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"We swear, we don't just come to work wondering how we can hate on EA. Honestly, we don't, but we couldn't help pointing something out. There's a new batch of downloadable content for Tiger Woods 07. Sure, everyone loves downloadable content, but this new \"content\" stinks.Unlock Golfer:-200 pointsPro Shop &amp;ndash; 300 pointsMaxed out Player &amp;ndash; 200 pointsUnlock Courses &amp;ndash; 200 pointsAs a quick explanation, all of these downloads unlock content in the game. The thing is, it unlocks content in the game that you can unlock just by playing it. What it comes down to is that EA is basically charging us for cheat codes. You want every single golfer in the game, but you don't want to unlock them yourself? That'll be $2.50. Maybe you'd like to have every item in the Pro Shop. No problem: $3.75. Can't be bothered to raise your golfer's stats? Easy, we'll max him out for $2.50. And of course, what good is a maxed out golfer if he can't play on those pesky locked courses. We'll just unlock those for another $2.50.Now, we're not going to completely condemn this. Many people have complained that they don't have time to unlock things in their games. All they want is to be able to play with their friends, using all the same content. That's all well and good, but we can't help feeling that things like this are chipping away at the soul of gaming. Seriously, why play the game at all if you're just going to strip it of all accomplishment? Put simply, it's bullsh*t. And probably a goldmine for EA. God help us all if Konami charges us for \"the code\" when Contra hits XBLA."^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.engadget.com/2006/10/16/tiger-woods-content-is-cheating/>