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"Ken Levine, the screenwriter for the Logan&amp;#039;s Run remake, has told Digital Spy that he approached Warner Bros because of his passion for the original film. The Irrational Games co-founder, who is better known for his contributions to video games, said that the 1976 movie starring Michael York heavily influenced System Shock 2 and BioShock.  &amp;quot;Logan&amp;#039;s Run was a book and movie that I encountered when I was seventh grade,&amp;quot; Levine explained. &amp;quot;It really rocked my world. It was the first dystopian story I really encountered. &amp;quot;I talked to Warner Bros. I basically said, &amp;#039;Look, I can&amp;#039;t tell you how I&amp;#039;m going to write a movie that you want to make, but I can tell you that there&amp;#039;s literally nobody in the world who is going to come at this with more passion and more desire&amp;#039;. &amp;quot;Logan&amp;#039;s Run is one of those things where every time I talk about it, people have got eyes glazed over it because it&amp;#039;s such an old property and it wasn&amp;#039;t a very huge hit. &amp;quot;But I love it, and I&amp;#039;m passionate about it, and I want to show what&amp;#039;s special about it to people.&amp;quot;  Levine, who was presented with the &amp;#039;Lifetime Achievement Award&amp;#039; at the Golden Joysticks on Friday (October 25), continued by describing the different challenges that writing a film screenplay presents compared to working on a game. &amp;quot;Writing games is an extremely technically-complicated endeavour to do well,&amp;quot; he explained. &amp;quot;I always respect limitations and the constructs of making games, and I try to make the narrative work within the context of the game rather than the other way around. &amp;quot;We have to write something that&amp;#039;s in line with what the engine does. That&amp;#039;s the job of a game writer, to respect that.&amp;quot;  Levine added: &amp;quot;With a movie, it&amp;#039;s about, &amp;#039;How good is your story, how good are the characters, how good is the structure&amp;#039;, because you don&amp;#039;t have the same kind of constraints. &amp;quot;Basically, you can make almost anything with help from digital effects. Almost anything is shootable.&amp;quot; Levine also confirmed that there is currently no director attached to the project. Ken Levine on his career: &amp;#039;We&amp;#039;re still figuring out what games are&amp;#039; Watch a trailer for Logan&amp;#039;s Run below:      "^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.digitalspy.com/movies/news/a526919/ken-levine-on-writing-logans-run-theres-no-one-more-passionate/>