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"Ubisoft&amp;#039;s The Crew has been held back for next-generation consoles because the developers were not willing to make &amp;#039;compromises&amp;#039;. Lead game designer Serkan Hassan explained that given the ambition of the open-world driving title, it was impossible for The Crew to launch on PlayStation 3 and Xbox 360 without significant sacrifices.  &amp;quot;It&amp;#039;s a question of scale and ambition,&amp;quot; he told Digital Spy at Eurogamer Expo. &amp;quot;To achieve the environment, the diversity and the content that we have, we have to make cuts. &amp;quot;It&amp;#039;s a compromise we didn&amp;#039;t want to make in terms of scaling down the visual variety, quality and fidelity of the game.&amp;quot; Hassan added that The Crew being primarily developed for PC made the transition to PlayStation 4 and Xbox One &amp;quot;pretty trouble-free&amp;quot;. &amp;quot;Being PC-focused, we were always aiming for something high-end,&amp;quot; he explained. &amp;quot;But with the new consoles having so much in common with PC in terms of the architecture, it&amp;#039;s made the transition to them a lot less painful than perhaps the current generation.      &amp;quot;I was playing on Xbox One a few days ago, and it&amp;#039;s around 90%, 95% of what the PC is at the moment. There&amp;#039;s not really anything that we&amp;#039;re worried about at the moment. &amp;quot;A lot of that has come from the fact that hardware manufacturers have decided that it&amp;#039;s worth maybe keeping things PC-like, just in terms of the costs and development and so on.&amp;quot; The game, co-developed by Ivory Tower and Ubisoft Reflections, allows players to explore an interpretation of the United States and features around 1,000 real-life landmarks including the Empire State Building, the Statue of Liberty and the Hollywood sign. The Crew will be available for Xbox One, PlayStation 4 and PC in spring 2014. &amp;gt; Read Digital Spy&amp;#039;s hands-on preview of &amp;#039;The Crew&amp;#039; Gallery - The Crew screenshots:  "^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.digitalspy.com/gaming/news/a520555/the-crew-developer-explains-next-generation-launch/>