input: Summarize the discussion about the evaluation criteria.
  Project Manager: Oh.
  User Interface: It's not saved yet.
  Industrial Designer: Okay.
  User Interface: So {disfmarker}
  Project Manager: Okay.
  User Interface: Our beautiful drawing.
  Project Manager: So just f um {disfmarker} So this is our agenda. You're {disfmarker} F You're going to show your pr prototype presentation after me.
  Marketing: Oops.
  Industrial Designer: Okay.
  Project Manager: Uh I didn't {disfmarker} Oh yeah. So these are the {disfmarker}
  Industrial Designer: Oh, okay. Yeah.
  Project Manager: So these are the um last notes we I made. If anything doesn't look right, just say it to me then. I don't have to put it in the report.
  User Interface: Are we doing the the speech recognition? Because we didn't have enough time to uh de um design the inside as well.
  Project Manager: Okay, but it's still possible uh uh financially. So if you want to, it's okay.
  User Interface: Okay yeah. Well then then we're gonna put it in.
  Project Manager: Okay, just {vocalsound} {gap} {disfmarker}
  User Interface: Yeah, just uh we have to design the inside then, but it should be uh {disfmarker}
  Industrial Designer: Yeah, and {vocalsound} {disfmarker} Or are we making a slide open, like underneath? Or fold open? I don't know.
  Project Manager: Slide open is uh quite usable for remote controls.
  Industrial Designer: It's probably better. Yeah, s Like underneath uh you can slide it open and you {gap} other functions.
  User Interface: {vocalsound} It's may maybe uh a bit stronger as well.
  Project Manager: Maybe that's better. Yeah, that's that's a very good point.
  Industrial Designer: Yeah.
  User Interface: Okay, so when you have a lot of room inside.
  Industrial Designer: Think that's better.
  User Interface: So you can make it very easy to use.'Cause you can write a lot of comments besides it.
  Project Manager: Yeah. Okay. So this is okay? {gap}
  User Interface: {gap} No. Yeah, we're gonna use the advanced chip then.
  Project Manager: Okay, so that's {disfmarker} Uh I'll just have a look how much that is.
  Industrial Designer: {vocalsound} The {disfmarker}
  Project Manager: But um {disfmarker} Okay, for the {disfmarker}
  User Interface: Advanced chip was for uh spee Yeah.
  Project Manager: Okay.
  Industrial Designer: Yeah, I I think so. I don't know.
  Project Manager: No, you have a different chip for speech recognition. So {disfmarker}
  User Interface: Okay.
  Industrial Designer: Ah okay.
  Project Manager: So I already calculated that and it's still in the budget. So it's okay.
  User Interface: Good.
  Project Manager: So you can show your prototype if you want to.
  User Interface: Together?
  Industrial Designer: Yeah. Yeah, it's {disfmarker} Let's do it together.
  User Interface: I'll give comments.
  Industrial Designer: Okay. Yeah, we just made a Word file with the basic elements. Uh the look-and-feel model. Uh well the form, the case um as drawn there. Simply a square with uh round corners. So that's basically it. {vocalsound} Uh the material should be hard plastic. Uh colour changeable, and also transparent.
  Marketing: Mm-hmm.
  Industrial Designer: And colour and transparent, or just transparent, I don't know. Um then the elements. Uh we have {disfmarker} The functions are just basic. Like uh I've pointed them here. Mute function, on-off function, text functions. This uh switch channel.
  Project Manager: Okay, cool. {vocalsound}
  Industrial Designer: And this is the the num-pad. And the logo is over here, and the mic.
  Project Manager: Okay.
  Industrial Designer: And the scrollwheel, no? You operate that with your pointing finger.
  Marketing: Means {disfmarker}
  Industrial Designer: So you hold it like this in your right hand and {disfmarker}
  Project Manager: Mm. So how many functions do you need for for uh the microphone?
  Marketing: {vocalsound}
  User Interface: Speech recognition.
  Project Manager: Yeah, speech recognition. Just {disfmarker} Only one button to say it's on or off.
  User Interface: Um I didn't have a specification of that. But um I can imagine that you have to input your voice or something.
  Industrial Designer: Uh I dunno.
  User Interface: Um so I've {disfmarker}
  Industrial Designer: Yeah, maybe maybe uh you have to configure it.
  User Interface: Yes, you need options to configure it, and after that you don't need'em anymore.
  Project Manager: So you can put it on the back as well if you want to.
  User Interface: Yeah, you can {gap} put'em all on the back. That's for sure.
  Industrial Designer: Yeah, or or on the slide function, I don't know.
  Project Manager: Okay.
  User Interface: That's uh {disfmarker}
  Industrial Designer: Well we haven't had time to design that, the slide pad.
  Marketing: Okay.
  User Interface: We also don't know how many buttons are required, or what kind of buttons. But {disfmarker} You have a lot of room if you can slide it open.
  Project Manager: Yeah, you can put it separate.
  User Interface: You {disfmarker} Yeah I know. I can imagine you need at least four buttons or something. So {disfmarker} But it's enough room.
  Industrial Designer: Yeah. Um the position? Yeah, you write uh {disfmarker}
  User Interface: Uh well {disfmarker}
  Industrial Designer: You wrote this, so.
  User Interface: Well the main, the main zap buttons are most central. That was the the most important thing.
  Marketing: {gap}
  User Interface: So uh the best {gap} place, the best reach place {disfmarker} Um on-off buttons, text buttons, mute buttons are together and at a place they easily are, easy to find. Um the on-off button is a bit bigger, uh so it stands out. That way you don't have to make it red,'cause it's will uh will show up. Uh scrollwheel is on the left side. It's {vocalsound} basically the be standard place for scrollwheel, as far as I know.
  Industrial Designer: Yeah. But it's not uh impossible to use it, if you're left handed. So y Because you can use your thumb then.
  User Interface: Yeah.
  Marketing: Just just one thing now. Um y you need to have more uh one two th You've got one two three four five six seven eight nine.
  User Interface: Okay yeah, they {gap} {disfmarker}
  Marketing: But you missed the no uh the zero and uh the two stripes.
  Industrial Designer: Mm yeah.
  User Interface: Yeah okay. That's that's below that then.
  Industrial Designer: Yeah, okay.
  User Interface: It's uh twelve buttons.
  Industrial Designer: {gap} just so you get that.
  Marketing: Okay, but {disfmarker} {vocalsound} It's rather important. {vocalsound}
  User Interface: Yeah okay, just we just missed that.
  Industrial Designer: {vocalsound} Yeah.
  User Interface: But um I'll just uh {disfmarker} I'll get back to later. F the form well, we've taken that from the iPod, other popular technical device. So um should be popular. Um {disfmarker} The f uh the buttons creating? Uh if you {disfmarker} {vocalsound} That or all round shapes, not uh rounded corners.
  Project Manager: Okay.
