Typy videoefektů a postprodukčních vizuálních efektů - Adobe
Všechny efekty, které Adobe vytváří, velmi usnadňují sdělování požadovaného ... Využívejte efekty promyšleně, abyste zajistili, že vaše video vylepší a posunou ...
Úpravy šumu a kvality zrnitosti
Martin Vávra v souvislosti se svým nedávným projektem říká: „Chtěl jsem dosáhnout atmosféry hororového filmu ze sedmdesátých a osmdesátých let. Proto jsem snížil sytost záznamu, aby ztratil na živosti a vypadal zrnitě.“ <anchor>Úpravy šumu a kvality zrnitosti</anchor> dokážou zneklidnit diváky, protože využívají kulturní signály analogového filmu.
Video effects and transitions in Premiere Pro
Video effects and transitions in Premiere Pro

[_![Adobe Premiere Pro](/content/dam/help/mnemonics/Adobe_Premiere_Pro_CC_mnemonic_RGB_64px_no_shadow.png)_ Adobe Premiere Pro](https://www.adobe.com/products/premiere.html?promoid=PQ7SQBYQ&mv=other)

- Features




- [What's New](/premiere-pro/using/whats-new.html?promoid=5S7K86TC&mv=other "What's New")
- [Animated Titles](https://www.adobe.com/products/premiere/explore/animated-titles.html "Animated Titles")
- [Audio](https://www.adobe.com/products/premiere/explore/audio.html "Audio")
- [Color](https://www.adobe.com/products/premiere/explore/color.html "Color")
- [Movie & Film Editing](https://www.adobe.com/products/premiere/movie-and-film-editing.html?promoid=Y2KRGXD5&mv=other "Movie & Film Editing")
- [Speech](https://www.adobe.com/products/premiere/explore/speech.html "Speech")

- [Video & Audio](https://www.adobe.com/creativecloud/video.html?promoid=61PM7YC9&mv=other "Video & Audio")
- [Showcase](https://www.adobe.com/creativecloud/video/customer-stories.html?promoid=1SQHD77P&mv=other "Showcase")
- [Learn & Support](/support/premiere-pro.html?promoid=6WTV761Q&mv=other "Learn & Support")
- [System Requirements](/premiere-pro/system-requirements.html?promoid=91BF4XW1&mv=other "System Requirements")
- [Free Trial](https://www.adobe.com/products/premiere.html#mini-plans-web-cta-premiere-pro-card "Free Trial")

[Buy now](https://www.adobe.com/creativecloud/plans.html?filter=video-audio&promoid=695P7PW7&mv=other&plan=individual "Buy now")

User GuideCancel

# Video effects and transitions in Premiere Pro

Search

Last updated on Jun 14, 2024

[![Premiere Pro](/content/dam/help/mnemonics/pr_cc_app_RGB.svg)](https://creative.adobe.com/products/download/premiere)

[Premiere Pro](https://creative.adobe.com/products/download/premiere)

[Open app](https://creative.adobe.com/products/download/premiere)

01. [Adobe Premiere Pro User Guide](/premiere-pro/user-guide.html)
02. Beta releases
    1. [Beta Program Overview](/x-productkb/global/creative-cloud-beta.html)
    2. [Premiere Pro Beta Home](/premiere-pro/using/premiere-pro-beta.html)
    3. Beta features
       1. [New Spectrum UI](/premiere-pro/using/drover-7-spectrum-ui.html)
       2. [Color management system](/premiere-pro/using/color-management-improvements.html)
03. Getting started
    1. [Get started with Adobe Premiere Pro](/premiere-pro/using/basic-workflow.html)

    2. [What's new in Premiere Pro](/premiere-pro/using/whats-new.html)
    3. [Best practices for updating Premiere Pro](/premiere-pro/using/best-practices-for-updating-premiere-pro.html)
    4. [Keyboard shortcuts in Premiere Pro](/premiere-pro/using/keyboard-shortcuts.html)
    5. [Accessibility in Premiere Pro](/premiere-pro/using/accessibility.html)
    6. [Frequently asked questions](/premiere-pro/faq.html)
    7. [Release notes](/premiere-pro/release-note/release-notes-premiere-pro.html)
04. Hardware and operating system requirements
    1. [Hardware recommendations](/premiere-pro/kb/hardware-recommendations.html)

    2. [System requirements](/premiere-pro/system-requirements.html)
    3. [GPU and GPU Driver requirements](/premiere-pro/kb/gpu-and-gpu-driver-requirements-for-premiere-pro.html)
    4. [GPU Accelerated Rendering & Hardware Encoding/Decoding](/x-productkb/multi/gpu-acceleration-and-hardware-encoding.html)
05. Creating projects
    1. [Start a new project](/premiere-pro/using/import-media.html)
    2. [Open projects](/premiere-pro/using/open-projects.html)

    3. [Move and delete projects](/premiere-pro/using/move-delete-projects.html)
    4. [Work with multiple open projects](/premiere-pro/using/multiple-open-projects.html)
    5. [Work with Project Shortcuts](/premiere-pro/using/project-shortcuts.html)
    6. [Backward compatibility of Premiere Pro projects](/premiere-pro/using/backward-compatibility.html)
    7. [Open and edit Premiere Rush projects in Premiere Pro](/premiere-pro/using/edit-premiere-rush-projects-in-premiere-pro.html)
    8. [Best Practices: Create your own project templates](/premiere-pro/using/bestpractices-projects.html)
06. Workspaces and workflows
    1. [Workspaces](/premiere-pro/using/workspaces.html)

    2. [Import and export](/premiere-pro/using/premiere-pro-faq-import-export-header.html) [FAQs](/premiere-pro/using/premiere-pro-faq-import-export-header.html)

    3. [Working with Panels](/premiere-pro/using/panels.html)
    4. [Windows touch and gesture controls](/premiere-pro/using/touch-and-gesture.html)
    5. [Use Premiere Pro in a dual-monitor setup](/premiere-pro/using/use-premiere-pro-with-multiple-monitors.html)
07. Frame.io
    1. [Install and activate Frame.io](/x-productkb/multi/install-activate-frameio.html)
    2. [Use Frame.io with Premiere Pro and After Effects](/x-productkb/multi/collaborate-frameio-premiere-pro.html)
    3. [Integrate Adobe Workfront and Frame.io](/premiere-pro/using/frameio-workfront-integration.html)
    4. [Share for review with Frame.io](/premiere-pro/using/share-for-review-with-frame-io.html)

    5. [Invite collaborators to co-edit a project](/premiere-pro/using/invite-collaborators-to-co-edit-a-project.html)
    6. [Frequently asked questions](/x-productkb/multi/frameio-creative-cloud-faq.html)
08. Import media
    1. Importing
       1. [Transfer files](/premiere-pro/using/transferring-importing-files.html)
       2. [Importing still images](/premiere-pro/using/importing-still-images.html)

       3. [Importing digital audio](/premiere-pro/using/importing-digital-audio.html)
    2. Importing from Avid or Final Cut


       1. [Importing AAF project files from Avid Media Composer](/premiere-pro/using/import-aaf-files-from-avid-media-composer.html)

       2. [Importing XML project files from Final Cut Pro 7 and Final Cut Pro X](/premiere-pro/using/importing-xml-project-files-final.html)
    3. File formats


       1. [Supported file formats](/premiere-pro/using/supported-file-formats.html)
       2. [Support for Blackmagic RAW](/x-productkb/multi/braw-support-adobe-video-applications.html)
    4. [Working with timecode](/premiere-pro/using/timecode.html)
09. Editing
    1. [Edit video](/premiere-pro/using/video-editing-basics.html)
    2. Sequences
       01. [Create and change sequences](/premiere-pro/using/creating-changing-sequences.html)
       02. [Set In and Out points in the Source Monitor](/premiere-pro/using/set-in-out-points-source-monitor.html)

       03. [Add clips to sequences](/premiere-pro/using/adding-clips-sequences.html)
       04. [Rearrange and move clips](/premiere-pro/using/rearranging-clips-sequence.html)

       05. [Find, select, and group clips in a sequence](/premiere-pro/using/clips-sequence.html)

