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"Electronic Arts detailed the online features for SSX during the firm&amp;#039;s gamescom 2011 press conference today.  SSX will focus on what Electronic Arts refers to as &amp;quot;social play,&amp;quot; allowing users to interact even when not online together. In the game&amp;#039;s Explore mode, players can race on any mountain and automatically begin competing against ghosts from their friends&amp;#039; best times, scores and survival drops. Their own best ghosts will also be uploaded automatically for friends to compete against. Winning against a ghost or having a ghost that wins against other players will earn in-game currency, allowing users to progress even after the game has been turned off. For more direct competition, EA will host Global Events allowing up to 100,000 players to compete simultaneously on leaderboards. Players will not necessarily see all 100,000 competitors on the slopes, but will still have their scores and times competing together in the Global Event. EA also revealed the game&amp;#039;s RiderNet system, which allows players to &amp;quot;like&amp;quot; their favorite tracks, jumps and even friends, then receive recommendations based on their preferences. Players can even vote down friends who consistently beat them and keep the game from being fun and competitive. SSX is scheduled to release January 3, 2012 in North America and on January 27 in Europe. &amp;gt; Read the full live blog from EA&amp;#039;s press conference &amp;gt; Battlefield 3 Caspian Border multiplayer trailer &amp;gt; FIFA Ultimate Team to be included on FIFA 12 disc &amp;gt; FIFA Street announced for 2012 &amp;gt; Gamescom 2011: Digital Spy&amp;#039;s coverage &amp;gt; More gamescom 2011 news Watch the SSX Gamescom trailer below:  "^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.digitalspy.com/gaming/gamescom/news/a335464/ssx-to-support-100000-player-online-mode-gamescom-2011/>