  User Interface: So that, you know, you get a bit round feeling. Um we'll use hard plastic. Since that allows us to use uh two D_ buttons, uh non-rubber buttons. Colour changeable. Well and um the backlight thing, the thing that lights up. We have decided uh {vocalsound} in the the channel buttons, there's a little uh colour around it.
  Marketing: Okay.
  User Interface: And also in the num-pads, there's also colour {gap} light behind it.
  Project Manager: And do you still can, do you still can choose what colour, kind of colour you want?
  User Interface: So when you pre Yeah.
  Project Manager: How do you want to implement that? Just on the {disfmarker} Maybe on the second level as well?
  User Interface: We're going to implement. Yeah. Mm just a little {disfmarker}
  Industrial Designer: Yeah, these are just basic functions, so {disfmarker}
  Marketing: Ah.
  Industrial Designer: All the non-basic are in {disfmarker}
  Project Manager: Okay, just draw draw the second level, because we need that as well.
  User Interface: {vocalsound} Yeah.
  Industrial Designer: Okay. Um {disfmarker}
  Marketing: Okay, there is one uh function I use uh daily, and it's not on the basic functions. It's uh to switch to uh uh your Scart. Play Station or uh D_V_D_ player.
  Industrial Designer: Okay, maybe we use this button for the {disfmarker}
  Marketing: That function must be {disfmarker} Yeah, maybe {disfmarker} Or you can uh i uh lay it uh beneath in the uh other uh functions.
  User Interface: Yeah,
  Project Manager: Yeah, as well.
  User Interface: I um {disfmarker}
  Project Manager: Just make make a {gap} {disfmarker}
  User Interface: To your video device.
  Industrial Designer: Yeah.
  Project Manager: Just just draw a second level one and say all options that are still left or something. {vocalsound}
  User Interface: Yeah. {vocalsound}
  Industrial Designer: {vocalsound} A second level?
  Project Manager: Yeah.
  Industrial Designer: Like a a new blank one or {disfmarker} Or just here?
  Project Manager: No no, just on {disfmarker} Down there.
  User Interface: Is i Ah okay.
  Project Manager: So uh {disfmarker}
  Industrial Designer: Okay. Yeah.
  Marketing: And h how does the second level come out?
  Project Manager: Just uh if you s
  Marketing: Uh it slides uh along?
  User Interface: Um slides I think.
  Project Manager: Yeah, y Maybe, yeah.
  User Interface: It's
  Marketing: From from the uh beneath?
  Project Manager: For the bottom.
  User Interface: You can do it that it claps open, but I think that's not solid enough.
  Project Manager: No, you gotta slide it.
  User Interface: If that breaks then you're screwed.
  Project Manager: Yeah, it's right.
  User Interface: So it do doesn't even have to slide all the way open. Um {disfmarker}
  Industrial Designer: So what do we need?
  User Interface: Uh i the the speech functions buttons.
  Industrial Designer: Yeah, just {disfmarker}
  Marketing: Menu?
  User Interface: Menu button. With uh maybe uh arrows. So you can uh
  Project Manager: {vocalsound}
  User Interface: scroll in the, navigate the menu. Um {disfmarker}
  Industrial Designer: God damn it.
  Marketing: Scart?
  User Interface: {gap} I think we can even put a {disfmarker} {vocalsound} We have one for the zero and one for the for the more digit uh channels.
  Marketing: Uh yeah. And so y you keep you keep one, you have one left. Yes. {vocalsound}
  User Interface: So you have one left for the {disfmarker} Right, the video channel, Play Station, etcetera. That's used pretty often.
  Industrial Designer: So this is the {disfmarker}
  Marketing: Yeah.
  User Interface: If you have a Play Station, mm you use it every day.
  Industrial Designer: {gap}
  Marketing: {vocalsound} It's a f {vocalsound} basic uh {disfmarker}
  Project Manager: Yeah.
  Industrial Designer: Extern or something.
  User Interface: {gap}
  Project Manager: You want to save that file as well? The drawing?
  User Interface: That was it.
  Industrial Designer: So here are multiple speech buttons, I don't know how many.
  User Interface: Uh {disfmarker}
  Project Manager: Doesn't really matter. Just just uh {disfmarker}
  User Interface: It doesn't really matter.
  Industrial Designer: I don't know the functions.
  User Interface: That's {disfmarker} Yeah well we don't have any uh {disfmarker}
  Industrial Designer: Okay. What else?
  User Interface: Hmm?
  Industrial Designer: What else?
  User Interface: What else? Uh menu buttons with arrows.
  Industrial Designer: Uh menu.
  Marketing: Yeah, to navigate.
  User Interface: S Just uh like {disfmarker}
  Industrial Designer: Uh {gap} With arrows.
  User Interface: Um I think it's best if we do. Mm where do we have {disfmarker} Or there.
  Industrial Designer: Like a normal um {disfmarker}
  User Interface: Like on the normal uh {disfmarker} Like this.
  Industrial Designer: Yeah, with in the middle um a menu button.
  User Interface: The menu button, yes.
  Marketing: {vocalsound}
  Industrial Designer: Okay.
  Project Manager: {vocalsound}
  User Interface: Well we don't have any, anything on how many buttons speech requires. So you can't redesign it.
  Marketing: {vocalsound} Mm okay.
  Project Manager: Yeah.
  Marketing: Maybe one button to switch the colour of your uh LEDs?
  Project Manager: Yeah.
  User Interface: Yep.
  Marketing: Uh and and you can hold it,
  Project Manager: {gap}
  Marketing: you can hold it, and then the colours switch or mm multiple multiple buttons.
  Project Manager: Yeah.
  User Interface: Just press it once, the colour should uh switch. Press again, the colour switch again maybe?
  Marketing: {gap} okay.
  Project Manager: Or we just make it three buttons, all the colours on it. Just red, yel uh red, green and {disfmarker}
  Marketing: Okay, yeah. Th Yeah.
  Industrial Designer: Yeah, okay.
  Marketing: If we have enough place, uh then we can do that.
  Project Manager: That's that's very easy, yeah.
  Industrial Designer: We can put those here.
  Marketing: Colour buttons. And then we choose green, uh blue and red or
  Project Manager: Yeah.
  User Interface: Yep.
  Marketing: {disfmarker} Okay.
  Project Manager: Okay.
  Marketing: Okay. That's uh {disfmarker} Um {disfmarker}
  Industrial Designer: So did we miss anything?
  User Interface: Yeah, maybe some uh some text next to the scroll wheel, that it is volume.
  Marketing: It {disfmarker} Some text uh buttons.
  Project Manager: Yeah.
  Industrial Designer: Okay.
  Marketing: Yeah, but
  Project Manager: No, ma on on o on the on the {disfmarker}
  User Interface: I just uh {disfmarker} The volume logo.