       06. [Remove clips from a sequence](/premiere-pro/using/remove-clips.html)
       07. [Change sequence settings](/premiere-pro/using/change-sequence-settings.html)
       08. [Edit from sequences loaded into the Source Monitor](/premiere-pro/using/edit-sequences-loaded-source-monitor.html)

       09. [Simplify sequences](/premiere-pro/using/simplify-sequences.html)
       10. [Rendering and previewing sequences](/premiere-pro/using/rendering-previewing-sequences.html)

       11. [Working with markers](/premiere-pro/using/markers.html)

       12. [Add markers to clips](/premiere-pro/using/add-markers-to-clips.html)
       13. [Create markers in Effect Controls panel](/premiere-pro/using/create-markers-in-effect-controls-panel.html)
       14. [Set default marker colors](/premiere-pro/using/set-default-marker-colors.html)
       15. [Find, move, and delete markers](/premiere-pro/using/find-move-delete-markers.html)
       16. [Show or hide markers by color](/premiere-pro/using/show-hide-markers-by-color.html)
       17. [View marker comments](/premiere-pro/using/view-marker-comments.html)
       18. [Copy and paste sequence markers](/premiere-pro/using/copy-paste-sequence-markers.html)
       19. [Sharing markers with After Effects](/premiere-pro/using/share-markers-with-after-effects.html)
       20. [Source patching and track targeting](/premiere-pro/using/source-patching-track-targeting.html)
       21. [Scene edit detection](/premiere-pro/using/scene-edit-detection.html)
    3. Cut and trim clips
       1. [Split or cut clips](/premiere-pro/using/split-or-cut-clips.html)
       2. [Trim clips](/premiere-pro/using/trimming-clips.html)
       3. [Edit in Trim mode](/premiere-pro/using/trim-mode-editing.html)
       4. [Perform J cuts and L cuts](/premiere-pro/using/perform-j-and-l-cuts.html)
       5. [Create and play clips](/premiere-pro/using/creating-playing-clips.html)
       6. [Adjust Trimming and Playback preferences](/premiere-pro/using/set-trimming-and-playback-preferences.html)
    4. Video
       1. [Synchronizing audio and video with Merge Clips](/premiere-pro/using/synchronizing-audio-video-merge-clips.html)

       2. [Render and replace media](/premiere-pro/using/render-replace-effects-compositions.html)

       3. [Undo, history, and events](/premiere-pro/using/correcting-mistakes.html)

       4. [Freeze and hold frames](/premiere-pro/using/freeze-frame.html)
       5. [Working with aspect ratios](/premiere-pro/using/aspect-ratios.html)
    5. Audio
       01. [Overview of audio in Premiere Pro](/premiere-pro/using/overview-audio-audio-mixer.html)

       02. [Edit audio clips in the Source Monitor](/premiere-pro/using/edit-audio-clips-in-the-source-monitor.html)
       03. [Audio Track Mixer](/premiere-pro/using/audio-track-mixer.html)
       04. [Adjusting volume levels](/premiere-pro/using/adjusting-volume-levels.html)

       05. [Edit, repair, and improve audio using Essential Sound panel](/premiere-pro/using/premiere-essential-sound-panel.html)

       06. [Enhance Speech](/premiere-pro/using/enhance-speech.html)

       07. [Enhance Speech FAQs](/premiere-pro/using/enhance-speech-faq.html)
       08. [Audio Category Tagging](/premiere-pro/using/audio-auto-tagging.html)
       09. [Automatically duck audio](/premiere-pro/using/auto-ducking.html)

       10. [Remix audio](/premiere-pro/using/remix-audio-in-premiere-pro.html)
       11. [Monitor clip volume and pan using Audio Clip Mixer](/premiere-pro/using/monitor-clip-volume-pan-using.html)

       12. [Audio balancing and panning](/premiere-pro/using/panning-balancing.html)
       13. [Advanced Audio - Submixes, downmixing, and routing](/premiere-pro/using/advanced-mixing.html)

       14. [Audio effects and transitions](/premiere-pro/using/audio-effects-transitions.html)

       15. [Working with audio transitions](/premiere-pro/using/audio-transitions.html)

       16. [Apply effects to audio](/premiere-pro/using/applying-effects-audio.html)
       17. [Measure audio using the Loudness Radar effect](/premiere-pro/using/loudness-meter.html)

       18. [Recording audio mixes](/premiere-pro/using/recording-audio-mixes.html)

       19. [Editing audio in the timeline](/premiere-pro/using/editing-audio-timeline-panel.html)
       20. [Audio channel mapping in Premiere Pro](/premiere-pro/using/clips-channels-tracks.html)
       21. [Use Adobe Stock audio in Premiere Pro](/premiere-pro/using/use-adobe-stock-audio-premiere-pro.html)
    6. Text-Based Editing
       1. [Text-Based Editing](/premiere-pro/using/text-based-editing.html)
       2. [Text-Based Editing FAQs](/premiere-pro/using/text-based-editing-faq.html)
    7. Advanced editing
       1. [Multi-camera editing workflow](/premiere-pro/using/create-multi-camera-source-sequence.html)

       2. [Editing VR](/premiere-pro/using/VRSupport.html)
    8. Best Practices
       1. [Best Practices: Mix audio faster](/premiere-pro/using/bestpractices-audio.html)
       2. [Best Practices: Editing efficiently](/premiere-pro/using/bestpractices-editing.html)
       3. [Editing workflows for feature films](/premiere-pro/using/tips-and-tricks.html)
10. Video Effects and Transitions
    1. [Overview of video effects and transitions](/premiere-pro/using/video-effects-transitions.html)
    2. Effects
       01. [Types of effects in Premiere Pro](/premiere-pro/using/effects.html)
       02. [Apply and remove effects](/premiere-pro/using/applying-removing-finding-organizing-effects.html)
       03. [Use FX badges](/premiere-pro/using/fx-badges.html)
       04. [Effect presets](/premiere-pro/using/effect-presets.html)
       05. [Metadata effect in Premiere Pro](/premiere-pro/using/metadata-effect.html)
       06. [Automatically reframe video for different social media channels](/premiere-pro/using/auto-reframe.html)
       07. [Color correction effects](/premiere-pro/using/color-correction-adjustment.html)

       08. [Effects Manager](/premiere-pro/using/effects-manager.html)
       09. [Change duration and speed of clips](/premiere-pro/using/duration-speed.html)
       10. [Adjustment Layers](/premiere-pro/using/help-tutorials-adjustment-layers.html)
       11. [Stabilize footage](/premiere-pro/using/stabilize-motion-warp-stabilizer-effect.html)
    3. Transitions
       1. [Applying transitions in Premiere Pro](/premiere-pro/using/transition-overview-applying-transitions.html)
       2. [Modifying and customizing transitions](/premiere-pro/using/modifying-customizing-transitions.html)
       3. [Morph Cut](/premiere-pro/using/morph-cut.html)
11. Titles, Graphics, and Captions
    1. [Overview of the Essential Graphics panel](/premiere-pro/using/essential-graphics-panel.html)
    2. Graphics and Titles


       1. [Create a title](/premiere-pro/using/create-titles.html)
       2. [Linked and Track Styles](/premiere-pro/using/text-styles.html)
       3. [Working with style browser](/premiere-pro/using/text-style-browser.html)
    3. Graphics
       1. [Create a shape](/premiere-pro/using/create-shapes.html)
       2. [Draw with the Pen tool](/premiere-pro/using/draw-pen-tool.html)
       3. [Align and distribute objects](/premiere-pro/using/align-distribute-objects.html)
       4. [Change the appearance of text and shapes](/premiere-pro/using/work-with-fill-stroke-background-shadow.html)
       5. [Apply gradients](/premiere-pro/using/text-gradient.html)

       6. [Add Responsive Design features to your graphics](/premiere-pro/using/responsive-design-features.html)

       7. [Install and use Motion Graphics templates](/premiere-pro/using/motion-graphics-templates.html)
       8. [Replace images or videos in Motion Graphics templates](/premiere-pro/using/replace-images-videos-motion-graphics.html)

