<https://forums.gamersfirst.com/topic/15097-would-you-buff-kevlar/#comment-191975>
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"or just change clotting to make the other mods appealing.\n \n\n\n\t \n \n\n\n\tidk why we love making balancing suggestions around clotting, and the last thing I'd want to do is change kevlar just so that it can be on-par or competitive with clotting. lowering the movement speed penalty from where it is right now will just make it too good, and if you choose to buff kev 3s damage reduction, you're just gonna fuck with a ton of weapons TTKs. also, dont feel like playing on offense against people defending objectives (where they dont really have to move at all) who have a mod equipped that pretty much guarantees my death as long as they dont suck.\n \n\n\n\n\n\tFantastic Idea!\n \n"
<https://forums.gamersfirst.com/topic/15097-would-you-buff-kevlar/?tab=comments#comment-191994>