Fill-in-Cafe  In 1987, "Fill-in-Cafe" was founded as Team Cross Wonder, and later renamed itself as "Fill-in-Cafe" in 1989 and incorporated in 1991. They first developed "Metal Sight" for the Sharp X68000 under the Team Cross Wonder label, followed by developing "Neural Gear" under the Fill-in-Cafe label. Later, they hired several more companies like Intec and Family Soft to publish their products. In 1994, they became successful with the release of the "Asuka 120% BURNING Fest." franchise, as well as with "" and its multiple versions. In 1998, Fill-in-Cafe filed for bankruptcy. Some planned titles were canceled, such as a sequel to "Panzer Bandit" and an untitled, enhanced arcade port of the "Asuka 120% BURNING Fest. Limited" with Kaneko being the arcade publisher. Shortly afterward, Success Corporation became in charge of developing "Asuka 120% BURNING Fest. Final" and "Asuka 120% BURNING Fest. Return" after their relationship with "Fill-in-Cafe" and Datam Polystar in developing and publishing titles together, such as for instance. After bankruptcy, Family Soft bought the rights to most of its developed library, including its only self-published title "Community POM". Kanta Watanabe and Masaki Ukyo moved to Treasure while Masatoshi Imaizumi moved to establish R.U.N (Release Universe Network). Masaki Ukyo later joined R.U.N with Imaizumi.