Yie Ar Kung-Fu  "Yie Ar Kung-Fu" () features the protagonist who is a Bruce Lee-based Kung Fu master named Oolong (, Japanese: ウーロン "Ūron"; see oolong) (renamed Lee for the MSX and Famicom ports), controlled by the player. Oolong must fight all the martial arts masters given by the game (eleven in the arcade version; five to thirteen in the home ports) to win the title of "Grand Master" and honor the memory of his father. On his side is a variety of punch and kick blows reachable by combining the joystick with one of the buttons (punch or kick). He also has the greatest jumping ability of all the game's fighters, with the exception of "Blues". The player faces a variety of opponents, each with a unique appearance and fighting style. The player can perform up to 16 different moves, using a combination of buttons and joystick movements while standing, crouching or jumping. Moves are thrown at high, middle, and low levels. Regardless of the move that defeated them, male characters (save Feedle) always fall unconscious lying on their backs with their legs apart (players flail their feet), and female characters always fall lying on their sides. Feedle disappears. When a player gains an extra life, the word "xiè xiè" (Mandarin for "thank you") is heard. The 11 martial arts masters are listed below (in fight order): "Hot Fighting History":  "Masterhand History":  The MSX and NES port has many differences from its arcade counterpart. The hero is called Lee and faces only 5 opponents:  There are two hidden characters in "" for the Game Boy Advance. To have access to them, the player must input the famous Konami Code at the title screen. The characters are available in the special two-player mode found on this collection. The fighters are Bishoo (a woman dressed in white who attacks with daggers) and Clayman (a living statue who attacks with a sword bigger than Sword's). A hidden character in the mobile phone version is Katana, a samurai who attacks with a katana but not as Shawn appears in MSX and NES Version. "Yie Ar Kung-Fu" was subsequently widely ported to platforms including the MSX, Family Computer, Commodore 64, ZX Spectrum, Amstrad CPC and BBC Micro. In 2002 it was included in the for Game Boy Advance.