<https://torque3d.org/forums/topic/1524-epic-upping-the-ante-again/>
<http://schema.org/text>
"Every time I think \"how can 3D graphics/engine tech possibly get more realistic?\", Epic shows up with an answer...    Increased detail in assets, while reducing the process of creating them... Sure, why not lol.    \n "
<https://torque3d.org/forums/topic/1524-epic-upping-the-ante-again/>