<https://forum.skylords.eu/index.php?/topic/8907-sylvan-gate-upcoming-changes/#comment-98529>
<http://schema.org/text>
"Sylvan Gate never really \"added\" support, it only subtracted it. If it is within the 40m necessary to heal a unit, and that unit is damage, Sylvan Gate pulls support to heal faster, taking support away from the frontline unit and no longer providing support itself. The change is superficial because the scenario in which it actually provided support was nearly nonexistent. And if you were using Sylvan Gates as your root batteries you were building very inefficiently. \n \n\n\n\n\n\tThere was a slight error in the description as it was an older one I forgot to update, but even then I think there is some misunderstanding occurring regarding the suggested changes. 3 Root Nexus cover 100m linearly, while a single Sylvan Gate covers 200m and connects support from every root entity within 100m in every direction. Sure on some maps that is not necessary, but this change is not oriented towards those maps. The buff effect is nice but not strictly necessary and barely factors into the strength calculations of the card. It is what you call in D&amp;D a ribbon ability, nice when it works, but not a major loss when it does not.  \n \n"
<https://forum.skylords.eu/index.php?/topic/8907-sylvan-gate-upcoming-changes/>