<http://schema.org/description>
"...:\n\nModel the characters according to the conception of the games;\nConsult, establish and work with the graphic references corresponding to the artistic direction to develop the modelling of the characters;\nWork in association with the programmers and the designers of game, with the aim of optimizing the character according to the constraints of each;\nMake textures with the aim of returning the credible characters according to the story of games and the artistic direction;\nSupplied a technical di..."^^<http://www.w3.org/2001/XMLSchema#string>
<https://tapwage.com/company/eidos-montreal/video-games/jobs>