The cops were also enhanced with the ability to take damage and fight back against the player, after previously being immune to player attacks and restricted to bumping against racers in the first game; Koch claimed that ""Road Rash II" was the first game in which you could beat, and get beaten, by a cop." Controversy surrounded this feature due to the recent beating of Rodney King, which made the development team uncertain on its incorporation. Some potential new features that were omitted due to hardware limitations include weather conditions and a Harley-Davidson-style bike. The game's audio was created by Rob Hubbard, Don Veca and Tony Berkeley. The game's character banter and instruction booklet were written by Jamie Poolos. The yellow Yamaha FZR1000 featured on the cover was Breen's own bike, and would later be featured in the full-motion videos of the 32-bit versions of "Road Rash". "Road Rash II" was released in North America and Europe in December 1992. Versions for the Master System and Game Gear were announced in December 1994, but were not released. The Game Boy Color version was developed by 3d6 Games, with graphics created by Stoo Cambridge. This version is simply titled "Road Rash" despite being a conversion of the second title. The game was announced in October 2000, released in December, and features rumble support built into its cartridge. The Genesis version of "Road Rash II", along with the original "Road Rash" and "Road Rash 3", was included in the PlayStation Portable compilation title "EA Replay" in 2006. On June 4, 2019, "Road Rash II" was announced for inclusion on the Sega Genesis Mini console, which was released on September 19, 2019. "Road Rash II" met with critical acclaim upon release. Skid and Brody of "Diehard GameFan" praised the general improvements to the gameplay, particularly the addition of the two-player mode. Richard Leadbetter and Radion Automatic of "Mean Machines Sega" commended the two-player mode, additional bikes, fast visuals and varied backgrounds, but felt that the fundamental gameplay was barely changed from the previous title, and they considered the music to be inferior to that of the original game. Gideon of "GamePro" was grateful for the inclusion of the split-screen two-player mode, the lack of which he felt "kept the first "Road Rash" from achieving 'instant classic' status", and deemed the sequel to be "a noteworthy improvement on an already excellent game."