_:n114b8af86a2e405b8e8506e5eb22494fxb0
<http://schema.org/text>
"1. ejection out of vehicles should be a slightly faster animation and not close the door behind us\n\t2. vehicles should be able to loose doors if left open\n\t3.  add watch tower and storage depo building for base building\n\t4. change the AI defenders in conflict to instead be a limit per tent\n\t5. refund on supply's for dismantling FIA barricades\n\t6. demolition charges destroying base buildings\n\t7. being able to unload supply into deployed radios (maybe making them bigger)\n\t8. wire cutters that let us destroy wire fencing (and/or let us use the wire cutting feature on the bayonet and frog/scabbard/case)\n\t9. helicopter loading/unloading radius is much to small, leading to people crashlanding their helicopters\n\talso you can use the AI placement to spy on enemys that are attacking bases\n"
<https://forums.bohemia.net/forums/topic/288179-additional-features/?tab=comments#comment-3531008>