Strikers 1945 Plus  The player chooses one of six planes or can opt for a random choice. The first four stages are in random order, while the last four are sequential. Players collect weapon powerups, bombs, and gold bars for points. Each plane has a unique "supershot" which is charged by damaging enemies and fired by holding then releasing the fire button. Supershots can be stored, although the number varies from plane to plane. Using a bomb results in a large friendly fighter swooping onto the screen and blocking shots while returning fire for a few seconds. After the player beats the final boss, the game starts again from the beginning, albeit at a much higher difficulty level. All level are similar to the ones in "Strikers 1945 II". Only one of the four bosses that are randomly chosen and the sixth boss are changed. It is winter of 1945 and the Strikers have successfully eliminated C.A.N.Y.'s forces. The fierce fight was considered a militarist coup d'état disapproving the acceptance of the Potsdam Declaration. The threat posed by C.A.N.Y. enshrouded the world in the shadow of war. Meanwhile, data on C.A.N.Y.'s new weapons, tightly sealed by the US Department of Defense was leaked by a new organization, codenamed "F.G.R.", threatening to drag the world into the chaos of war once again with it! Upon learning of the situation, the Strikers, who had been appointed as a new weapons development experimental unit, were convened once again as protectors of the world! In 2008, "Gamewave" magazine has confirmed that "Strikers 1945 Plus" would get a PSP release for February 2009, titled "Strikers 1945 Plus Portable". PM Studios, the publishers of DJ Max Fever, published the game as a downloadable game on July 30, 2009 in the United States.