<http://schema.org/description>
"If there&amp;#39;s a significant element The Elder Scrolls Online picks up from its predecessors, its fighting. Lots of it. That, and players completely disregarding the story and running off to some nearby ruins right after character creation. But that&amp;#39;s an entirely different story\u2014the latest round of answered community questions on the official website deals solely with combat and party composition, a"^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.pcgamer.com/the-elder-scrolls-online-combat-party/>