input: Summarize the whole meeting.
  User Interface: It's {disfmarker}
  Marketing: Bonjour.
  User Interface: It won't wake up. Yeah. I was a bit early. Like {disfmarker} What?
  Marketing: Why?
  User Interface: No, I just came in. Uh normally I was one of them.
  Marketing: Okay.
  User Interface: Come on.
  Project Manager: Hello.
  Marketing: Check check check check.
  Project Manager: Oop.
  User Interface: Why won't it wake up? Is it on?
  Marketing: The power light doesn't work. You turned it off.
  User Interface: But how? Ah, there it is.
  Industrial Designer: Okay.
  Project Manager: Okay.
  User Interface: Uh.
  Industrial Designer: I received an email with uh a few possibilities on uh the materials. So I'll discuss them with you.
  Project Manager: Okay, we're just going to the {gap} later.
  Marketing: Okay.
  Industrial Designer: Yeah.
  User Interface: Yeah, I received an email as well.
  Project Manager: So we're going to talk about the conceptual model.
  Marketing: {vocalsound} Oh.
  Project Manager: {gap}
  Marketing: Hmm.
  User Interface: Which one was mine?
  Project Manager: So that's me.
  Marketing: {vocalsound}
  Project Manager: Uh okay. So {disfmarker} Uh okay. Okay, so I just show you the m the no mm mm the the the the the the minutes, minute. {gap} What's it called, I dunno. Whatever.
  Industrial Designer: {vocalsound}
  User Interface: The minutes.
  Project Manager: Okay, so we just talked about uh {disfmarker} Oh you want me to show that there or {disfmarker}
  User Interface: No,
  Industrial Designer: Mm no.
  Marketing: Uh {disfmarker}
  Project Manager: Okay,
  User Interface: just tell us.
  Project Manager: we just talked about it looks. Has to look nice. Usability is very important. People don't want to spend money on something that's similar to cheaper ones. Um {disfmarker} It has to be very basic, not too many buttons. Light switches on if you use a button. Uh text T_V_ still has to be a possibility. And it has to be easy to learn. That were the things I uh make minutes of. And the functions are volume, channel to choose channels, an on-off, a mute uh button, and a text T_V_ button. That are the functions. That right?
  Industrial Designer: Yeah.
  Project Manager: Okay.
  User Interface: Yes.
  Project Manager: So I just want to give you uh Mike again, the first uh presentation of your {disfmarker}
  Marketing: Shall I start?
  Project Manager: Yeah.
  Marketing: {gap} {vocalsound} No. Okay well {disfmarker} I received an email {disfmarker} Okay. I searched the web, uh and uh I searched uh on this d document, recent investigation of the remote control market. It has been done in Italy uh Italy and in uh another country in Europe, I forget it. Uh but uh they found out the most important aspect for remote controls happens to be a fancy look-and-feel, instead of the current functional look and feel. So it's very important for us to create something new. So what Michael just said, it must be uh some very different from ordinary uh remote controls. Fancy stands for an original look-and-feel of the case and interface. Uh this uh aspect is the most important one. Uh it came out of the research. It uh is twice important as the following. {vocalsound} The second uh most important aspect is that a remote control should it uh technological innovative. Uh that stands for uh uh new technical uh features. And then uh that uh {disfmarker} This is a point of discussion, because we just decided that we don't make use of uh L_C_D_ or uh speech recognition.
  User Interface: Hmm.
  Marketing: But um {vocalsound} this is the second uh important uh aspect, and I think uh we must use some of the new technology, to be uh innovative.
  Project Manager: But we already have the flashing flashing light on the {disfmarker}
  Marketing: {vocalsound} Uh maybe maybe something new.
  User Interface: Yeah, more.
  Industrial Designer: Hmm.
  Marketing: We have to discuss about it s uh {disfmarker} Okay, uh {gap}
  Project Manager: Okay.
  User Interface: Well, I'll I'll get back on it.
  Marketing: features not uh do not exist in current remote controls. And that's very hard I think. Uh the third one is the aspect of the remote control should be easy to use. But uh that was an overall uh point. We already discussed that. Um I've got one picture. Uh d our our target group uh we thought about was young and trendy.
  Project Manager: Yeah.
  Marketing: So I took uh that part of the webpage. And it says uh fashion-watchers of uh uh Pari {vocalsound} uh France and uh Italy, yeah, uh have detected the following trends. This trends I th uh trend I think it's not um that meaningful for us, maybe. But it's about uh clothes and shoes.
  Project Manager: Hmm.
  Marketing: But the uh the next uh aspect also in contrast to last year, the feel of material is expe uh uh is expected to be spongy.
  User Interface: Spongy.
  Marketing: But spongy, what what does spongy says?
  Industrial Designer: Spongy.
  User Interface: Spongy, like sponge.
  Marketing: Spongy. Okay. {vocalsound}
  Industrial Designer: So rubber, kind of.
  User Interface: Uh soft materials.
  Project Manager: But maybe th that's al definitely a good idea,
  Industrial Designer: Yeah.
  Project Manager: because you've you're you drop y your remote control very often on the ground. So it has to be {vocalsound} flexible.
  User Interface: Yeah, but {disfmarker} Yeah.
  Industrial Designer: {vocalsound}
  Marketing: Yeah. Yeah, it's something that uh it stand there. But I didn't knew uh knew what it means. So spongy means y Yeah.
  Industrial Designer: It's like a sponge.
  User Interface: Soft, sponge.
  Marketing: So it's also a stress-ball.
  Project Manager: That's a good {disfmarker} That's a good idea. If it's de like that. That's good, a good idea.
  Industrial Designer: Yeah, somewhat like {disfmarker}
  User Interface: Yeah, but {disfmarker} Yeah.
  Project Manager: Is it a bit like like the the the the {gap} remote control?
  User Interface: How are you gonna make it?
  Project Manager: R_ soft.
  Industrial Designer: Yeah,
  Marketing: Uh {disfmarker}
  Industrial Designer: I've some uh material uh information, but I'll give you it later in my presentation.
  Project Manager: Okay.
  Marketing: Okay?
  Project Manager: {vocalsound}
  Marketing: What do I think? Uh because a fancy look is the most important thing uh for remote control uh control, I think about changeable fronts.
  Project Manager: Yeah.
  Marketing: Uh maybe a see-through one in a a fruit front. Because it's uh it's hot.
  Industrial Designer: {vocalsound}
  Marketing: And uh some basic uh colour fronts. {vocalsound} Uh so we can make uh five different fronts to start with or something. Uh maybe an extraordinary shape, like a sponge. {vocalsound} Uh or uh, yeah, just another shape than a normal uh remote control ha uh has.
  User Interface: Yeah.
