Parallel mesh generation  Parallel mesh generation in numerical analysis is a new research area between the boundaries of two scientific computing disciplines: computational geometry and parallel computing. Parallel mesh generation methods decompose the original mesh generation problem into smaller subproblems which are solved (meshed) in parallel using multiple processors or threads. The existing parallel mesh generation methods can be classified in terms of two basic attributes: One of the challenges in parallel mesh generation is to develop parallel meshing software using off-the-shelf sequential meshing codes. Parallel mesh generation procedures in general decompose the original 2-dimensional (2D) or 3-dimensional (3D) mesh generation problem into N smaller subproblems which are solved (i.e., meshed) concurrently using P processors or threads. The subproblems can be formulated to be either tightly coupled, partially coupled or even decoupled. The coupling of the subproblems determines the intensity of the communication and the amount/type of synchronization required between the subproblems. The challenges in parallel mesh generation methods are: to maintain stability of the parallel mesher (i.e., retain the quality of finite elements generated by state-of-the-art sequential codes) and at the same time achieve 100% code re-use (i.e., leverage the continuously evolving and fully functional off-the-shelf sequential meshers) without substantial deterioration of the scalability of the parallel mesher. There is a difference between parallel mesh generation and parallel triangulation. In parallel triangulation a pre-defined set of points is used to generate in parallel triangles that cover the convex hull of the set of points. A very efficient algorithm for parallel Delaunay triangulations appears in Blelloch et al. This algorithm is extended in Clemens and Walkington for parallel mesh generation. While many solvers have been ported to parallel machines, grid generators have left behind. Still the preprocessing step of mesh generation remains a sequential bottleneck in the simulation cycle. That is why the need for developing of stable 3D parallel grid generator is well-justified. A parallel version of the MeshSim mesh generator by Simmetrix Inc., is available for both research and commercial use. It includes parallel implementations of surface, volume and boundary layer mesh generation as well as parallel mesh adaptivity. The algorithms it uses are based on those in reference and are scalable (both in the parallel sense and in the sense that they give speedup compared to the serial implementation) and stable. For multicore or multiprocessor systems, there is also a multithreaded version of these algorithms that are available in the base MeshSim product   Another parallel mesh generator is D3D, was developed by Daniel Rypl at Czech Technical University in Prague.