Though Jack is killed during the fight, Annie saves the Buffalo Soldier, while Red ultimately engages Griffon in a duel and emerges victorious, finally avenging his family's death. Afterwards, Bartlett thanks Red for all the good he has done for the people of Brimstone and offers to pay him the gold he is owed, while also advising him to flee the town, as murdering an official is a high offence. Red tells Bartlett to give the gold to Annie in order to rebuild her farm and help Buffalo, thus honoring the promise he made to her, before leaving with Griffon's revolver, claiming that "It never was about the money." The project originally stemmed from Angel Studios and Capcom's partnership on the "Resident Evil 2" port for the Nintendo 64. Capcom's Yoshiki Okamoto then approached Angel Studios with the idea for an original intellectual property entitled "S.W.A.T." It later adopted a Western theme at Okamoto's recommendation, redefining the acronym as "Spaghetti Western Action Team". It was intended to be a spiritual successor to Capcom's "Gun.Smoke", a 1985 arcade shoot 'em up originally designed by Yoshiki Okamoto. Angel Studios began work on the game with Capcom's oversight and funding in 2000, and the latter announced the game in March 2002. Its development was troubled, partially due to cultural differences between the two companies, and the game remained unplayable. In November 2002, Take-Two Interactive, parent company of Rockstar Games, announced that they had acquired Angel Studios, with it being moved to the Rockstar Games label and being renamed Rockstar San Diego. Following the purchase, Rockstar Games executives reviewed projects in development at the studio, so to sort out what was worth keeping. Dan Houser, creative director at Rockstar Games, remarked that the game "looked very good" and caught the review team's eyes, despite it being in an unplayable state. The troubled development led to that unplayable state of the game, with it missing both the 2002 European Computer Trade Show and the 2003 Electronic Entertainment Expo, Okamoto then left Capcom, which eventually cancelled the title in August 2003. However, Rockstar Games acquired the rights to "Red Dead Revolver" the following December, and let Rockstar San Diego go on to develop what would become the first installment in the acclaimed "Red Dead" series. "Red Dead Revolver" received "average" reviews according to the review aggregation website Metacritic. In Japan, where the game was ported and published by Capcom on May 25, 2005, almost two years after the company had cancelled the title, "Famitsu" gave it a score of 31 out of 40.