<http://schema.org/articleBody>
" Also available on: Xbox 360 Developer: Monumental Games Publisher: Capcom Genre: Racing Even though there are more than one million registered motorcycles in the UK alone, this method of transportation certainly isn&amp;#039;t for everyone. In a similar fashion, Capcom&amp;#039;s latest motorsport simulation may also be limited to a relatively niche audience. Anyone seeking the carefree thrills of arcade driving affairs won&amp;#039;t find them in MotoGP 10/11. This is an in-depth experience where everything from your rider&amp;#039;s position on the bike, to how much power your engine packs holds weight. It&amp;#039;s a game with its target audience firmly in mind, and sure enough, motorcycle enthusiasts will be treated to the ride of their lives. However, mass market appeal is a somewhat bigger challenge. Not unlike Gran Turismo 5 before it, the latest edition of MotoGP is an attempt to deliver a definitive simulation of its respective sport. From appearance alone, it&amp;#039;s clear that this one oozes authenticity from every pore. Between an impressive cast of real-life riders and a prestigious array of licensing agreements, the game drops all the right names, yet all of this would amount to little without compelling gameplay. Needless to say, this is an entirely different kettle of fish to car racing. Although the default control layout is similar to many of its automobile-based counterparts, the physics will feel alien to anyone who gained the bulk of their experience in the driving category through the likes of GT or Need For Speed. Physics and handling are grounded firmly in reality, and while our experience with actual motorcycles is sorely limited, we&amp;#039;d bet this is an effective recreation of what it feels like behind the handlebars of one. Players have control of everything from front and back braking to the rider&amp;#039;s position on the bike, meaning that there is a lot to take on board before you even put tire to tarmac. Mastering the basics alone is extremely challenging, particularly to anyone who has predominantly played arcade driving titles. Taking corners at speed is dependent on expert timing coupled with pinpoint usage of both brakes. It takes a great deal of patience to become a skilled rider, and this is where many of the casual crowd will bow out. However, those with enough interest in the sport to persevere will find much to love here. It&amp;#039;s visceral, rewarding and loaded with content. In addition to the Championship and Time Trial modes that have long been staples of the franchise, there&amp;#039;s an expanded Career option and a fleshed out Challenge mode. Career is where you will find the bulk of the game&amp;#039;s longevity. In addition to competing in racers, there&amp;#039;s PR to contend with as well as myriad customisation opportunities and upgrades to class and vehicle. Perhaps the biggest gain over the 09/10 edition is the inclusion of local co-op multiplayer. Through the split-screen perspective, a second player can join the race as your team mate. With so many driving games neglecting local multiplayer in favour of online, it&amp;#039;s good to see it used to great effect here. There&amp;#039;s a comprehensive online mode too, of course. It&amp;#039;s your standard 20-player Championship contest that holds few surprises, although the option to watch races as a spectator to scope out the competition is a nice inclusion. As far as presentation goes, MotoGP 10/11 both looks and sounds the part. The developers have gone for a more realistic aesthetic this time around, and although it looks rough around the edges at times, it&amp;#039;s still a step forward for the franchise, and appears competent at worst. The sound effects are somewhat more impressive, from the growling engines to the insightful commentary, it bears all the sonic hallmarks of a fan-pleasing racer. The only misstep in this department is the inclusion of J-pop on the soundtrack. There&amp;#039;s nothing about this musical genre that says &amp;#039;motorcycle racing&amp;#039;, and its appearance in the game stirs up a jarring contrast. In summary, MotoGP 10/11 will delight the petrol heads but its appeal to the wider audience is slightly limited. However, it would be unfair to criticise a game of this quality for failing to ensnare those outside of its target audience (that would be the equivalent of marking FIFA 11 down for failing to impress non-football fans). This is what Gran Turismo 5 is to automobile racing and the John Madden franchise is to American football. It takes some patience to master, but those who stick with it will be treated to the definitive motorsport experience.  &amp;gt; What do you think of the game? Share your views "^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.digitalspy.com/gaming/review/a310235/motogp-1011-ps3/>