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"Rockstar, the studio behind Grand Theft Auto, has dropped another teaser video for Max Payne 3, its much-delayed, highly anticipated third-person shooter. The Max Payne series began in 2001 and quickly gained attention for its dark subject matter and noir aesthetics. The gameplay was tight and made liberal use of a slow-mo, \"bullet time\" effect.\nMax Payne 3 diverges in style from the first two games with an older-version of Max who has given up his New York lifestyle (and graphic novel appearance) to work in S\u00E3o Paulo, Brazil, in private security. As you can imagine, things go badly and Max is forced to fight his way through the criminal underworld.\nThe video above is the first one in Rockstar's new Design and Technology series, which takes a behind-the-scenes look at the mechanics of how its top tier games are made. The video explains some of the gameplay features such as motion capture, enemy A.I. and the trademark bullet time effects. It is a Rockstar-produced video so the content is a little self-congratulatory but the video does do a great job of showcasing some new in-game footage with a glimpse of how the sausage was made.\nMax Payne 3 is scheduled for release in March 2012 but we expect more features and videos in the months leading up to it. Can Max Payne stay relevant among an array of over-the-shoulder shooters? Are you happy with the game's (relatively) new approach? Sound off in the comments.\nNote: The video has lots and lots of shooting and blood."^^<http://www.w3.org/2001/XMLSchema#string>
<http://mashable.com/2011/11/17/max-payne-3-video/>