It's annoying, having to manually move crosshairs across a mining site looking for ressource deposits! Why not add some research for prospectors (droids/rovers), that can be deployed (for credits) to mark suitable ore spots? Would be a more realistic aproach to prospecting/mining either. 4-5 technologies in each environmental category could use some additions anyway. It would also make sense if mines (especially in higher levels) heatened and polluted the environment adding a bit of complexity.