<http://schema.org/description>
"An interesting postulate, although the author forgets that there is a BIG difference in quality between the pre-rendered cut-scenes, and the in-game engine.\u00A0 ... ..."^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.hanselman.com/blog/3DGraphicsMayNEVERAchieveHumanRealismTheMasahiroMoriUncannyValley.aspx>