  Marketing: there's one there's one text button I {disfmarker}
  Industrial Designer: Oh wh Here?
  Project Manager: Yeah.
  User Interface: Yeah. {gap}
  Project Manager: Just make it {disfmarker}
  Industrial Designer: Okay. Yeah, or th or the {disfmarker}
  Marketing: There's one text button I prefer. That's the one uh that you use if you search for a page, uh like seven hundred, uh and it's counting from one hundred to two hundred, you will switch to your television and back to text.
  User Interface: Yeah, we have that on the the text button.
  Industrial Designer: Yeah.
  Marketing: Do you do you {disfmarker}
  Industrial Designer: Yep.
  Marketing: Did you think of that?
  Industrial Designer: Yeah, but then you can switch back to normal telete teletext. You just switch it off and then {disfmarker}
  User Interface: Uh why not?
  Project Manager: Yeah, just put it on those extra f extra function as well.
  Marketing: Ex Yeah. Yeah.
  User Interface: No {disfmarker} Whoa {disfmarker}
  Industrial Designer: Well w we thought of a text button. And if you press it again, you get the the the
  User Interface: I think um {disfmarker}
  Marketing: The sta the state you {disfmarker}
  Project Manager: Oh just three stages, you {disfmarker}
  Industrial Designer: through view.
  Project Manager: Yeah, that's okay.
  User Interface: Yeah, the three stages. Yes.
  Industrial Designer: Yeah, b but but if you're in the second stage, the third stage is switch teletext off.
  Marketing: Yeah.
  Industrial Designer: So you can switch back from second to w first.
  User Interface: No, it doesn't have to turn it off. Just don't {gap} {disfmarker}
  Marketing: No. Just remember where it was.
  User Interface: Yeah.
  Marketing: It it doesn't uh uh clear the the page. If you if you turn teletext on, you you set the seven hundred, and you turn it off, then the next time you turn it on, it still stays on seven hundred?
  Project Manager: Yes, that's to remember.
  Industrial Designer: Okay, okay.
  Project Manager: Yeah, but that's that's uh {disfmarker}
  Marketing: But maybe it's not the way {disfmarker}
  User Interface: I dunno if {gap} {disfmarker}
  Project Manager: That's a functionality for the television. {vocalsound}
  User Interface: Yeah, I think as well, but {disfmarker} Uh yeah.
  Marketing: Mm. That's maybe one thing we can discuss about.
  Industrial Designer: Yeah mm nee uh {disfmarker} No, if i {vocalsound} uh the remote can send like the the code for seven hundred, page seven hundred to the television. Th th th if you switch it on.
  User Interface: Yeah, in thi the the remote control in the
  Project Manager: Okay. Yeah, but you have to search every time again.
  User Interface: the chip.
  Industrial Designer: Th i
  Project Manager: That's what what happening if you do it like that. But it's still the television that has to do that.
  User Interface: Yeah, that's true.
  Industrial Designer: Yeah, I dunno. Okay.
  User Interface: So yeah. Um do we need to fix that or {disfmarker}
  Project Manager: No, that's what the television does.
  Marketing: Mm {vocalsound} most new T_V_s do uh collect all the pages.
  Industrial Designer: Yeah, those memory functions.
  Marketing: But uh not not every every television, so {disfmarker}
  Industrial Designer: Yeah.
  Project Manager: Okay, it's cool.
  Industrial Designer: Was uh this logo for uh volume?
  Project Manager: Yeah, that's fine.
  Industrial Designer: Okay. So that's it?
  Project Manager: Is this prich pretty much it, yeah?
  Marketing: Yeah, I I thought about one thing. Uh the buttons? Uh from which material are they now?
  Industrial Designer: Mm. No no
  User Interface: Just like your telephone, hard plastic.
  Industrial Designer: Yeah. Just hard plastic. So {disfmarker}
  Marketing: Okay.
  Project Manager: It's too expensive to make it from a different material anyway.
  Marketing: Because um if you use it a couple of years, some uh sometimes the numbers on the on the buttons are slide away, are uh {disfmarker} And maybe we can write the numbers below or above? Or shall we just turn it on on the buttons?
  User Interface: I think just on the buttons.
  Industrial Designer: Uh I think just um {disfmarker}
  User Interface: If you do it abo above or below, it takes uh more space.
  Marketing: Well yeah. That's too much place.
  User Interface: I don't think the space is worth it.
  Industrial Designer: Yeah, but {disfmarker}
  Marketing: Okay, just leave it. Just leave it.
  Industrial Designer: I think uh you have that problem more often with rubber buttons.
  Marketing: Yeah, and i The most time {disfmarker} Yeah, with rubber buttons. Yeah, okay. {gap} Okay. Fine.
  Project Manager: Yeah? Okay, cool. Mm mm mm mm mm. Yeah, I don't know what this means. But I think we just evela evaluated this one.
  Marketing: Yeah, I made some criteria uh, so we can uh ev evaluate our model.
  Project Manager: Oh okay, you made some criteria. Okay, cool. Okay.
  Marketing: I d d d I don't think if it's right. {vocalsound} That shall show it.
  Project Manager: You have some usability criteria or {disfmarker}
  Marketing: Mm-hmm.
  Project Manager: Okay.
  Marketing: Uh no, uh all criterias we just argue about. Uh {disfmarker}
  Industrial Designer: In the bottom.
  Marketing: Oh.
  Project Manager: Look-and-feel?
  Marketing: Yeah.
  Industrial Designer: No, evaluation is {disfmarker}
  Marketing: Evaluation crit Yeah, evaluation presentation. It's not in. Uh d it doesn't matter um {disfmarker} It only had two pages or something. {vocalsound} Um well I looked in the reports um from the marketing strategy, or uh of uh the the the the the the new needs and uh the market. The Italians uh, how they think about it. And {disfmarker} {vocalsound} The research uh about uh the the comp uh the the the users and that kind of stuff. I made some criteria, and we have to test the criteria from one to zero. We sh we we we can give it uh a number, and then we can give ourself an average for our
  Project Manager: Okay.
  Marketing: um {vocalsound} model.
  Project Manager: Okay.
  Marketing: And this {disfmarker} These are all I I I found, or I wrote down. And um {vocalsound} we have to discuss about {vocalsound}, if we give it a one or a seven.
  Project Manager: Uh I think uh if you have a kind of iPod idea. It quite beautiful.
  Marketing: Uh {disfmarker}
  Project Manager: It's {disfmarker}
  Marketing: Yes.
  Project Manager: We are actu We are the {disfmarker}
  User Interface: Mm.
  Marketing: Yeah, the the the difference be between uh beautiful and fancy uh look-and-feel is uh the the the outside uh beautiful uh like the iPod or something. And fancy's more like the mm uh f the flashing lights and the colours and {vocalsound} and that kind of stuff.
  Project Manager: Flashy.
  User Interface: {vocalsound} Okay. Well I think we do {disfmarker}
  Marketing: The LEDs.
