_:n2d7dfc6f6aac42a79a5e5093c34e9fa8xb3
<http://schema.org/reviewBody>
"Using Unity 5.4.1f1 - Actual buyer, not gifted by the developer.  UPDATE: I have decorated the house with vintage furniture, and now am landsaping the grounds in an English garden style. This will be the show piece in this particular instance of our virtual world. BUY IT! Fantastic item!  This creator describes themself as an amatuer modeler. Sorry, but you need a new descriptor. You are an amatuer no more. This product qualifies you as a professional!  I think I speak for a lot of people using Unity to develop virtual worlds and other complex projects that require more than empty boxes to populate their builds when I say:  We need houses and stuctures with usable interiors that work right out of the box. And no, I do NOT mean the ones that show great interiors, but after you plop down your hard earned money you discover the buildings are gutted shells without even interior walls or floors or ceilings. All you bought are a jumble of walls and doors and floors you have to assemble from scratch, small piece by small piece.  And no, we don&#39;t want &quot;structures with interiors&quot; that are so out of whack and scale they aren&#39;t usable... or have a ton of tiny micro-rooms that look great in the photos but are completely unusable by avatars in world.  When I buy asset packs I steal myself for disappointment... wondering if I just wasted my money to buy crap. Well, not this time...  Total-Marginal has knocked it out of the park with this one!  Scale is spot on, and the rooms are PERFECT for use by avatars in a virtual world. Collisions are CORRECT and turned on, and it is the easiest thing in the world to decorate - changing interior colors is just as easy as shown in the video.  I do NOT plan to use the door scripts, nor the loft. I made the doors non collision. I did not like the way the loft looked in the video, and honestly this beautiful house doesn&#39;t need it. Besides, I see no way for my avatars to climb the loft steps. FYI - I am now finished, and as an added bonus I was able to delete quite a few items from the loft stairs and inside the loft, making an already light building even lighter!   Also, I changed the scale very slightly to 1 x .9 x 1. It is slightly smaller so the windows are more appropriate to the avatars&#39; heights. I like houses a little oversized in a virtual world - roughly by 30 percent. This accomodates the avatars&#39; cameras. This house is perfect.  The ONLY problem I see is the spiral staircase. I am going to have to create my own collisions for this, because the avatars cannot climb it. I add planes all the time to straight stairways. Going to have to get creative on this one! I think I&#39;ll add a plane between each step. No big deal after the first one is built. Then it is just duplicate and move.  UPDATE: It took me 19 minutes to add collisions to the stairs, and they work perfectly. I ended up using a combination of angled plane and flat plane for each step. I found the circular stairs in the house file in &quot;Heirarchy&quot; and turned off collisions for the steps, but NOT for the circular guard/hand rail. Once I got the sane and angle down, I copied the riser and flat step for each step and moved them both simultaneously. The stairs appear to narrow as you go up, and at one point about two thirds of the way I adjusted the sizes.  You also can unselect the steps from time to time (in Inspector) to see how your planes are lining up as you build. Until I got comfortable with it I hit Play after each step and checked it out. After everything was perfect I unselected mesh from the planes so they are invisible. ____________________________________  All in all this is the BEST ready to use house I have ever purchased in Unity.  Buy with confidence. You well be glad you did. Let&#39;s support this PROFESSIONAL modeler. I want them to suceed so I can buy more of their stuff. :)"
<https://assetstore.unity.com/packages/3d/environments/urban/brick-residential-house-72222>