  Marketing: Just uh something round in it, or uh maybe not uh not uh {disfmarker} Yeah, I dun dunno. We have to discuss about that. Uh y yeah. Main point uh still uh is the technolo technological innovative. Yeah, how do we do that? Maybe speech? We ma must have some kind of gadget.
  User Interface: Yeah, I'll get back on that.
  Industrial Designer: Hmm.
  Marketing: So {disfmarker}
  Project Manager: {vocalsound} It's very uh difficult to to to do it.
  Marketing: Intro
  Project Manager: Because it's only twelve and a half Euros you have to spend on every remote control.
  Marketing: Yeah.
  User Interface: Well,
  Marketing: Yeah, that's the problem. That's the main problem.
  User Interface: I got f also an email from the the technology department.
  Marketing: So {disfmarker} Maybe we watch the first uh the next two presentations.
  User Interface: They have done uh research about it, and uh even more possibilities now with speech. So they recommended using it.
  Project Manager: Okay.
  User Interface: Well {disfmarker}
  Industrial Designer: Hmm.
  Marketing: Okay.
  User Interface: I'll check what they exact mean.
  Marketing: Uh let's first watch Paul's presentation first then.
  User Interface: So uh {disfmarker}
  Industrial Designer: Yeah, well actually we have don't have an idea how much it's gonna cost. But maybe it's cheap
  User Interface: Yeah,
  Industrial Designer: and it's easy to implement.
  User Interface: th that's the only problem. I d They don't say how much it will cost, so {disfmarker} Um but uh
  Marketing: {gap}
  User Interface: if we implement uh speech recognition, I think it would be better to implement L_C_D_ as well.
  Marketing: Oh. It's mass production. So you can say, you can {gap} {disfmarker}
  User Interface: Since you have to uh configure speech thing.
  Project Manager: But that's definitely more expensive than {disfmarker} {vocalsound}
  User Interface: Yeah, that's that's something I dunno.
  Marketing: Yeah. But how uh we we're gonna make many of those. So we can start a mass production, and then the cost will still will be {gap}.
  Project Manager: Yeah, but a telephone {gap} {disfmarker} Okay, yeah. But a telephone also have a L_C_D_ and and it's about t two hundred Euros.
  User Interface: Yeah, so uh we gotta de
  Project Manager: So uh {disfmarker}
  User Interface: We have to decide on that.
  Marketing: Yeah. Okay. That was this?
  User Interface: Mm uh {disfmarker}
  Industrial Designer: Oh I got an email uh {disfmarker} And it says uh the chip can be uh simple, regular or advanced. And {disfmarker} Um {disfmarker} They say uh a display requires an advanced chip. And this is more expensive than all the other chips. So
  User Interface: L_D_C_ doesn't require {disfmarker}
  Industrial Designer: it's m the most expensive. Yeah, it says in the email. The display requires an advanced chip.
  User Interface: Okay. And speech recognition?
  Industrial Designer: Yeah, probably too.
  User Interface: Advanced {gap}. Yeah.
  Industrial Designer: I I haven't got anything about speech recognition, but {disfmarker}
  User Interface: I'll I'll give you my design.
  Industrial Designer: Well it d That's that's the most expensive chip, we need. If we're doing uh if we're doing a display.
  User Interface: Yeah okay. So we {disfmarker} {vocalsound} Well we can {disfmarker} I had uh to make a sort of a design. So I did some searching on the internet. I watched the old remote controls and news com remote como uh remote controls. I think we should um {disfmarker} This is one of the modern remote controls of the moment. I think we should go more to the iPod and M_P_ three players. Mobile phones.
  Project Manager: Yeah, just modern modern but still uh basic.
  User Interface: More modern. Y yes. Um you probably have to make it a bit bigger and a bit smaller.'Cause remote con control, you can see it here, you have to bo reach both out {disfmarker} both sides. And here you just have one, few buttons. So that's that's the main difference. But looks uh I definitely think we should go like this. And then changeable fonts, so {disfmarker}
  Industrial Designer: Hmm.
  User Interface: It's the most important part, I think. But {disfmarker} And the home base is something like that, something simple. Well and then I just ordered the the buttons a bit. Uh basic buttons. On-off, mute. And th maybe two others, I dunno. Text buttons.
  Project Manager: Yeah, maybe the teletext tel
  User Interface: Yeah, text button, maybe there and there. And then the colour buttons, if we want it on. I don't find it very usable,
  Project Manager: No.
  User Interface: but it's {disfmarker}
  Marketing: No, I don't uh {disfmarker} I don't like it.
  User Interface: Uh I don't think it's fits in the the modern theme as well. So {disfmarker}
  Industrial Designer: Hmm.
  User Interface: and then yeah we saw the the pla display, in the the iPod. They can put the basic buttons, one, two, three, four. And uh f above ten. {vocalsound} And I think {disfmarker}
  Industrial Designer: But it {disfmarker} That's on on the display.
  User Interface: No no. That th there is no display there. But it's on the place of the display. And I think we should uh light this up much more than that part.
  Project Manager: Yeah.
  User Interface: So the focus is on these two parts.
  Project Manager: Yeah.
  User Interface: So you don't see all the buttons you else need.
  Project Manager: {vocalsound} But it sounds very difficult to use. Because um the volume and channel is on the on the the bottom of it.
  User Interface: Uh well um {disfmarker}
  Project Manager: So you can't use your thumb for it.
  User Interface: This is how it is now. Um {disfmarker} Here uh {disfmarker} Well we have volume.
  Project Manager: Yeah,
  Industrial Designer: I think it is on uh on the bottom too.
  Project Manager: down there. But it's not not the best best.
  User Interface: Yeah. Well here we have also side scrolls. I dunno if we can use that. Do we want to use {disfmarker}
  Industrial Designer: Yeah, okay.
  Project Manager: Yeah, for volume. For volume, or a channel.
  Industrial Designer: Yeah, I've I've got something of that uh too.
  Project Manager: Yeah, why not.
  User Interface: For volume? Well then we can even simplify it more.
  Industrial Designer: Scroll.
  User Interface: By just putting the volume on the side.
  Project Manager: And the channels as well.
  User Interface: And and just channel buttons here.
  Project Manager: Oh yeah.
  User Interface: But I think uh {disfmarker}
  Industrial Designer: Yeah, or uh maybe uh {disfmarker} The channel buttons are often used. And you can't use them now with your thumb, because the thing is not, it's not easy to control.
  User Interface: Well. Yeah, well it's {disfmarker} Basically it's it's here.
  Industrial Designer: Yeah okay, m maybe we cho should put that on top, and buttons we we don't use on, in the bottom.
  Project Manager: Yeah, that's better.
  User Interface: They're on top?
  Project Manager: Yeah, just th th th other buttons like text T_V_. Put that on the button bottom.
  Industrial Designer: Because uh you can't hold it. You can't hold it th the control and push the buttons.
