_:ne80aa5b868094e2fa328703ddd1b4488xb4
<http://schema.org/reviewBody>
"I&#39;ve wasted my fair share of money trying out the different auto-generated solutions out there. Most are built with a narrow functionality in mind, with unhelpful documentation.  This package blew me away by comparison! It&#39;s extremely fast to pick up and get functioning! The Inspector UI is clean and makes sense, and the documentation is straightforward and well written! Artists on a team will have no trouble picking this up and building modular sets for a randomly generated 3D level. Pros: -- Usable! -- Easy to plug integrate into an art pipeline -- Can create very aesthetically pleasing Dungeons -- The ability to control Dungeon flow is a godsend for design  Cons: -- Updating a large number of similar cells could get tedious / confusing. -- &quot;Door&quot; Prefab replacements must be Gameobjects in the Room tile, instead of a prefab from the project directory. Makes changing the art/design for a door very clunky once the tiles have been generated, since you have to update it per Tile prefab. That said, this is a small price to pay for a tremendous amount of flexibility."
<https://assetstore.unity.com/packages/tools/utilities/dungen-15682>