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"Have you heard the one about BioShock 2? You know: \"How many devs does it take to screw up a BioShock sequel?\" We haven't come up with the punch line yet, but 2K Games seems to be increasing the odds of something going wrong for BioShock 2 by adding a fourth studio to the company crowd of developers. Lyon-based Arkane Studios joins lead developer 2K Marin (in California), its collaborator 2K Australia (we repeat: Australia), and multiplayer specialist Digital Extremes (headquartered in Ontario) in a cast that's starting to look like a \"We Are the World\" tribute to the late Mr. Jackson. We know, we know: outsourcing and globalization are just signs of business as usual these days, but when you've got this many cooks in the kitchen, development could easily flip a wrong page to the recipe for disaster.\"Arkane is assisting in the creation of levels that embody the aesthetic and gameplay ideals that make BioShock such a unique and exciting experience,\" 2K Marin's Alyssa Finley explained, according to Develop. Oh, well, that's a relief. And here we were worried the plan was to recycle unused assets from the first game.%Gallery-50342%"^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.engadget.com/2009/07/10/bioshock-2-given-another-helping-hand-in-arkane-studios/>