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" Cliff Bleszinski&amp;#039;s BlueStreak will not feature a &amp;#039;pay-to-win&amp;#039; business model. The Gears of War designer recently announced that his team is working with publisher Nexon on the free-to-play sci-fi arena shooter.  Codenamed BlueStreak, the forthcoming project is in development for PC. In a Q&amp;amp;amp;A session on Reddit, Bleszinski said that his Boss Key studio plans to &amp;quot;experiment, tweak&amp;quot; and &amp;quot;tune&amp;quot; the game and business model in order to build a positive community. &amp;quot;Free to Play is one of those genres that means something entirely different depending on the game,&amp;quot; Bleszinski explained.  &amp;quot;For every model that feels like Las Vegas methods (Zynga, Candy Crush) there&amp;#039;s folks who do it right, like League of Legends, or WarFrame.&amp;quot; Bleszinski said that he hopes users will want to spend money, instead of feeling like they have to. &amp;quot;So we&amp;#039;ll experiment, tweak, tune, and most importantly, build a positive community around the game as we develop it,&amp;quot; he continued. &amp;quot;Since this game is a shooter I want that one player who likes the game and doesn&amp;#039;t feel like spending any money to be able to take down the trust fund kid that&amp;#039;s spent a ton of money to have All The Stuff.&amp;quot; Bleszinski also hopes that Bluestreak attracts the most skilful shooter fans.  &amp;quot;I want to make a skill based game whereas someone who is really, really good is seen as a player with nearly godlike abilities,&amp;quot; he continued. &amp;quot;Sure, once in a while the person who sucks might get lucky with a stray shot and take that person down, but I want to craft a game that has weapons and moves that are easy to learn but to really make them sing takes thousands of hours of play just like a professional athlete would.  &amp;quot;Anyone can toss a football, but Drew Brees can get it through the tyre at X yards every time.&amp;quot; Elsewhere, Bleszinski hinted at a brighter art style, admitting that he is &amp;quot;pretty much over the dark and gritty stuff&amp;quot;. The game itself will be designed for mouse and keyboards. Bleszinski&amp;#039;s Boss Key studio is also hoping to employ between 15-20 people by the end of the first year, before expanding to a maximum of 70 staff. Guerrilla Games co-founder Arjan Brussee is reportedly involved with the new studio. "^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.digitalspy.com/gaming/news/a583354/cliff-bleszinskis-bluestreak-wont-be-pay-to-win/>