Hi,
I’m working on infrared data which I convert to grayscale 64x64 (although I can use other sizes, but usually my GPU runs out of memory). I used VGG11 but I manually recreated the architecture in order to use it, which is a very cumbersome and error prone task.
I was wondering if there is an easier way to modify VGG19 or ResNet architectures in a fast and simpler way to use my 64x64 single channel input, and if yes, would that make sense since those models are fine-tuned for 3 channel RGB?
I’ve read this discussion 129 and it seems to me that all I have is create a class which inherits from VGG19 or ResNet-152 and modify the first Conv layer?
Many thanks,
Alex