I'm a fan of bullet-hell games... when they're well-designed. This game is not. Many enemy attacks have no rhyme or reason to them and aren't telegraphed at all, meaning you can't even try to avoid dying -- you won't know how something can kill you until it does kill you, in an absurdly unpredictable way. Also, there's WAY too much going on in the menus. The interface itself feels like a bullet hell, just an overload of information right from the start.