  User Interface: If it's really uh, if you can if you can get the iPod look, then it's beautiful, I think.
  Marketing: Yes.
  Project Manager: But uh {disfmarker}
  Marketing: And and what ki what kind of what kind of basic colours uh were you thought uh of?
  Industrial Designer: Yeah beautiful's is also a matter of taste.
  User Interface: Hmm?
  Marketing: The basic colours are black or green or yellow?
  User Interface: Um basic colours,
  Marketing: Or you haven't thought about {disfmarker}
  User Interface: um yeah. Well you didn't say.
  Marketing: Ho how do we make uh {disfmarker}
  User Interface: Maybe um company colours?
  Project Manager: It's black.
  User Interface: Black.
  Marketing: Black and yellow.
  Project Manager: Yeah, yellow light.
  User Interface: A bit a bit of yellow.
  Marketing: Can {disfmarker}
  Project Manager: Do we have yellow light? No, not really, but it's possible.
  User Interface: Not not not yellow {gap}, but just a bit of light yellow.
  Project Manager: It's {disfmarker}
  Marketing: Black white, maybe?
  User Interface: Like white, also ni or uh always nice.
  Industrial Designer: And what colours should the buttons be?
  Marketing: Uh {disfmarker} Because um {disfmarker}
  Project Manager: Yeah, different colours. This is {disfmarker}
  User Interface: Just um {disfmarker}
  Project Manager: Oh, the same as th th the cover. But also th the light behind it.
  User Interface: Yes.
  Industrial Designer: But can you change those too, with uh the switch?
  Project Manager: No, no. Make them {disfmarker} No, just make them black or grey or something.
  User Interface: Yeah, grey. Just dark grey I think.
  Project Manager: Yeah.
  Industrial Designer: Okay.
  Marketing: Okay, so what uh number do we give uh a beautiful? Beautiful is uh really subjective, uh because it has to do lots with the colours.
  User Interface: Well we have changeable fronts, so {disfmarker}
  Marketing: Changeable fronts, so ev for everyone for everyone it's something beautiful.
  User Interface: So {disfmarker}
  Project Manager: Yeah, just give it a one. It's okay.
  User Interface: Yeah.
  Project Manager: It's perfect. I think it's just what you want. Or not? {vocalsound}
  User Interface: It's hard to decide for us, but yeah.
  Industrial Designer: Yeah. It's ju so subjective.
  User Interface: It it's {disfmarker} At least it's a lot better than uh current remote controls.
  Project Manager: Okay, just give it a two. {vocalsound}
  Marketing: Yeah. A two. Okay. The fancy look-and-feel. That's about our uh flashing lights and the background uh lights uh from from from the buttons.
  User Interface: Yeah.
  Marketing: Okay. And we can change the colours, so that's uh really fancy I think.
  Project Manager: Yeah.
  Industrial Designer: One more thing.
  Marketing: So {disfmarker}
  Industrial Designer: Are w are we changing uh {disfmarker} Or are they there uh backlights on the slide panel too? Or n no back light?
  Marketing: Slide panel?
  Industrial Designer: Yeah?
  Project Manager: No. No, it's only on the number, behind the numbers
  User Interface: Mm. Not needed {gap}.
  Project Manager: and uh {disfmarker}
  User Interface: Yeah, not needed I think.
  Industrial Designer: And and the switch channel is uh {disfmarker} There is a back light too?
  Project Manager: That as well, yeah.
  Marketing: Oh, you mean th this here?
  User Interface: Yeah.
  Project Manager: Yeah, but that's unnecessary.
  Industrial Designer: Yeah.
  User Interface: What do I think is necessary necessary item?
  Marketing: It's pretty cool. If you slide it open, {vocalsound} it lights up. That's that's really fancy, but {vocalsound} I don't know if it's reachable.
  Project Manager: Yeah.
  User Interface: {vocalsound} Of course it's reachable.
  Project Manager: It doesn't make {disfmarker}
  Marketing: Then we do it. {vocalsound}
  User Interface: {vocalsound} Okay, maybe just some light uh to to light it all up.
  Industrial Designer: Hmm. {vocalsound}
  User Interface: So you can see what's really there. Not just not re on the buttons or something.
  Project Manager: No. Yeah.
  User Interface: Just a green light or some blue light. To light it all up.
  Marketing: Yeah,
  Project Manager: But {disfmarker} Yeah. Mayb Okay.
  Marketing: but {disfmarker}
  Industrial Designer: Yeah, just backlight. Not not the buttons.
  User Interface: Yeah.
  Industrial Designer: And th and the the normal backlights also not the buttons, but behind the buttons. So the buttons are just grey.
  User Interface: Well yeah. Uh semi-transparent.
  Marketing: Okay.
  Project Manager: Yeah, just only {disfmarker} Yeah, that's right.
  Industrial Designer: Okay.
  Marketing: Okay, fine. So I I think it's very fancy.
  Project Manager: So {disfmarker} Yeah, that's how I think.
  User Interface: Yeah, w we've done a a lot of detail in light, so {disfmarker}
  Marketing: So I'll give it a {disfmarker}
  Project Manager: Ye
  Marketing: Yeah, and you can uh also choose your light, so {disfmarker}
  Project Manager: Yeah, this {disfmarker} It is a one.
  User Interface: Yeah.
  Project Manager: It's okay. It's cool.
  Marketing: I think it's one. Okay, next.
  Project Manager: This is a difficult one, because we we don't {disfmarker} Yeah, we don't know it about the {disfmarker}
  Marketing: {vocalsound} Learnable? Easy to use? Yeah, we shall test it {vocalsound} But uh {disfmarker}
  Project Manager: Uh {vocalsound} it's it's very easy to use, but uh the second layer is not easy to use.
  User Interface: Yeah.
  Project Manager: It's {disfmarker} That's {disfmarker}
  Industrial Designer: No, but you don't have to use that.
  Marketing: Yeah.
  Industrial Designer: And you on don't have to pay attention to that second layer.
  Project Manager: No.
  Industrial Designer: That's th that's the main thing that's so good about it.
  User Interface: So I think it's easy to use, but {disfmarker} And learnable is a bit {disfmarker}
  Marketing: Learnable? It's not not as fast as a usual uh uh remote control.
  Industrial Designer: Well, I think it is.
  Marketing: Because because I think I think the scroll wheel, uh it's very handy, but the first time you get this thing in your hands, it's not to use the scroll wheel.
  User Interface: Well y just uh f
  Marketing: I think uh you must uh seek for it, and up or down or
  Project Manager: But the rest of it is very easy,
  Marketing: {disfmarker} Uh then the re
  Project Manager: because there are so so n
  User Interface: Yeah, I think it's very clear what it all does.
  Industrial Designer: So so few information that you can easily decide what buttons w for what function.
  User Interface: Yes.
