaa he.


aspataal ab paariwarik chikitsa or maansik swasthya satron main gaming kaa upyog karata he, jo digital upachaaron ke liye doctoron kii patibaddhta ko darshata he.or khel udyog welnes ke liye gaming banane ke liye suut kaa paalan karne ke liye khush he, jo ki in -pesheynt upachaar ke liye ek or vikalp he.
user
kai maanav ang kho dete hai, stroke ho jate hai, aahat hote hai.behatar mahasoos karne ke liye maanav ko dhimi yatra milti he.khel or abhaasi vaastaviktaa sambhawatah maanav ko teji se behatar mahasoos karaati he.

empti human kuch samay ke liye laapata ang main bade dard kaa anubhav hota he, or ang ke saath samanvay nahin miltaa he.madad karne ke liye, mindamez brain technology company virtual reality therapy banaati he.virtual reality therapy main madad karne ke liye amputty human kaa maananaa he ki laapata ang waapas aa jaataa he, jisase dard dur ho jaataa he.

mindamez brain technology company bhi body moshan camera or movement sensor ke saath game banane main madad karti he.yah gaming therapy waapas andolan dene or maze karne main madad karti he.

mindamez brain technology company alzimer, parkingsanse or dementia manushyon kii madad karne ke liye khel banane main madad karti he.america raksha vibhaag anbhavi maanav ko rokane main madad karne ke liye paise dene main madad karata he.

gambhir shaareerik or neurological vikaron ko achche foundation par nirmit therapy game kii aavashyaktaa hoti he.san francisco california skool sho game puraane maanav ko achche mastishk niyantran or multitasking kaushal praapt karne main madad kar saktaa he.

neuroraisar saral 3 di game umr badhane ke nakaaratmak mastishk prabhaav ko ulatney main madad karata he or adiechdi or avsaad jaise anya mastishk prabhaav main madad kar saktaa he.

kharaab coronavyres mahamari gaming therapy ke liye acha parinaam detii he.doctoron ke saath adhik sampark den.june 2020, khaadya or aushadhi prashasan adiechdi or avsaad mastishk kii sthiti ke saath yuva maanav ke liye pehle game therapy kaa anand lete hai.

gaming companiyaan ek dashak ke liye swasthya or fitness ko badhaava dene ke liye khel kii talash karti hai.Xbox or Kinect to Nintendo ring feet jaisi aam baat yah dikhaati he ki kitni game companiyaan shaamil hona chaahati hai.

deepvel digital theraputics open plan tu maujuuda game research on brain condishan adiechdi or depressant par.khel kii sambhaavna dawa yaa in-person maanav dekhbhaal kii jagah nahin he, lekin khel swasthya ke antaraal ko bharne main madad karata he.

boston yang human hospital digital therapy ko gambhirtha se lete hai.harvard medical skool main chikitsak maanav game company shaktishaalee or pareekshan ranneeti banaate hai.parinaam ne yuva maanav handle ko khel or parivartan vyavhaar ke saath acchhee tarah se dikhaaya.

aspataal ab paariwarik maanav chikitsa or maansik swasthya satr main khel kaa upyog karte hai, jo digital therapy ke liye doctor maanav patibaddh dikhaate hai.game udyog maanav ke liye gaming ko acha banane ke liye khush he.

pahiyaa avishkaar ke baad se game therapy or virtual reality therapy sabase acchhee baat he.
assistant
<|system|>
</s>
<|user|>
is lekh ko phir se likhen jaise ki ek gupha ne ise likhaa he:

jivan-badalati shaareerik paristhitiyon se peedit log, jaise ki ek stroke ke kaaran ek ang yaa pakshaaghaat khona, aksar fnction ko punah praapt karne ke liye ek lambii, dhimi yatra hoti he.lekin digital therapy main agrim, game or abhaasi vaastaviktaa kaa upyog karte hue, punarvaas ko aasaan bana sakate hai or rogiyon ko teji se pragati karne ke liye protsaahit kar rahe hai.

Amputees gambhir pret ang dard ke saath -saath ek haath yaa pair ko khone ke kaaran samanvay samasyaon se peedit ho saktaa he.ise sambodhit karne ke liye, neurotechnology company mindamez ne ek abhaasi vaastaviktaa kaa anubhav banaaya jo rogi ke mastishk ko yah sochane main murkh banaata he ki unka vichchhedit ang abhi bhi sanlagn he, jisase unhen dard kaa prabandhan karne main madad milti he.

company rogiyon ke punarvaas or andolan ko behaal karne ke liye body moshan capchar camera or movement sensor kaa upyog karke game bhi viksit karti he.hajaaron logon ko duniya bhar ke clinicon main mindamez gaming therapy mili he.or mahatvapurn rup se, viaar or khel ek asahaj, kathin or thakaa dene vaali prakriya main maze kaa ek injection he.

andolan, thik motor kaushal, or sangyanatmak kaary ko punarprapt karne ke liye sangharsh kar rahe stroke rogi. mindpod ’main ek anemated dolphin charitra kii madad se fitness ke liye apana kaam kar sakate hai.khel ek anti-gravity baniyaan kaa upyog karata he jo haath ko uthaata he or dolphin ko apane andersit vaataavaran main niyantrit karnaa aasaan banaata he, yaa yahaan tak ki pani se bikaflip bhi karata he.

mindpod jaise game kaa upyog alzimer yaa parkingsanse rog, or manobhransh jaise apakshayi mastishk kii sthitiyon ko sambodhit karne ke liye bhi kiya ja rahaa he.america raksha vibhaag ne yah dekhne ke liye ek pareekshan kiya he ki yah dardanaak mastishk kii chot ke saath yuddh ke diggajon ke liye manobhransh ko kaise roak saktaa he.