       9. [Use data-driven Motion Graphics templates](/premiere-pro/using/data-driven-motion-graphics-templates.html)
    4. Captions
       1. [Speech to Text](/premiere-pro/using/speech-to-text.html)
       2. [Download language packs for transcription](/premiere-pro/using/download-language-packs.html)
       3. [Working with captions](/premiere-pro/using/working-with-captions.html)
       4. [Check spelling and Find and Replace](/premiere-pro/using/spelling-find-replace.html)
       5. [Export text](/premiere-pro/using/export-text-captions.html)
       6. [Speech to Text FAQs](/premiere-pro/using/speech-to-text-faq.html)
    5. [Best Practices: Faster graphics workflows](/premiere-pro/using/bestpractices-graphics.html)

    6. [Retiring the Legacy Titler FAQs](/premiere-pro/using/legacy-titler-retirement-faq.html)

    7. [Upgrade Legacy titles to Source Graphics](/premiere-pro/using/upgrade-legacy-titles.html)
12. Fonts and emojis
    1. [Color fonts](/premiere-pro/using/color-fonts.html)
    2. [Emojis](/premiere-pro/using/emojis.html)
13. Animation and Keyframing


    1. [Adding, navigating, and setting keyframes](/premiere-pro/using/adding-navigating-setting-keyframes.html)
    2. [Animating effects](/premiere-pro/using/animating-effects.html)
    3. [Use Motion effect to edit and animate clips](/premiere-pro/using/motion-position-scale-rotate-clip.html)
    4. [Optimize keyframe automation](/premiere-pro/using/optimize-keyframe-automation.html)
    5. [Moving and copying keyframes](/premiere-pro/using/moving-copying-keyframes.html)

    6. [Viewing and adjusting effects and keyframes](/premiere-pro/using/viewing-adjusting-effects-keyframes.html)
14. Compositing
    1. [Compositing, alpha channels, and adjusting clip opacity](/premiere-pro/using/compositing-alpha-channels-adjusting-clip.html)
    2. [Masking and tracking](/premiere-pro/using/masking-tracking.html)

    3. [Blending modes](/premiere-pro/using/blending-modes.html)
15. Color Correction and Grading
    01. [Overview: Color workflows in Premiere Pro](/premiere-pro/using/color-workflows.html)
    02. [Color Settings](/premiere-pro/using/color-manager.html)
    03. [Auto Color](/premiere-pro/using/auto-color.html)

    04. [Get creative with color using Lumetri looks](/premiere-pro/using/creative-lumetri-looks.html)
    05. [Adjust color using RGB and Hue Saturation Curves](/premiere-pro/using/adjust-color-rgb-hsl-curves.html)
    06. [Correct and match colors between shots](/premiere-pro/using/color-match-comparison-view.html)
    07. [Using HSL Secondary controls in the Lumetri Color panel](/premiere-pro/using/hsl-secondary-controls.html)
    08. [Create vignettes](/premiere-pro/using/create-vignettes.html)
    09. [Looks and LUTs](/premiere-pro/using/looks-and-luts.html)
    10. [Lumetri scopes](/premiere-pro/using/lumetri-scopes.html)
    11. [Display Color Management](/premiere-pro/using/color-management.html)
    12. [Timeline tone mapping](/premiere-pro/using/timeline-tone-mapping.html)
    13. [HDR for broadcasters](/premiere-pro/using/hdr-workflows.html)

    14. [Enable DirectX HDR support](/premiere-pro/using/enable-directx-hdr-support.html)
16. Exporting media
    01. [Export video](/premiere-pro/using/export-video.html)
    02. [Export Preset Manager](/premiere-pro/using/preset-manager.html)
    03. [Workflow and overview for exporting](/premiere-pro/using/workflow-overview-exporting.html)
    04. [Quick export](/premiere-pro/using/quick-export.html)
    05. [Exporting for the Web and mobile devices](/premiere-pro/using/exporting-web-mobile-devices.html)

    06. [Export a still image](/premiere-pro/using/export-still-image.html)
    07. [Exporting projects for other applications](/premiere-pro/using/exporting-projects-applications.html)
    08. [Exporting OMF files for Pro Tools](/premiere-pro/using/exporting-omf-files-pro-tools.html)
    09. Export to Panasonic P2 format
    10. Export settings
        1. [Export settings reference](/premiere-pro/using/export-settings-reference-premiere-pro.html)
        2. [Basic Video Settings](/premiere-pro/using/video-settings.html)
        3. [Encoding Settings](/premiere-pro/using/encoding-settings.html)
    11. [Best Practices: Export faster](/premiere-pro/using/bestpractices-export.html)
17. Collaborative editing


    01. [Collaboration in Premiere Pro](/premiere-pro/using/collaboration.html)
    02. [Get started with collaborative video editing](/premiere-pro/using/team-projects-overview.html)
    03. [Create Team Projects](/premiere-pro/using/create-a-team-project.html)
    04. [Add and manage media in Team Projects](/premiere-pro/using/add-and-manage-media.html)

    05. [Invite and manage collaborators](/premiere-pro/using/collaborate-with-team-projects.html)
    06. [Share and manage changes with collaborators](/premiere-pro/using/share-and-manage-changes-with-team-projects.html)
    07. [View auto saves and versions of Team Projects](/premiere-pro/using/view-auto-saves-and-versions-of-team-projects.html)
    08. [Manage Team Projects](/premiere-pro/using/archive-a-team-project.html)
    09. [Linked Team Projects](/premiere-pro/using/linked-team-projects.html)
    10. [Frequently asked questions](/premiere-pro/using/frequently-asked-questions-working-with-team-project-.html)
18. Long form and Episodic workflows
    1. [Long Form and Episodic Workflow Guide](/premiere-pro/using/long-form-episodic-best-practices.html)
    2. [Using Productions](/premiere-pro/using/production-panel.html)
    3. [How clips work across projects in a Production](/premiere-pro/using/how-clips-work-inside-production.html)
    4. [Best Practices: Working with Productions](/premiere-pro/using/storage-best-practices-productions.html)
19. Working with other Adobe applications
    1. [After Effects and Photoshop](/premiere-pro/using/cross-application-workflows.html)
    2. [Dynamic Link](/premiere-pro/using/dynamic-link.html)
    3. [Audition](/premiere-pro/using/editing-audio-audition.html)
    4. [Prelude](/premiere-pro/using/prelude-cs6.html)
20. Organizing and Managing Assets
    1. [Working in the Project panel](/premiere-pro/using/customizing-project-panel.html)
    2. [Organize assets in the Project panel](/premiere-pro/using/organizing-assets-project-panel.html)
    3. [Playing assets](/premiere-pro/using/playing-assets.html)
    4. [Search assets](/premiere-pro/using/finding-assets.html)
    5. [Creative Cloud Libraries](/premiere-pro/using/creative-cloud-libraries.html)
    6. [Sync Settings in Premiere Pro](/premiere-pro/using/sync-settings.html)
    7. [Consolidate, transcode, and archive projects](/premiere-pro/using/copy-consolidate-transcode-archive-project.html)
    8. [Managing metadata](/premiere-pro/using/metadata.html)
    9. Best Practices


       1. [Best Practices: Learning from broadcast production](/premiere-pro/using/best-practices-broadcast-production.html)

       2. Best Practices: Working with native formats
21. Improving Performance and Troubleshooting


    01. [Set preferences](/premiere-pro/using/preferences.html)
    02. [Reset and restore preferences](/premiere-pro/using/reset-preferences.html)
    03. [Recovery Mode](/premiere-pro/kb/recovery-mode.html)
    04. Working with Proxies
        1. [Proxy overview](/premiere-pro/using/proxy-workflow.html)
        2. [Ingest and Proxy Workflow](/premiere-pro/using/ingest-proxy-workflow.html)
    05. [Check if your system is compatible with Premiere Pro](/premiere-pro/using/system-compatibility-report.html)
    06. [Premiere Pro for Apple silicon](/premiere-pro/kb/premiere-pro-for-apple-silicon.html)
    07. [Eliminate flicker](/premiere-pro/using/eliminate-flicker.html)
    08. [Interlacing and field order](/premiere-pro/using/interlacing-field-order.html)
    09. [Smart rendering](/premiere-pro/using/smart-rendering.html)
    10. [Control surface support](/premiere-pro/using/control-surface-support.html)
    11. Best Practices: Working with native formats

