Ng5 Qc6 after which there are many different ways to continue for both sides. If Black instead pushes his c-pawn, this opens up several interesting opportunities for white. For example: 11...c4 12. Bc2 Qc7 13. dxe6 fxe6 and now White has two possible knight moves (among other alternatives) to put pressure on the black e-pawn. First, 14. Ng5 has to be met with 14...Nc5 (now 14...Qc6 would lead to 15. Qf3 h6 16. Qh3 - a typical queen maneuver in such positions - with a very strong advantage for White). Now White has a couple of interesting alternatives to proceed. First one is a flashy move 15. e5, played for example in 1994 by Kramnik against Shirov, and a couple of rounds later by Karpov against Kramnik himself. Play continues 15...Qxe5 16. Re1 Qd6 17. Qxd6 Bxd6 18. Be3 0-0 19. Rad1 Be7 20. Bxc5 Bxc5 21. Nxe6 Rfc8 with roughly equal chances for both. An alternative approach is to play 15. Be3 h6, after which White can throw in the even more flashy knight sacrifice 16. Nxe6, and the game typically continues 16...Nxe6 17.e5 Qxe5 18. Bg6+ (the point!) Ke7 19. Re1 and White has a strong attack against the black king, despite being a full piece down. Second, 14. Nd4 Nc5 15. Qe2 Bd6 leads to very interesting play, like for example in a game Karpov-Anand, 1998, where the game continued 16. f4 e5 17. Ndxb5 axb5 18. Nxb5 Qb6 19. Nxd6+ Qxd6 20. fxe5 Qxe5 21. Rf5 Qe7 22. Qxc4 Rc8 23. Qb5+ Ncd7 24. Qxb7 Rxc2 with a wild and tactical game. A lot of theory and high-level games exist on Reynolds Attack and it's different subvariations. As in many variations of the Semi-Slav, the game gets wildly tactical and provides opportunities for both sides. Continuing the game with 9. e4 b4 10.