The core gameplay is kinda fun, but boy is this games cash shop pay to win. Upgrades are time gated. There's also heavy incentives to watch ads which shouldn't be part of a gameplay loop but it is. There is a fun competitive super meat boy clone here but it's buried under bad mobile monetization. Side note, an art asset for one of this games currencies is the exact same asset from another game called dicey elementalist. Idk what's going on there, but that's weird enough to point out.