_:n7a03c6543eb94b629859da2ba624af5fxb1
<http://schema.org/text>
"hello,\n\ni recently wanted to try some of the new opengl 3.2 features. however as soon as i choose an opengl 3.2 context using wglCreateContextAttribsARB my 1 component GL_ALPHA textures no longer work ( the glsl shader texture lookup functions always return 0). everything is fine if i switch to open&hellip;"
<https://community.khronos.org/t/nvidia-opengl-3-2-alpha-textures-dont-work/59202>