<http://schema.org/description>
"...Include Working with Project Managers to understand timelines Collaborating daily with 3D team and engineers Authoring content from beginning to final application deployment Desired Skills and Experience Experience in real-time modeling and texturing props/environments using Zbrush, Maya / Max, and Photoshop (or equivalent 3D and 2D programs) Experience with the creation of PBR shaders and materials An exceptional understanding of form, shape, structure, and silhouette in regards to modeling Ef..."^^<http://www.w3.org/2001/XMLSchema#string>
<https://tapwage.com/company/marxent/art/jobs>