It is freezing every 11 batches, way before completing an epoch. I’m haven’t paid attention at the end of the epoch.
Yes, my DataLoaderhave multiple workers, 11 (Ooooh! Eureka moment) if I’m not mistaken. It loads the image when processing the batch because I have a lot of data. This must be the culprit, is there a way to asynchronously process the next batch in CPU while GPU is training the current batch?
Kind regards,