Argonaut Games  Argonaut Games was a British video game developer, founded in 1982 and liquidated in late 2004, with the company ceasing to exist in early 2007. It was most notable for the development of the Super NES video game "Star Fox" and its supporting Super FX hardware, as well as for developing the Playstation video game "". Founded as Argonaut Software by teenager Jez San in 1982, the company name is a play on his name (J. San) and the mythological story of "Jason and the Argonauts". Its head offices were in Colindale, London, and later in the Argonaut House in Edgware, London. Its U.S. head office was in Woodside, California in the San Francisco Bay Area. In 1993, Argonaut collaborated with Nintendo during the early years of the NES and SNES, a notable incident being when Argonaut submitted a proof-of-concept method of defeating the Game Boy's copyright protection mechanism to Nintendo. The combined efforts from both Nintendo and Argonaut yielded a prototype of the game "Star Fox", initially codenamed "NesGlider" and inspired by their earlier Atari ST and Amiga game "Starglider", that they had running on the NES and then some weeks later on a prototype SNES. Jez San told Nintendo that his team could only improve performance or functionality of the demonstration if Nintendo allowed Argonaut to design custom hardware to extend the SNES to have true 3D capability. Nintendo agreed, so San hired chip designers and made the Super FX chip. They originally codenamed it the Mathematical Argonaut Rotation I/O, or "MARIO", as is printed on the chip's surface. So powerful was the Super FX chip used to create the graphics and gameplay, that they joked that the Super NES was just a box to hold the chip. After building the Super FX, Argonaut designed several different chips for other companies' video game machines, which were never released. These include the machines codenamed "GreenPiece" and "CD-I 2" at Philips, the platform codenamed "VeggieMagic" at Apple Inc., and Hasbro's "virtual reality" game system, codenamed "MatriArc". In 1995, Argonaut Software was split into Argonaut Technologies Limited (ATL) and Argonaut Software Limited (ASL). With space being a premium at the office on Colindale Avenue, ATL was relocated to an office in the top floor of a separate building.