Divekick  Divekick is a 2D competitive fighting game originally developed by One True Game Studios, an independent collective made up of a group of competitive gamers. A demo of the game was showcased at several competitive events, and after a positive reaction, the group created a Kickstarter campaign to fund the creation of a full version for release on Microsoft Windows. The Kickstarter project was canceled after it was announced that developer Iron Galaxy Studios had agreed to co-develop and release the game. The name "Divekick" is a reference to a common mechanic in many fighting games in which some characters can jump in the air and do a diving kick with a sudden increase in momentum. In fighting games, dive kicks are usually very powerful, abusable tactics. The gameplay in "Divekick" revolves entirely around this mechanic. The game was released for PlayStation 3, PlayStation Vita, and Microsoft Windows via Steam Greenlight on August 20, 2013 in English-speaking regions. The game was released in Japan on September 17, 2014. A major balance update to the game, titled Divekick: Addition Edition, was released in April 2014, and a port of the game for PlayStation 4 and Xbox One, titled Divekick: Addition Edition +, was released on October 7, 2014. "Divekick" is a comedic parody of fighting game motifs and contains many humorous references to games (especially those in the "Street Fighter" franchise) as well as inside jokes from within the competitive fighting game community. Unlike most fighting games, which are played using many buttons for many different kinds of movement and attacks, "Divekick" is played using only two buttons, Dive and Kick. Pressing Dive causes the character to perform a vertical jump, with each character having different jump height and speed. After Diving, the player can press the Kick button to perform a diving kick, with each character kicking at a different speed and angle. Pressing Kick while standing performs a backward evasive hop for most characters called a "kickback". Using these moves is the only way to move, evade, attack, and dodge. Performing a divekick will partly fill a Kick Meter displayed at the bottom of the screen. This meter can be partially expended to perform a special move, activated by pressing both buttons at once. Each character has two unique special moves: one used on the ground, and one used in the air. By performing a kick when the Kick Meter is filled entirely, players will activate "Kick Factor", a reference to the "X-Factor" mechanic in "Ultimate Marvel vs. Capcom 3".