  Marketing: Yeah.
  User Interface: But the second parts, uh like speech, etcetera, that will be harder to learn.
  Marketing: Okay.
  Project Manager: So it is learnable um f i i In the first place it's very easy to use.
  Marketing: Okay.
  User Interface: {vocalsound} It's {disfmarker} Yeah it's {disfmarker}
  Marketing: But {disfmarker}
  Project Manager: And I think its scrollwheel is u easy to use as well, if you have ever used uh a different kind of uh of uh device.
  Marketing: Yeah. But we we've got the two so two uh two or three uh new things, huh?
  User Interface: Device.
  Marketing: And maybe we uh maybe learnable is in uh compare of old fashion uh remote controls. So we h we have speech, uh the scroll wheel, and um the the the slide. You must slide it. And that's not normal at the uh normal remote controls.
  Project Manager: But {disfmarker} yeah.
  Marketing:'Cause I think learnable is a l a less than um {vocalsound} easy to use.
  User Interface: Okay.
  Marketing: Because easy to use comes after learnable.
  Project Manager: Okay, just {disfmarker} Easy to use is very cool,
  Marketing: I I think it a three or something.
  Project Manager: so just give it a two.
  User Interface: Maybe three then. Learnable's {disfmarker}
  Project Manager: No, but definitely better, much better than uh than uh than avera average, yeah.
  Industrial Designer: Mm uh. The normal.
  User Interface: Yeah okay. Yeah.
  Industrial Designer: {vocalsound} And the one you showed is just all buttons and you don't know {disfmarker}
  User Interface: Yep, true. Then a two.
  Marketing: Oh. Okay.
  Industrial Designer: Yeah.
  Project Manager: Okay. {vocalsound}
  Marketing: New features. Techno technological innovative?
  Industrial Designer: The speech function and the colour. Colour.
  Marketing: {vocalsound} The speech function is new.
  User Interface: And the scrollwheel, backlights, slide.
  Marketing: The scrollwheel and the slide. Uh I think the slide is pretty new.
  Project Manager: Slide is not n is is not new. No. I already have a {disfmarker}
  Marketing: Uh I only saw it in a telephone, not in an remote control.
  Project Manager: Uh I already have a V_C_R_ and it's about from nineteen eighty eight. And they all have a slide in it.
  Marketing: Okay.
  Project Manager: So that's not new.
  User Interface: But also slide that buttons come out, as well?
  Industrial Designer: {vocalsound}
  Project Manager: Yeah.
  User Interface: Okay.
  Marketing: Okay, and the the the lightning?
  Project Manager: That's cool.
  Marketing: Is that new?
  Project Manager: Yeah for a {disfmarker} Uh for a f
  Marketing: The lighting's new.
  User Interface: Yes.
  Industrial Designer: Mm it's pretty new, I think.
  Marketing: Scrollwheel. Speech?
  Industrial Designer: Speech is new.
  User Interface: Different colours, so {disfmarker}
  Marketing: Yeah, different fronts for a remote control, I think that's new too.
  User Interface: Yeah.
  Industrial Designer: Yeah.
  Marketing: So we have a pretty new uh {disfmarker}
  Project Manager: There are no games on it, that's that's {disfmarker} It's not a one, it's a two again.
  User Interface: That would {disfmarker} And we didn't uh {disfmarker}
  Marketing: It's it's it's not not L_C_D_ or something.
  User Interface: But then we also have the the home station.
  Project Manager: If you have {disfmarker}
  User Interface: We are forgetting about that now, but {disfmarker}
  Project Manager: Yeah. Oh yeah, that's right. Rechargeable.
  Marketing: Uh-oh.
  User Interface: We don't
  Marketing: Home-station.
  User Interface: recharge.
  Industrial Designer: Yeah, we didn't draw that too, but {disfmarker}
  User Interface: But that's more like uh now.
  Project Manager: Yeah, just draw it afterwards. {gap}
  Industrial Designer: Yeah, that's just a normal th s simple thing.
  User Interface: I don't know.
  Project Manager: If you {disfmarker} Can you save it on the same, in the same map as the other ones? In the the project uh map?
  User Interface: Uh {disfmarker} Just save, save as?
  Project Manager: Yeah. Mm-hmm. Uh save as? No, that's not in the project.
  User Interface: {vocalsound}
  Marketing: {vocalsound}
  Industrial Designer: Well it's a already in the folder. L like number seven.
  Project Manager: Oh yeah, okay. Smart board.
  Marketing: Yeah.
  Project Manager: Yeah, but this one.
  User Interface: Okay.
  Project Manager: This one is not yet in the {disfmarker} Oh oh.
  Industrial Designer: I think it is.
  Project Manager: {gap}
  Marketing: {gap}
  Industrial Designer: {vocalsound}
  User Interface: Yeah, it is.
  Industrial Designer: No, I think it is.
  User Interface: Uh untitled?
  Project Manager: {gap}
  User Interface: Yeah, it doesn't matter. Save.
  Industrial Designer: Okay.
  Project Manager: But you still have to draw the resi the recharger.
  Marketing: Uh all {vocalsound} the the seven, uh all the seven.
  Project Manager: Okay. And new features, so we give it a two or also again a one? No, I think i if you have games on it, then then you give you have a one. But not {disfmarker}
  Marketing: No, we are not extraordinary new or something.
  Project Manager: No, just so it's still a two.
  User Interface: N
  Industrial Designer: Mm two, I think.
  Marketing: Tha tha that {disfmarker}
  Project Manager: Targeted audience. Uh we are the targeted audience? Do we like it?
  Marketing: {vocalsound} No, we we we searched for uh um {vocalsound} a young group, audience, beneath f forty.
  Project Manager: Yeah, but l younger than forty. So we we are exactly the targeted group.
  Marketing: Yes. Yeah, but did we reach, um {vocalsound} with our uh style, the targeted audience?
  Project Manager: I think so, yeah.
  Marketing: Th that's my question.
  Project Manager: You get the fancy things for younger people. And you get the the aesthetic things for older people.
  Industrial Designer: Yeah.
  Project Manager: So you want {disfmarker}
  Industrial Designer: We've got a one for fancy look-and-feel, and that's what attracts the young audience. So
  Marketing: Yeah. Yeah.
  Industrial Designer: think that's a two or a one.
  Marketing: Um the only point is that we don't uh have uh uh {disfmarker} {gap} That's {gap} that's {gap} {vocalsound} That's this question.
  Industrial Designer: Yeah, but s it {disfmarker} That's basically not not handy. And {vocalsound} I don't thi I don't see {disfmarker}
  Marketing: Yeah, this.
  Industrial Designer: {vocalsound} Yeah.
  Marketing: So we targeted it? But we didn't follow the latest trends.
  Industrial Designer: Yeah. {vocalsound} No. Yeah, you could make a a front
  User Interface: Mm. I think we followed the latest trends.
