A visual representation of the gift is placed inside of a box, which is opened if and when the level is completed. The gifts include:  Some season two episodes feature similar bonuses known as a "Blueprint Bonus." However, the bonus is shown on a large monitor, and it is shown before the blueprint and the game is played. So far, the only bonuses won by contestants have been the extra life and extra ten seconds. When a contestant decides to use the extra ten seconds, a special 70 second clock is used, or if the contestant is playing a survival game (like Keep it Up, Defying Gravity, High as a Kite, Uphill Battle, etc.) the clock is reduced to 50 seconds. In addition, the outer floor lights of the 60-second circle do not turn red for the first ten seconds. For the survival games, the first ten lights are already red. Head to head: Two teams of two players compete against each other in a best-of-seven match. Winning a challenge wins a point and the first team to four points wins $50,000 (milestone) and a chance to play for the million starting from Level 6 with three lives remaining. Last Man Standing: 10 players play against each other and the one with the worst result at the end of the challenge is eliminated. This continues until there is one player left. The winner wins $100,000 and plays "Supercoin" for a chance to win the million. Summer Million-Dollar Mission (six episodes): One player from the audience is selected to play the million-dollar game "Supercoin". The first top prize was reached in Denmark. Only one contestant won $500,000 on the Australian Version; Grant Nelson walked away with $500,000 on 3 August 2010. Two teams won $500,000 on the U.S version; Kimberly Fox and Aaron Hendrick walked away with $500,000 on July 21, 2010. This was prior to the change in rule that allowed contestants to bank on level 9, allowing them to play subsequent levels at no risk. After this rule was established, the Bishop family completed their level 9 challenge to bank $500,000 on February 2, 2011. The Bishops then went on to fail the Supercoin challenge. Their winnings are the biggest prizes in Minute to Win It franchise worldwide. Successfully completing a stunt is worth a specific cash prize at each level. Contestants who successfully complete stunts on levels with bolded amounts in the table below are guaranteed to leave with no less than the cash award at that level should they fail any later stunts.