<https://teambeyond.net/forum/topic/5443-halo-5-guardians-discussion/>
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"I am an H1 Bungie fanboy and then a Bungie hater from then on out lol. But I least respect them for having principles when it comes to game quality and fostering communities. They never released a shit product like 343 has done 4 times in a row. They didn't completely ignore the MLG crowd, they made hardcore playlists for us. Competitive quality they were progressively worse with each title, but then again they never pulled a Halo 4... Their only blasphemous game competitively was Reach, and at least they let MLG play with the settings instead of controlling the esports side completely without ANY input from the fans who know what the fuck they're talking about. If this were MLG days all these dumb abilities would be deactivated, radar off, guns buffed etc etc. 343 does none of these things which would make the game objectively better. \n  \nAlso their maps are garbage. \n  \nLet's go through both company's histories:  Bungie Pre-Halo - Made many great games. H1 - Amazing in almost every regard except they refused to allow a port of H1 to Xbox Live. H2 - Pretty good, stupid SMG starts but they put in BR playlists and didn't patch button combos which they totally could have. Best console online experience at the time by a mile and revolutionized the online console industry to a degree still being felt today. \nH3 - Decent, FOV sucked, random BR sucked, but again they put in an MLG playlist at least which fixed these issues. Put in Forge and Theater which were revolutionary features for console. One of the best communities in gaming history. H:R - Campaign was good, multiplayer needed a lot of work but at least the features and content were there, and they didn't try to dictate to the competitive crowd. \nH:PC - Patched the game a decade after release to keep it going when they didn't have to, which allows the Xbox Experience project by stunt_man to actually exist. Destiny - A disappointment for sure but again the game works flawlessly and is fun to play with friends and has great usability and an admittedly meh competitive mode. \n  \n343i v7 Reach - Good start! I'll give them credit. H:CEA - Garbage all around, the remaster is an abomination to the original art style, no classic multiplayer like everyone wanted, came up with bogus excuses for why it wasn't there. Halo 4 - Let's copy COD! The worst Halo all around to date and it isn't even a competition. Also let's not patch game breaking glitches like the level with the Mammoth. MCC - Pretty much the worst launch of any major product on Xbox ever. I don't need to deep dive on this, we know how awful it is. Oh yeah, STILL not fixed, 343 really cares guys! They're getting \"better\"! Halo 5 - Continues a lot of the same garbage as Halo 4. Story is ass. No split screen. No forge on launch. Microtransactions. No ODDBALL on launch (wtf) or other popular gametypes. At least backtracks on a few of the awful decisions present in Halo 4 and people want to act like \"things are looking up!\" because of that, ignoring the rest. Completely dictates the esports side of the game with really bad ideas to appeal to casuals who don't even give a shit about esports. Is it better competitively than Halo 4 and Destiny, yes. Is it still inadequate, yes. Did they still completely fuck up the launch which torpedoed the population? Yup. \n"
<https://teambeyond.net/forum/topic/5443-halo-5-guardians-discussion/page/4740/>