    12. Knowledge Base


        1. [Known issues](/premiere-pro/kb/known-issues.html)
        2. [Fixed issues](/premiere-pro/kb/fixed-issues.html)
        3. Fix Premiere Pro crash issues
        4. [Unable to migrate settings after updating Premiere Pro](/premiere-pro/kb/unable-migrate-settings.html)
        5. [Green and pink video in Premiere Pro or Premiere Rush](/premiere-pro/kb/green-purple-streaks-premiere-pro.html)
        6. [How do I manage the Media Cache in Premiere Pro?](/premiere-pro/kb/clear-cache.html)
        7. [Fix errors when rendering or exporting](/premiere-pro/kb/error-compiling-movie-rendering-or.html)
        8. [Troubleshoot issues related to playback and performance in Premiere Pro](/premiere-pro/kb/troubleshoot_playback_performance.html)
22. Extensions and plugins
    1. [Installing plugins and extensions in Premiere Pro](/premiere-pro/extensibility.html)
    2. [Latest plugins from third-party developers](/premiere-pro/plug-ins.html)
23. Video and audio streaming
    1. [Secure Reliable Transport (SRT)](/premiere-pro/using/secure-reliable-transport.html)
24. Monitoring Assets and Offline Media


    1. Monitoring assets


       1. [Using the Source Monitor and Program Monitor](/premiere-pro/using/source-monitor-program-monitor.html)
       2. [Using the Reference Monitor](/premiere-pro/using/using-reference-monitor.html)
    2. Offline media


       1. [Working with offline clips](/premiere-pro/using/offline-clips.html)
       2. [Creating clips for offline editing](/premiere-pro/using/create-clips-offline-editing.html)
       3. [Relinking offline media](/premiere-pro/using/relinking-media.html)

Learn about the wide array of video effects and transitions available in Premiere Pro, what they do, and how and when to use them.

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzMzM4IiBoZWlnaHQ9IjEyMTMiPjxyZWN0IHdpZHRoPSIzMzM4IiBoZWlnaHQ9IjEyMTMiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzMzM4IiBoZWlnaHQ9IjEyMTMiPjxyZWN0IHdpZHRoPSIzMzM4IiBoZWlnaHQ9IjEyMTMiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

## Video effects list

Navigate through the different effects documented on this page using these filters.

## Adjust effects

## Extract

![extract](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDEiPjxyZWN0IHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDEiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

![extract](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDEiPjxyZWN0IHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDEiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

The Extract effect removes colors from a video clip,
creating a grayscale image. Pixels with luminance values less than
the Black Input Level or greater than the White Input Level are
made black. Everything between those points will appear gray or
white.

## Levels

![levels](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

![levels](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

The Levels effect manipulates the brightness and contrast of a clip. It combines the functions of the Color Balance, Gamma Correction, Brightness & Contrast, and Invert effects.

## Lighting Effects

![lighting effects](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

![lighting effects](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

The Lighting Effects effect applies lighting effects on a clip with up to five lights to introduce creative lighting. You can control properties such as lighting type, direction, intensity, color, lighting center, and lighting spread. There is also a Bump Layer control to use textures or patterns from other footage to produce special lighting effects such as a 3D-like surface effect.

## ProcAmp

![ProcAmp](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

![ProcAmp](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

The ProcAmp effect emulates the processing amplifier found on standard video equipment. This effect adjusts the brightness, contrast, hue, saturation, and split percent of a clip's image.

## Blur and Sharpen effects

## Camera Blur effect (Windows only)

![camera blur](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

![camera blur](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

The Camera Blur effect simulates an image leaving the focal range of the camera, blurring the clip. For example, by setting keyframes for the blur, you can simulate a subject coming into or going out of focus, or the accidental bumping of the camera.

## Directional Blur effect

![directional blur](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

![directional blur](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

The Directional Blur effect gives a clip the illusion
of motion.

The blur is applied equally on either side of a pixel’s center. Therefore, a setting of 180° and a setting of 0° look the same.

## Gaussian Blur effect

![gaussian blur](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

![gaussian blur](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

The Gaussian Blur effect blurs and softens the image
and eliminates noise. You can specify that the blur is horizontal,
vertical, or both.

## Reduce Interlace Flicker

Reduce Interlace Flicker is useful when working with interlaced footage. Interlace flicker is usually caused by stripes that become visible in interlaced footage. It can make an unattractive pattern on your video.

The Reduce Interlace Flicker effect reduces high vertical frequencies to make images more suitable for use in an interlaced medium (such as NTSC video).

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzOTYiIGhlaWdodD0iMTQwIj48cmVjdCB3aWR0aD0iMzk2IiBoZWlnaHQ9IjE0MCIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)Original (left), and with effect applied (right)

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzOTYiIGhlaWdodD0iMTQwIj48cmVjdCB3aWR0aD0iMzk2IiBoZWlnaHQ9IjE0MCIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)Original (left), and with effect applied (right)

## Channel effects

## Invert (video) effect

The Invert (video) effect inverts the color information
of an image.

![invert](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

![invert](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

RGB/Red/Green/Blue


RGB inverts all three of the additive color channels. Red, Green, and Blue each invert an individual color channel.

Channel


Which channel or channels to invert. Each group of items
operates in a particular color space, inverting either the entire
image in that color space or just a single channel.

HLS/Hue/Lightness/Saturation


HLS inverts all three of the calculated color channels. Hue, Lightness, and Saturation each invert an individual color channel.

YIQ/Luminance/In Phase Chrominance/Quadrature Chrominance


YIQ inverts all three NTSC luminance and chrominance channels.
Y (luminance), I (in-phase chrominance), and Q (quadrature chrominance)
each invert an individual channel.

Alpha


Inverts the alpha channel of the image. The alpha channel
isn’t a color channel; it specifies transparency.

Blend With Original


The effect’s transparency. The result of the effect is blended
with the original image, with the effect result composited on top.
The higher you set this value, the less the effect affects the clip.
For example, if you set this value to 100%, the effect has no visible
result on the clip; if you set this value to 0%, the original image
doesn’t show through.

## Color Correction effects

For information on color correction effects, see [Color correction effects](/premiere-pro/using/color-correction-adjustment.html).

## Distort effects

## Corner Pin effect

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

The Corner Pin effect distorts an image by changing
the position of each of its four corners. Use it to stretch, shrink,
skew, or twist an image, or to simulate perspective or movement
that pivots from the edge of a clip, such as a door opening.

## Lens Distortion effect

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

The Lens Distortion effect simulates a distorted lens
through which the clip is viewed.

## Magnify effect

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

The Magnify effect enlarges all or part of an image.
This effect can act like a magnifying glass placed over an area
of the image, or you can use it to scale the entire image far beyond
100% while maintaining resolution.

## Mirror effect

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

The Mirror effect splits the image along a line and
reflects one side onto the other.

## Spherize effect

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

The Spherize effect distorts a layer by wrapping a region of the image onto a sphere.

## Transform effect

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDMiPjxyZWN0IHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDMiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDMiPjxyZWN0IHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDMiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

The Transform effect applies two-dimensional geometric
transformations to a clip. Apply the Transform effect instead of
using clip Fixed effects if you want to render clip anchor point,
position, scale, or opacity settings before other Standard effects
are rendered. Anchor Point, Position, Rotation, Scale, and Opacity
properties function much the same as the Fixed effects.

## Turbulent Displace effect

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

The Turbulent Displace effect uses fractal noise to
create turbulent distortions in an image. For example, use it to
create flowing water, funhouse mirrors, and waving flags.

## Twirl effect

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA2IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

The Twirl effect distorts an image by rotating a clip
around its center. The image is distorted more sharply in its center
than at the edges, causing a whirlpool result at extreme settings.

## Wave Warp effect

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

The Wave Warp effect produces the appearance of a wave
traveling across an image. You can produce a variety of different
wave shapes, including square, circular, and sine waves. The Wave
Warp effect is automatically animated at a constant speed across
the time range (without keyframes). To vary speeds, you need to
set keyframes.

## Offset effect

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiPjxyZWN0IHdpZHRoPSIzNzA3IiBoZWlnaHQ9IjI2MDIiIGZpbGwtb3BhY2l0eT0iMCIgLz48L3N2Zz4=)

The Offset effect pans the image within a clip. Visual
information pushed off one side of the image appears on the opposite
side.

