So I played both the alpha and the beta versions, one entirely f2p one with some spending. In this final version it's definitely the most improved by the core P2W and P2A concepts exist. A single low-cost IAP will skip a week of grinding with up to 8 months worth of grinding. e.g. you can reach end-game within an hour. Gameplay-wise it's fairly fun but is boring and easy until late game. You're either alive or dead as scaling is horrible. This is a hard pass as it takes too much time for dailies