  Industrial Designer: a front that's that's like uh like a banana, {vocalsound} or something.
  Marketing: Tha these are the only latest uh trends I uh {vocalsound} get on my computer.
  User Interface: Oh right. Well uh fruit and vegetables, yeah.
  Project Manager: Yeah, you get different colours.
  User Interface: You can different front uh {disfmarker}
  Marketing: Uh yeah, th So we had we uh have uh a fruit uh {disfmarker}
  Project Manager: So {disfmarker}
  Industrial Designer: Like a a f banana kind of front.
  Marketing: Oh yeah. But spongy will never be. {vocalsound}
  Industrial Designer: No.
  Marketing: So we give ourself a three or something.
  Industrial Designer: Yeah.
  Marketing: {gap}
  Project Manager: Oh.
  Marketing: Okay.
  Project Manager: So that's eleven.
  Marketing: That's uh {disfmarker}
  Project Manager: {vocalsound} It's {disfmarker}
  Marketing: What's the average?
  Industrial Designer: Eleven divided by six.
  Project Manager: Yeah, it is one point eight three.
  Marketing: A perfect score. {vocalsound} No, I don't know.
  Industrial Designer: We're not too hard on ourselves. {vocalsound}
  User Interface: This is a a power indicator. So you can see how far it's charged up.
  Marketing: {vocalsound}
  Industrial Designer: Okay. Okay.
  Marketing: And and you need n uh a button to call it, to let it beep.
  User Interface: To call.
  Project Manager: Oh yeah, that's still {disfmarker} {vocalsound}
  User Interface: Um {disfmarker}
  Marketing: Call {disfmarker}
  Industrial Designer: Yeah, but uh we have to make a speaker then too. If you want to make it beep.
  Project Manager: Yeah, maybe we have to skip that one.
  User Interface: Okay. No no, I want that in.
  Marketing: That's {disfmarker} Yeah, but it {disfmarker} {vocalsound}
  Industrial Designer: {vocalsound} But we can we can do it uh underneath the logo.
  Marketing: {vocalsound} No, we need that. That's usable. That's really usable.
  Industrial Designer: If you do uh {disfmarker}
  Project Manager: Okay.
  User Interface: Yeah, th the speaker is very small as well, right?
  Industrial Designer: Yeah, okay.
  Marketing: It's {vocalsound} uh {disfmarker}
  Project Manager: So I just got a financial um {disfmarker}
  User Interface: Yes uh.
  Project Manager: {gap} You s {vocalsound} saved it or {disfmarker}
  Marketing: Yeah. I did save it.
  Project Manager: No. Okay, let's have a look at this one here, the production cost of it. If I forgot anything, just say it to me. It just is a battery. Yeah, there are some that they didn't mention, because recharge is not on the list. But okay. So I think we are pretty much in the right direction, because it's twelve point three Euros. {vocalsound}
  Industrial Designer: Mm {vocalsound} okay.
  Marketing: {vocalsound} That's fine.
  Industrial Designer: But uh is uh uh {disfmarker}
  Project Manager: So this is a regular chip incl and and a sample speaker.
  Industrial Designer: Okay.
  Project Manager: So that's both.
  Marketing: Come on, it's perfect. Uh twelve point three point three.
  Project Manager: Yeah, and single curved curved.
  Industrial Designer: But but is it inc Does it include a a homestation or {disfmarker}
  Project Manager: No, that's not on the list. But that shouldn't be {gap}.
  Industrial Designer: Can we make that for uh h twenty cents? {vocalsound}
  User Interface: Yeah, we can uh {disfmarker} {vocalsound}
  Marketing: {vocalsound}
  Project Manager: Probably. I just {disfmarker} The b the button supplements, I didn't I d I was wondering if this special colour maybe was {disfmarker} I'm not sure.
  User Interface: Um {vocalsound} different fronts, but standard front won't be, yeah.
  Project Manager: See it's {disfmarker} I think it's okay like this.
  Marketing: Special form, yeah. {vocalsound}
  Project Manager: It's hard to say. But maybe we have to um {disfmarker} Yeah, {gap} okay. Special colour, you can skip this one, because it's all quite normal.
  User Interface: Yeah.
  Project Manager: We get different ones, that's all. So you can put a recharger in it as well.
  Industrial Designer: {vocalsound}
  Project Manager: {vocalsound} But this is expensive, the sample speaker.
  Industrial Designer: Yeah.
  User Interface: This?
  Project Manager: Yeah.
  Industrial Designer: Yeah, it's four.
  Marketing: Four. It's four Euros.
  User Interface: Oh, them. Is that uh included? In the twelve Euro or
  Marketing: Yeah.
  Project Manager: Yeah, that's included.
  Marketing: {vocalsound} So we are {disfmarker}
  User Interface: Okay, then we then we need to use it.
  Industrial Designer: It's kind of weird that we {vocalsound} we get this information now, afterwards. Because {disfmarker}
  Project Manager: Yeah, no.
  User Interface: Yeah.
  Industrial Designer: {vocalsound}
  Marketing: {vocalsound}
  Project Manager: {vocalsound} Okay, so this is uh pretty much it this {gap}.
  User Interface: Damn, solar cells are uh expensive.
  Project Manager: So {gap} I just want you {disfmarker} Yeah, we just made it. So we can do the project evalu evaluation now for uh for everything together.
  Marketing: Okay.
  Project Manager: Okay. We can do some discussion about this. Was there room for creativity?
  Industrial Designer: Sure.
  Marketing: Yes.
  User Interface: Okay.
  Project Manager: {vocalsound} Paul, was there room for crea creativity?
  Industrial Designer: {vocalsound} Beautiful.
  Marketing: {vocalsound}
  User Interface: Mm uh i Yeah, I think so. I think uh everyone uh {gap} already. So {disfmarker}
  Industrial Designer: Yeah m If we got a high mark for um uh innovativeness or innovativity
  Project Manager: Yeah.
  Marketing: Or a different style.
  Industrial Designer: then there {vocalsound} we probably have been creative.
  User Interface: I think we uh discussed a lot of things about it. So {disfmarker}
  Industrial Designer: Yeah.
  Marketing: Yeah. We could make a lot of different uh remote controls.
  Project Manager: Yeah. {vocalsound}
  Marketing: So it's creativity.
  Industrial Designer: Huh.
  Project Manager: Okay, so the leadership {disfmarker} Was there a leadership and {disfmarker}
  User Interface: Of course there was.
  Project Manager: Okay.
  Industrial Designer: {vocalsound}
  Project Manager: What do you have to say about that?
  Industrial Designer: No, I think {disfmarker}
  Marketing: Who was the leader? {vocalsound}
  Project Manager: I dunno.
  Industrial Designer: Yeah. {vocalsound} Just normal discussion, I think. Not
  User Interface: Yeah. {gap}
  Industrial Designer: one leader or something.
