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"Sony has patented a way to identify pirated games through load times. The filing involves a flow chart revealing a process of checking software load times against a specific benchmark, which will then either execute the game or block the user, according to NeoGAF.  &amp;quot;For example, if an authentic game title is distributed exclusively on BDs having a total benchmark load time of 45 seconds on a game console BD drive, the acceptable range of load times could be from 40 to 50 seconds,&amp;quot; reads the patent. &amp;quot;Thus, a total measured title load time of 4 seconds would be outside of the acceptable range of total load times for a legitimate media type.&amp;quot; Titled &amp;#039;Benchmark Measurement for Legitimate Duplication Validation&amp;#039;, the patent was revealed on February 21 despite being first filed in August 2011. It is unknown whether the patent will make its way into the recently-announced PS4 system.  Revealed earlier this week, the PS4 has been compared to a &amp;quot;supercharged PC&amp;quot;. It features an x86 CPU, enhanced PC GPU and 8GB RAM. New first-party games include Killzone: Shadow Fall, Knack and Infamous: Second Son. Gaikai streaming will mean the Vita will become a &amp;quot;PS4 in your pocket&amp;quot;, while it&amp;#039;s confirmed that DualShock 3 controllers won&amp;#039;t work with the new system. &amp;gt; Read Digital Spy&amp;#039;s ongoing coverage of PlayStation 4 &amp;gt; Confirmed PlayStation 4 games in pictures, video Gallery - PlayStation 4&amp;#039;s new camera and DualShock controller in pictures:  "^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.digitalspy.com/gaming/playstation-4/news/a461341/sony-to-identify-pirated-software-by-measuring-load-times-patent-suggests/>