<https://forums.openrct2.org/topic/5546-openrct2-as-a-fully-separate-game-from-the-original-rct2-what-do-you-think/#comment-25802>
<http://schema.org/text>
"Yes, it would be a hard job. In order to make OpenRCT2 independent of the original game, all the original graphics and sound need to be replaced. This is what was done for OpenTTD, but with OpenRCT2 there are a lot more sprites - while vehicles in OpenTTD can have as few as 8 sprites, coasters in OpenRCT2 range from several hundred to many thousands of sprites. \n\t \n\tThis has been talked about for a while, but there just aren't enough people currently working on it to expect it to be done any time soon - very little progress has been made so far. If you want to help make it happen, then check out the #open-graphics channel on the OpenRCT2 discord. \n\t \n \n\n\n\t \n \n\n\n\n\n\t \n\tNo, no original code remains.\n \n"
<https://forums.openrct2.org/topic/5546-openrct2-as-a-fully-separate-game-from-the-original-rct2-what-do-you-think/>