  User Interface: One leader to check the time, etcetera.
  Project Manager: {vocalsound}
  Industrial Designer: Yeah. And make notes. {vocalsound}
  Project Manager: Yeah, I know.
  User Interface: So more like a secretary.
  Project Manager: {vocalsound} Okay, next one.
  Industrial Designer: Yeah.
  Project Manager: Uh team work um {disfmarker} The the third meeting I think that one was pretty hard. We were not all {disfmarker} We were not um agree with every not agree with {gap}.
  Marketing: Yeah yeah. We were not finished.
  Industrial Designer: Yeah, w we had so much information, that we get through email and just {disfmarker}
  Project Manager: We're not finished.
  Marketing: Uh.
  User Interface: Uh I think we {vocalsound} we got wrong information at the wrong time. I think that was the m biggest problem.
  Industrial Designer: Yeah.
  Project Manager: Yeah.
  User Interface: Like uh the prices. If we knew that before, we could have uh had discussion really uh s really quicker.
  Industrial Designer: Yeah, th that's weird.
  Marketing: Yeah, because the prices uh could be twenty Euros or something now.
  User Interface: Yeah, and if you had uh fifteen Euros, then we would {gap} it.
  Marketing: And then {disfmarker} {vocalsound}
  User Interface: We had to {disfmarker}
  Industrial Designer: Hmm hmm yeah.
  Marketing: {vocalsound} Yeah.
  Project Manager: Yeah, finance.
  Industrial Designer: So we're bacal basically just lucky to uh get the price right.
  User Interface: Yeah.
  Project Manager: But the teamwork was okay.
  Marketing: Yeah, uh everybody could speak their uh opinion. And uh {disfmarker}
  User Interface: I think uh everyone listen to each other.
  Industrial Designer: Yeah.
  User Interface: Like marketing said things and then we had to i include them in the design.
  Project Manager: Yeah.'Kay. Yeah, what I have to say about uh means. The smart board is okay. Digital pen is horrible. I dunno if you use it. But if you want to download it to your computer, it's doesn't work.
  User Interface: It was {disfmarker}
  Marketing: Yeah.
  User Interface: Just doesn't work.
  Project Manager: No.
  User Interface: Well uh smart board would be very uh nice to work with, if it worked really well.
  Marketing: Digital pen or {disfmarker}
  Industrial Designer: {gap} Yeah.
  User Interface: Just not work too slow.
  Industrial Designer: Yeah, i if if it would be faster, it would be great.
  Marketing: Yeah, the drawings are are hard to make, I think.
  User Interface: Yeah, more accurate. Yeah, it's i It should be more accurate.
  Industrial Designer: Yeah.
  Marketing: Precise.
  User Interface: And uh I think it would be great if you could edit it from, just with a mouse, from where you're sitting.
  Project Manager: Yeah.
  User Interface: Not just pointing out on it.
  Project Manager: It's the same for the presenta for the presentations. You can do it from here. That's much easier than standing there.
  User Interface: Yeah.
  Project Manager: And so you've {disfmarker}
  Industrial Designer: Yeah, and p just point with a mouse.
  User Interface: No use to draw on the board itself. It's just slows down.
  Project Manager: Yeah.
  Industrial Designer: Yeah.
  Marketing: {gap}
  Industrial Designer: Just old fashioned kinda blackboard style.
  User Interface: Yeah.
  Project Manager: Yeah,
  Industrial Designer: But you might as well do it in normal computer style.
  Project Manager: like {gap}.
  User Interface: Yeah, even harder to draw like this than black board style.
  Industrial Designer: Yeah. Yeah. And it's far too slow this way.
  User Interface: Yeah.
  Project Manager: Okay.
  User Interface: You cou You could draw on it, but not as main function.
  Industrial Designer: No.
  Project Manager: {gap} I think {disfmarker} Yeah, okay.
  Marketing: Digital pen.
  Project Manager: So we made it in time. {vocalsound} And we made a remote control.
  Industrial Designer: {vocalsound}
  Marketing: {vocalsound} {vocalsound}
  User Interface: {vocalsound} We did it.
  Project Manager: {vocalsound}
  Industrial Designer: {vocalsound}
  Project Manager: In the budget, yeah.
  User Interface: New ideas found.
  Marketing: New ideas.
  User Interface: Oh {disfmarker}
  Industrial Designer: What's that?
  Marketing: For for for {disfmarker}
  Project Manager: I don't know what it mean. Just {disfmarker}
  User Interface: I just think if we uh {disfmarker}
  Marketing: {vocalsound} To gather, or to uh work together, uh or new ideas for {disfmarker}
  Project Manager: For remote control probably.
  User Interface: I dunno.
  Project Manager: No, for the project. {vocalsound}
  Marketing: {vocalsound}
  User Interface: For remote control, a favourite for your text.
  Marketing: {vocalsound}
  Industrial Designer: Hmm.
  Marketing: No, for the prototype. New ideas.
  Industrial Designer: Yeah, but still, you couldn't make a fancy a f you couldn't make a a prototype out of this. Because we don't have any sizes and {disfmarker}
  Project Manager: Yeah. But it's for the next team. We don't have to do that.
  Industrial Designer: Yeah, but it {disfmarker} You can't possibly do that in such a short time, I think.
  User Interface: That's for {gap}. Yeah, this this is just the idea phase, the {disfmarker}
  Industrial Designer: Yeah, just brainstorming basically.
  User Interface: Yeah. Details uh {disfmarker}
  Industrial Designer: {vocalsound}
  Marketing: {vocalsound} {vocalsound} {vocalsound}
  User Interface: {vocalsound}
  Industrial Designer: So are we finished?
  Marketing: Hmm.
  Project Manager: Yes, I think just {disfmarker} I just write a final report.
  User Interface: Quite early.
  Industrial Designer: Okay. Yeah.
  Project Manager: No, we have only four minutes left. Uh it's okay.
  Industrial Designer: Oh okay.
  User Interface: Oh, what do we have to do now. Do we uh {disfmarker} I thought we were done at four o'clock?
  Industrial Designer: It's now quarter past three. So {disfmarker}
  User Interface: Yep.
  Marketing: {gap} I should take some pictures uh.
  Project Manager: Okay.
  User Interface: Mm we can do it afterwards, so {disfmarker}
  Marketing: Yes. {vocalsound}
  User Interface: {vocalsound}
  Marketing: Let's play minesweeper.
  User Interface: {vocalsound} Yeah.
  Industrial Designer: {vocalsound}
  User Interface: I found it as well.
  Marketing: {vocalsound} Ti-din ti-din.
  User Interface: {vocalsound} {vocalsound} One two three four five six seven cameras. Mm not bad.
  Industrial Designer: {vocalsound} {vocalsound} {vocalsound}
  Marketing: {vocalsound}
  User Interface: So that was it.