  User Interface: You mean uh these to the low?
  Project Manager: Mm-hmm. Yeah. Except from the on-off button.
  User Interface: Oh okay. Well, yeah.
  Industrial Designer: But I I think w you'll use uh the switch channels buttons uh more often than the normal uh channel buttons, like one two three. So maybe we can put that on the bottom.
  User Interface: Mm {disfmarker} Maybe. I dunno, but yeah we'll {disfmarker}
  Industrial Designer: Like zapping is just switching one channel at a time.
  User Interface: Yeah, maybe it's not easy if it's below. It's harder to zap. So I think uh it should be should be easy to {gap}. I think it's pretty standard, these rubber buttons on the top.
  Industrial Designer: Yeah okay.
  User Interface: And uh if you don't light'em up, they don't uh {vocalsound} you don't see'em very good.
  Industrial Designer: That's that's good, but {disfmarker}
  User Interface: {vocalsound} I think it's modern to light this area up, and to light this area up. So the focus gets on these parts and not on there.
  Industrial Designer: Yeah okay.
  User Interface: But uh the position of course can be different. It's s We have to look uh what's easy to use, and how it's easier to use.
  Industrial Designer: Yeah.
  User Interface: So we can uh switch these to {disfmarker}
  Industrial Designer: Hmm.
  User Interface: I dunno if it l will look good, if you put those on t on the bottom half.
  Industrial Designer: No, I think th the the top buttons are okay. They sh Those should be on top.
  User Interface: Okay. Yeah, maybe {disfmarker} {vocalsound}
  Industrial Designer: But uh we we can switch those two,
  User Interface: Those two, yeah.
  Industrial Designer: yeah.
  User Interface: And uh, yeah, you have to make sure it's easy to uh {disfmarker} Yes, it has to be big enough so you can hold it, right. {gap}
  Marketing: Okay.
  User Interface: Well that's that's my findings. So uh my personal opinion is that we should go more modern look. M_P_ three player. And uh well um if we want to put in speech rec recognition or something, we {disfmarker} I don't think we should put it on top then. I think that, if we're gonna put in more technology, that you need to be able to uh switch it open.
  Project Manager: Yeah. Yeah, that's cool.
  User Interface: To use {disfmarker}
  Industrial Designer: Yeah.
  User Interface: So if you put in uh speech recognition, you need so more uh many more buttons. Which won't look good on the front side I think.
  Project Manager: Okay.
  Industrial Designer: No.
  User Interface: So that's something we have to decide on.
  Industrial Designer: Yeah, we have to keep it simple.
  Project Manager: We have to decide this this lecture, or this this this uh fifty minutes, yeah, how it is gonna look.
  User Interface: Yeah. What we're gonna do. Okay.
  Industrial Designer: Okay, the component design. I looked at uh some similar devices, and uh my own common knowledge. So uh this was on the web site. If you aim at a young public, you should use materials that are soft with primary colours like green, blue, red. So flashy kinda colours. Uh shapes should be curved, so round shapes. Not {disfmarker} Nothing square-like.
  Project Manager: Okay, so {disfmarker} Hmm, okay. {vocalsound}
  Marketing: {vocalsound}
  User Interface: Yeah well uh iPod is trendy. And it is well curved {gap} square.
  Industrial Designer: {vocalsound} Yeah.
  Marketing: Square. Like.
  Industrial Designer: Yeah, but mm is uh has round corners I think.
  User Interface: Okay. So not {disfmarker} {vocalsound}
  Industrial Designer: So we shouldn't have too square corners and that kind of thing.
  User Interface: Yeah okay. Not uh the old uh box look.
  Industrial Designer: Yeah. And um sports and gaming device style characteristics. I don't know exactly what that means, but it should be, well yeah, popular kind of
  Project Manager: Yeah, we have to put our Real Reaction logo as well on the on the {vocalsound} remote control.
  Industrial Designer: looking, I think.
  Marketing: Mm.
  Industrial Designer: Okay.
  Project Manager: So the colours also.
  User Interface: Mm {disfmarker} {vocalsound} Yeah, it's {disfmarker}
  Project Manager: So we have ha to ma make it in black, black, yellow.
  User Interface: Black yellow control. {vocalsound}
  Industrial Designer: Yeah.
  Project Manager: Maybe the sides in yellow and the the the top in black.
  Industrial Designer: Yeah, mm n Not that weird, because we definitely want to make it kind of flashy, to attract a young public.
  User Interface: Yeah, but uh {vocalsound} I don't think the the colours black and yellow go well together. But {disfmarker}
  Project Manager: We make i Maybe you can put yellow on the side and black on the on the front.
  Industrial Designer: No, okay. That's a that's a sen That's just a matter of tastes, but {disfmarker}
  User Interface: Yeah, okay.
  Project Manager: {vocalsound}
  Industrial Designer: We have to use uh kind of flashy colours, I think.
  User Interface: Uh can't we use um different uh fron uh fronts, with all with the the logo on it? Can we do that? So {disfmarker}
  Project Manager: Yeah, it's cool. Yep.
  Industrial Designer: Yeah. Like fronts in in red and yellow and blue
  Project Manager: And still trans
  User Interface: Yes.
  Project Manager: Still still transparent.
  User Interface: So {disfmarker}
  Industrial Designer: and {disfmarker}
  Marketing: Oh yeah.
  User Interface: Yeah. But with all with logo on it.
  Industrial Designer: Okay.
  Project Manager: Okay.
  Industrial Designer: Well this is a remote control, a very old one. Um {disfmarker} {vocalsound} Then the components. The case has just a {disfmarker} Here's black.
  Project Manager: Yeah, we make it som Maybe we have to make it from soft material. Uh I'm not sure.
  Industrial Designer: Yeah, I dunno.
  User Interface: {gap} Yeah.
  Industrial Designer: Maybe. But anyways uh it should be transparent. We decided that, huh?
  User Interface: Well one of the options.
  Industrial Designer: S
  User Interface: You can {disfmarker} Just like a mobile phone, you can make um different fronts on it.
  Industrial Designer: Okay.
  User Interface: So you can just replace them I think. That was the idea,
  Industrial Designer: Yeah, we could do that.
  User Interface: or just uh release one.
  Project Manager: Yeah. Just give five with them, just in a box. {vocalsound} Five different {disfmarker}
  User Interface: Yeah, uh {disfmarker} Or just uh sell different ones.
  Industrial Designer: Yeah, but y you could you could make'em uh uh like blue and transparent.
  Project Manager: Yeah. Cool.
  Industrial Designer: So you can still th look through it.
  User Interface: Yeah. Yeah.
  Industrial Designer: Um the buttons. Normal rubber I think. Like normal ordinary buttons. Soft.
