After shading is completed with the Pear Shader, the Beveler is used to compress one side of the cut. This creates the impression of depth by pressing down parts of the image relative to the foreground. The Beveler is used by holding it vertically, with the foot of the tool in contact with the leather, and striking it lightly with the rawhide mallet. The tool is then moved forward along the cut about half its width, and struck again with the mallet. This process is completed until the entire length of the cut has been appropriately beveled. As a general rule, the outside of curves and the outside edge of anything overlapping another part of the design is beveled. The exception to this rule is leather that will later be stamped with another tool, and, if the background is to be treated with the background tool, the background itself. This is the final step in creating a carved design. The swivel knife is again used to create small, decorative cuts in the design to enhance its appearance. These cuts may be made in parts of the design that have already been stamped, which is why it is necessary to leave this step until last.