A good idea for a game, but like with all sword fighting games it doesn't really give you much control over the fighting style other than smashing the buttons and waiting for your character to slowly react. The world is quite nice, but gameplay starts getting boring very fast and the fact that you are "caged in" takes much away from the gameplay. Perhaps making this into an open world game where you can randomly meet people and go on quests for them might add some good elements.