  User Interface: Yeah,
  Project Manager: Yeah.
  User Interface: I uh I dunno.
  Project Manager: It it could be like a Nokia, like {gap} plastic.
  User Interface: A more {disfmarker} Yeah, just uh {disfmarker}
  Marketing: {vocalsound} Uh uh {disfmarker}
  Project Manager: That's better prob
  Industrial Designer: With the hard hard buttons.
  Project Manager: Yeah.
  User Interface: I think uh rubber really has an odd look.
  Project Manager: Yeah.
  Industrial Designer: Okay.
  Marketing: Yeah. The the the new uh new modern uh remote controls, uh the buttons are part of the {vocalsound} uh the style, I think is part of the remote control itself.
  User Interface: Yeah.
  Marketing: It it's one uh a one uh out of one shape. Uh it's n doesn't {disfmarker} Is {vocalsound} uh a button uh um {disfmarker} {vocalsound} How do you say it?
  Industrial Designer: Yeah, it's it's all on one level.
  Marketing: It it didn't it i it don't come out of the {vocalsound} on the background.
  Industrial Designer: Yeah, on one level.
  Marketing: It is in uh the c a remote control uh {disfmarker}
  User Interface: Yeah.
  Industrial Designer: Yeah, I know what you mean. So we have to keep it on the one level. Like th the top it's {disfmarker}
  User Interface: Yeah,
  Marketing: Yeah.
  User Interface: like mobile phones. Like uh the iPod.
  Industrial Designer: Yeah.
  User Interface: Uh just {disfmarker}
  Industrial Designer: Yeah, okay.
  Project Manager: Yeah, that's cool.
  Industrial Designer: Okay, it's chos So that should be hard plastic. Then the buttons?
  User Interface: {vocalsound} I dunno what uh kind of material it is.
  Industrial Designer: I think. Or maybe {disfmarker}
  User Interface: But {disfmarker}
  Industrial Designer: Yeah.
  Project Manager: But maybe you can m make a uh round fluff or soft material. Just only the basic uh
  User Interface: Oops.
  Project Manager: basic remote control from normal plastic,
  Marketing: {vocalsound}
  Project Manager: and
  Industrial Designer: Yeah.
  Project Manager: the rounds of it from softer s
  Industrial Designer: Okay.
  User Interface: Yeah.
  Industrial Designer: And um {disfmarker} {vocalsound} Then the L_E_D_. {vocalsound}
  Project Manager: I dunno.
  Industrial Designer: The normal infrared L_E_D_ I think s sufficient. And back light L_E_D_s.
  Project Manager: Y
  User Interface: Yeah.
  Industrial Designer: So {disfmarker}
  Project Manager: Cool.
  Industrial Designer: But I think we have to make the case transparent, otherwise the back light won't work.
  Project Manager: Yeah.
  Industrial Designer: So if you put {disfmarker}
  Project Manager: Y i if you {disfmarker} The numbers could be can be {disfmarker}
  User Interface: Uh you can just make them around the buttons uh {disfmarker}
  Project Manager: Yeah, that's right.
  User Interface: Yeah.
  Industrial Designer: Okay.
  User Interface: Or it runs the whole {disfmarker}
  Industrial Designer: Yeah, but we can still make it transparent. So {disfmarker}
  Project Manager: They can choose.
  User Interface: Yeah, you can halfs transparent,
  Industrial Designer: Or no
  User Interface: or just that it's comes out a bit.
  Industrial Designer: Yeah okay. Good. And in green colour, the back lights
  User Interface: Different, I think, also.
  Industrial Designer: or {disfmarker}
  Project Manager: Blue. {vocalsound}
  Industrial Designer: Yeah?
  User Interface: Blue or red.
  Industrial Designer: {vocalsound}
  User Interface: Whatever you want it, I think.
  Marketing: {gap} Yeah.
  User Interface: Uh depends on the colour of the {disfmarker}
  Project Manager: Yeah, but you can't choo You can't choose it when you buy it.
  Marketing: Uh i {gap} {vocalsound}
  Project Manager: You have to choose {disfmarker}
  User Interface: Yeah, that's true. But {disfmarker}
  Industrial Designer: No, but I think there are multiple colour LEDs. So {disfmarker}
  Project Manager: Is it {disfmarker} Okay.
  Marketing: Yeah,
  Industrial Designer: I I know {disfmarker} I dunno. Is {vocalsound} {disfmarker}
  Marketing: but can you change it if you already bought the the remote control?
  User Interface: Yeah, it can.
  Project Manager: Yeah, okay.
  User Interface:'Cause this a mo mib uh mobile phone as well.
  Marketing: You {disfmarker}
  Industrial Designer: Maybe it's it's more impor more expensive.
  Project Manager: Maybe put some different ones in it. Doesn't matter. It's just {disfmarker} No, just some LED.
  User Interface: I have the mo mi I have a blinking light on my phone.
  Industrial Designer: I think it's {disfmarker}
  User Interface: And I can change the colour of it.
  Project Manager: Okay, cool. Just make it some different colours. Blue, red and green, or something.
  Industrial Designer: Yeah, I dunno. Maybe it's too expensive, but it {disfmarker} I th I don't think so.
  User Interface: Well, we don't put put in any fancier technology yet. So {disfmarker}
  Marketing: Hmm.
  Industrial Designer: Then uh some more technical things.
  Project Manager: {vocalsound}
  Industrial Designer: I don't know what it is, but it should be there {vocalsound} I think.
  Marketing: {vocalsound}
  Project Manager: {vocalsound}
  User Interface: {vocalsound}
  Industrial Designer: Um this is the normal circuit board, like a chip board in in a lot of uh things.
  Project Manager: Yeah, we have to hurry up a bit, so {disfmarker} {vocalsound}
  Industrial Designer: W {vocalsound} So we d we just need this and {vocalsound} this transistors and resonators. There's all these kind of things.
  User Interface: {vocalsound}
  Industrial Designer: Um they they basically said that that's almost the same on any uh remote controls.
  User Interface: I'm sure we can fit in.
  Industrial Designer: So I guess we j we just need that.
  Marketing: {gap}
  User Interface: Yeah.
  Industrial Designer: I don't know what they do or {disfmarker}
  User Interface: Yeah okay.
  Marketing: Okay yeah,
  User Interface: We just {disfmarker}
  Marketing: you can you can change {disfmarker} Yeah. No.
  Industrial Designer: Nah, but they just said we need it.
  Project Manager: Okay.
  Industrial Designer: Uh the battery contacts, like normal batteries ca you can put in.
  Project Manager: Yeah, a recharger maybe.
  User Interface: Yeah, we have to make sure to uh {disfmarker}
  Industrial Designer: Yeah okay.
  Project Manager: We still want to have a recharger, don't we?
