<http://schema.org/description>
"How thunderous are planes? They&amp;#39;re in the sky, which is where thunder lives, but do they really have that unstoppably primal element that should accompany the adjective? If not, that&amp;#39;s a problem for a game like War Thunder, which until now has focused on the aerial side of World War 2. The solution, it seems, is to introduce playable ground forces to the free-to-play dogfighter - specifically"^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.pcgamer.com/war-thunder-plans-for-ground-forces-closed-beta-taking-off-next-month/>