<https://forums.gamersfirst.com/topic/15097-would-you-buff-kevlar/#comment-191982>
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"Adding an additional second in a game like APB where guns kill in under a second on average could slow down gameplay some more, on paper I don't think adding an extra second would be a huge change but at the same time I don't think it would be a good thing for the game either. \n \n\n\n\t \n \n\n\n\tTo an extend the reality is that Clotting Agent has always been the go to and as such was the game balanced around it so you wouldn't want to change something people are accustomed to just so other things that they might not enjoy as much are more viable. \n \n\n\n\t \n \n\n\n\n\n\tI think Fragile could stay the same as it does right now but retaining the Clotting Agent 2 regen speed that would be baseline. Because most guns will require 1 less shot to kill on a Fragile player, having that faster regen doesn't sound like something that would be too strong.\n \n"
<https://forums.gamersfirst.com/topic/15097-would-you-buff-kevlar/?tab=comments#comment-191994>