## Generate effects

## 4-Color Gradient effect

The 4-Color Gradient effect produces a four-color gradient.
You define the gradient by four effect points, the positions, and
colors of which can be animated using the Positions & Colors
controls. The gradient is composed of four solid-color circles blended
together, each with an effect point as its center.

## Lens Flare effect

The Lens Flare effect simulates the refraction caused by shining a bright light into the camera lens.

## Lightning effect

The Lightning effect creates lightning bolts, Jacob’s Ladders, and other electrical visuals between two specified points in a clip. The Lightning effect is automatically animated without keyframes across the time range of the clip.

## Ramp effect

The Ramp effect creates a color gradient. You can create linear or radial ramps and vary the position and colors of the ramp over time. Use the Start Of Ramp and End Of Ramp properties to specify the start and end positions. Use the Ramp Scatter control to disperse the ramp colors and eliminate banding.

## Image Control effects

## Black & White effect

The Black & White effect converts any color clip
to grayscale; that is, colors appear as shades of gray. You cannot
animate this effect with keyframes.

In the Effect Controls panel, click the box to the left of Black & White, if necessary, to turn on the Black & White effect. Click ![](/content/dam/help/icons/effects_toggle.png) that appears in the box to toggle the effect off.

## Color Pass effect

The Color Pass effect converts a clip to grayscale, with the exception of a single specified color. Use the Color Pass effect to highlight a particular area of a clip.

For example, in a clip of a basketball game, you could highlight the basketball by selecting and preserving its color, while keeping the rest of the clip displayed in grayscale. Note, however, that with the Color Pass effect, you can isolate only colors, not objects within the clip.

## Color Replace effect

The Color Replace effect replaces all occurrences of
a selected color with a new color, preserving any gray levels. Using
this effect, you could change the color of an object in an image
by selecting it and then adjusting the controls to create a different
color.

## Gamma Correction effect

The Gamma Correction effect lightens or darkens a clip
without substantially changing the shadows and highlights. It does
this by changing the brightness levels of the midtones (the middle-gray
levels), while leaving the dark and light areas unaffected. The
default gamma setting is 10. In the effect’s Settings dialog box,
you can adjust the gamma from 1 to 28.

## Keying effects

## Alpha Adjust effect

Use the Alpha Adjust effect in place of the Opacity effect when you need to change the default render order of Fixed effects. Change the opacity percentage to create levels of transparency.

## Color Key effect

The Color Key effect keys out all image pixels that
are similar to a specified key color. This effect modifies only
the alpha channel of a clip.

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI2MDAiIGhlaWdodD0iMTM5Ij48cmVjdCB3aWR0aD0iNjAwIiBoZWlnaHQ9IjEzOSIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)

Nonstandard blue screen (left) and background (center) are
combined with Color Key effect (right).

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI2MDAiIGhlaWdodD0iMTM5Ij48cmVjdCB3aWR0aD0iNjAwIiBoZWlnaHQ9IjEzOSIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)

Nonstandard blue screen (left) and background (center) are
combined with Color Key effect (right).

## Luma Key effect

The Luma Key effect keys out all the regions of a layer
with a specified luminance or brightness.

Use this effect if the object from which you want to create a
matte has a greatly different luminance value than its background.
For example, if you want to create a matte for musical notes on
a white background, you can key out the brighter values; the dark
musical notes become the only opaque areas.

## Track Matte Key effect

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI1NjgiIGhlaWdodD0iMTMyIj48cmVjdCB3aWR0aD0iNTY4IiBoZWlnaHQ9IjEzMiIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)

Because you can use a video clip as a matte in the Track Matte
Key, the matte can change over time.

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI1NjgiIGhlaWdodD0iMTMyIj48cmVjdCB3aWR0aD0iNTY4IiBoZWlnaHQ9IjEzMiIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)

Because you can use a video clip as a matte in the Track Matte
Key, the matte can change over time.

The Track Matte Key reveals one clip (background
clip) through another (superimposed clip), using a third file as
a matte that creates transparent areas in the superimposed clip.
This effect requires two clips and a matte, each placed on its own
track. White areas in the matte are opaque in the superimposed clip, preventing
underlying clips from showing through. Black areas in the matte
are transparent, and gray areas are partially transparent.

A
matte containing motion is called a _traveling matte_ or _moving_
_matte_. This matte consists of either motion footage, such
as a green-screen silhouette, or a still image matte that has been
animated. You can animate a still by applying the Motion effect
to the matte. If you animate a still image, consider making the matte
frame size larger than the sequence frame size so that the edges
of the matte don’t come into view when you animate the matte.

## Chromakey with the Ultra Key effect

The Ultra Key effect is GPU accelerated, for improved playback and rendering performance, in computers with a supported nVIDIA card.

1. Apply Ultra Key to a clip or clips.

2. In the Timeline, place the current-time indicator over a
frame containing a key color.

3. In the Effect Controls panel, select the desired options
from the Output and Setting menus.

4. Do one of the following:











- Click the Color Picker
box to open the Color Picker. Then select a key color and click
OK.

- Click the Eye Dropper, and select a key color.

- Set the other parameters as desired.


### Ultra Key effect parameters

**Matte Generation**

Transparency


Controls the transparency of the source when keyed over a background.
Values range from 0 through 100. 100 is fully transparent. 0 is opaque.
The default value is 45.

Highlight


Increases the opacity of light areas of the source image.
You can use Highlight to extract details like specular highlights
on transparent objects. Values range from 0 through 100. The default
value is 10. 0 does not affect the image.

Shadow


Increases the opacity of dark areas of the source image.
You can use Shadow to correct a dark element that became transparent
because of color spill. Values range from 0 through 100. The default
value is 50. 0 does not affect the image.

Tolerance


Filters out colors in the foreground image from the background. Increases
tolerance to variation from the key color. You can use Tolerance
to remove artifacts caused by color shift. You can also use Tolerance
to control spill on skin tones and dark areas. Values range from
0 through 100. The default value is 50. 0 does not affect the image.

Pedestal


Filters out noise, often caused by grainy or low light footage,
from the alpha channel. Values range from 0 through 100. The default
value is 10. 0 does not affect the image. The higher the quality
of your source image, the lower you can set Pedestal.

**Matte Cleanup**

Choke


Shrinks the size of the alpha channel matte. Performs a morphological Erode
(fractional kernel size). Choke Level Values range from 0 through
100\. 100 represents a 9x9 kernel. 0 does not affect the image. The
default value is 0.

Soften


Blurs the edge of the alpha channel matte. Performs a box
blur filter (fractional kernel size). Blur Level values range from
0 through 100. 0 does not affect the image. The default value is
0\. 1.0 represents a 9x9 kernel.

Contrast


Adjusts the contrast of the alpha channel. Values range from
0 through 100. 0 does not affect the image. The default value is
0.

Mid Point


Chooses the balance point for the contrast value. Values
range from 0 through 100. 0 does not affect the image. The default
value is 50.

**Spill Suppression**

Desaturate


Controls the saturation of the color channel background color. Desaturates
colors that are close to being fully transparent. Values range from
0 through 50. 0 does not affect the image, The default value is
25.

Range


Controls the amount of spill that is corrected. Values range
from 0 through 100. 0 does not affect the image. The default value
is 50.

Spill


Adjusts the amount of spill compensation. Values range from
0 through 100. 0 does not affect the image. The default value is
50.

Luma


Works with the alpha channel to restore the original luminance
of the source. Values range from 0 through 100. 0 does not affect
the image. The default value is 50.

**Color Correction**

Saturation


Controls the saturation of the foreground source. Values
range from 0 through 200. A setting of zero removes all chroma.
The default value is 100.

Hue


Controls the hue. Values range from -180° to +180 °. The
default value is 0°.

Luminance


Controls the luminance of the foreground source. Values range
from 0 through 200. 0 is black. 100 is 4x. The default value is
100.

## Difference Matte effect

The Difference Matte effect creates transparency by comparing a source clip with a difference clip, and then keying out pixels in the source image that match both the position and color in the difference image. Typically, it’s used to key out a static background behind a moving object, which is then placed on a different background. Often the difference clip is simply a frame of background footage (before the moving object has entered the scene). For this reason, the Difference Matte effect is best used for scenes that have been shot with a stationary camera and an unmoving background.

