Day 1 player, Event difficulty are being more and more stupidly hard, due to some reasons : Stamina, Leveling Cost. The cost of leveling a single unit is simply not normal. Skill upgrade shouldn't cost mana. Game basically force you to refill if you wanna progress, you won't be able to progress any time soon with natural stamina regen. Literally the first gacha game i've seen gatekeeping new players. So yeah, the OST are good and the Pixel Art is good, but at this point for those 2 i can just look at png on google image and listen to the OST on youtube. On a side note the gacha rate are good, but what's the point of having almost every units if you can barely level and gear a single team ? Edit: forgot about that part, a lot of units have inconsistency in their pixel art / artwork due to change in artwork from CN to Global, which make it look like they arn't even the same unit anymore