  Industrial Designer: Yeah but {disfmarker}
  Project Manager: Is that still the {disfmarker}
  User Interface: Yes. Yes.
  Industrial Designer: Yeah, but it i We don't wanna have a ar an {disfmarker} How do you call it? Accu.
  Project Manager: A recha Oh no. Uh {disfmarker} Battery. It's just a battery. Yeah.
  User Interface: Re recharger. Base station.
  Industrial Designer: Y uh just just batteries, rechargeable batteries.
  User Interface: Yeah, batteries. Yes, rechargeable batteries, I think's best.
  Industrial Designer: Okay. Not a separate {disfmarker}
  Project Manager: No, just rechargeable batteries.
  Industrial Designer: Okay. And uh a chip, that's this one.
  Project Manager: {gap}
  Industrial Designer: Then uh I received some possibilities. Um for the energy source we can use batteries or a kinetic uh {disfmarker} Like with the pulse watch. So it operates on your wrist kinda.
  Marketing: Ah cool. Okay.
  Project Manager: But normally you put a remote control on the table or on the couch.
  User Interface: So if you hold it, it gets powered.
  Industrial Designer: If you hold it. Yeah, I don't think it will work, and {disfmarker} Or we can also use solar cells. But you mostly use it indoors,
  Project Manager: It's dark in the room. No.
  User Interface: {gap}
  Project Manager: It's just batteries,
  Industrial Designer: so {disfmarker}
  Marketing: {vocalsound}
  Project Manager: that's cheaper {gap}.
  Industrial Designer: Yeah, and and we can use the home station kind of thing.
  Project Manager: Yeah.
  Industrial Designer: Um cases, flat, so uncurved. Uh two D_ curved is um like front to the back. And three D_ curved is also in depth.
  Marketing: Okay.
  Industrial Designer: So that's possible. Uh but with three D_ uh curved uh remote controls, we must use rubber buttons.
  User Interface: Mm. So
  Industrial Designer: So we can't use the flat buttons.
  User Interface: we need uh two D_.
  Project Manager: Yeah. Definitely.
  Industrial Designer: Yeah, I think. Um these kinda materials can be used.
  Project Manager: But it doesn't really matter, we just make it plastic.
  User Interface: Yeah.
  Industrial Designer: Yeah, I think so too.
  Project Manager: The scroll wheels, that's cool. That's for the volume.
  Industrial Designer: Yeah, scroll wheels um {disfmarker}
  User Interface: Yeah.
  Industrial Designer: Yeah, that's good. We can use multiple scroll wheels, w if we want to.
  Project Manager: Yeah.
  Industrial Designer: But I think just the volume is enough.
  User Interface: {gap} Uh {disfmarker} For channels it's not handy,
  Project Manager: Okay.
  User Interface: because you scroll too fast.
  Industrial Designer: And uh the L_C_D_. So we need uh the expensive, most expensive chip, if we use an L_C_D_.
  Marketing: Mm {disfmarker}
  Project Manager: I don't think that's an opportunity. Just skip it. Because we don't have time for that to to put it in.
  Industrial Designer: Okay, then we we use m must use the second most expensive chip. So th so the regular chip. Because we use scroll wheels.
  Project Manager: Yeah, okay.
  User Interface: Okay.
  Industrial Designer: And um {disfmarker} Yeah, that was it I guess.
  Project Manager: Okay.
  Industrial Designer: Uh are are we using a a rubber case, or {disfmarker}
  Project Manager: Oh just sk
  Industrial Designer: We haven't decided yet.
  Project Manager: Maybe you have to skip that one as well. It's {disfmarker}
  User Interface: Uh I don't think a rubber case looks {disfmarker}
  Industrial Designer: L
  Marketing: Uh but we have to do something about the trend.
  Industrial Designer: Yeah, i it it should be soft. You said so?
  Marketing: The trend is uh spong spongy uh and uh fruit or fresh fresh.
  User Interface: Yeah, okay. That {disfmarker} Uh fruit and veg, or {disfmarker}
  Marketing: And uh now we have nothing about uh about those those two.
  User Interface: Yeah, fruit and veg can be just the covers.
  Marketing: Uh yeah i Just {disfmarker} Just on front.
  User Interface: So you can {gap} the the spongy {disfmarker} yeah, I dunno. I can't imagine a soft remote control.
  Project Manager: No.
  Marketing: Neith uh I don't like it uh neither.
  Project Manager: No. {gap} {vocalsound}
  User Interface: I just can't imagine it.
  Industrial Designer: {vocalsound} So just hard plastic?
  Project Manager: Yeah.
  User Interface: Yeah, I think.
  Industrial Designer: Okay.
  User Interface: Titanium. It's mentioned here uh.
  Industrial Designer: Titanium, uh I think it's too expensive.
  Project Manager: But maybe the form has to be a bit different. Not the sh the square form. Just a bit
  Industrial Designer: Yeah,
  Project Manager: more rounded.
  Industrial Designer: you can make it curved or mm round. But just in two D_, not in depth.
  Project Manager: Yeah. Yeah, that's right.
  User Interface: Okay.
  Project Manager: So {disfmarker} We have to decide which one we're going to choose from these. What exactly. Because we have to know it. So the energy uh is the recharger.
  User Interface: {gap}
  Project Manager: We already know that. Just a normal battery.
  User Interface: Yeah. We have batteries.
  Project Manager: Okay. The chip-on-print is a normal one.
  Industrial Designer: Yeah.
  User Interface: Regular.
  Project Manager: Okay, the case is just a plastic one.
  Industrial Designer: Yeah th yeah, the chip is the the regular one.
  Project Manager: Yeah, re Yeah, regular. Yeah, okay. Yeah, regular.
  Industrial Designer: You have the simple one, regular and advanced. So it's b should be regular uh the second.
  Project Manager: Okay.
  Industrial Designer: I think I'll just check it.
  Project Manager: And we need a plastic case, with a scroll wheel. {gap}
  User Interface: Yes.
  Project Manager: That's pretty much it.
  Industrial Designer: Yeah.
  Project Manager: And a flashy light.
  User Interface: User interface concept.
  Project Manager: So uh I'm not sure. But we do I don't know if we expected to draw on this one at this moment. But {gap}
  User Interface: I dunno either.
  Industrial Designer: Mm. Or should we do it in the next meeting?
  User Interface: Uh I_D_ and U_I_D_ work together on prototype drawing on smart board.
  Project Manager: Yeah. That's for the next one.
  Industrial Designer: So we should did it here?
  Project Manager: That's for th
  User Interface: So we're staying here?
  Project Manager: Uh that {disfmarker} I think that's the next next meeting.
  Industrial Designer: Or should we do it in the next meeting? Okay.
  Project Manager: But you definitely get a specific instruction. {vocalsound}
  User Interface: Okay, so now we're ka thirty minutes alone again?