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI2NjMiIGhlaWdodD0iMTM4Ij48cmVjdCB3aWR0aD0iNjYzIiBoZWlnaHQ9IjEzOCIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)

Difference Matte effect

**A.** Original image **B.** Background
image **C.** Image on second track **D.** Final
composite image


![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI2NjMiIGhlaWdodD0iMTM4Ij48cmVjdCB3aWR0aD0iNjYzIiBoZWlnaHQ9IjEzOCIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)

Difference Matte effect

### Replace a static background with Difference Matte

The Difference Matte creates transparency
by comparing a specified still image with a specified clip and then
eliminating areas in the clip that match those in the image. This
key can be used to create special effects. Depending on the clip,
it’s possible to use Difference Matte to key out a static background
and replace it with another still or moving image.

You can
create the matte by saving a frame from a clip that shows the static background
before the moving object enters the scene. For best results, neither the
camera nor anything in the background should move.

The following
Difference Matte settings are adjusted in the Effect Controls panel:

View


Specifies whether the Program Monitor shows the Final Output,
Source Only, or Matte Only.

Difference Layer


Specifies the track to be used as the matte.

If Layer Sizes Differ


Specifies whether to center the foreground image or stretch
it to fit.

Matching Tolerance


Specifies the degree to which the matte must match the foreground
in order to be keyed.

Matching Softness


Specifies the degree of softness at the edges of the matte.

_**Note**: The RGB Difference Key uses color to define transparency much as the Difference Matte uses a still image._

Blur Before Difference


Specifies the degree of blur added to the matte.

01. Find a frame of your foreground clip that consists
    only of the static background. You will use this frame as a matte.
    Save this frame as an image file. It will appear in the Project
    panel.


02. Drag the matte frame from the Project panel to a video
    track in a Timeline panel.


03. Drag the clip you want to use as the background to a
    track in a Timeline panel above the matte frame.


04. Place the video clip you wish to use in the foreground
    on a track in a Timeline panel above the background clip.


05. (Optional) If you’re animating the Difference Matte over
    time, make sure that the current-time indicator is in the position
    you want. Click the Toggle Animation icons ![](/content/dam/help/icons/P_WatchOff_N.png) for
    the settings you adjust.


06. In the Effects panel, expand the Video Effects bin and
    then the Keying bin.


07. Drag the Difference Matte effect onto the foreground
    video clip.


08. In the Effect Controls panel, click the triangle next
    to Difference Matte to expose its controls.


09. From the Difference Layer drop-down menu, select the
    track that contains the matte frame.


10. Adjust the other settings as needed to achieve the desired
    effect.


11. (Optional) If you’re animating the Difference Matte,
    move the current-time indicator either in the Effect Controls panel
    or Timeline panel and change the Image Matte settings.










    A new keyframe appears in the Effect Controls timeline
    when you change the settings. You can also adjust the interpolation
    between keyframes by editing the keyframe graph. Repeat this step
    as needed.


## Image Matte Key effect

The Image Matte Key effect keys out areas of a clip’s
image based on the luminance values of a still image clip, which
serves as a matte. The transparent areas reveal the image produced
by clips in lower tracks. You can specify any still image clip in
the project to serve as the matte; it does not have to be in the sequence.
To use a moving image as the matte, use the Track Matte Key effect instead.

### Define transparent areas with Image Matte Key

The Image Matte Key determines transparent areas based on a matte image’s alpha channel or brightness values. To get the most predictable results, choose a grayscale image for your image matte, unless you want to alter colors in the clip. Any color in the image matte removes the same level of color from the clip you are keying. For example, white areas in the clip that correspond to red areas in the image matte appear blue-green (since white in an RGB image is composed of 100% red, 100% blue, and 100% green); because red also becomes transparent in the clip, only blue and green colors remain at their original values.

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI1NjciIGhlaWdodD0iMTMyIj48cmVjdCB3aWR0aD0iNTY3IiBoZWlnaHQ9IjEzMiIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)

A still image used as a matte (left) defines transparent areas
in the superimposed clip (center), revealing background clip (right).

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI1NjciIGhlaWdodD0iMTMyIj48cmVjdCB3aWR0aD0iNTY3IiBoZWlnaHQ9IjEzMiIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)

A still image used as a matte (left) defines transparent areas
in the superimposed clip (center), revealing background clip (right).

01. Add the clip (used as a background) to a video
    track in a Timeline panel.


02. Add the clip you want to superimpose to any track higher
    than the track containing the background clip. This is the clip
    revealed by the track matte.










    Be sure the superimposed clip overlaps the background clip
    in a Timeline panel.

03. In the Effects panel, click the triangle to expand the
    Video Effects bin and then click the triangle to expand the Keying
    bin.


04. Drag the Image Matte Key to the superimposed clip in
    a Timeline panel.


05. In a Timeline panel, select the superimposed clip.


06. In the Effect Controls panel, click the triangle to expand
    the Image Matte Key settings.


07. Click the Setup button ![](/content/dam/help/icons/Setup.png), browse
    to the image being used as the matte, and then click Open to select
    the image.


08. (Optional) If you’re animating the Image Matte Key over
    time, make sure that the current-time indicator is in the position
    you want. Click the Toggle Animation icons for the settings you
    adjust.


09. Click the Composite Using menu and choose one of the
    following:











    Matte Alpha








    Composites the clips using the alpha channel values of
    the image matte you selected in step 7.












    Matte Luma








    Composites the clips using the luminance values of the
    image matte you selected in step 7.

10. (Optional) Select the Reverse option to swap the areas
    that are opaque and transparent.


11. (Optional) If you’re animating the Image Matte Key, move
    the current-time indicator either in the Effect Controls panel or
    Timeline panel and change the Image Matte Key settings.










    A new keyframe appears in the Effect Controls timeline
    when you change the settings. Repeat this step as needed. You can
    also adjust the interpolation between keyframes by editing the keyframe
    graph.


## Non Red Key effect

The Non Red Key effect creates transparency from green
or blue backgrounds. This key is similar to the Blue Screen Key
effect, but it also lets you blend two clips. In addition, the Non
Red Key effect helps reduce fringing around the edges of nontransparent
objects. Use the Non Red Key effect to key out green screens when
you need to control blending, or when the Blue Screen Key effect
doesn’t produce satisfactory results.

The following Non Red Key effect settings are adjusted in the
Effect Controls panel:

Threshold


Sets the levels of blue or green that determine transparent
areas in the clip. Dragging the Threshold slider to the left increases
the amount of transparency. Use the Mask Only option to view the
black (transparent) areas as you move the Threshold slider.

Cutoff


Sets the opacity of nontransparent areas specified by the
Threshold slider. Higher values increase transparency. Drag to the
right until the opaque area reaches a satisfactory level.

Defringing


Removes residual green or blue screen color from the edges
of the opaque areas of a clip. Choose None to disable defringing.
Choose Green or Blue to remove a residual edge from green-screen
or blue-screen footage, respectively.

Smoothing


Specifies the amount of anti-aliasing (softening) that Premiere
Pro applies to the boundary between transparent and opaque regions.
Choose None to produce sharp edges, with no anti-aliasing. This
option is useful when you want to preserve sharp lines, such as
those in titles. Choose Low or High to produce different amounts
of smoothing.

Mask Only


Displays only the clip’s alpha channel. Black represents
transparent areas, white represents opaque areas, and gray represents
partially transparent areas.

## Remove Matte effect

The Remove Matte effect removes color fringes from clips
that are premultiplied with a color. It is useful when combining
alpha channels with fill textures from separate files. If you import
footage with a premultiplied alpha channel, or if you create alpha
channels with After Effects, you may need to remove halos from an image.
Halos are caused by a large contrast between the image's color and
the background, or matte, color. Removing or changing the color
of the matte can remove the halos.

Use Background Color to specify the new background color when
you want to change the color of a matte.

### Remove a black or white matte

If you imported a clip that contains a solid
black or white matte that’s premultiplied (merged into the RGB channels
instead of stored in the alpha channel), you can remove the black
or white background.

1. In a Timeline panel, select the clip containing
the matte you want to remove.


2. In the Effects panel, click the triangle to expand the
Video Effects bin and then click the triangle to expand the Keying
bin.


