Infinity Blade III  Infinity Blade III is an action role-playing video game for iOS, developed by Chair Entertainment and Epic Games. It is the third game in the "Infinity Blade" series. It was released on the App Store on September 18, 2013. The main characters of the game are Siris and Isa. The game was removed from the App Store on December 10, 2018, alongside "Infinity Blade" and "Infinity Blade II" due to difficulties in updating the game for newer hardware, with no plans for re-release. Combat in the game is similar to the first two installments. The player controls their character's actions by swiping and tapping the screen. Players can avoid attacks by dodging, blocking with shields or heavy weapons, or parrying the attack by swiping in the opposite direction of the attack. All three options can temporarily stun the enemy after a string of successful defenses, allowing the player to attack. A player can also use a super attack to trigger a quick-time event based on the equipped weapon class that is guaranteed to stun the enemy. The last way for the player to do damage is through magic spells, which are performed by drawing certain symbols on the screen. The player can choose between two characters, Isa, a woman who focuses on magic and a bracer for defense and Siris, a man who focuses on physical fighting and uses a shield. Both characters have access to three different classes of weapons (light, heavy, dual), helmets, armor, rings, and bracer/shields. Light weapons, usually swords, allow the player character to use the equipped shield/bracer to block and are balanced between defence, speed, and attack. Heavy weapons such as spears and axes, focus on blocking as the primary defensive option and a slow but powerful attack. Dual weapons such as dual swords or daggers focus on dodging as the primary defensive option, and have a fast but weak attack. Helmets and armor affect the player's stats, dodging ability, and health. Rings decide the type and strength of the player's magic spells. Shields decide both the amount of block points and elemental resistances. The player's equipment can have gems slotted into them which confer boosts such as stat increases, in-battle effects, and elemental damage and resistance. The player earns points by leveling up and mastering their equipment to boost the player's stats, which in turn give perks at certain milestones. The overworld has changed from the previous two titles. The player begins in a hub world, the Hideout, where one can find the Training Golem, Potions Master, Blacksmith, Gem Cutter, and Merchant, the last three of which need to be unlocked through gameplay.