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"I feel like this has far more impact than most people realize. The sound design in this game in general is incredible. Quite frequently i'll know exactly what frames my teammates are using by sound alone. Consequently sound has a huge impact on my choices of frames. I actually love Grendel's looks and I think his kit is wonderfully broken, but I cannot get over how gross sounding his abilities are.  On the other hand, Octavia has literally been my favorite frame since playing her for the first time.  Dex Pixia and Blaze Artillery sound wonderful firing away. Even Gara's glass breaking is just oh so satisfying. Sound matters a lot.\n \n\n\n\tOften times I see the visuals as a sort of coloring book - DE draws the lines, we color it. It's fun, relaxing, and flexes a bit of your creative muscles. So I'm rarely put off by a frame's looks (except you lavos) and I find the mechanics of their kit to be what initially draws me in. \n \n\n\n\tAt the end of the day though, A Warframe needs to be a complete package - Visually interesting, Mechanically appealing, and Satisfying sound design. If any of these three are *really* off for one reason or another then I suspect you really wouldn't play it. I suspect that all of our favorites we think look cool, play fun, and sound awesome. I know that's the case for me.\n \n"
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