<https://forums.gamersfirst.com/topic/15097-would-you-buff-kevlar/#comment-191994>
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"If I am not wrong CA3 work like:\n \n\n\n\t \n \n\n\n\t- 1.6 delay\n \n\n\n\t- then grossly 8/10 seconds for reaching 1000 health\n \n\n\n\t \n \n\n\n\tTrying to explain me better.... The idea I was thinking it maybe increase the delay before starting the regeration of 1 second (or also 0.5/0.6 may be better, 2.1 or 2.2 seconds sound fair ) and this 1 second added may be removed at the time of regeneration for speeding it and maybe also adjust the regeneration time making it more plain?\n \n\n\n\t \n \n\n\n\tThen for what I remind,the regenation time is not so square ( I mean it's not always 8/10 seconds), If I am right it still like in the video below, anyway that 1.6 s is very short  and the regeneration of CA3 is speeder when u receive low/ mid damage in the health than heavy damage, giving problems to some weapon under the Weapon's Curves, medium/ slow firespeed and without a so high overdamage such as Frog, RSA (one of main matters  because this weapon will not shine....), old scout (that still in my weak opinion doesnt need any change..) , NSSW in a certain way etc\n \n\n\n\t \n \n\n\n\tAbout the Video Below:\n \n\n\n\t \n \n\n\n\t\n\t\t\n\t\n\n\n\n\t \n \n\n\n\t \n \n\n\n\t \n \n\n\n\n\n\t \n \n\n\n\t.....\n \n\n\n\tI guess we both know it's \"\"kinda  possible, but rare\"\" for several variabilities you may kill or get killed by someone in 1 second or less is not excatly so often, and I guess we are of the same opinion that's not for what this mod was created... then if you think it may be bad for the game either,  but at this point... why getting so much effort for re-balance the mods (and weapons ) if the idea is from the beginning is having CA3 always better than other mods and at the center of the game for other changes with weapons, mechanics etc?\n \n\n\n\t \n \n\n\n\tIn paper a TTK of 1s and less is possible, but pratically we are from the 2 seconds to above, so that the reason I would like you give a thought about it, startint the delay at least from 2.00 second or above.\n \n\n\n\t \n \n\n\n\tThen from what I understood the main game shall be going around a \"permanent CA2\" not a CA3... or I misunderstood something around?\n \n\n\n\n\n\t \n \n\n\n\tNice, I like it...\n \n\n\n\tThen I guess in case is too strong, it may reversed at a regeneration of CA1... anyway nice thought Frosi, I really appreciate this idea, keep it on.\n \n"
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