3. Drag the Remove Matte effect to the clip containing the
matte.


4. (Optional) If you’re animating the Remove Matte effect
over time, make sure that the current-time indicator is in the position
you want. Click the Toggle Animation icon next to the Matte Type
setting.


5. Choose either White or Black for the Matte Type setting.


6. (Optional) If you’re animating the Remote Matte effect,
move the current-time indicator either in the Effect Controls panel
or a Timeline panel and then change the Matte Type setting in the
Effect Controls panel.










A new keyframe appears in the Effect Controls timeline
when you move the handles in the Program Monitor or change the settings
in the Effect Controls panel. You can also adjust the interpolation
between keyframes by editing the keyframe graph. Repeat this step
as needed.


## Track Matte Key effect

### Move or change the transparent area with Track Matte Key

The Track Matte Key reveals one clip (background
clip) through another (superimposed clip), using a third file as
a matte that creates transparent areas in the superimposed clip.
This effect requires two clips and a matte, each placed on its own
track. White areas in the matte are opaque in the superimposed clip, preventing
underlying clips from showing through. Black areas in the matte
are transparent, and gray areas are partially transparent.

A
matte containing motion is called a _traveling matte_ or _moving_
_matte_. This matte consists of either motion footage, such
as a green-screen silhouette, or a still image matte that has been
animated. You can animate a still by applying the Motion effect
to the matte. If you animate a still image, consider making the matte
frame size larger than the sequence frame size so that the edges
of the matte don’t come into view when you animate the matte.

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI1NjgiIGhlaWdodD0iMTMyIj48cmVjdCB3aWR0aD0iNTY4IiBoZWlnaHQ9IjEzMiIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)

Because you can use a video clip as a matte in the Track Matte
Key, the matte can change over time.

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI1NjgiIGhlaWdodD0iMTMyIj48cmVjdCB3aWR0aD0iNTY4IiBoZWlnaHQ9IjEzMiIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)

Because you can use a video clip as a matte in the Track Matte
Key, the matte can change over time.

You can
create mattes in various ways:

01. Add the background clip to a track in a Timeline
    panel.


02. Add the clip you want to superimpose to any track higher
    than the track containing the background clip. This is the clip
    revealed by the track matte.










    (Optional) If the superimposed clip is a still image, do
    one of the following:











- Add an opacity key to the superimposed
image,

- Insert the still image into another sequence, and superimpose
the sequence containing the still image over the track containing
the background clip.


03. Add the track matte clip to a third track above the tracks
    with the background and superimposed clips.








    Note:



    If you need to add a new track to the sequence,
    drag the track matte clip to the empty area above the highest video
    track in a Timeline panel. A new track is created automatically.

04. In the Effects panel, click the triangle to expand the
    Video Effects bin and then click the triangle to expand the Keying
    bin.


05. Drag the Track Matte Key to the superimposed clip.


06. In the Effect Controls panel, click the triangle next
    to the Track Matte Key name to expand its settings.


07. Click the Matte setting menu with the down-pointing triangle
    and choose the video track containing the track matte clip.


08. (Optional) If you’re animating the Track Matte Key over
    time, make sure that the current-time indicator is in the position
    you want. Click the Toggle Animation icons of the settings you want
    to adjust.


09. Click the Composite Using menu and choose one of the
    following:











    Matte Alpha








    Composites using the track matte clip’s alpha channel
    values.












    Matte Luma








    Composites using the track matte clip’s luminance values.

10. (Optional) Select the Reverse option to invert the values
    of the track matte clip.








    Note:



    To retain the original colors in the superimposed
    clip, use a grayscale image for the matte. Any color in the matte
    removes the same level of color from the superimposed clip.

11. (Optional) If you’re animating the Track Matte, move
    the current-time indicator either in the Effect Controls panel or
    Timeline panel and change the Track Matte Key settings.










    A new keyframe appears in the Effect Controls timeline
    when you change the settings. You can also adjust the interpolation
    between keyframes by editing the keyframe graph. Repeat this step
    as needed.


- Use the Title panel to create text or shapes
(grayscale only), save the title, and then import the file as your
matte.

- Apply the Chroma, RGB Difference, Difference Matte, Blue
Screen, or Non Red Key to any clip and then select the Mask Only
option.

- Use Adobe Illustrator or Adobe Photoshop to create a grayscale
image and import it into Premiere Pro.


The Track Matte Key effect creates transparent areas in a clip that correspond to the luminance levels of another clip. Transparent areas reveal the image produced by clips in lower tracks. Exclude the matte clip from the output by selecting the clip and choosing Clip > Enable.

You can use the Track Matte Key effect to blur and obscure faces, license plate numbers, or other identifying features. Television programs use this effect to protect the identities of their subjects.

## Perspective effects

## Basic 3D effect

The Basic 3D effect manipulates a clip in 3D space. You can rotate an image around horizontal and vertical axes and move it toward or away from you. With Basic 3D, you can also create a specular highlight to give the appearance of light reflecting off a rotated surface. The light source for the specular highlight is always above, behind, and to the left of the viewer. Because the light comes from above, the image must be tilted backward to see this reflection. Specular highlights can enhance the realism of the 3D appearance.

## Drop Shadow effect

The Drop Shadow effect adds a shadow that appears behind
the clip. The shape of the Drop Shadow is determined by the clip’s
alpha channel.

When you add a drop shadow to a clip, a soft-edged outline of
the clip’s alpha channel appears behind it, as if a shadow is cast
on the background or underlying objects.

Unlike most other effects, Drop Shadow can create a shadow outside
the bounds of the clip (the dimensions of the clip’s source).

To render the shadow without the image, select Shadow Only.

## Stylize effects

## Alpha Glow effect

The Alpha Glow effect adds color around the edges of
a masked alpha channel. You can have a single color either fade
out or change to a second color as it moves away from the edge.

## Brush Strokes effect

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI2MDEiIGhlaWdodD0iMTM5Ij48cmVjdCB3aWR0aD0iNjAxIiBoZWlnaHQ9IjEzOSIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)

Original image (left), with effect applied (center), and with
Brush Size and Length adjusted (right)

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI2MDEiIGhlaWdodD0iMTM5Ij48cmVjdCB3aWR0aD0iNjAxIiBoZWlnaHQ9IjEzOSIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)

Original image (left), with effect applied (center), and with
Brush Size and Length adjusted (right)

The Brush Strokes effect applies a rough painted look
to an image. You can also use this effect to achieve a pointillist
style by setting the length of the brush strokes to 0 and increasing
the stroke density. Although you specify the direction of strokes,
they are scattered randomly by a small amount to give a more natural result.
This effect alters the alpha channel, as well as the color channels;
if you’ve masked out a portion of the image, the brush strokes paint
over the edges of the mask.

## Color Emboss effect

The Color Emboss effect works like the Emboss effect,
without suppressing the image’s original colors.

## Emboss effect

The Emboss effect sharpens the edges of objects in the
image and suppresses colors. The effect also highlights the edges
from a specified angle.

## Find Edges effect

The Find Edges effect identifies the areas of the image
that have significant transitions and emphasizes the edges. Edges
can appear as dark lines against a white background or colored lines
against a black background. If the Find Edges effect is applied,
images often look like sketches or photographic negatives of the
original.

## Mosaic effect

The Mosaic effect fills a clip with solid-color rectangles,
pixelating the original image. This effect is useful for simulating
low-resolution displays and for obscuring faces. You can also animate
it for a transition.

## Posterize effect

The Posterize effect lets you specify the number of
tonal levels (or brightness values) for each channel in an image.
The Posterize effect then maps pixels to the closest matching level.
For example, choosing two tonal levels in an RGB image gives you
two tones for red, two tones for green, and two tones for blue.
Values range from 2 to 255.

## Replicate effect

The Replicate effect divides the screen into tiles and
displays the whole image in each tile. Set the number of tiles per
column and row by dragging the slider.

## Roughen Edges effect

The Roughen Edges effect roughs up the edges of a clip’s
alpha channel by using calculations. It gives rasterized text or
graphics a naturally rough look, like that of eroded metal or typewriter
text.

## Strobe Light effect

The Strobe Light effect performs an arithmetic operation
on a clip or makes the clip transparent at periodic or random intervals.
For example, every five seconds the clip could become completely
transparent for one-tenth of a second, or a clip’s colors could
invert at random intervals.

