It's a good game mid week, great build options and real individual strategy implementation. Complete P2W lets it down however, including a built in model to get the best or longest time players (highest damage/ best ability cards) competing against first day and early gamers every monday with a league reset to force either pay or quit. So play at the weekend if you're a F2P player, league play is futile until you're either a payer or have months of grind (against the payers) to compete.