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"We've seen quite a lot of growth, potential and hype surrounding HTML 5, which also tends to take most of the credit for CSS 3, JavaScript and WebGL. Some game developers are embracing it, like Mozilla's in the creation of this 3D\u00A0first-person shooter, but others like\u00A0Wooga, have rejected it.\r\n\r\nThis is all fair play when it comes to evolving technologies, but when we do see interesting experiments in this space, we're compelled to show them to you. That is the case for the recently released\u00A0Empty Black\u00A0by\u00A0Mary Rose Cook:\u00A0a curious HTML 5 game that manages to capture our attention, despite being (or perhaps because it is)\u00A0an old-school, 2D pixelated shooter.\r\n\r\nTo quote Filip Visnjic of\u00A0Creative Application, this free game is the &amp;quot;most fun we\u2019ve had playing with a square in a long time.&amp;quot;\r\n\r\nThere are tons of satisfying details hidden in the game, like the health meter, which as Indie Games points out, chips away when your block character is shot at. Other gems include the mid-way save states, which chime a note and remember your progress even if you accidentally close your browser tab (which I did). Here's a dramatic teaser video of the game:\r\n\r\nhttp://vimeo.com/49352362\r\n\r\nTo create Empty Black, Cook tapped into her own\u00A0JavaScript library,\u00A0Andro.js, which helped\u00A0her &amp;quot;compose objects from fragments of behaviour.&amp;quot;\r\n\r\nCheck out the game via the link below and let us know your thoughts in the comments!\r\n\r\n\u27A4\u00A0Empty Black\r\n\r\nImage credit: Thinkstock"^^<http://www.w3.org/2001/XMLSchema#string>
<http://thenextweb.com/apps/2012/09/28/html-5-games-may-yet-ready-prime-time-retro-2d-shooter-hard-put/>