This isn't a moba with premade heroes but it feels like one. Each class has only six skills and six slots for them. There is no other strategy besides the generic one the devs give you. You can only switch classes out of combat and the one spell you can use from another class doesn't even matter. Y'all should only have 4 classes warrior, rogue, cleric, and mage. With all current skills divided among them allowing the player to make their own strategy. 10+ generic classes was the wrong choice.