  Industrial Designer: Yeah.
  Project Manager: But th think about something that's more rounded. Just {disfmarker} And more {disfmarker} It has to be {disfmarker}
  User Interface: Yeah, uh I dunno. But the iPod and etcetera, M_P_ three players, mobile phones.
  Project Manager: Uh a bit. Just just on the top or on the bottom.
  User Interface: Just a bit cur Okay, I'll see if I can see any of those.
  Project Manager: Maybe the wheel can be uh like uh like this. O um if you draw it like this, you get a {disfmarker} What the fuck is it? {vocalsound} Okay. Mm {disfmarker} Doesn't work. {vocalsound} You see what I mean?
  Industrial Designer: {vocalsound} What?
  Project Manager: If I draw here {disfmarker} {vocalsound} It draws about four centimetres lower than {disfmarker} {vocalsound}
  Industrial Designer: Oh. Okay.
  Project Manager: Nah okay. Just {gap}. Maybe you can make it like this. And this is all the wheel for volume. So that you just um {disfmarker} It's all rounded, so you can do uh turn this one.
  Industrial Designer: Like a very big scroll-wheel. {vocalsound}
  Project Manager: Yeah, but just not on the top, but uh on the side of it.
  Industrial Designer: Okay.
  Project Manager: Maybe, I dunno.
  Industrial Designer: Hmm.
  Project Manager: Okay, so we {vocalsound} have this at the moment.
  Industrial Designer: I think uh you'll get a a lot of uh volume changing when it's not wanted.
  User Interface: Yeah, you {gap} {disfmarker}
  Project Manager: Okay, so
  User Interface: Yeah.
  Project Manager: we'd have this. Is that okay?
  User Interface: Yeah,
  Industrial Designer: Yeah.
  User Interface: that's a little problem, of course, as well.
  Industrial Designer: I think it's probably better.
  Project Manager: And {disfmarker}
  Industrial Designer: Yeah, but maybe we can make a a plastic, so that you i if you like drop it, it won't change the volume. Only if you use your finger.
  User Interface: Yeah, maybe you just have to make it uh {disfmarker} That's not scrollable too easy.
  Project Manager: Like this. And uh what's the channel choose? Where do we uh put that? Still on the bottom
  Industrial Designer: I think in middle.
  Project Manager: or {disfmarker}
  User Interface: Uh wh what is the middle part?
  Project Manager: That's the numbers.
  User Interface: Numbers, okay.
  Industrial Designer: Uh I think th the numbers should be in the bottom, and and the switch channel in the middle.
  User Interface: Yeah, I agree as well.
  Project Manager: It doesn't make a difference, if you put the s uh the switch channels on side of each other or on top of each other.
  User Interface: Use the dz
  Project Manager: Because you already have the volume here, so {disfmarker} You can also put it here one butt and the other one there. Next to each other. {gap} back and forth.
  User Interface: Yeah, that's right.
  Project Manager: So you can also can put it all on the top, and this, you keep this empty. Because you have to hold it as well.
  Industrial Designer: Or you could do the switch channel up button above the the numbers and switch channel down button below.
  Project Manager: But that's not {gap} want to zap very quick, so {disfmarker}
  User Interface: Yeah, I think uh zapping is the highest priority.
  Industrial Designer: Yeah, okay.
  Project Manager: Yeah? Is this a opportunity,
  User Interface: And then you use those uh {disfmarker}
  Project Manager: or you don't want a different {disfmarker}
  User Interface: Yeah, of course uh.
  Industrial Designer: Uh but I think we we should bu uh put'em on top of each other, so {disfmarker}
  Project Manager: Why?
  Industrial Designer: Because then it's it's easy to know m if I push the the the up {disfmarker}
  Project Manager: But still the next {disfmarker} It's still the next one. Doesn't make {disfmarker}
  Industrial Designer: Yeah, but the top the top button is is like you switch channel up, and down button is {disfmarker} {vocalsound} If you put them {disfmarker}
  Project Manager: Yeah, but fo from left to right is exactly the same. It ma it doesn't make a big difference.
  User Interface: Yeah. I I think it's {disfmarker} It's it's obvious, I think.
  Industrial Designer: But uh but I I think uh left to right is more often associated with volume, and top down is more with uh channel changing.
  Marketing: Yeah, that's not not {disfmarker} It's not al uh always the same.
  Project Manager: But it's exactly th
  Industrial Designer: In uh {disfmarker} On most on most remote controls.
  Marketing: Every remote control's uh different.
  User Interface: Yeah, I think {disfmarker}
  Industrial Designer: So so if we use that, they will probably have a long learning uh time.
  Project Manager: I dunno. I {disfmarker} You already have the volume on the side,
  User Interface: No, uh I think {disfmarker}
  Project Manager: so you can't make it you can't ma make a mistake.
  User Interface: Yeah.
  Project Manager: So it's uh {disfmarker}
  User Interface: I think it's s so simple
  Industrial Designer: I dunno.
  User Interface: you just {disfmarker}
  Project Manager: So but that's for that's for you,
  Industrial Designer: Okay.
  Project Manager:'cause it's {disfmarker}
  User Interface: Yeah, okay I'll d I'll take a look at it.
  Industrial Designer: {vocalsound}
  Project Manager: Okay, so hmm. What did {disfmarker} What else we have to discuss about? I dunno.
  User Interface: Think we need to work uh thirty minutes again?
  Marketing: Yeah, we have to care that it r uh looks really new. Because uh we still hold on to the uh ordinary uh uh square uh remote control.
  Project Manager: Yeah.
  Marketing:'Cause wha what I see the only difference i i i in fact is that we use a scroll-wheel on the outside.
  Project Manager: And the LED.
  User Interface: No, you have uh {disfmarker} It is {disfmarker}
  Industrial Designer: Yeah, but i i it should be round in in shape.
  User Interface: Uh the current uh controllers are all black and plastic.
  Industrial Designer: So {disfmarker}
  User Interface: You have to look at that image of the iPod.
  Marketing: Yes. Okay.
  User Interface: More that uh kind of style.
  Marketing: And a bit uh {disfmarker}
  User Interface: Not not the old grey black {disfmarker}
  Project Manager: Uh {disfmarker} Yeah.
  Marketing: Some some kind of bling bling uh mm can we have {disfmarker}
  Industrial Designer: {vocalsound}
  User Interface: Where you can put a ve Uh we have {disfmarker} If we do it like that we have below have we uh a lot of room to put a nice logo.
  Project Manager: Yeah. Uh the logo was has to be on there. Yeah, that's right.
  Marketing: Uh and how many uh fronts uh fronts do we put on the market then? Uh five or something?
  Project Manager: Yeah, five. Let's give five.
