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"Rocksmith 2014 has been compared to Assassin&amp;#039;s Creed 2 by creative director Paul Cross. In a gamescom session attended by Digital Spy, Cross said that while the original Rocksmith had some good ideas, it wasn&amp;#039;t fully realised.  &amp;quot;Rocksmith was released in the US two years ago, with the sole aim of teaching people guitar and bass,&amp;quot; Cross explained. &amp;quot;It was pretty good if I say so myself, but we made a few mistakes. It wasn&amp;#039;t perfect.  &amp;quot;We like to think of it as Assassin&amp;#039;s Creed 1, which had some awesome ideas, but wasn&amp;#039;t fully realised.  &amp;quot;So Rocksmith 2014 is our Assassin&amp;#039;s Creed 2, where we go back, look at all of the feedback, understand all of the things we did wrong and get to fix them. &amp;quot;But we also get to innovate and add new stuff.&amp;quot; Cross identified two key areas which the team needed to address.  &amp;quot;One was latency, the other was loading. We didn&amp;#039;t want either of these things to impact the game.&amp;quot;  Cross said that there is no perceivable delay between hitting a note and hearing it on screen, while loading times have been eliminated altogether. The new game will contain all-new user-friendly videos, additional mini-games, chord books, session musicians and a new feedback system which better highlights individual mistakes.  The soundtrack will feature songs from Arctic Monkeys, Iron Maiden and Alice in Chains. Announced at this year&amp;#039;s E3 gaming expo, Rocksmith: 2014 Edition has been dubbed the &amp;quot;fastest way to learn guitar&amp;quot;. It is the follow-up to Rocksmith, which was released for PlayStation 3, Xbox 360 and PC. Rocksmith 2014 will be available on Xbox 360, PS3 and PC in October. Watch a trailer for the original Rocksmith below:  "^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.digitalspy.com/gaming/gamescom/news/a509584/gamescom-2013-rocksmith-2014-is-our-assassins-creed-2-says-director/>