Hidden mechanics force losses & increase frustration spending. newest characters nerf old ones & are needed to clear newest game modes. Star Wars Galaxy of Heres raids are consistently beaten with well built teams because stats matter there. MSF raids operate on a 100% lose rate. only specific characters & gear iso levels reduce that percentage. Speed of character action slow in raids ensuring no clear. autoplay enables ingame punishes to waste ability energy and increase loss %, damage, & death