물론 많은 디테일을 추가해야 했지만, 이는 작업과 시간의 문제였을 뿐입니다. 게임을 디자인하고 개발하는 과정에서 가장 큰 어려움은 무엇이었나요? 처음부터 어떤 게임을 만들고 싶은지 몰랐습니다.

Of course a lot of details needed to be added, but that was just a matter of work and some time. What was the greatest challenge that you faced during the designing and development of the game? Not knowing from the beginning what kind of game we want to accomplish.