## Time effects

## Echo effect

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI1NjgiIGhlaWdodD0iMTMwIj48cmVjdCB3aWR0aD0iNTY4IiBoZWlnaHQ9IjEzMCIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)

Original image (left), with low echo values (center), and
with increased number of echoes (right)

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI1NjgiIGhlaWdodD0iMTMwIj48cmVjdCB3aWR0aD0iNTY4IiBoZWlnaHQ9IjEzMCIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)

Original image (left), with low echo values (center), and
with increased number of echoes (right)

The Echo effect combines frames from different times
in a clip. The Echo effect has a variety of uses, from a simple
visual echo to streaking and smearing effects. The results of this
effect are visible only if the clip contains motion. By default,
any previously applied effects are ignored when you apply the Echo
effect.

## Posterize Time effect

The Posterize Time effect locks a clip to a specific
frame rate. Posterize Time is useful on its own as a special effect,
but it also has more subtle uses. For example, 60-field video footage
can be locked to 24 fps (and then field rendered at 60 fields per
second) to give a filmlike look. This effect is sometimes called
Strobe in hardware devices.

Animating the value of the Frame Rate slider can give unpredictable
results. For this reason, the only interpolation method allowed
for the frame rate is Hold.

## Transform effects

## Auto Reframe

![ The days of manually resizing videos for different social platforms are over!](/content/dam/help/en/premiere-pro/using/auto-reframe/jcr_content/main-pars/image_130828176/auto-reframe-blog.gif)

The days of manually resizing videos for different social platforms are over!

![ The days of manually resizing videos for different social platforms are over!](/content/dam/help/en/premiere-pro/using/auto-reframe/jcr_content/main-pars/image_130828176/auto-reframe-blog.gif)

The days of manually resizing videos for different social platforms are over!

Auto reframe reframes the clip. For more information, see [Automatically reframe video for different social media channels](/premiere-pro/using/auto-reframe.html).

## Crop effect

The Crop effect trims pixels from the edges of a clip.

The Left, Top, Right, and Bottom properties specify what percentage
of the image to remove.

Select Zoom to scale the cropped image to fit the frame.

## Edge Feather effect

The Edge Feather effect lets you vignette the video in a clip by creating a soft black border on all four sides. The border width is controlled by entering an Amount value.

## Horizontal Flip effect

The Horizontal Flip effect reverses each frame in a
clip from left to right; however, the clip still plays in a forward
direction.

## Vertical Flip effect

The Vertical Flip effect flips a clip upside down. Keyframes
cannot be applied to this effect.

## Transition effects

## Block Dissolve effect

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI2MDAiIGhlaWdodD0iMTM5Ij48cmVjdCB3aWR0aD0iNjAwIiBoZWlnaHQ9IjEzOSIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)

Original image (left), and with effect applied (center and
right)

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI2MDAiIGhlaWdodD0iMTM5Ij48cmVjdCB3aWR0aD0iNjAwIiBoZWlnaHQ9IjEzOSIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)

Original image (left), and with effect applied (center and
right)

The Block Dissolve effect makes a clip disappear in
random blocks. The width and height of the blocks, in pixels, can
be set independently.

## Gradient Wipe effect

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI2MDAiIGhlaWdodD0iMTM5Ij48cmVjdCB3aWR0aD0iNjAwIiBoZWlnaHQ9IjEzOSIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)

Original image (left), and with effect applied (center and
right)

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI2MDAiIGhlaWdodD0iMTM5Ij48cmVjdCB3aWR0aD0iNjAwIiBoZWlnaHQ9IjEzOSIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)

Original image (left), and with effect applied (center and
right)

The Gradient Wipe effect causes pixels in the clip to become transparent based on the luminance values of corresponding pixels in another video track, called the _gradient layer_. Dark pixels in the gradient layer cause the corresponding pixels to become transparent at a lower Transition Completion value. For example, a simple grayscale gradient layer that goes from black on the left to white on the right causes the underlying clip to be revealed from left to right as Transition Completion increases.

The gradient layer can be a still image or a moving image. The
gradient layer must be in the same sequence as the clip to which
you apply Gradient Wipe.

You can create gradient layers in many ways, such as using the
Ramp effect or creating them in Photoshop or Illustrator.

## Linear Wipe effect

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI2MDAiIGhlaWdodD0iMTM5Ij48cmVjdCB3aWR0aD0iNjAwIiBoZWlnaHQ9IjEzOSIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)

Original image (left), and with effect applied (center and
right)

![](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI2MDAiIGhlaWdodD0iMTM5Ij48cmVjdCB3aWR0aD0iNjAwIiBoZWlnaHQ9IjEzOSIgZmlsbC1vcGFjaXR5PSIwIiAvPjwvc3ZnPg==)

Original image (left), and with effect applied (center and
right)

The Linear Wipe effect performs a simple linear wipe
of a clip in a specified direction.

## Utility effects

## Cineon Converter effect

The Cineon Converter effect provides a high degree of control over color conversions of Cineon frames. To use the Cineon Converter effect, import a Cineon file and add the clip to a sequence. You can then apply the Cineon Converter effect to the clip and precisely adjust the colors while interactively viewing the results in the Program monitor. Set keyframes to adjust for changes in tone over time—use keyframe interpolation and ease handles to precisely match the most irregular lighting changes, or leave the file in its default state and use the converter.

The 10 bits of data available in each Cineon channel for each pixel make it easier to enhance an important range of tones while preserving overall tonal balance. By carefully specifying the range, you can create a version of the image that faithfully resembles the original.

## Video effects

## Metadata & Timecode Burn-in effect

The [Metadata & Timecode Burn-in effect](/premiere-pro/using/metadata-effect.html) allows you to display or burn-in useful clip metadata on export, including Sound Timecode, Source Timecode, File Name, Frame Rate, and more.

This user-requested feature puts more information in the hands of editors who need to view and communicate in-depth clip metadata across many different workflows.

The effect can be applied to a single clip, adjustment layer, or transparent clip to display clip metadata in a text overlay for maximum flexibility. Each instance of the effect can display up to five lines of metadata.

## SDR conform

To conform HDR media to SDR, choose **Effects panel > Video Effects > Video > SDR Conform**. SDR conform is also available in the **Effects** tab of the **Export** settings.

## Video transitions list

**Dissolve transitions**

- Additive Dissolve transition
- Cross Dissolve transition
- Dip To Black transition
- Dip To White transition
- Film Dissolve transition
- Non-Additive Dissolve

**Iris transitions**

- Iris Box transition
- Iris Cross transition
- Iris Diamond transition
- Iris Round transition

**Page Peel transitions**

- Page Peel transition
- Page Turn transition


**Slide transitions**

- Center Split transition
- Push transition
- Slide transition
- Split transition

**3D Motion transitions**

- Cube Spin
- Flip Over


**Wipe transitions**

- Barn Doors Wipe transition
- Gradient Wipe transition
- Inset Wipe transition
- Wipe transition

## Video dissolve transitions

## Additive Dissolve transition

Additive Dissolve adds the color information from clip
B to clip A, and then subtracts the color information of clip A
from clip B.

## Cross Dissolve transition

Cross Dissolve fades out clip A while fading in clip B.

Cross dissolve can also work well at the beginning or end of a clip when you want to fade in or out from black.

## Dip To Black transition

Dip To Black fades clip A to black, and then fades from black to clip B.

_**Note:** Using dip to black at the beginning or end of a clip will also affect a video on a lower track, something not always expected when a simple fade in/out of the targeted clip is what is wanted. The cross dissolve transition may work better for this._

## Dip To White transition

Dip To White fades clip A to white, and then fades from white to clip B.

## Dither Dissolve transition

Dither Dissolve fades clip A to clip B using a dithering algorithm. You can specify any of the following options:

- **Border Width** Increases the size o the dithering. The default is zero.
- **Border Color** Determines the color used for the dithering. The default is black.
- **Anti-aliasing Quality** The default is Off.

## Film Dissolve transition

The Film Dissolve transition is a dissolve transition
that blends in a linear color space (gamma = 1.0).

The Film Dissolve transition blends in a more realistic way;
basically, dissolves look the way that they should.

### More like this

- [Audio effects and transitions](/premiere-pro/using/audio-effects-transitions.html)

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