<http://schema.org/description>
"As far as giving an older game the Source treatment, GhorsHammer&amp;#39;s gmDoom port project is probably the quickest to elicit a &amp;quot;Holy %)#@&amp;quot; out of me since Black Mesa. It chainsaws out the UI, enemy, and weapon sprites from the proto-FPS and stitches them into Garry&amp;#39;s Mod with astonishing smoothness. I can&amp;#39;t imagine how downing a Strider with a blast from the BFG would work, but after seeing it in"^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.pcgamer.com/garrys-mod-doom/>