Nintendo launched its GameCube console without a platform game. However, it released "Super Mario Sunshine" in 2002, the second 3D "Mario" game. While the title was well received at the time of its release, it has since received criticism regarding such factors as its short length, lack of location variety, and level design, which featured an abundance of open space, making for a much slower-paced game. Other notable 3D platformers trickled out during this generation. "" was a spiritual heir to the "Ghosts'n Goblins" series. "Billy Hatcher and the Giant Egg" offered Yuji Naka's take on a "Mario 64"-influenced platformer, and "Psychonauts" became a critical darling based on its imaginative levels and colorful characters. "Rayman"s popularity continued, though the franchise's third game was not as well received as the first two. Naughty Dog's deal with Universal was up, and they moved on from "Crash Bandicoot" to "Jak and Daxter", a series that moved further away from traditional platforming with each sequel. A hybrid platformer/shooter game from Insomniac Games called "Ratchet & Clank" further pushed the genre away from such gameplay, as did Universal Interactive Studios' rebooted "Spyro" trilogy and Microsoft's attempt to create a mascot for the Xbox in "". Platformers remained a vital genre, but they never recaptured the popularity they once held. In 1998, platform games had a 15% share of the market, and even higher during their heyday, but only four years later that figure had dropped to 2%. Even the much acclaimed "Psychonauts" experienced modest sales at first, leading publisher Majesco Entertainment to withdraw from high budget console games, even though its sales in Europe were respectable, and franchises like "Tomb Raider" began to sag. Other forms of third-person action games have cut into the sales of platformers, while genres such as RPGs and first-person shooters have continued to grow in popularity. A broader and more diverse video game market has developed, and no single genre has managed to achieve the same kind of dominance that platform games did during the 8, 16, and 32/64-bit console eras. Despite a much smaller presence in the overall gaming market, some platform games continue to be successful into the seventh generation of consoles. 2007 saw the release of "Super Mario Galaxy" and "" to positive critical and fan reaction. "Super Mario Galaxy" was awarded the Best Game of 2007 on high-profile gaming websites including GameSpot, IGN, and GameTrailers, and was the most critically acclaimed game of all time according to GameRankings.