The Institute of Digital Games has a constant flow of international researchers that come to share their work, interact with our students, and work together with our local researchers. Exchanging ideas is important for innovation and learning: new perspective on research can lead to new revelations, a conversation about your findings with other experts can lead to inspiration for new directions of research. As such our international visitors are an important part of our academic community and we thought it was time to feature them. This time around we speak to Dr. Jaroslav Svelch.
Dr. Jaroslav Svelch, a postdoctoral researcher at the University of Bergen and author of Gaming the Iron Curtain: How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Games (MIT Press, 2018). He came to the Institute of Digital Games to present is research into videogame monsters. We asked him what research he is most excited about at the moment and his reasons for visiting the institute. He has published work on history and theory of computer games, on humor in games and social media, and on the Grammar Nazi phenomenon. He is currently researching history, theory, and reception of monsters in games.
The constant flow of researchers and ideas is part of what keeps us in the The Princeton Review - College and Beyond top 25 ranked postgraduate programmes in game design. Be part of the fast-paced dynamic and multidisciplinary field of video games and games research from game studies to artificial intelligence in games. In 2019 the University of Malta was ranked #17 worldwide and is ranked as the best programme in continental Europe.
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