  User Interface: {gap}
  Marketing: Or more or {disfmarker}
  User Interface: Maybe you can buy separate ones and uh {disfmarker}
  Marketing: And um uh {vocalsound} uh buy the product. You buy, you get one. And uh basic.
  User Interface: Yeah. Um
  Marketing: Or you can choose one uh if you buy the project.
  User Interface: I think {disfmarker} Yeah. That's your choice, I think huh.
  Industrial Designer: No, tha that will be {disfmarker}
  Project Manager: So y you can put the bottom of the remote control in recharger? Is that is that a good good opportunity?
  User Interface: Yes.
  Project Manager: So you could put it like that,
  Industrial Designer: Yeah, so top down.
  Project Manager: okay.
  Industrial Designer: Hmm?
  Marketing: Yeah, you sl uh you let it slide in the docking station.
  Industrial Designer: Do we have to design that w as well?
  Marketing: Yeah. {vocalsound}
  Project Manager: Uh I'm not sure.
  Industrial Designer: The docking station?
  User Interface: Yeah, I think so.
  Industrial Designer: Hmm.
  User Interface: But th Yeah, that can be very simple. Least.
  Marketing: Yeah, we can b It c it could be just just a square, just a packet.
  Industrial Designer: Yeah, just a recharger.
  User Interface: Yeah, just where you're around something. Li Yeah, we had one example.
  Industrial Designer: But we have to make contacts on the on the remote control and the recharger as well.
  User Interface: Mm. Mm.
  Marketing: Yeah,
  User Interface: Which w
  Marketing: but that's a round one. Maybe we can choose then.
  User Interface: Here you see one that's very round.
  Industrial Designer: Oh yeah, okay.
  User Interface: So I think that can be all kind of shapes.
  Project Manager: But maybe you can just round up the corners a bit. That's all.
  Industrial Designer: Of the remote control?
  Project Manager: Yeah.
  Marketing: Yeah.
  Industrial Designer: Yeah {disfmarker}
  Project Manager: Just round it up {gap}.
  Industrial Designer: Yeah.
  User Interface: Yeah, so y you don't want uh this uh like the iPod {gap}. But {disfmarker}
  Project Manager: No. Yeah. Yeah.
  User Interface: More rounded. Yeah, I think it will just look like more like this one. Since it's {disfmarker} This is also rounded.
  Project Manager: No, just just the corners.
  User Interface: I think i
  Marketing: {gap}
  User Interface: Yeah okay, tho those are al already a bit cornered. Mm {gap} {disfmarker}
  Project Manager: Okay.
  Industrial Designer: Yeah, but we can we can do all kinds of uh {disfmarker} As long as it isn is in two D_ we can use all kind of round shapes.
  Project Manager: Shapes.
  User Interface: Yeah okay, but then we have to think of something totally new.
  Industrial Designer: Not in depth. Yeah, but {vocalsound} {disfmarker} Yeah, if if we want to make it kind of, yeah, new.
  User Interface: I've uh {disfmarker} I had a lot of picture of old ones. And all curves have already been done.
  Project Manager: {vocalsound}
  Industrial Designer: {vocalsound}
  Project Manager: It's a bit annoying, isn't it?
  Marketing: Yeah. What do we do wrong? Hmm. Just just more like this and not uh a square.
  User Interface: Yeah okay, yeah well {disfmarker}
  Marketing: Okay.
  Industrial Designer: Yeah, but we could do a lot of, lot more curving. I would do it {disfmarker}
  User Interface: Yeah. I know we can do a lot more, but {disfmarker}
  Marketing: Yeah, it {disfmarker}
  Project Manager: {vocalsound}
  Industrial Designer: Like in this kind of shape or {disfmarker}
  Marketing: Uh it's very annoying. Okay.
  Industrial Designer: I dunno. I dunno if it's handy.
  User Interface: {gap} I think it will only look more like the old remote controls.
  Marketing: Uh {disfmarker}
  Industrial Designer: This?
  User Interface: Yeah.
  Industrial Designer: The olden the olden ones had looked like just a square thing.
  User Interface: Yeah okay. But uh I had a lot of pictures {disfmarker} Oh I can show you here {vocalsound} what the old ones look like.
  Industrial Designer: Mm.
  User Interface: Curves, curves.
  Industrial Designer: Yeah.
  User Interface: You've more {gap} there as well.
  Industrial Designer: Yeah, okay.
  User Interface: It wasn't very small one. {gap} very simple.
  Industrial Designer: Yeah.
  User Interface: That is for elderly.
  Project Manager: So we have to make a decision, what kind of form it's gonna have t going to have.
  Industrial Designer: Yeah, I don't know.
  Marketing: Yeah.
  User Interface: I think if w My opinion. If we just uh take the iPod, and the same look.
  Marketing: Yeah.
  User Interface: So uh light or just whatever colour, but the same light colours. And uh just with uh together with uh the back-lights b look will look very new.
  Industrial Designer: Mm-hmm.
  User Interface: No rubber buttons or something. Just together with the back-lights you'll get a totally new look. More like the M_P_ three player M_ um P_ M_ P_ three player.
  Industrial Designer: {vocalsound} Yeah.
  Project Manager: And you have the scroll button inside. {gap} Okay.
  User Interface: Yes. Just a simple scrollb
  Marketing: Yeah.
  Project Manager: But why do we have to round it on the t bottom then? Of {disfmarker} Skip that one as well.
  User Interface: Doesn't have to be.
  Project Manager: Okay. Yeah, it's cool.
  Industrial Designer: Yeah, though that's a trend. If we want to make it. But yeah, I'm not a Trendwatcher, you are. {vocalsound} So {disfmarker}
  Marketing: {vocalsound} Uh the t the trend is
  Project Manager: Rubber spongy.
  Industrial Designer: {vocalsound} {vocalsound}
  Marketing: spongy and fruity.
  User Interface: Yeah. No. Spongy
  Marketing: But yeah.
  Industrial Designer: Spongeball kinda.
  User Interface: and {disfmarker}
  Marketing: It's not not a lot of trends I uh I found uh {disfmarker}
  Project Manager: Okay, so we have s still one minute left. So just {disfmarker}
  Marketing: Uh {disfmarker}
  Project Manager: I think it's okay if you just keep it a bit square.
  User Interface: Mm.
  Industrial Designer: Okay. Yeah,
  Marketing: It {disfmarker} The th th
  Industrial Designer: I d I don't know n something about ergonomic kind of fits-in-the-hand uh stuff.
  Project Manager: No.
  Marketing: Yeah.
  Project Manager: But I I think it's still for older people. You j still have older people. It's only annoying if it if it's like that f formed like that, like f Whatever. Just you have a normal {disfmarker}
  Industrial Designer: Yeah, but we're we're aiming at a young public.
