<http://schema.org/articleBody>
"Of the many things we look forward to when unwrapping a new game, box art ranks just above the new game smell and that little card that falls on the floor when the box is opened, quietly pleading for feedback. This is not the case, however, for Atlus creative designer Jeremy Cail, who makes it his job to judge books -- make that games -- by their cover, and in a recent blog post breaks down all of the effort that went into designing the cover for next month's Trauma Center sequel for the DS.Besides the differences between North American and Japanese boxes, the designer expounds on the virtues of title placement (can't have it be covered by the shelf, can we?) and the importance of Derek's glowing hand (Uh oh, it's magic). He also discusses the title itself, noting that Under the Knife 2 was not the team's first choice, with subtitles such as \"Surgeon's Oath\" or \"Under the Gun\" also in the pot for consideration. And what of Nurse Angie's new maid cafe-inspired attire? Cail writes that \"I hope that gives you cosplayers out there some extra inspiration this year at anime conventions.\" Man, it's like you read our minds. Creepy."^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.engadget.com/2008/06/16/atlus-dissects-trauma-center-under-the-knife-2-box-art/>