Only download this game if you like to have fun 1 out of 6 matches. At least 20% of the time a player on either team is away from keyboard, they don't drive, don't shoot, don't play, which ruins the balance. If one team has players working together (in a "troop") the matchmaking requires the other team to have a troop as well, regardless of their experience and which tanks they are driving. So if not many people are playing in troops, you can end up with one team having very experienced players in a troop and your team has rookies in a troop based on the rules. The matchmaking also appears to be based on how much average damage each player does. So if you drive light tanks or medium tanks, and are reasonably good at it, then the matchmaking will give your team one less heavy tank than the other team. The game logic thinks that a light tank is just as effective as a heavy tank if they score the same average damage, even though light tanks have substantially less armor and firepower. In other words, this logic is a disincentive to play light tanks, because your team will always be at a disadvantage if you drive lights. The game also has no tier or league system based on experience where only players of similar skill play each other. So you can end up with a player with over 50,000 games of experience in the same match as a brand new player with less than 1,000 games of experience. And there is no way to tell who on your team is experienced or has a high win rate before the match begins. In order to fix the game and make it fun, the developers need to 1) implement a real punishment for players that are away from keyboard so that it happens less than 10% of the time 2) remove the logic that requires both teams to have troops if they are not of similar experience and skill, having no troop is better than having rookies in a troop 3) completely change the matchmaking logic, in fact, random teams would be better than what they do now 4) add at least two tiers or leagues so that rookies and veterans don't play in the same matches. I'd be willing to wait 30seconds to 1 minute longer for each match to start if it meant more balanced teams 5) add a badge or symbol to the player on your team that has the most experience, and another badge or symbol to the player with the highest win rate so that you know who you should listen to and follow. Until these things are done, then this is just a 1 star game since it is so rarely fun, despite its potential