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"SSX: Deadly Descents has been rebranded by Electronic Arts. Creative director Todd Batty has told Game Informer that the project has been renamed SSX, and assured fans that the game will retain the series&amp;#039; trademark light approach. &amp;quot;We wanted to make sure we hit the over-the-top, arcadey gameplay in all [the] different gameplay modes,&amp;quot; he said. &amp;quot;We decided to lead with the new Deadly Descent gameplay in that trailer, but all of the classic SSX style will be there, too. &amp;quot;Our core statement from day one has been, &amp;#039;survive it, race it, trick it&amp;#039;. And in that, we have designed three major types of gameplay. &amp;quot;One being Deadly Descent, which is all about survival gameplay. It&amp;#039;s a new addition to the franchise. But I&amp;#039;ve always thought racing was the core of SSX, and we didn&amp;#039;t want to go away from that, so we&amp;#039;re going to have Speed Descent events, and of course we&amp;#039;ll have tricks in our Tricky Descent events.&amp;quot; Batty added that the game will feature a &amp;quot;very strong multiplayer component&amp;quot;. Announced at last year&amp;#039;s Spike TV Video Game Awards, the title will be developed by EA Canada and will feature a course on every major mountain range in the world. Watch the announcement trailer for SSX below:  "^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.digitalspy.com/gaming/news/a313259/ssx-deadly-descents-renamed-ssx/>