<https://www.ascensiongamedev.com/topic/3471-possibility-of-multiple-skills/>
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"Hello again!\n \n\n\n\tI Just a have a quick question about the possibility of multiple skills being leveled in game via Resource, Crafting an item, Completing a quest Ect. I am planning on having a mass array of skills that span from the ability to summon pets for tasks, to optional weapon efficiency (Sword users gain a bonus when using swords when the stat is at a certain level)\n \n\n\n\t \n \n\n\n\tTo be fair i have tried messing with Variables and commen events to see if it would work but the only thing i can think of to use is an event but i am not sure if that would work either. I figure i did something wrong or missed a step somewhere when trying this before asking. \n \n\n\n\t \n \n\n\n\tSo if there is anyway you can explain how to do this i would be extremely grateful.\n \n\n\n\t \n \n\n\n\tNamaste, ERAOR \n \n"
<https://www.ascensiongamedev.com/topic/3471-possibility-of-multiple-skills/>