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"What do you know about 3D technology? Could you describe antialiasing? Can you define a Z-Buffer? How about a Phong shader? If you need a little refresher course on the ins and outs of 3d rendering, you&amp;#39;re in luck* because we&amp;#39;ve got a a whitepaper for you!"^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.maximumpc.com/old-school-monday-3d-terminology/>