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"inXile has launched a Kickstarter campaign for its next game Torment: Tides of Numenera. The game is conceived as a spiritual successor to the classic PC role-playing game Planescape: Torment.  Like Planescape, inXile wants to create a game with a rich character-driven personal narrative and deep dialog system. inXile also talks about making it a thematically satisfying game, where philosophical themes are consistent between play mechanics and the game&amp;#039;s story as players make choices to shape the narrative. It will not be a direct sequel to Planescape: Torment instead taking place in a new world called Numenera, based on the Monte Cook tabletop RPG setting of the same name. The team at inXile developing Torment: Tides of Numenera consists of many members of the original Planescape: Torment team, including setting writers Colin McComb and Monte Cook, setting editor Ray Vallese and composer Mark Morgan. Torment: Tides of Numenera is seeking $900,000 (\u00A3600,000) in funding, with backers who pledge $25 (\u00A317) or more receiving a DRM-free digital copy of the game for PC, Mac or Linux when it is released. inXile previously saw success with its Kickstarter campaign for Wasteland 2, which is also in development under studio head Brian Fargo. Torment: Tides of Numenera is targeting a December 2014 release date on PC, Mac and Linux. Watch the Torment: Tides of Numenera Kickstarter announcement video below:   "^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.digitalspy.com/gaming/news/a463734/torment-tides-of-numenera-heads-to-kickstarter-from-inxile/>