Larger ship types take longer to return from trips, but have a higher chance of bringing rare items. Using StreetPass allows players to fill ships sooner and see them return earlier. Completing the game allows players access to a New Game Plus option, carrying over character statistics and money, while making advanced weapons available for purchase from the start. During exploration, enemies appear as sprites within the environment, which can be avoided or engaged and will pursue if they see the party. Battles use a turn-based battle system within a themed arena, with both player and enemy parties being arranged on a grid in arrangements called "Formations". Each formation has a selection of "Stances", which are divided into attack, defense and "support" abilities such as healing. Player formations are created between battles, with the party able to change formation once during their turn. The party has access to eight weapon types, which can be freely assigned to each character and impact their statistics and battle abilities; Fists (melee combat) Long and Short swords, Axes, Spears, Staves, Bows and Shields. Each party member can partner with Elemental spirits aligned to Fire, Air, Water and Shadow once they find special relics during exploration. Once a partnership is established, the party member can use "Charms", powerful magical spells unique to each element which can unleash powerful attacks or protect the party from taking damage. Charms grow stronger the more they are used. Winning a battle rewards the party with statistic increases, currency and items. Contrary to the majority of role-playing games, character stat increases do not rely on an experience point system, instead depending on usage during battle. Winning a battle awards the party with items and currency, but also randomized stat increases, raising a character's health or attack power. Each weapon has specific abilities dubbed "Arts"; using an Art often enough results in it either upgrading to a more powerful form or the party member learning a new skill for that weapon in a process dubbed "Awakening". Charms also grow stronger the more they are used, and characters grown more proficient in their Formation roles the more they are used in a particular formation. "The Legend of Legacy" takes place entirely on the island of Avalon, which was discovered ten years before the game's opening and identified with a legendary lost continent whose inhabitants walked alongside gods; the island, while now mostly wild and dominated by monsters, housed ruins crafted with the assistance of natural spirits dubbed "Elementals", and ancient stones which detail the island's past when activated.