"PC Gamer"s James Flynn scored it 89%, and was especially impressed with the balance between city-building and combat. He particularly praised the economic system on which the game is built, calling it "so sound that everything you do makes perfect sense." He also lauded the graphics and variety of animations. His main criticism was that he felt it was not overly different from the first title, writing "Blue Byte have not fundamentally altered the game in the same way that MicroProse did with "Civilization II"." "PC Player"s Jörg Langer scored it 4 out of 5, giving it a "Gold Player" award. Although he was critical of the "indirect control" over combat, and felt that "diplomacy has not been implemented in the slightest," he praised the graphical improvements over the first game, the complexity of the economic system, and the story-driven single-player campaign, concluding ""Settlers 2" is just as suitable for the patient casual player as for strategy experts - there is no more constructive, more relaxing strategy game." "Computer Gaming World"s Tim Carter scored it 4 out of 5, praising the game's character and the complexity of the economic system, especially lauding the focus on economics over combat; "winning or losing is rooted in economics, and it will be hard to compensate for economic weakness with superior military tactics." He concluded by calling the game "a fun and engrossing experience that challenges your brain without getting on your nerves." "Arcane"s Andy Butcher rated it 8 out of 10, writing, "as well as adding new buildings and resources, "Settlers 2" also has improved graphics and supports multi-player games. Big fans of the original will find more than enough new stuff to keep them occupied, while the simplicity of the game's controls enable newcomers to easily get to grips with it. "Settlers 2" is a great strategy game that's deceptively addictive and absorbing." "GameSpot"s Trent Ward scored it 7.3 out of 10, writing, "there really isn't enough to do to make long-term world-building very satisfying." Whilst he praised the graphics and the economic system, especially the complex relationship between the different buildings, he was critical of combat, concluding, "those who are looking for a more open-ended game may find that "Settlers II"s low number of construction options and snore-inducing combat keep the game well within the bounds of strategy game mediocrity."