This is what is commonly referred to today as "ANSI art" that is used in many scene nfos. A decade later, the popularity of ANSI art had increased significantly (largely due to the similarly increasing interest in the BBS) and ANSI artists began to form into "groups", not unlike graffiti "crews." The first ANSI group was called Aces of ANSI Art (AAA). Though no official founding date can be established for this group, its earliest surviving tribute packs are dated December 1991 and includes art dated back to 1989. Other groups like ACiD (ANSI Creators in Demand) and iCE (Insane Creators Enterprises) quickly began to spring up. Beginning in June 1992, these groups would release their work in monthly "ARTPACKS," which were collections of ASCII art submitted by the group's various members, as well as news and membership lists. These artpacks were then spread far and wide by BBS users. Some of the same groups from the 1990s still exist today; their art is now primarily distributed using the internet. A later method of transmitting graphics over a BBS was developed called Remote Imaging Protocol or RIP, which required special software on both the BBS and the terminal end. RIP was still basically text, but the text referred to the positions of lines, curves, fills, and other steps in drawing graphics on an EGA display of 640x350x16 colors. While RIP never caught on in the BBS world, the art scene embraced it as a form of expression, if not a viable method of displaying art on a BBS. In 1987 IBM introduced the VGA card. Early VGA graphics were "high resolution" images, generally using an 8-bit depth (256 colors) and a resolution of 320x200x256, 360x480x256 (hacked Mode X), or 640x480x16 colors. VGA was not intended to be displayed via a BBS and the vast majority of the early works in the IBM PC artscene were distributed as coded executables called ""loaders"" or ""intros"" rather than raw bitmap images. In fact, it was considered to be ""lame"" to release an uncoded VGA work of art from the early- to mid-1990s, a sure indication that your group was not skilled enough to retain a worthy programmer. The advent of custom image viewers developed by groups within the artscene, such as ACiD View and iCEView, began to shift the perception of how VGA art should be distributed and what the accepted practice should be.