<http://schema.org/description>
"While the DayZ team wait for that &amp;quot;core network architecture&amp;quot; to hurry up and finish, they&amp;#39;ve turned their attention to the smaller stuff: stuff like the inventory, the animation, and whether or not the game features handcuffs. (You&amp;#39;ll be pleased to hear, 50 Shades of Grey fans, that the answer is now yes.) Some of the changes have been outlined in this post-Gamescom &amp;#39;devblog&amp;#39;, which also reveals"^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.pcgamer.com/dayzs-september-dev-video-outlines-usability-upgrades-less-braindead-zombies/>