He cannot bring himself to forgive her, but her actions that night are enough for him to refrain from taking vengeance on her. Rubi accepts this and leaves, pocketing a small stack of cash that Pelham threw at her to try to save himself. Before the credits roll, there is a close-up of Tarantula, whose hand twitches. On July 29, 2008, Activision Blizzard announced that "Wet" had been dropped along with many other games, thus putting its future into hiatusthough according to Behaviour, the project would not be canceled completely because "Wet" had come so far along in development. At the Montreal International Game Summit in November 2008, Artistic Technical Director David Lightbown announced that "Wet" would be released in 2009. On April 24, 2009, "Famitsu" and Amazon indicated that Bethesda Softworks would be publishing "Wet". On April 27, 2009, Bethesda Softworks confirmed that they would publish "Wet". The game was released in September 2009. Original music for the game was composed by Brian LeBarton plus a list of rockabilly groups and Flamenco Rock n Roll pioneers Gypsy Pistoleros, who contributed 4 tracks to the soundtrack. The entire score was recorded live in four days in Los Angeles with a musical cast that included Carla Azar from Autolux, Motown drummer James Gadson, Shawn Davis on bass, Justin Stanley on guitar, Davey Chegwidden on percussion and Elizabeth and Chris Lea on trombone and saxophone. Brian is quoted as saying, "I wanted music that would scare the shit out of you, make you feel like you're in the game. It had to put you on edge and freak your brain out. Face-melting, musical debauchery." A demo of the game was released on the PlayStation Network and Xbox Live Marketplace on August 22, 2009. "Wet" received "average" reviews on both platforms according to the review aggregation website Metacritic. GameSpot praised the game's mechanics and soundtrack, but noted that the visuals are a bit rough and awkward. These sentiments were echoed by "Eurogamer" and "Official Xbox Magazine UK" who both observed that the "grindhouse" design ethic failed to conceal the game's dated visuals, but both also said that the gameand the character of Rubipossessed sufficient charm to make it worth playing. PixlBit said that it "has its issues, but its Tarantino-esque style makes it a raucous romp."