Campers don't attack they just move back the whole match staying safe and using only throwables... In the process if we move forward to attack he gets chance to attack . Totally an unfiar gameplay (75% of players are campers) which is really effecting the gaming experience. There must be a system if a player is not attacking ( for more than 10 secs other than throwables ) his HP must be reduced automatically. Which can balance the gaming experience and no player can just camp the whole match.