Second place received a silver medal and third received a bronze medal. The contestants are introduced in the breaks between events in a segment dubbed "Spill Your GUTS". The segment was done as an interview with one of the hosts in the first two seasons (O'Malley in season 1 and Quirk in season 2), and was subsequently a prerecorded segment. In seasons 3 and 4, the contestants introduced themselves. During Global Guts, a flag of the player's country would be shown, followed by the contestant introducing him/herself. Then, the location where the contestant is from would be shown on a map, followed by him/her giving more information about what he/she does. The fifth and final event of each episode pits the three contestants in a race to climb a fabricated mountain called the Aggro Crag (seasons 1–2), the Mega Crag (season 3), or the Super Aggro Crag (Global GUTS). The object of the Crag was for all three players to race to the peak of the mountain, while hitting a series of actuators (buttons that would illuminate a light beacon when pressed) along the way to the peak. If a player misses any of the actuators along the way, a spotter at the top (referred to as the "Crag Troll") would prevent that player from completing the climb until he/she returned and activated whatever targets they missed. Each player had a separate, but identical side of the mountain to climb, and was not permitted to cross into their opponents' paths or disrupt their progress. The climb is made more difficult by strobe lights simulating "lightning", foam rock "avalanches", flying "snow" in the form of glitter and confetti, and "nuclear flying crystals" in the form of balls that are each triggered either at random or when the players stepped on specific switchbacks on the crag. The first player to successfully activate all of their actuators, including the final one at the peak, earns 725 points. The second and third-place earn 550 and 375 points, respectively. A number of violations/errors on the Crag would result in a player automatically receiving third place points, including:  The increased point structure in the final event allows players overcome a deficit of as much as 300 points to win, despite earlier mistakes. The point structure for the Crag eliminates the possibility of a tie except in the unlikely event that two players who are already tied are each disqualified during the Crag and therefore both receive third-place points.