gambhir shaareerik or neurological vikaron kaa matlab he ki chikitsiya khelon ko thos neenv par banaaya janaa chahie.california vishvavidhyalay san francisco (usiesuef) video game anusandhan se pataa chalaa he ki puraane logon ko apane sangyanatmak niyantran or multitasking kaushal ko behatar banane main madad karne ke liye khel kaa upyog kiya ja saktaa he.

neuroraisar vishvavidhyalay main viksit ek saral 3 di racing game tha jisamen dikhaaya gaya tha ki kaise, sirf ghanton main, khel prashikshan umr badhane ke kuch nakaaratmak prabhaavon ko ulat saktaa he, or adiechdi or avsaad jaise vikaron ke saath bhi madad kar saktaa he.

ab aisa lagata he ki coronavyres mahamari ne gaming therapy ke tej ko tej kar diya he.doctoron ke saath pehle se hi kam sampark hone par duurastha upachaar adhik samaj main aate hai.june 2020 main, yues food and drug administration ne usiesuef ke groundbraking research ke aadhaar par adiechdi, andevorax vaale bacchon ke liye apane pehle game-aadhaarit chikitsiya upkaran ko manjuuri di.

gaming companiyaan ek dashak se adhik samay se swasthya or fitness bazaar ke liye khel viksit karne ke liye dekh rahi hai.kinect or exbox se lekar nintando ring feet tak vanijyik pravishtiyaan dikhaati hai ki video consol or gaming udyog kitni gambhirtha se shaamil hona chaahate hai.

dipavel digital theraputics ne apni khud kii seemaa ko jari karne ke liye adiechdi or depressant main maujuuda khel anusandhanon par nirmaan karne kii yojanaon kaa anaavaran kiya he.jabaki ye khel dawa yaa in-person dekhbhaal ke liye ek pratisthaapan hone kii sambhaavna nahin he, ve nishchit rup se dekhbhaal main antaraal ko bharne main madad kar sakate hai.

boston children hospital nishchit rup se digital therapy kii pravriti ko gambhirtha se letaa he.chikitsakon ne harvard medical skool ke saath gaming company parajayit or road test apni ranneetiyon kaa pareekshan karne ke liye kaam kiya.parinaam gaming takanic thi jisane bacchon ko dikhaaya ki kaise tanaavpurn sthitiyon ko sanbhaalanaa he or unke vyavhaar ko badalanaa he.


aspataal ab paariwarik chikitsa or maansik swasthya satron main gaming kaa upyog karata he, jo digital upachaaron ke liye doctoron kii patibaddhta ko darshata he.or khel udyog welnes ke liye gaming banane ke liye suut kaa paalan karne ke liye khush he, jo ki in -pesheynt upachaar ke liye ek or vikalp he.</s>
<|assistant|>
kai maanav ang kho dete hai, stroke ho jate hai, aahat hote hai.behatar mahasoos karne ke liye maanav ko dhimi yatra milti he.khel or abhaasi vaastaviktaa sambhawatah maanav ko teji se behatar mahasoos karaati he.

empti human kuch samay ke liye laapata ang main bade dard kaa anubhav hota he, or ang ke saath samanvay nahin miltaa he.madad karne ke liye, mindamez brain technology company virtual reality therapy banaati he.virtual reality therapy main madad karne ke liye amputty human kaa maananaa he ki laapata ang waapas aa jaataa he, jisase dard dur ho jaataa he.

mindamez brain technology company bhi body moshan camera or movement sensor ke saath game banane main madad karti he.yah gaming therapy waapas andolan dene or maze karne main madad karti he.

mindamez brain technology company alzimer, parkingsanse or dementia manushyon kii madad karne ke liye khel banane main madad karti he.america raksha vibhaag anbhavi maanav ko rokane main madad karne ke liye paise dene main madad karata he.

gambhir shaareerik or neurological vikaron ko achche foundation par nirmit therapy game kii aavashyaktaa hoti he.san francisco california skool sho game puraane maanav ko achche mastishk niyantran or multitasking kaushal praapt karne main madad kar saktaa he.

neuroraisar saral 3 di game umr badhane ke nakaaratmak mastishk prabhaav ko ulatney main madad karata he or adiechdi or avsaad jaise anya mastishk prabhaav main madad kar saktaa he.

kharaab coronavyres mahamari gaming therapy ke liye acha parinaam detii he.doctoron ke saath adhik sampark den.june 2020, khaadya or aushadhi prashasan adiechdi or avsaad mastishk kii sthiti ke saath yuva maanav ke liye pehle game therapy kaa anand lete hai.

gaming companiyaan ek dashak ke liye swasthya or fitness ko badhaava dene ke liye khel kii talash karti hai.Xbox or Kinect to Nintendo ring feet jaisi aam baat yah dikhaati he ki kitni game companiyaan shaamil hona chaahati hai.

deepvel digital theraputics open plan tu maujuuda game research on brain condishan adiechdi or depressant par.khel kii sambhaavna dawa yaa in-person maanav dekhbhaal kii jagah nahin he, lekin khel swasthya ke antaraal ko bharne main madad karata he.

boston yang human hospital digital therapy ko gambhirtha se lete hai.harvard medical skool main chikitsak maanav game company shaktishaalee or pareekshan ranneeti banaate hai.parinaam ne yuva maanav handle ko khel or parivartan vyavhaar ke saath acchhee tarah se dikhaaya.

aspataal ab paariwarik maanav chikitsa or maansik swasthya satr main khel kaa upyog karte hai, jo digital therapy ke liye doctor maanav patibaddh dikhaate hai.game udyog maanav ke liye gaming ko acha banane ke liye khush he.

pahiyaa avishkaar ke baad se game therapy or virtual reality therapy sabase acchhee baat he.</s>
