<http://schema.org/description>
"...:\n\nCreating stunning visuals effects for the FPS genre using proprietary real time particle systems.\n\nHigh standards of artist skill in creating texture assets for effects.\n\nA critical eye and appreciation of cinematics when placing effects.\n\nFinding and dealing with technical issues using performance metric tools.\n\nCreatively solving technical issues that arise.\n\nWorking with Level Designers and Team Leads to create FX for stunning environments and compelling moments.\n\nRequirements:\n\nAt least 2..."^^<http://www.w3.org/2001/XMLSchema#string>
<https://tapwage.com/region/5332921-california-usa/animation/jobs>