[10/Feb/2022] update my review: (a) Nice beautiful graphics. Back story, not so interesting. Campaign is very simple. Not a proper RPG game: no quest exploration, no quest story. Just pure PVP or Player Vs AI. (b) Turn based, game is super grinding esp free-to-play just to level up. Despite autoplay, it is still very tedious process. Although now have more free stuff from Plarium, the process to get it takes up a lot of time! (c) Finally figured out the mechanics, it is all about stat balance. Difficult to get the right fit. Like a jigsaw puzzle that don't fit. Increase gain in one stat, you lose on another stat. Most important stat is Speed! Without this, you lose in PVP, that's why lower rank player can win against higher rank player. Oh, and not to forget, different champions has different hidden modifiers too. Got to watch out for it. Most mobile games has this hidden modifiers, which tend to make game play unbalance. (d) The gatcha system to get good Champions is against you, almost never get good Champions. It is good they show the probability number, but it still no comfort or help at all. You need to gamble a lot to have some small chance at it. Therefore at a disadvantage against players (especially against the higher tiers) who has better resources to gamble more for better luck at getting good champtions and artifacts. [Oct/2021] Restarted play, see if can figure it out... [Oct/2020] Stop play, because too much grinding, losing too much to lower rank players. [Aug/2020] 1st play