<https://gtaforums.com/topic/194199-documenting-gta-sa-memory-addresses/page/14/#comment-3528741>
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"I felt I should share all this crap as I am in a new job and no longer have the time for serious modding. \n  \nBear with me here, I am trying to decipher my hieroglyphic notes as I type this so some of it may be incorrect or need alteration, I will test them all out again later and edit this post if any of this information is wrong. \n  \nThese should all work with the original European/Australian/Hoodlum version 1.0 executables at the very least. \n  \nDisable Zone Name Text - (beats modifying every zone gxt entry) \n  \nOffset: 0x58AA6F \n  \nOriginal Value: 0x3BD6 cmp edx,esi \n  \nAction: Nop(0x90) the bugger into oblivion (2-BYTES) \n  \n  \nFrame Limit for Frame Limiter \n  \nOffset: 0xC1704C (BYTE) \n  \nOriginal Value: 30 decimal for 25fps limit (some exe's may differ, but should be around this value regardless) \n  \nFor me:- \n38 = 30fps \n46 = 35fps \n55 = 40fps &lt;- my personal favourite, 25fps is simply moronic, but it covers up many of SA's flaws. \n65 = 45fps \n76 = 50fps \n88 = 55fps \n105 = 60fps \n  \nReally high values screwed around too much with gameflow for me, although SA is just spastic about thread execution and absolutely retarded on multiple processors, good job rockstar! \n  \n  \nDisable Motion Blur Effect \n  \nOffset: 0x8D5104 \n  \nOriginal Value: 0x2400 and al,0x0 \n  \nAction: Write Zero(0x00) to disable (BYTE) \n  \n  \nDisable Vertigo Effect - (connected with above motion blur effect) \n  \nOffset: 0x524B3E \n  \nOriginal Value: 0x752E jnz short 0x00524b6e \n  \nAction: Write 0xEB to force jump (BYTE) \n  \n  \nDisable Non-Highway Speed Limiter - (go fast on all roads, not just designated highways) \n  \nOffset: 0x72DF08 \n  \nOriginal Value: 0xA3B87AC800 mov [0xC87AB8],eax \n  \nAction: Nop(0x90) the lot (5-BYTES) \n  \n  \nDisable All Traffic - (parked vehicle generators will still function) \n  \nOffset: 0x434237 \n  \nDefault Value: 0x7D34 jge short 0x0043426d \n  \nAction: Write 0xEB to force jump (BYTE) \n  \nIf you go up to 0x434222 you can alter how much traffic is permitted to be generated, 45 vehicles is the default maximum, so for instance, if you set it to 6, you will never have more than 6 other vehicles driving on the road around you. \n  \n  \nSome or all of these may already be known but from a quick search none seem to have been shared yet, I have a fair bit more that I stumbled upon while exploring but I need to sort out my notes and test them first. \n  \nHappy modding all  \n"
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