<http://schema.org/description>
"The rotting city of Dunwall is filled with mystery, but Dishonored&amp;#39;s dystopian depiction of the once-great industrial empire might be the only glimpse we get of Arkane&amp;#39;s stealth- and steampunk-infused excellence. In an interview Kotaku, Dishonored co-Creative Director Harvey Smith stated he &amp;quot;can&amp;#39;t say&amp;quot; whether he&amp;#39;d like a continuation of the neck-stabbing, maid-punting universe he helped design."^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.pcgamer.com/dishonored-designer-hesitant-over-potential-sequel/>