_:n43216ab99e444dcf9b131092a1d3106cxb48
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" \nBluap, in theory I agree with you: requiring more thought and planning is a way to make the game more interesting. In practice, this doesn't work all of the time, one of the reasons being that tastes are different, what's interesting planning for you surely results in needless frustration for another player.\n \nIn this specific case, I'm afraid that having to hop from map to map to find harvestables could prove even more tedious than harvest mini events, so I voted no. I had to give up to afk harvesting because of mini events: that's a shame, because I work a lot with my computer, used to collect things then take advantage of a pause (or a longer stretch of free time) to mix and/or sell what I harvested. Ent made it clear that he doesn't really care for players like me: fine, it's his game, he can do as he likes. At the moment I'm mixing much less than before and using what I have in store, then I'll see. It is true that at times there are more bots than players, so even discounting the alts pulled from afk harvesting I guess there are real people who quit.\n \nI don't think depleting resources is a better solution, the problem which needs to be fixed is gold farming, but if the fix makes the game less fun for all and pushes people to quit it's clearly the wrong way to go.\n \nRehdon\n"
<http://www.eternal-lands.com/forum/index.php?/topic/49644-depletable-resources-poll/&page=4&tab=comments#comment-499954>