A song called "Funky Mullah" was originally planned for the Akuda Bar, but it was replaced by "Propaganda" because Héral decided that its muezzin vocals, recorded on September 8, 2001, would have been in bad taste in the wake of the September 11 attacks. "Fun and Mini-games", a song that plays during hovercraft races and other minigames, includes Spanish lyrics. The lyrics for DomZ music were created from a fictional language with prominent rolling "r" sounds. The crashing metal sound effects of "Metal Gear DomZ", the music played during a boss fight, were recorded from the son of Héral's neighbor playing with scrap metal. The voices in the city of Hillys were also recorded by Héral himself. The music has never been published as an album, though it has been released in its entirety as a free download by Ubisoft. The soundtrack is featured in the Video Games Live international concert tour. A full HD re-mastered version of the game was developed by Ubisoft Shanghai, released on Xbox Live Arcade in March 2011 and on PlayStation Network in June 2011. It features improved character models and textures, as well as a modified soundtrack. Achievements, trophies and online leaderboards were also added. The HD edition was made backwards compatible on the Xbox One and available free to Gold members from August 16, 2016 through September 1, 2016 as part of the Games with Gold programme. Ubisoft released "Beyond Good & Evil HD" for retail in Europe on September 21, 2012. The retail package includes "Beyond Good & Evil HD", "Outland" and "From Dust". Prior to its release, "Official U.S. PlayStation Magazine" and "" praised the game's showing at the 2003 Electronic Entertainment Expo and described it as one of the best titles on display. "Beyond Good & Evil" received generally positive reviews from critics. Aggregating review website Metacritic gave the Xbox version 87/100, the GameCube version 87/100, the PlayStation 2 version 86/100, the Xbox 360 version 84/100, the PlayStation 3 version 83/100 and the PC version 83/100. The game's graphics were generally well received. In reviewing the GameCube version, "Game Informer" wrote that "Every moment of "Beyond Good & Evil" looks as good as a traditional RPG cutscene" and that the game's effects and character animations were "amazing." On the other hand, Jon Hicks of "PC Format" wrote that while some effects were excellent, the game's otherwise unspectacular graphics were unwelcome reminders of the game's console roots. 1UP.com and "Official U.S. PlayStation Magazine" cited glitches such as frame rate as irksome, because the game did not appear to tax the console's hardware.