The developers also talked about including a secret ending in the game, which they believe no-one will ever find. The Game was released in PAL regions on August 4, 2011, and in North America on August 11, 2011. Once released, a game-breaking bug was found in the game, which prevented players from passing a certain boss. The developers quickly located and fixed this bug, which was solved with an automatic update. Embarrassed by this, Webb released a small humorous comic strip, based on the glitch, to apologize to players whilst they were waiting for it to be fixed. Since its release, "Go! Kokopolo" has received a positive reception, being awarded an 8.5/10 score from IGN, and an 8/10 from NintendoLife, along with many other similar scores. Critics praised the game for its stunning visuals and colorful sprites, and its fast and frantic, heart-pounding gameplay. Luke Plunkett from Kotaku describes Go! Kokopolo as a "hidden gem", and Lucas M Thomas from IGN commented that it was "a joy to see DSiWare still bringing out fresh concepts and creative new characters like this" and that the game is "bold, imaginative and different than anything you've ever played before." Several reviewers have criticized the high level of challenge found in the game, and in some cases suggested it may have benefited from an easier difficulty setting. However, many have commented positively on the length of the game and the quality of the presentation, stating that it was obviously planned as a full-retail release, and lost nothing in the transition to the DSiWare service. The game received its lowest score of 3/5 from NGamer, which notably was the magazine that gave the game the most exposure in the first place, eventually leading to its creation. At the end of 2011 "Go! Kokopolo" was nominated for several awards, including IGN's best of 2011 awards, NintendoLife's "game of the year awards" and WiiLoveIts DSiWare game of the year award, in which it won second place. Joystiq also included the game in their "2011 Buyers Guide". On August 29, 2012, a sequel was announced titled "Go! Kokopolo 3D: Space Recipe for Disaster". It includes over 80 new stages, the enemies from the first game have returned in the sequel and 10 new bosses for the player to destroy, who can now collect many different secret recipe cards throughout the game, and it was released on February 23, 2017 on the "Nintendo eShop".