  Marketing: There is one {disfmarker} There's just one overall important aspect is that we must make it fancy and it looks original, and I hope we can uh make it look not like the iPod itself. It must have uh uh uh a very different {disfmarker}
  User Interface: Yeah, {gap} idea. But {vocalsound} you're {disfmarker} If you look at the way remote controls are now {disfmarker}
  Project Manager: But i it is it is it is already fancy. Because of the lights on the bottom of it. That's already fancy.
  User Interface: And if you make it look like the iPod {disfmarker}
  Marketing: Yeah, they're all the same.
  User Interface: Yeah okay. So that's already a very big change
  Project Manager: Uh maybe maybe make the the mm the {vocalsound} wha what's it called uh scroll wheel. Make it in in yellow or something. Just like the colours of Real Reaction.
  User Interface: compared to {disfmarker}
  Industrial Designer: Hmm.
  User Interface: Ye yeah. Well uh {disfmarker}
  Industrial Designer: Yeah, we could do that.
  User Interface: Could.
  Marketing: Uh yeah, but uh if you the f uh front, the scroll wheel will still uh be yellow.
  Project Manager: Yeah.
  User Interface: No, I think {disfmarker} Oh.
  Project Manager: It's right.
  User Interface: Think the scroll wheel {vocalsound} won't be very big. Since if you put it uh somewhere, the chances that it will scroll are too big.
  Project Manager: Yeah.
  User Interface: So it will just be a small small scroll wheel. So it won't uh stick out much.
  Project Manager: Yeah. Maybe the ones we are going to draw there. Maybe we have to ask uh to the the mm to her if it has {vocalsound} if it can work better than this. Because it doesn't work properly. So maybe you have to ask her.
  User Interface: Yeah okay. Well,
  Marketing: No.
  User Interface: maybe we can just open images there, and I'll paint and paint.
  Project Manager: Okay. Yeah. That's probably {disfmarker}
  User Interface: I'll be able to do a better job.
  Marketing: If you set the pen yeah, he will draw here. Doesn't work.
  Project Manager: {vocalsound} Okay, so just finish it. So we make it a bit like m that one probably. Yeah. Is that okay?
  Marketing: Yeah, I'll see it.
  User Interface: Bu Yeah, I agree more like iPod {gap}.
  Industrial Designer: Yeah.
  Project Manager: Okay, only the colour and the flashy light and the {disfmarker}
  User Interface: Yes.
  Project Manager: We just we just skip the the the voca or was it the the speech recognition.
  User Interface: Just a {disfmarker} Speech. Yeah, do we s keep that? Yeah, I think {disfmarker}
  Project Manager: Or keep that? It's okay. But you'd definitely need a
  Industrial Designer: S {vocalsound}
  User Interface: Well uh
  Project Manager: advanced chip.
  User Interface: then it w {vocalsound}
  Industrial Designer: Uh yeah, I don't know. Yeah, I think so.
  Marketing: Uh {disfmarker}
  Industrial Designer: And we we have to build in a microphone and {disfmarker}
  User Interface: Well that's very easy. We already have uh the beeping of the {gap} home station,
  Industrial Designer: Yeah, and I do I don't know anything about that.
  User Interface: so {disfmarker}
  Industrial Designer: I d I didn't receive any information on speech recognition,
  Marketing: No.
  User Interface: Uh strange that I received {vocalsound} the information about that.
  Industrial Designer: so {disfmarker}
  Marketing: Oh that's hard. But {disfmarker}
  Project Manager: So {disfmarker}
  Marketing: Uh the ma the main points I I I uh just said. We have to be original and uh technological innovative. Becau
  Project Manager: Can we just put it speech recognition in it as well,
  Marketing: Yeah. But {disfmarker}
  Project Manager: okay?
  User Interface: So
  Marketing: {vocalsound} Ma
  User Interface: shall we {gap} it open then?
  Project Manager: Yeah.
  User Interface: So we can put all the {disfmarker}
  Project Manager: The function of that in there. Yeah.
  User Interface: Okay.
  Project Manager: And we need a {disfmarker} Probably we need a uh advanced chip then.
  Industrial Designer: Fine. Yeah, we probably do.
  Project Manager: But it doesn't say anything about it,
  User Interface: Yeah.
  Project Manager: does it?
  Industrial Designer: No.
  User Interface: Oh yeah, I {disfmarker}
  Marketing: But we don't have any f information about the cost.
  User Interface: No.
  Marketing: We started with information about the cost was now th
  User Interface: I just I just received the {disfmarker}
  Industrial Designer: Yeah, uh I have I have some some information about the cost. But just a about the chip.
  User Interface: Yeah.
  Marketing: And how much is the chip? The the the {disfmarker}
  Industrial Designer: I don't know how much, but {disfmarker}
  User Interface: Yeah, our division has developed a new speech recognition feature, the integrated programmable sample sensor simple speaker u unit.
  Industrial Designer: Just in inexpensive or {disfmarker}
  User Interface: This is a very small electronic unit, will give a standard answer after it recognise a question.
  Marketing: And how how does it work? Is it {disfmarker}
  User Interface: Doesn't say. Just {disfmarker} You say record, followed by your question sample, and after a few seconds the answer uh sample. Because uh {disfmarker} So it works like uh good morning remote control, and then the remote control says good morning.
  Project Manager: It doesn't has to say anything. Just {disfmarker} You have to just talk to {disfmarker}
  Marketing: No.
  User Interface: Yeah uh th that's just {disfmarker} It's a {disfmarker}
  Marketing: Does it say does it say something back?
  Project Manager: Okay, we have to stop it now. So just {disfmarker}
  User Interface: No. Yeah, it {disfmarker} Well that's integrated in the chip, so if you use the speech recognition, that's in it.
  Project Manager: Okay, that's a r That's that's a advanced {disfmarker}
  Industrial Designer: But i it's a separate chip.
  User Interface: I dunno, but if we use speech recognition, that will be in it as well.
  Industrial Designer: {vocalsound}
  Marketing: {vocalsound} Okay.
  Industrial Designer: Yeah, I don't know anything about this,
  Marketing: Um {disfmarker}
  Project Manager: Yeah, we just decide not to put it in,
  Industrial Designer: but {disfmarker} Nah.
  Project Manager: because it's too difficult.
  Industrial Designer: I dunno. {vocalsound}
  User Interface: Well it it would be would be a good feature feature.
  Marketing: Yeah.
  Project Manager: Okay, we just put it in, because it's a good feature.
  User Interface: Okay.
  Industrial Designer: {vocalsound}
  Project Manager: We have to stop now.
  User Interface: No no worries about the cost, etcetera.
  Project Manager: Okay, just {disfmarker}
  User Interface: And there's a chip in it that will {disfmarker}
  Project Manager: We have to stop it now.
  User Interface: Okay.
  Marketing: Fine.