Pay attention & you'll notice as the objects shift clockwise, level 74 specifically, there's some shady glitch; shady in this case is a code. An "I D ten T" code. When specific objects should be rotating, they don't, to which costs a "life" to which eventually causing feelings of frustration and refusal of defeat, will then cost a sum to fill needed items to replay either with, or without, the assumed needed boosts. Hey, get a grip programmers! It's just a game & you're THAT desperate for $$?