<https://community.battlefront.com/topic/38103-call-of-duty-viewed-by-a-cmbb-player/>
<http://schema.org/text>
"While waiting for a boat on the Greek island of Chios, after checking e-mail in an internet cafe, I fired up Call of Duty 2-- the first time I'd ever played a first person shooter. It was set in 1941-1942, and I played a Soviet soldier. After about 90 minutes, I felt nauseous, so stopped and went for a walk along the harbourfront. My boat was late.  \n \nWhat a curious format-- a combination of Wolfenstein, whatever that game with the maze (where you had to pick up wands and jewels and potions), and some historical detail. It may be because I played it single player, but no provision for small-unit tactics-- i.e. no LMG covering fire, no fire and movement, only headless chickens with PPSh-41s. I also doubt a soviet soldier would lug a SMG and a rifle simultaneously... \n \nBut some good, CMBB-ey moments: a firing line in a factory building, facing Germans in snowsuits in another factory building across a courtyard just broader than grenade range; a mad rush to man a blocking position in front of a German Co-strength surge (during which yours truly, in best CMBB fashion, unloaded a PPSh drum at a German squad which had unwisely bunched in cover) an immediate, hasty counterattack against the remnants of the German surge, firing from the hip; the counter-attack floundering against a German squad, with two LMGs, in good cover; the insistant murderousness of LMG fire; one lone tommygunner (yours truly) crawling forward under cover of dead ground, silencing a LMG with a grenade, and spraying the rest with SMG fire; the discovery that SMGs are not made for spraying and praying, but for short aimed bursts-- all good fun.  \n \nOf no direct relevance, but interesting, at a different scale and with a different philosophy from CMBB,.. It may be that multi-player is different. \n"
<https://community.battlefront.com/topic/38103-call-of-duty-viewed-by-a-cmbb-player/>