  Industrial Designer: Yeah. Now we can look at this.
  User Interface: This is {disfmarker}
  Industrial Designer: {vocalsound} We're probably not supposed to look at this, but {disfmarker}
  User Interface: {vocalsound} The old versions.
  Industrial Designer: Yeah, from the previous group. {vocalsound}
  User Interface: They went for uh for a universal device.
  Marketing: {vocalsound}
  Industrial Designer: The touchscreen, yeah.
  User Interface: Yeah, but also a different device {gap}.
  Industrial Designer: Yeah.
  User Interface: Then an L_C_D_ uh would be handy.
  Industrial Designer: Hmm. Here are the basic functions in here, the selecting dev devices.
  User Interface: Yeah, and touch screens for all our stuff, yeah.
  Industrial Designer: Hmm.
  User Interface: I do agree with that. Yeah, tu-dum. English is not so hard by the way.
  Industrial Designer: No.
  Marketing: I'm breaking a world record here.
  User Interface: Well, leader? Project Manager?
  Marketing: Oh shit. {vocalsound} We've got a problem, Paul.
  User Interface: You do? Yeah, you have to make a choice.
  Marketing: Yes. No it's your choice.
  User Interface: Wow, that's pretty quick.
  Marketing: Tu-dum. {vocalsound}
  User Interface: Uh uh um {disfmarker}
  Marketing: Just pick one.
  User Interface: You have to decide. It's the lower one.
  Marketing: What's this? A bomb or not a bo
  User Interface: No no, the upper one is the bomb.
  Marketing: This the bomb?
  User Interface: Yes. {vocalsound}
  Marketing: Wrong. Shit.
  User Interface: I knew it.
  Marketing: {vocalsound} I knew it. {vocalsound} Four in a row.
  User Interface: No. {vocalsound} That's too much work.
  Marketing: Uh. {vocalsound}
  User Interface: Come on.
  Marketing: Is that previous work?
  Industrial Designer: Yeah, this one.
  User Interface: I challenge you.
  Industrial Designer: {vocalsound}
  Marketing: {vocalsound} Oh, that's so stupid. No, that doesn't work.
  User Interface: No, you gotta use the magic pen. Hmm. What if I put one there?
  Marketing: That's stupid.
  User Interface: We'll see.
  Marketing: Okay.
  User Interface: I don't agree.
  Marketing: Mm. {vocalsound} Sorry.
  User Interface: Yeah, you had two choices. That's gonna be draw. Or not.
  Industrial Designer: Hmm.
  Marketing: Too bad.
  User Interface: I'll put it here. You are going to put it there.
  Marketing: Yeah, then I put it there. {vocalsound} No one wins.
  User Interface: It's a difficult choice, either here or there.
  Industrial Designer: This is a very interesting design.
  Project Manager: {gap}
  User Interface: {vocalsound} Ugly.
  Marketing: It's just the same as normal.
  User Interface: Oh {gap} a pen.
  Industrial Designer: Well it has a L_C_D_, I think.
  User Interface: Yeah, but {disfmarker}
  Marketing: Okay.
  User Interface: Then do it correctly.
  Marketing: {vocalsound} Stupid design. Stupid. {vocalsound}
  Industrial Designer: {vocalsound} {gap} And what else do we have?
  User Interface: Stupid, the L_C_D_ screen.
  Marketing:'Kay wait, I'm going to draw something and you must y {vocalsound}
  Industrial Designer: {vocalsound}
  User Interface: What? Okay, I'm going to guess what you're drawing.
  Marketing: Okay, blank.
  User Interface: No no, the new one.
  Marketing: Oh. {gap}
  User Interface: Uh they just don't save it.
  Marketing: Um {disfmarker} I know uh.
  User Interface: A house? Yeah, you have to use the pen s stupid.
  Project Manager: You have to save everything, you know that, huh?
  User Interface: No, not everything.
  Industrial Designer: {vocalsound} Yeah, everything.
  Marketing: Oh.
  User Interface: Pen, select select pen.
  Marketing: Pen.
  Industrial Designer: It wants to know what we do in our spare time.
  User Interface: Okay. It's a house. A plant?
  Marketing: No, it's {vocalsound} Only you can know it.
  User Interface: {vocalsound} Oh yeah, I can know it. It's a {disfmarker}
  Marketing: It's uh very hard to draw.
  User Interface: {vocalsound} Okay, that makes it easier. I think I know. No, wrong.
  Marketing: Mm.
  User Interface: I think I know what you're trying to draw, but it's wrong already.
  Marketing: It's {vocalsound} very {disfmarker}
  User Interface: Yeah, you missed the right side.
  Marketing: Fuck. F
  User Interface: {vocalsound} No, you're wrong, you're wrong
  Marketing: {vocalsound} A little bit maybe, but {disfmarker}
  User Interface: {vocalsound} {vocalsound} See where you're wrong now? The entrance.
  Marketing: {vocalsound} Yeah.
  Industrial Designer: Warning. Finish meeting now.
  User Interface: Alright.
  Marketing: Okay, the entrance is uh more to the left.
  Industrial Designer: Warning. Warning.
  User Interface: You're correct.
  Marketing: Okay. But but but I think this part {disfmarker}
  User Interface: {vocalsound} Yeah, but {disfmarker} {vocalsound} I think {disfmarker}
  Marketing: {vocalsound}
  User Interface: Oh no you {vocalsound} made another mistake.
  Marketing: {vocalsound} Oh. Yeah, there are a lot of mistakes, because the walls are thick like this.
  User Interface: No I w Okay, I'm not that whiny. But uh there was a big hole here as well, and there as well.
  Marketing: Oh, that's true. Uh here. Yeah, they're walking behind the walls.
  User Interface: That's a kinda big mistake. {vocalsound} Warning, finish meeting now. Guys, I think we have to finish the meeting.
  Industrial Designer: Okay.
  Marketing:'Kay this is a hard one.
  User Interface: Uh?
  Industrial Designer: Boom-boa-ring-bing.
  User Interface: What does it say?
  Industrial Designer: Fill in the questionnaire. What now?
  User Interface: Come on. {vocalsound}
  Project Manager: Okay, yeah.
  User Interface: Yep.
  Industrial Designer: Okay.
  Marketing: Okay.
  Industrial Designer: No more chit-chat.
  User Interface: Oh you gotta finish
  Marketing: Che-che-che-che.
  User Interface: over there? In your own room?
  Industrial Designer: Yeah.
  User Interface: {vocalsound} I'm gonna be so lonely.
  Marketing: Tu-dumm. Uh.
  User Interface: Mm I'll clean that up later. {vocalsound}
  Marketing: This is {disfmarker} That's my new interface.
  User Interface: What's that?
  Marketing: That's a uh edited smiley. {vocalsound} {vocalsound} Tom-ti-dom. Uh.
  Industrial Designer: Okay.