"IGN" gave the game an 8.0/10, criticizing the game presentation, glitches, various bugs for the consoles, and texture loading, but praising the atmosphere and overall feel of the game and stating that the game's pro-points are significant enough to outweigh its cons. "Official Xbox Magazine" (UK) gave the game a score of 7.0/10, stating that while it falls short of its potential, there is more than enough to make up for the in-game issues, while the US version gave it 8.0/10. "Computer and Video Games" awarded the game a more mixed score of 6.5/10, stating, "This budget zombie thriller ain't too pretty but could manage to capture a cult following." However, "Edge" magazine gave "Dead Island" a 3/10 score referencing a very large number of gameplay and technical issues. The Microsoft Windows version of the game received many negative reviews from magazines and websites stemming from an accidental release of a development build of the game on Steam. This included features such as noclipping and the ability to toggle the third-person perspective. Rock, Paper, Shotgun also noted that the code revealed references to the Xbox 360 version. Developer Techland released a first-day patch seeking to address as many as 37 issues. A patch for the console versions has been released and fixed many issues, including corrupted savegames. As of 17 August 2013, the PC version still has many user reports of gamebreaking bugs including being unable to use savegames. The game was not released in Germany, due to the amount of violence. "Dead Island" was sold in some German online stores such as Amazon Germany, for a limited time. It was indexed in November 2011, but removed from the Index in January 2019 in the "Definitive Edition". "Gender Wars", an unlockable skill for the playable character Purna which increases her combat damage against male opponents, was referred to during development as "Feminist Whore". Although changed throughout the game before release, the original name could still be found in debug code on the PC version. Publisher Deep Silver described the line in question as a "private joke" made by one of the developers, and regretted its appearance in the final product. "Dead Island" has sold more than five million copies. On 3 November 2011, Techland registered the name "Dead World". When questioned about this, they denied a sequel was in production. On 5 June 2012, at E3 2012, Techland officially announced another game in the "Dead Island" universe, a stand-alone expansion under the title "Dead Island: Riptide".