Training with artificial images is becoming increasingly important to address the lack of real data sets in various niche areas. Yet, many today’s approaches write 2D/3D simulations from scratch.
To improve this situation and make better use of existing pipelines, we’ve been working towards an integration between Blender, an open-source real-time physics enabled animation software, and PyTorch. Today we announce blendtorch, an open-source Python library that seamlessly integrates distributed Blender renderings into PyTorch data pipelines at 60FPS (640x480 RGBA).

  
      
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cheind/pytorch-blender 149

Seamless integration of Blender into PyTorch datasets. - cheind/pytorch-blender


  
  
    
    
  
  


– Christoph